Cobra title reqs had a small typo that was breaking one of the reqs. Should be fixed shortly.
Solomon
"Experience will come, it's not a race or anything. The ones who kill themselves to get to the finish are the ones who tire out quickly."
GM[Anti-ESP] Pormithius just killed Caelumia's ESP!
Re: Title Problem? on 05/15/2007 01:17 PM CDT
Re: Title Problem? on 05/15/2007 01:23 PM CDT
Re: Title Problem? on 05/15/2007 02:42 PM CDT
Re: Title Problem? on 05/15/2007 02:45 PM CDT
Re: Title Problem? on 05/15/2007 07:44 PM CDT
Re: Title Problem? on 05/15/2007 07:45 PM CDT
<<Any chance more of the criminal/thief titles can have their ??? req replaced with actual numbers?>>
I'm not sure how many more times this can be said, but...
The information posted is the information that's going to be released.
Solomon
"Experience will come, it's not a race or anything. The ones who kill themselves to get to the finish are the ones who tire out quickly."
GM[Anti-ESP] Pormithius just killed Caelumia's ESP!
I'm not sure how many more times this can be said, but...
The information posted is the information that's going to be released.
Solomon
"Experience will come, it's not a race or anything. The ones who kill themselves to get to the finish are the ones who tire out quickly."
GM[Anti-ESP] Pormithius just killed Caelumia's ESP!
Re: Title Problem? on 05/16/2007 08:41 AM CDT
Re: Title Problem? on 05/16/2007 08:47 AM CDT
Everyone I know with it said they had it the time the titles became available. I havnt met anyone that actually got it 'after' the new title system was in place, which makes me think something is up with it.
Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
Re: Title Problem? on 05/16/2007 09:47 AM CDT
Pretend Titles on 05/28/2007 05:24 PM CDT
Does anyone else want the requirement for pretend titles with stat requirements to be the actual stat requirements instead of a variety of stat/circle reqs? Or at least a method of determining what the released attributes would translate to for a thief. I dont know if all of the pretend title are calculated this way but I was working toward certain pretend titles for and then found out that the attribute reqs weren't a straight crossover. I'd rather do something more constructive with tdps if I don't know what I should be training.
Wolverine
Must know Kuniyo's Spirit
Student of Kuniyo
Must know Kuniyo's Spirit
At least 30 points in Charisma
Wolverine
Must know Kuniyo's Spirit
Student of Kuniyo
Must know Kuniyo's Spirit
At least 30 points in Charisma
Re: Pretend Titles on 05/28/2007 07:09 PM CDT
Re: Pretend Titles on 05/28/2007 08:19 PM CDT
Strength : 29 Reflex : 29
Agility : 40 Charisma : 12
Discipline : 40 Wisdom : 30
Intelligence : 30 Stamina : 30
Initiate Barbarian, Apprentice Barbarian, Journeyman Barbarian, Barbarian, Expert Barbarian, Beast, Brute, Savage, Wildman, Rune Crusher, Wand Breaker, Spell Shunt, Commando, Bully, Goon, War Pup, War Dog, Bloodbeast, Stone Warrior, Fright, Bloodboiler, Strong Arm, Browbeater, Ally, Motivator, Battle Grace, Combatant, Battle Eye, Tenacious, Oaken, Aggressor, Avenger, Wolverine, Boar, Centaur, Furious, Deadly, Grim, Battler, Conscript, War Painter
Agility : 40 Charisma : 12
Discipline : 40 Wisdom : 30
Intelligence : 30 Stamina : 30
Initiate Barbarian, Apprentice Barbarian, Journeyman Barbarian, Barbarian, Expert Barbarian, Beast, Brute, Savage, Wildman, Rune Crusher, Wand Breaker, Spell Shunt, Commando, Bully, Goon, War Pup, War Dog, Bloodbeast, Stone Warrior, Fright, Bloodboiler, Strong Arm, Browbeater, Ally, Motivator, Battle Grace, Combatant, Battle Eye, Tenacious, Oaken, Aggressor, Avenger, Wolverine, Boar, Centaur, Furious, Deadly, Grim, Battler, Conscript, War Painter
Re: Pretend Titles on 05/28/2007 08:28 PM CDT
*Initiate Barbarian, Apprentice Barbarian, Journeywoman Barbarian, Barbarian, Expert Barbarian, Master Barbarian, Grand Master Barbarian, Beast, Brute, Savage, Valkyrie, Berserker, Marauder, Blood Dancer, War Hawk, Wildman, Kirm Sathranit, Rune Crusher, Wand Breaker, Spell Shunt, Commando, Bully, Goon, War Pup, War Dog, Bloodbeast, Stone Warrior, Fright, Bloodboiler, Deathwind, Strong Arm, Browbeater, Menace, Intimidator, Ally, Motivator, Inspirer, Battle Grace, Combatant, Battle Eye, Harrier, Tenacious, Oaken, Aggressor, Avenger, Wolverine, Boar, Centaur, Furious, Deadly, Grim, Heartbreaker, Magic Bane, Mage Bane, Battler, Sapper, Conscript, War Painter, Asphyxiator, Neck Snapper
Strength : 43 Reflex : 50
Agility : 50 Charisma : 35
Discipline : 40 Wisdom : 40
Intelligence : 40 Stamina : 40
<<If nothing else, maybe some Magic Using guilds will now feel the joys of "You cannot steal here.", at least for a while.--Solomon>>
Strength : 43 Reflex : 50
Agility : 50 Charisma : 35
Discipline : 40 Wisdom : 40
Intelligence : 40 Stamina : 40
<<If nothing else, maybe some Magic Using guilds will now feel the joys of "You cannot steal here.", at least for a while.--Solomon>>
Re: Pretend Titles on 05/28/2007 10:34 PM CDT
See, technically, Schvartz should have:
Blood Berserker
Must be able to Berserk Blood
At least 35 points in Stamina
Stone Berserker
Must be able to Berserk Stone
At least 35 points in Stamina
Nightmare Berserker
Must be able to Berserk Nightmare
At least 35 points in Stamina
Flame Berserker
Must be able to Berserk Flame
At least 35 points in Stamina
Cyclone Berserker
Must be able to Berserk Cyclone
At least 35 points in Stamina
Student of Kuniyo
Must know Kuniyo's Spirit
At least 30 points in Charisma
Student of Everild
Must know Everild's Rage
At least 30 points in Charisma
Student of Trothfang
Must know Trothfang's Butchery
At least 30 points in Charisma
Harrier
Must be able to Dance Badger
At least 40 points in Agility
Whirlwind (presumably)
At least 350 ranks in Highest Weapon
At least 30 ranks in Agility
At least 30 ranks in Reflex
Painted Fiend
Must be wearing Warpaint.
At least 200 ranks in Mechanical Lore
At least 30 ranks in Agility
At least 30 ranks in Reflex
At least 35 ranks in Charisma
Painted Fury
Must be wearing Warpaint.
At least 200 ranks in Mechanical Lore
At least 30 ranks in Agility
At least 30 ranks in Reflex
At least 40 ranks in Charisma
...and a few others
Blood Berserker
Must be able to Berserk Blood
At least 35 points in Stamina
Stone Berserker
Must be able to Berserk Stone
At least 35 points in Stamina
Nightmare Berserker
Must be able to Berserk Nightmare
At least 35 points in Stamina
Flame Berserker
Must be able to Berserk Flame
At least 35 points in Stamina
Cyclone Berserker
Must be able to Berserk Cyclone
At least 35 points in Stamina
Student of Kuniyo
Must know Kuniyo's Spirit
At least 30 points in Charisma
Student of Everild
Must know Everild's Rage
At least 30 points in Charisma
Student of Trothfang
Must know Trothfang's Butchery
At least 30 points in Charisma
Harrier
Must be able to Dance Badger
At least 40 points in Agility
Whirlwind (presumably)
At least 350 ranks in Highest Weapon
At least 30 ranks in Agility
At least 30 ranks in Reflex
Painted Fiend
Must be wearing Warpaint.
At least 200 ranks in Mechanical Lore
At least 30 ranks in Agility
At least 30 ranks in Reflex
At least 35 ranks in Charisma
Painted Fury
Must be wearing Warpaint.
At least 200 ranks in Mechanical Lore
At least 30 ranks in Agility
At least 30 ranks in Reflex
At least 40 ranks in Charisma
...and a few others
Re: Pretend Titles on 05/29/2007 06:08 AM CDT
Whirlwind (presumably)
At least 350 ranks in Highest Weapon
At least 30 ranks in Agility
At least 30 ranks in Reflex
I don't qualify for that one yet. weapons aren't up there.
and usually weapon ranks for barbs are substitued for us at 125% backstab, so i'm presuming for that rank i'd have to have 350 X 125% or 437.50 backstab.
<<If nothing else, maybe some Magic Using guilds will now feel the joys of "You cannot steal here.", at least for a while.--Solomon>>
At least 350 ranks in Highest Weapon
At least 30 ranks in Agility
At least 30 ranks in Reflex
I don't qualify for that one yet. weapons aren't up there.
and usually weapon ranks for barbs are substitued for us at 125% backstab, so i'm presuming for that rank i'd have to have 350 X 125% or 437.50 backstab.
<<If nothing else, maybe some Magic Using guilds will now feel the joys of "You cannot steal here.", at least for a while.--Solomon>>
Re: Pretend Titles on 05/29/2007 06:10 AM CDT
Painted Fury
Must be wearing Warpaint.
At least 200 ranks in Mechanical Lore
At least 30 ranks in Agility
At least 30 ranks in Reflex
At least 40 ranks in Charisma
i have 35 charisma.
although the other barb title of painted i was able to use when i had a barb paint me.
Only problem is real barbs still get that message of "pitiful" when they look at my warpaint, even though i'm using barb title.
<<If nothing else, maybe some Magic Using guilds will now feel the joys of "You cannot steal here.", at least for a while.--Solomon>>
Title Requirements on 06/13/2007 06:24 PM CDT
Re: Title Requirements on 06/13/2007 06:28 PM CDT
Re: Title Requirements on 06/13/2007 06:55 PM CDT
Re: Title Requirements on 06/13/2007 08:06 PM CDT
Re: Title Requirements on 06/13/2007 08:57 PM CDT
Re: Title Requirements on 06/13/2007 09:03 PM CDT
Re: Title Requirements on 06/13/2007 09:32 PM CDT
Re: Title Requirements on 06/13/2007 10:21 PM CDT
Re: Title Requirements on 06/14/2007 08:21 AM CDT
Re: Title Requirements on 06/14/2007 08:52 AM CDT
Re: Title Requirements on 06/14/2007 08:58 AM CDT
Re: Title Requirements on 06/21/2007 10:00 AM CDT
Re: Title Requirements on 06/21/2007 10:28 AM CDT
Re: Title Requirements on 06/21/2007 11:37 AM CDT
Re: Title Requirements on 06/21/2007 01:14 PM CDT
>>how do you bruise a liquid?
This I picked up from my bartender cousin years ago...
Shaking a drink to mix it can make the alcohol more diluted which is called "bruising".
.
Player of a few too many
______________________
Pol-i-tics (pol-i-tiks) n. 1. "Poli" meaning many. 2. "Tics" meaning blood-sucking insects.
This I picked up from my bartender cousin years ago...
Shaking a drink to mix it can make the alcohol more diluted which is called "bruising".
.
Player of a few too many
______________________
Pol-i-tics (pol-i-tiks) n. 1. "Poli" meaning many. 2. "Tics" meaning blood-sucking insects.
Re: Title Requirements on 06/21/2007 02:03 PM CDT
>Actually, it means he has no appreciation for gin, since shaking it bruises it.
>Shaking a drink to mix it can make the alcohol more diluted which is called "bruising".
... Weird. I said that and then Krooner corrected me by saying exactly what I said.
Anyway, shaking it causes the ice to chip off into smaller pieces which then melt and water-down the alcohol. That's the reason it's usually stirred and not shaken. James can't handle his liquor.
________
"Just an observation, but you do not seem to know what you are talking about, and the things you say seem generally unintelligent."
>Shaking a drink to mix it can make the alcohol more diluted which is called "bruising".
... Weird. I said that and then Krooner corrected me by saying exactly what I said.
Anyway, shaking it causes the ice to chip off into smaller pieces which then melt and water-down the alcohol. That's the reason it's usually stirred and not shaken. James can't handle his liquor.
________
"Just an observation, but you do not seem to know what you are talking about, and the things you say seem generally unintelligent."
Re: Title Requirements on 06/21/2007 03:21 PM CDT
Re: Title Requirements on 06/21/2007 03:58 PM CDT
Re: Title Requirements on 06/22/2007 02:34 PM CDT
Re: Title Requirements on 06/22/2007 03:22 PM CDT
>>But if you drink all the liquid, does it make a difference?
Originally, the ice is not part of the liquid. When it melts, it becomes part of the liquid. Thus, what used to be X% alcohol is now X-Y% alcohol, where Y is non-zero.
That's what watered down means and I don't even drink.
-- Holy Scholar Diarik Erasto, Arcane Researcher, in search of spiritweaving.
http://elanthipedia.com/wiki/User:Diarik
http://tinyurl.com/3ch2oz (Spiritweaving)
Holiness of soul lies within integrity of spirit. - Book of Eluned, Magica Bona
Originally, the ice is not part of the liquid. When it melts, it becomes part of the liquid. Thus, what used to be X% alcohol is now X-Y% alcohol, where Y is non-zero.
That's what watered down means and I don't even drink.
-- Holy Scholar Diarik Erasto, Arcane Researcher, in search of spiritweaving.
http://elanthipedia.com/wiki/User:Diarik
http://tinyurl.com/3ch2oz (Spiritweaving)
Holiness of soul lies within integrity of spirit. - Book of Eluned, Magica Bona
Re: Title Requirements on 06/22/2007 03:24 PM CDT
>>But if you drink all the liquid, does it make a difference?
Actually, yeah it does, believe it or not. Your getting more water to dilute the alcohol per serving. Meaning, what was 100% alcohol is now possibly 80% alcohol because of the melted ice. So instead of having 1 shot of say, Jack Daniels, your getting a shot and a quarter. So the mix isn't right if your looking to get a buzz on in a short time. Otherwise, it'll cost more and take longer to get that buzz goin. ;-P
~Dalkin~
Actually, yeah it does, believe it or not. Your getting more water to dilute the alcohol per serving. Meaning, what was 100% alcohol is now possibly 80% alcohol because of the melted ice. So instead of having 1 shot of say, Jack Daniels, your getting a shot and a quarter. So the mix isn't right if your looking to get a buzz on in a short time. Otherwise, it'll cost more and take longer to get that buzz goin. ;-P
~Dalkin~
Re: Title Requirements on 06/22/2007 04:07 PM CDT
Re: Title Requirements on 06/22/2007 04:20 PM CDT
Having more non-alcoholic fluid (or even food, really) in yourbody dilutes it. A diluted alcohol running through your system makes it more difficult to get buzzed. You'll feel the kick much sooner if you drink something straight on an empty stomach, for example. You also sober up faster if you previously ate and drink lots of water after.
Re: Title Requirements on 06/22/2007 04:24 PM CDT
Chiming in here before I knock us back on target.
Alcohol potency is not diluted. However, the effect the alcohol has on your body and the rate at which it is aborbed is reduced the more water or other non-alcoholic fluid you ingest.
-GM Obseden
"To everything there is a season, and a time to every purpose under heaven."
"Anything's possible. Especially since I'm rewriting the system."
Alcohol potency is not diluted. However, the effect the alcohol has on your body and the rate at which it is aborbed is reduced the more water or other non-alcoholic fluid you ingest.
-GM Obseden
"To everything there is a season, and a time to every purpose under heaven."
"Anything's possible. Especially since I'm rewriting the system."