Any chance the death messages for these two moves (slash and stun) will get fixed in the near future?
E.
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SEND[Zeyurn] Such is life.
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slash and stun on 06/21/2008 10:39 AM CDT
Re: slash and stun on 06/21/2008 12:54 PM CDT
If this can't be fixed, would it be possible to stop the critters from departing almost instantly. Usually, when I kill something with stun, it will depart before my RT is up. It would be nice if the critter body hung around long enough to skin and search.
E.
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SEND[Zeyurn] Such is life.
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E.
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SEND[Zeyurn] Such is life.
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Re: slash and stun on 06/21/2008 05:19 PM CDT
>>If this can't be fixed, would it be possible to stop the critters from departing almost instantly. Usually, when I kill something with stun, it will depart before my RT is up. It would be nice if the critter body hung around long enough to skin and search.
This happens with the dirt moves, too.
This happens with the dirt moves, too.
Re: slash and stun on 06/21/2008 08:41 PM CDT
Re: slash and stun on 06/21/2008 10:22 PM CDT