Possible shop rankings? on 05/02/2012 05:23 AM CDT
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We currently have rankings in the guilds on highest circle, or even highest skills among traders and other guilds as well in skills. There are also rankings in the crafting halls. How does everyone feel about rankings posted somewhere (perhaps near the boards in the plaza entrances) for the shops based on profits across the Elanthia? It would lend to competition, bragging rights, or even a push to change the way our shops do business.

~Crimsondae

http://elanthipedia.org/w/index.php/User:Crimsondae#NEW_FORGED_WEAPONS
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Re: Possible shop rankings? on 05/02/2012 05:28 AM CDT
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>How does everyone feel about rankings posted somewhere (perhaps near the boards in the plaza entrances) for the shops based on profits across the Elanthia?

Seems like it would be too easy to game. Too easy to get someone to buy it, get it from them and give the money back, then put it back on the table, then sell it, etc.



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Re: Possible shop rankings? on 05/02/2012 07:27 AM CDT
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<<Seems like it would be too easy to game. Too easy to get someone to buy it, get it from them and give the money back, then put it back on the table, then sell it, etc.>>>

And that would fall under mechanics abuse since it gives trading experience if the trader is present since it gives a small amount of trading experience. It was just a thought anyway.
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Re: Possible shop rankings? on 05/02/2012 10:25 AM CDT
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Even without the gaming described, it's pointless because profit is determined by sales price exceeding cost, and there's no way for them to track the cost a Trader paid for the items they put on their tables. If I found random critter loot apparel that appraised at 10 plat (not very likely) then decided to sell it for 15 plat, I SHOULD get 15 plat towards my "profits" total for the sake of the rankings, not 5 plat. But it's impractical for them to create a system that keeps track of what I paid for every item in my inventory until/in case I decided to put it out for sale.

It's not a terrible idea, but personally I cannot conceive of a way to try and implement it that wouldn't be a waste of development resources and/or wildly inaccurate.
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Re: Possible shop rankings? on 05/02/2012 03:44 PM CDT
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>>there's no way for them to track the cost a Trader paid for the items they put on their tables.

She probably meant the profit of the shop after rent, and the various jobs they are charged for. I think it's a pretty cool idea, but agree that it can be easily gamed despite the mech abuse.
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Re: Possible shop rankings? on 05/02/2012 04:23 PM CDT
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>>>>She probably meant the profit of the shop after rent, and the various jobs they are charged for.

That would obviously be skewed by the variation in rent between Plazas.
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Re: Possible shop rankings? on 05/02/2012 04:43 PM CDT
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>>That would obviously be skewed by the variation in rent between Plazas.

It would be skewed for the simple fact that Crossing sees more shoppers than Haven which sees more than Shard too. So I think a board in each Plaza that only includes the shops in that Plaza would be best.
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Re: Possible shop rankings? on 05/02/2012 05:28 PM CDT
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Despite the obvious problems I still think it would be neat. As long as it's clear to the populace what the board is measuring exactly, we could take at least some grain of truth from it.


-- Player of Eyuve
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Re: Possible shop rankings? on 05/02/2012 08:54 PM CDT
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I'm just not sure how many traders would even participate. I know I have zero desire in others knowing how my shop is doing and how much I am making.

Abison/Rystien
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Re: Possible shop rankings? on 05/02/2012 11:10 PM CDT
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>>She probably meant the profit of the shop after rent, and the various jobs they are charged for. I think it's a pretty cool idea, but agree that it can be easily gamed despite the mech abuse.

Well the extremely important part that can never be quantified (or even ballpark estimated) is how much the Trader originally paid for each item they sold. As an extreme example, I know I've had a couple of sales for 3000 plat or more, where I had paid over 2000 plat originally (like guildfest claw weapons, shadowsilk cloaks, etc), so I really only made like 500 plat - which is still a great sale, but nowhere near what the ledger makes it look like.

Or just to take items that I routinely sell, if I have a jewelry from hallows eve that I bought for 12 plat and resell for 25 plat, the game sees 25 plat that really is only 10 plat profit. On the other hand, for tools that the game sees 15 plat profit, the real profit is probably a bit higher than the "25 plat" jewelry

Even so, it's a cool idea, although it would definitely have to be optional (and default to not participating until a Trader opts in). Alot of people wouldn't want that info to be readily available. And so then if not that many people participate, the idea loses most of its coolness and probably isn't worth the time to code. One thing I noticed recently though is that one of my ledger pages still has the # of sales, sales income, expenses, gross profit, and all withdrawals since I opened my shop nearly 2 real life years ago. So I used that data to make my own Excel table. If one were so inclined they could pretty easily make a table with their shop's info and share it online, if not actually in game

Apu
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http://www.elanthipedia.org/wiki/User:Apu
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Re: Possible shop rankings? on 05/03/2012 08:44 AM CDT
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>One thing I noticed recently though is that one of my ledger pages still has the # of sales, sales income, expenses, gross profit, and all withdrawals since I opened my shop nearly 2 real life years ago. So I used that data to make my own Excel table. If one were so inclined they could pretty easily make a table with their shop's info

I do this with the "bi-monthly" summaries. I used to record items I sold and for what I priced them at, but that fell into disuse for reasons that now seem obvious to me. Common things I list on a daily basis, and have easily memorizable price formula or pretty common price schema, such as gweths/albredine, throwing blades, or crafted items. Uncommon things, the sort of things that you would think would be useful to record, are more often "I sold this thing once in recorded history and will likely never have another to sell". And the very nature of it being something that's a "one off" thing means that the price on it is volatile. It might be good to record it selling for 50 plat to someone who has been looking for it for 3 years, but if it's otherwise a 5 plat piece of fluff, no one would want it. I suppose there could be some middle ground on commonly recurring fest stuff, but I don't generally stock such fest stuff (too much various stuff and generally people can get it themselves).

Naniaki

>>Actually an opinion cannot be changed or corrected. Nice try back of line.-VERATHOR
>>But it can be wrong.-Starlear
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