Screwed up warrior mage magic :( on 06/06/2009 10:14 PM CDT
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Okay, so here's the situation.... When using fire rain on 80% of the invasion critters, they simply do not register the attack on them. Skeletal warriors, grey ghouls, the peons and critters from the NTR outside the crossing...

You make a fire rain, and the fire rain simply ignores them when pulsing and looking for things to damage.


These are obviously NOT fire_immune, as casting a fireball on them results in a pile of charred corpses. If you cast chain lightning on them, again, pile of corpses.

I bugged this several weeks ago, when the war started, but it is still not fixed. Please, someone (staff or higher) take the time to set these creatures to be able to be hit by fire rain. As of right now, it's stupid to have most of the creatures immune to fire, when casted in an area effect. Again, if they aren't immune to fire, they should be being hit by this magic. It needs some fixing...
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Re: Screwed up warrior mage magic :( on 06/07/2009 03:34 AM CDT
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I can't believe I agree with Trazier, but yes.
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Re: Screwed up warrior mage magic :( on 06/07/2009 05:30 AM CDT
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>>I can't believe I agree with Trazier, but yes.


- Mazrian

The Flying Company
http://i35.photobucket.com/albums/d194/huldahspal/flyingcompany.png
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Re: Screwed up warrior mage magic :( on 06/08/2009 02:27 AM CDT
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>>When using fire rain on 80% of the invasion critters, they simply do not register the attack on them. Skeletal warriors, grey ghouls, the peons and critters from the NTR outside the crossing...

The undead checks in Fire Rain were using an old exclusion model, before these newer undead types were introduced. I tweaked the exclusions to be a bit more specific; the spell should now select all corporeal undead. Let me know if there are any further problems with the spell hitting critters it shouldn't, or not hitting critters it should.


- GM Wythor

What goes up
is futile --
unless it goes out
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Re: Screwed up warrior mage magic :( on 06/08/2009 02:00 PM CDT
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>>I tweaked the exclusions to be a bit more specific; the spell should now select all corporeal undead.

**
One of the blazing flame-like droplets lands an apocalyptic strike (So that's what it felt like when Grazhir shattered!) to a fractured revivified mutt's abdomen!
A gutteral growl escapes the revivified mutt's throat as it falls to the ground and grows still, the sickly green light fading from its eyes.
>
One of the blazing flame-like droplets lands an apocalyptic strike (So that's what it felt like when Grazhir shattered!) to a fractured revivified mutt's chest!
A gutteral growl escapes the revivified mutt's throat as it falls to the ground and grows still, the sickly green light fading from its eyes.
>
One of the blazing flame-like droplets lands a demolishing hit to a brittle skeletal peon's chest!
A brittle skeletal peon quickly disassembles into a pile of lifeless bones.
>
One of the blazing flame-like droplets lands an awesome strike to a brittle skeletal peon's neck!
>
One of the blazing flame-like droplets lands an overwhelming strike (Oooh, the next generation of mutts are going to feel that!) to a fractured revivified mutt's head!
A gutteral growl escapes the revivified mutt's throat as it falls to the ground and grows still, the sickly green light fading from its eyes.
>
One of the blazing flame-like droplets lands an extremely heavy hit to a brittle skeletal peon's right arm!
>
One of the blazing flame-like droplets lands an extremely heavy hit to a brittle skeletal peon's right arm!
**


/hero

Much thanks and appreciations.
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