Any chance we could see a Conc Regen Item like the earcuffs at Guildfest perhaps? Or maybe on a quest? I mean... Everyone else can regen mana, and vit with items now. Why not a little Conc regen too?
Monster Elec
You hear the distant echo of a savage Horde snarling in barbaric disapproval of your deeds.
Conc Regen Item on 09/26/2015 05:07 PM CDT
Re: Conc Regen Item on 09/26/2015 07:44 PM CDT
Re: Conc Regen Item on 09/26/2015 08:35 PM CDT
Re: Conc Regen Item on 02/10/2016 12:58 PM CST
Re: Conc Regen Item on 02/11/2016 09:30 AM CST
Re: Conc Regen Item on 02/11/2016 09:33 AM CST
Re: Conc Regen Item on 02/12/2016 05:02 PM CST
Re: Conc Regen Item on 02/14/2016 01:32 AM CST
Re: Conc Regen Item on 02/14/2016 01:36 AM CST
A lighter makes no sense. I'm talking about an item that you wear and it passively boosts regen. Like all the vit healers/mana healers. Walking around with a lighter around your neck doesn't do much good in that regard.
Monster Elec
You hear the distant echo of a savage Horde snarling in barbaric disapproval of your deeds.
Monster Elec
You hear the distant echo of a savage Horde snarling in barbaric disapproval of your deeds.
Re: Conc Regen Item on 02/14/2016 01:51 AM CST
Re: Conc Regen Item on 02/14/2016 07:05 AM CST
Re: Conc Regen Item on 02/14/2016 09:59 AM CST
>maybe a lighter, and a flint, you need to strike it to get it working... I'm sure Elec would love that.
>In a word...? Piss off. The vit/mana/spirit health regen items don't require pulling out a mechanics kit. Thieves don't need more idiotic and backwards mechanics.
Wow dude, I'm p. sure that was sarcasm.
No need to be disrespectful...
--Cryhavok, player of.
>In a word...? Piss off. The vit/mana/spirit health regen items don't require pulling out a mechanics kit. Thieves don't need more idiotic and backwards mechanics.
Wow dude, I'm p. sure that was sarcasm.
No need to be disrespectful...
--Cryhavok, player of.
Re: Conc Regen Item on 02/14/2016 01:32 PM CST
Re: Conc Regen Item on 02/14/2016 05:33 PM CST
Re: Conc Regen Item on 02/14/2016 05:45 PM CST
Re: Conc Regen Item on 02/14/2016 06:02 PM CST
Re: Conc Regen Item on 02/14/2016 06:09 PM CST
> I just want a lighter so I don't have to do the light cigar with flint thing with the cigar on the ground.
Keep your flint in an open container. Hold the thing you want to light and some metal (dagger, a striker from a harvested box trap, etc.). Light the thing with your flint. If it doesn't work, you're holding the things in the wrong hands; swap. You don't have to drop anything. (Although the solution isn't intuitive.)
Keep your flint in an open container. Hold the thing you want to light and some metal (dagger, a striker from a harvested box trap, etc.). Light the thing with your flint. If it doesn't work, you're holding the things in the wrong hands; swap. You don't have to drop anything. (Although the solution isn't intuitive.)
Re: Conc Regen Item on 02/14/2016 06:53 PM CST
>So it's a no to the lighter. I just want a lighter so I don't have to do the light cigar with flint thing with the cigar on the ground. How about a pinky ring? Or cufflinks. My whole point was not an earpiece.
I get you now. I just don't think DR thief items need more hoops to jump through, and it was early. Sorry for being snippy.
Personally, I'm OK with the items which passively regen pools in DR being a fight for ear slots. I know that ship has sailed, but it would have been a way to manage it a bit better than we have seen.
>Keep your flint in an open container. Hold the thing you want to light and some metal (dagger, a striker from a harvested box trap, etc.). Light the thing with your flint. If it doesn't work, you're holding the things in the wrong hands; swap. You don't have to drop anything. (Although the solution isn't intuitive.)
In addition to the stuff BLUEFROG said, there is this:
https://elanthipedia.play.net/mediawiki/index.php/Category:Lighters
I get you now. I just don't think DR thief items need more hoops to jump through, and it was early. Sorry for being snippy.
Personally, I'm OK with the items which passively regen pools in DR being a fight for ear slots. I know that ship has sailed, but it would have been a way to manage it a bit better than we have seen.
>Keep your flint in an open container. Hold the thing you want to light and some metal (dagger, a striker from a harvested box trap, etc.). Light the thing with your flint. If it doesn't work, you're holding the things in the wrong hands; swap. You don't have to drop anything. (Although the solution isn't intuitive.)
In addition to the stuff BLUEFROG said, there is this:
https://elanthipedia.play.net/mediawiki/index.php/Category:Lighters
Re: Conc Regen Item on 02/14/2016 07:23 PM CST
Re: Conc Regen Item on 02/14/2016 07:46 PM CST
Re: Conc Regen Item on 02/14/2016 07:54 PM CST