world breaking fail bug! on 10/27/2014 07:38 PM CDT
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So stacking opposing elemental fissures and making them go pop!

well apparently even if they pop there's still some kinda of trace lingering in the room beyond perceive?

I'd make an aether, drop an electric, boom, then make an electric, and try to drop an aether, and it wouldn't let me because it's too unstable to add another.

So I could close it and try another fresh one, and it started over.

*So it seems when you explode fissure from stacking opposing elements, there's still something that tells the room that that original fissure is still there, and new casts stack on it, even though it should be gone? (i think?) like if you closed it or it ended on it's own.


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An agonizing pain fills you as you feel your tongue turn to powder in your mouth! Through a haze of uncertainty and loss, you realize that something you just said was very wrong.
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Re: world breaking fail bug! on 10/27/2014 08:33 PM CDT
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It's amazing how many bugs you find by trying to explode things. True warrior mage.



>Forgive my snark, but welcome to the life of a warrior mage.
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Re: world breaking fail bug! on 10/27/2014 08:49 PM CDT
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and I was sad until I found the bug too...

yay for fixing things by breaking stuff!

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An agonizing pain fills you as you feel your tongue turn to powder in your mouth! Through a haze of uncertainty and loss, you realize that something you just said was very wrong.
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