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So I'm a recently returned player trying to figure out how to train effectively. This has actually been a problem for all of my mages, but I'm trying to deal with it one by one.
I've been reading up on research and symbiosis, and I have been primarily using research to train magic recently due to my inability to move most magic skills very effectively. I have the damnedest time keeping attunement up, even with a decent sized fissure, such that spelling up for combat drains most of my mana (and concentration after aegis.) My TM is moving great in combat, I just wish the other magic skills were as well.
I know the idea is to use a symbiosis to keep attunement costs down when training out of combat, but (at least with the spells I currently have) I still spend most of my time training up one or two skills. I am still experimenting, but I'm trying to avoid re-inventing the wheel. I am also asking this question because I still have spell slots available at the moment, in case I needed to pick up a spell or feat to assist my training.
On a somewhat related topic; does the strength of the cast (or symbiosis) have an affect on debilitation training, similar to the amount of damage affects TM training? I'm between critters currently, so my debilitation has barely been moving off of clear. I imagine my trouble with debilitation could probably be solved more readily by moving to a more difficult creature, but my other skills haven't quite caught up and I was still hoping to squeeze every last drop out of my current one.
Thank you ahead of time for any help/suggestions you can provide.
"Give a man fire and he's warm for a day; light a man on fire and he's warm for the rest of his life." - Terry Pratchett
"You're Michael Jackson's hair and I'm a Pepsi commercial!" Bucky from Get Fuzzy
Recently returend War Mage player on 03/30/2015 10:21 AM CDT
Re: Recently returend War Mage player on 03/30/2015 10:30 AM CDT
>I've been reading up on research and symbiosis, and I have been primarily using research to train magic recently due to my inability to move most magic skills very effectively. I have the damnedest time keeping attunement up, even with a decent sized fissure, such that spelling up for combat drains most of my mana (and concentration after aegis.) My TM is moving great in combat, I just wish the other magic skills were as well.
Why are you trying to keep attunement up? Mana only regens worth a darn at the bottom of the bar. Floor your attunement, find out what your regen pulse is at the bottom, and work with that.
>Forgive my snark, but welcome to the life of a warrior mage.
Why are you trying to keep attunement up? Mana only regens worth a darn at the bottom of the bar. Floor your attunement, find out what your regen pulse is at the bottom, and work with that.
>Forgive my snark, but welcome to the life of a warrior mage.
Re: Recently returend War Mage player on 03/30/2015 10:31 AM CDT
Re: Recently returend War Mage player on 03/30/2015 10:40 AM CDT
> On a somewhat related topic; does the strength of the cast (or symbiosis) have an affect on debilitation training, similar to the amount of damage affects TM training?
The amount of mana you put into a debilitation spell affects how well you learn, yes.
> I have the damnedest time keeping attunement up
As mentioned, you may be worrying too much about this. A lot of people have trouble adjusting to the new paradigm, where mana regens faster when you have less; it's the reverse of how things used to be.
The amount of mana you put into a debilitation spell affects how well you learn, yes.
> I have the damnedest time keeping attunement up
As mentioned, you may be worrying too much about this. A lot of people have trouble adjusting to the new paradigm, where mana regens faster when you have less; it's the reverse of how things used to be.
Re: Recently returend War Mage player on 03/30/2015 10:45 AM CDT
Actually, I've continued researching since posting (I know it's only been a few minutes) and I may have found part of my problem. I think I might need to prep higher (usually use default prep) and charge/harness less. But I'm not at home so I can't test this out currently.
@ROBERTDH: I guess I'm not used to that, I'm used to mana regenerating more slowly at low levels, or I'm remembering incorrectly since it's been so long. I'll try to experiment with low levels of attunement. It probably doesn't help that one of my alts is a thief and Concentration seems to regen more slowly at low levels.
@ASHBOMB: I don't have access to my character currently, but here are the skills I had as of about a week ago:
Elemental Magic: 334 05% clear (0/34) Attunement: 342 58% clear (0/34)
Arcana: 318 97% clear (0/34) Targeted Magic: 244 12% clear (0/34)
Augmentation: 300 27% clear (0/34) Debilitation: 263 71% clear (0/34)
Utility: 247 06% clear (0/34) Warding: 230 79% clear (0/34)
Summoning: 261 22% clear
For combat I keep up SW, YS, SUF, TW, Zephyr, ETF, Substratum and AEG. I generally cast Tremor, Frostbite, IP and either Fireball (if there are multiple critters), or STS (if there's just one.)
For general training I've been playing with the Chaotic symbiosis and I've been trying all of my spells, although (as I mentioned above) I may be having additional difficulty due to using minimum prep and harenessing/charging the rest of the mana.
Should I, for instance, try to cut the prep into a third, and then evenly charge/harness the rest?
"Give a man fire and he's warm for a day; light a man on fire and he's warm for the rest of his life." - Terry Pratchett
"You're Michael Jackson's hair and I'm a Pepsi commercial!" Bucky from Get Fuzzy
@ROBERTDH: I guess I'm not used to that, I'm used to mana regenerating more slowly at low levels, or I'm remembering incorrectly since it's been so long. I'll try to experiment with low levels of attunement. It probably doesn't help that one of my alts is a thief and Concentration seems to regen more slowly at low levels.
@ASHBOMB: I don't have access to my character currently, but here are the skills I had as of about a week ago:
Elemental Magic: 334 05% clear (0/34) Attunement: 342 58% clear (0/34)
Arcana: 318 97% clear (0/34) Targeted Magic: 244 12% clear (0/34)
Augmentation: 300 27% clear (0/34) Debilitation: 263 71% clear (0/34)
Utility: 247 06% clear (0/34) Warding: 230 79% clear (0/34)
Summoning: 261 22% clear
For combat I keep up SW, YS, SUF, TW, Zephyr, ETF, Substratum and AEG. I generally cast Tremor, Frostbite, IP and either Fireball (if there are multiple critters), or STS (if there's just one.)
For general training I've been playing with the Chaotic symbiosis and I've been trying all of my spells, although (as I mentioned above) I may be having additional difficulty due to using minimum prep and harenessing/charging the rest of the mana.
Should I, for instance, try to cut the prep into a third, and then evenly charge/harness the rest?
"Give a man fire and he's warm for a day; light a man on fire and he's warm for the rest of his life." - Terry Pratchett
"You're Michael Jackson's hair and I'm a Pepsi commercial!" Bucky from Get Fuzzy
Re: Recently returend War Mage player on 03/30/2015 10:49 AM CDT
Thank you for your reply (everyone)! But is it the level of affect on the critter that trains or (similar to the other magic skills) the level of difficulty of the cast? Would symbiosis help even though it would have less effect on the critter?
"Give a man fire and he's warm for a day; light a man on fire and he's warm for the rest of his life." - Terry Pratchett
"You're Michael Jackson's hair and I'm a Pepsi commercial!" Bucky from Get Fuzzy
"Give a man fire and he's warm for a day; light a man on fire and he's warm for the rest of his life." - Terry Pratchett
"You're Michael Jackson's hair and I'm a Pepsi commercial!" Bucky from Get Fuzzy
Re: Recently returend War Mage player on 03/30/2015 10:52 AM CDT
> But is it the level of affect on the critter that trains or (similar to the other magic skills) the level of difficulty of the cast? Would symbiosis help even though it would have less effect on the critter?
I believe it's more direct than that: the experience calculation simply looks at how much mana you used, and adds more experience based on that. It might also look at the level of success you got on the critter, but a symbiosis definitely wouldn't help.
I believe it's more direct than that: the experience calculation simply looks at how much mana you used, and adds more experience based on that. It might also look at the level of success you got on the critter, but a symbiosis definitely wouldn't help.
Re: Recently returend War Mage player on 03/30/2015 11:18 AM CDT
>> I think I might need to prep higher (usually use default prep) and charge/harness less. But I'm not at home so I can't test this out currently.
All of my mages min-prep and then charge or harness up to the full cast amount. They use cambrinth if Arcana is below 32/34, and harness otherwise. It helps the mana usage.
All of my characters also min prep all TM and debil spells. Yes, you probably learn more per cast if you prep higher and have a bigger success, but I've not found it worth it.
In TF, I've seen about a dozen players struggle through Magic 3.0 after returning from long breaks. It's extremely frustrating, right up until the moment where you find your personal caps, and then it's very pleasant. The key is to just find the most amount of mana you can stuff into a spell, and cast it at that. It's much more efficient to spend a little bit more mana per cast, you will learn tons more.
At your ranks, though, you will learn best by using a symbiosis. All of my characters just use the default chaos symbiosis. Symb just lets you prep lower, but still learn as much, so you save your attunement.
So prep symb, then prep a spell. Try seeing how much mana you can stuff in it without backfiring too much, and do that for Aug, Warding, and Utility.
All of my mages min-prep and then charge or harness up to the full cast amount. They use cambrinth if Arcana is below 32/34, and harness otherwise. It helps the mana usage.
All of my characters also min prep all TM and debil spells. Yes, you probably learn more per cast if you prep higher and have a bigger success, but I've not found it worth it.
In TF, I've seen about a dozen players struggle through Magic 3.0 after returning from long breaks. It's extremely frustrating, right up until the moment where you find your personal caps, and then it's very pleasant. The key is to just find the most amount of mana you can stuff into a spell, and cast it at that. It's much more efficient to spend a little bit more mana per cast, you will learn tons more.
At your ranks, though, you will learn best by using a symbiosis. All of my characters just use the default chaos symbiosis. Symb just lets you prep lower, but still learn as much, so you save your attunement.
So prep symb, then prep a spell. Try seeing how much mana you can stuff in it without backfiring too much, and do that for Aug, Warding, and Utility.
Re: Recently returend War Mage player on 03/30/2015 11:18 AM CDT
Re: Recently returend War Mage player on 03/30/2015 11:22 AM CDT
>>@ASHBOMB: I don't have access to my character currently, but here are the skills I had as of about a week ago:
Elemental Magic: 334 05% clear (0/34) Attunement: 342 58% clear (0/34)
Arcana: 318 97% clear (0/34) Targeted Magic: 244 12% clear (0/34)
Augmentation: 300 27% clear (0/34) Debilitation: 263 71% clear (0/34)
Utility: 247 06% clear (0/34) Warding: 230 79% clear (0/34)
Summoning: 261 22% clear
double check elanthipedia on your spell teaching ranges, looks like everything should be fine. Use discern to see what your max mana streams are per spell, have a great mana room with EtF up, and use cambrinth to get as close to max mana and cast without backfiring.
rinse and repeat until 34/34.
for augmentation and warding, i use EtF and just >Close fissure< to drop the current before casting the new one, this locks up attunement, magic, augmentation, and utilty quite nicely. warding I don't sweat, and debilitation i treat like target. frostbite is the best debil trainer we have with multiple mobs, but their combat range matters.
good luck!
"Game balance is sobbing over in the corner as it considers the ramifications of AoE Blufmor Garaen. Your spell slots send their condolences." - GM Raesh
Elemental Magic: 334 05% clear (0/34) Attunement: 342 58% clear (0/34)
Arcana: 318 97% clear (0/34) Targeted Magic: 244 12% clear (0/34)
Augmentation: 300 27% clear (0/34) Debilitation: 263 71% clear (0/34)
Utility: 247 06% clear (0/34) Warding: 230 79% clear (0/34)
Summoning: 261 22% clear
double check elanthipedia on your spell teaching ranges, looks like everything should be fine. Use discern to see what your max mana streams are per spell, have a great mana room with EtF up, and use cambrinth to get as close to max mana and cast without backfiring.
rinse and repeat until 34/34.
for augmentation and warding, i use EtF and just >Close fissure< to drop the current before casting the new one, this locks up attunement, magic, augmentation, and utilty quite nicely. warding I don't sweat, and debilitation i treat like target. frostbite is the best debil trainer we have with multiple mobs, but their combat range matters.
good luck!
"Game balance is sobbing over in the corner as it considers the ramifications of AoE Blufmor Garaen. Your spell slots send their condolences." - GM Raesh
Re: Recently returend War Mage player on 03/30/2015 11:52 AM CDT
Doh, I didn't know you had to close the old one to gain training again, I was making them as big as I could repeatedly. For warding I'll probably run around with AC on as much as possible. Actually, since I brought it up just now, how do cyclic spells work with training? I noticed they eventually stop training regardless of how long you keep it up. Can you just drop a cyclic spell and recast for additional training, or is there a timer somehow involved?
On another note, I have a lot of trouble keeping summoning (pathways) going. I cast primarily water (Frostbite) and fire (Fireball) spells, and I don't have sufficient summoning skill to change my opposing element. Any advice here? I like Tremor, but I'd hate to have to stop using Frostbite entirely while training summoning.
Just out of curiosity, could someone help me validate that prepping higher has an effect on training, or is it just the final amount of mana before casting that matters? I always prep at minimum, charge about 3/4 to 4/5 the mana and harness the last bit as it seems to help.
I also want to say that, at least before 3.x, including mana from cambrinth increased the difficulty of casting a tiny bit, where as harnessed mana didn't. Harnessed mana made up for the lower difficulty by adding a risk of nerve damage. Has this changed?
Thank you ALL very much for your replies.
"Give a man fire and he's warm for a day; light a man on fire and he's warm for the rest of his life." - Terry Pratchett
"You're Michael Jackson's hair and I'm a Pepsi commercial!" Bucky from Get Fuzzy
On another note, I have a lot of trouble keeping summoning (pathways) going. I cast primarily water (Frostbite) and fire (Fireball) spells, and I don't have sufficient summoning skill to change my opposing element. Any advice here? I like Tremor, but I'd hate to have to stop using Frostbite entirely while training summoning.
Just out of curiosity, could someone help me validate that prepping higher has an effect on training, or is it just the final amount of mana before casting that matters? I always prep at minimum, charge about 3/4 to 4/5 the mana and harness the last bit as it seems to help.
I also want to say that, at least before 3.x, including mana from cambrinth increased the difficulty of casting a tiny bit, where as harnessed mana didn't. Harnessed mana made up for the lower difficulty by adding a risk of nerve damage. Has this changed?
Thank you ALL very much for your replies.
"Give a man fire and he's warm for a day; light a man on fire and he's warm for the rest of his life." - Terry Pratchett
"You're Michael Jackson's hair and I'm a Pepsi commercial!" Bucky from Get Fuzzy
Re: Recently returend War Mage player on 03/30/2015 12:04 PM CDT
Re: Recently returend War Mage player on 03/30/2015 12:05 PM CDT
Just for reference too, it is not really expected or intended for you to be able to keep all your magic skills at high mindstates in combat, nor is it really necessary since you learn the same amount from a pulse at 3/34 as you do from one at 34/34. The benefit to higher mindstates is being able to go do something else for longer before you need to worry about learning less - or for getting a bigger chunk of login drain.
- Starlear, Warrior Mage and Lieutenant of Ilithi's Crystal Vanguard -
- Starlear, Warrior Mage and Lieutenant of Ilithi's Crystal Vanguard -
Re: Recently returend War Mage player on 03/30/2015 12:08 PM CDT
>>For warding I'll probably run around with AC on as much as possible. Actually, since I brought it up just now, how do cyclic spells work with training? I noticed they eventually stop training regardless of how long you keep it up. Can you just drop a cyclic spell and recast for additional training, or is there a timer somehow involved?
cyclics only teach a max of 5 minutes, release and recast to restart the timer.
>>On another note, I have a lot of trouble keeping summoning (pathways) going. I cast primarily water (Frostbite) and fire (Fireball) spells, and I don't have sufficient summoning skill to change my opposing element. Any advice here? I like Tremor, but I'd hate to have to stop using Frostbite entirely while training summoning.
honestly, I don't really use pathways in hunting, primarily because you can't keep them going indefinitely. The recent change adding the ability to summon a domain to a room helps with this, and my provide better results, but I haven't messed with it, as i've found no need to train summoning in combat. Easy enough to just turn on pathway defend and keep summon ad rolling until locked.
final amount of mana is what dictates learning. i prep everything at 15, and cambrinth the rest.
>>I also want to say that, at least before 3.x, including mana from cambrinth increased the difficulty of casting a tiny bit, where as harnessed mana didn't. Harnessed mana made up for the lower difficulty by adding a risk of nerve damage. Has this changed?
no clue.
"Game balance is sobbing over in the corner as it considers the ramifications of AoE Blufmor Garaen. Your spell slots send their condolences." - GM Raesh
cyclics only teach a max of 5 minutes, release and recast to restart the timer.
>>On another note, I have a lot of trouble keeping summoning (pathways) going. I cast primarily water (Frostbite) and fire (Fireball) spells, and I don't have sufficient summoning skill to change my opposing element. Any advice here? I like Tremor, but I'd hate to have to stop using Frostbite entirely while training summoning.
honestly, I don't really use pathways in hunting, primarily because you can't keep them going indefinitely. The recent change adding the ability to summon a domain to a room helps with this, and my provide better results, but I haven't messed with it, as i've found no need to train summoning in combat. Easy enough to just turn on pathway defend and keep summon ad rolling until locked.
final amount of mana is what dictates learning. i prep everything at 15, and cambrinth the rest.
>>I also want to say that, at least before 3.x, including mana from cambrinth increased the difficulty of casting a tiny bit, where as harnessed mana didn't. Harnessed mana made up for the lower difficulty by adding a risk of nerve damage. Has this changed?
no clue.
"Game balance is sobbing over in the corner as it considers the ramifications of AoE Blufmor Garaen. Your spell slots send their condolences." - GM Raesh
Re: Recently returend War Mage player on 03/30/2015 12:21 PM CDT
@PRIMEQ & ASHBOMB: Thank you! Although I admit I'm disappointed that prep amount doesn't matter, I thought I'd found a missing element that was going to provide at least slightly more results than I've seen.
@Starlear: A fine point; I suppose I'm struggling with my old expectations when it comes to combat training and I'll attempt to change my outlook there. For out-of-combat training and login drain, this is precisely why I'm working so hard to reach higher mindstates for magic. I wanted to train up weaponsmithing ahead of the end of Premium Preview on the Elemental Weapon metaspells, but you cannot research while smithing, which saddens me as that's how I've been training magic since I returned.
"Give a man fire and he's warm for a day; light a man on fire and he's warm for the rest of his life." - Terry Pratchett
"You're Michael Jackson's hair and I'm a Pepsi commercial!" Bucky from Get Fuzzy
@Starlear: A fine point; I suppose I'm struggling with my old expectations when it comes to combat training and I'll attempt to change my outlook there. For out-of-combat training and login drain, this is precisely why I'm working so hard to reach higher mindstates for magic. I wanted to train up weaponsmithing ahead of the end of Premium Preview on the Elemental Weapon metaspells, but you cannot research while smithing, which saddens me as that's how I've been training magic since I returned.
"Give a man fire and he's warm for a day; light a man on fire and he's warm for the rest of his life." - Terry Pratchett
"You're Michael Jackson's hair and I'm a Pepsi commercial!" Bucky from Get Fuzzy
Re: Recently returend War Mage player on 03/30/2015 12:34 PM CDT
You just need to figure out what spells and mana levels work for you. I haven't touched research or symbioses at all and have no issues locking my magics relatively quickly at 800 magics.
Re: summoning in combat, it is doable - I have no issues keeping pathways up 100% of the time, but it depends on a lot of things - different pathways use different amounts of charge, so your chosen alignment element may help or hinder your ability to maintain charge in combat. I align to fire and don't have issues with it because I lock summoning while using fireball to train TM with Pathway Conserve and a Fire Domain. I was electricity aligned for a while and used Accuracy and that Pathway uses WAY more charge and it is basically impossible no matter what to keep up with the drain.
- Starlear, Warrior Mage and Lieutenant of Ilithi's Crystal Vanguard -
Re: summoning in combat, it is doable - I have no issues keeping pathways up 100% of the time, but it depends on a lot of things - different pathways use different amounts of charge, so your chosen alignment element may help or hinder your ability to maintain charge in combat. I align to fire and don't have issues with it because I lock summoning while using fireball to train TM with Pathway Conserve and a Fire Domain. I was electricity aligned for a while and used Accuracy and that Pathway uses WAY more charge and it is basically impossible no matter what to keep up with the drain.
- Starlear, Warrior Mage and Lieutenant of Ilithi's Crystal Vanguard -
Re: Recently returend War Mage player on 03/31/2015 12:01 PM CDT
I just wanted to update everyone that things are moving more smoothly now for my War Mage. Thank you all for your help. I still have a lot of acclimating to do, but you've definitely eased my burden.
Actually, there is more question, has there been any item that has come out in the last year or two that you've found particularly improves your game experience or eases your burdens (gameplay wise)? I may have to start saving for some purchases.
"Give a man fire and he's warm for a day; light a man on fire and he's warm for the rest of his life." - Terry Pratchett
"You're Michael Jackson's hair and I'm a Pepsi commercial!" Bucky from Get Fuzzy
Actually, there is more question, has there been any item that has come out in the last year or two that you've found particularly improves your game experience or eases your burdens (gameplay wise)? I may have to start saving for some purchases.
"Give a man fire and he's warm for a day; light a man on fire and he's warm for the rest of his life." - Terry Pratchett
"You're Michael Jackson's hair and I'm a Pepsi commercial!" Bucky from Get Fuzzy
Re: Recently returend War Mage player on 03/31/2015 12:06 PM CDT
Re: Recently returend War Mage player on 03/31/2015 12:10 PM CDT
> Actually, there is more question, has there been any item that has come out in the last year or two that you've found particularly improves your game experience or eases your burdens (gameplay wise)? I may have to start saving for some purchases.
Depending on your level, turn your divine charm a few times and invoke it. I think it has a 50 rank minimum. Other than that, use the ease burden scroll, train strength and stamina, and don't hold on to your bundles.
Re: Recently returend War Mage player on 03/31/2015 12:10 PM CDT
>>Depending on your level, turn your divine charm a few times and invoke it. I think it has a 50 rank minimum. Other than that, use the ease burden scroll, train strength and stamina, and don't hold on to your bundles.
Highfive
"Game balance is sobbing over in the corner as it considers the ramifications of AoE Blufmor Garaen. Your spell slots send their condolences." - GM Raesh
Highfive
"Game balance is sobbing over in the corner as it considers the ramifications of AoE Blufmor Garaen. Your spell slots send their condolences." - GM Raesh
Re: Recently returend War Mage player on 03/31/2015 12:13 PM CDT
Re: Recently returend War Mage player on 03/31/2015 12:20 PM CDT
> Actually, there is more question, has there been any item that has come out in the last year or two that you've found particularly improves your game experience or eases your burdens (gameplay wise)? I may have to start saving for some purchases.
Yes, but it's an auction item. I love my teleport sack. See here (although that's not the design I have): https://elanthipedia.play.net/mediawiki/index.php/Item:Pristine_watersilk_backpack My friend was pushing me to go for a set for a while, and I wasn't really sure. But now I have one (and she has the other end), and it's fantastically useful.
If you use rituals frequently, you'll probably want to get a custom focus made. Small enough to fit in any container, saves you from needing to stock up on ritual powders, and they can look snazzy. You'll need to drop a spell slot on Improvised Rituals to use it, though. The merchant who makes them hangs out Hollows Eve, and maybe Guild Fest also.
The last big quality-of-life item for me is worn skinning knives, although those are older, so you probably remember them. I grabbed a wrist-worn one from one of the Riot quests to free up the belt slot.
Yes, but it's an auction item. I love my teleport sack. See here (although that's not the design I have): https://elanthipedia.play.net/mediawiki/index.php/Item:Pristine_watersilk_backpack My friend was pushing me to go for a set for a while, and I wasn't really sure. But now I have one (and she has the other end), and it's fantastically useful.
If you use rituals frequently, you'll probably want to get a custom focus made. Small enough to fit in any container, saves you from needing to stock up on ritual powders, and they can look snazzy. You'll need to drop a spell slot on Improvised Rituals to use it, though. The merchant who makes them hangs out Hollows Eve, and maybe Guild Fest also.
The last big quality-of-life item for me is worn skinning knives, although those are older, so you probably remember them. I grabbed a wrist-worn one from one of the Riot quests to free up the belt slot.
Re: Recently returend War Mage player on 03/31/2015 09:35 PM CDT
Sorry folks, poorly worded on my part. I meant that made training/combat etc easier. Something that was worth the coin to you because it made something easier for you.
Thanks for the responses though, especially about the custom foci, I'll have to keep an eye out.
"Give a man fire and he's warm for a day; light a man on fire and he's warm for the rest of his life." - Terry Pratchett
"You're Michael Jackson's hair and I'm a Pepsi commercial!" Bucky from Get Fuzzy
Thanks for the responses though, especially about the custom foci, I'll have to keep an eye out.
"Give a man fire and he's warm for a day; light a man on fire and he's warm for the rest of his life." - Terry Pratchett
"You're Michael Jackson's hair and I'm a Pepsi commercial!" Bucky from Get Fuzzy
Re: Recently returend War Mage player on 03/31/2015 10:05 PM CDT
>>Thanks for the responses though, especially about the custom foci, I'll have to keep an eye out.
custom foci are for free accounts, they are created wearing them.
good steel weapons, decent armor and shield, a ritual foci for summoning spells, and a set of good crafting tools, and something to carry it all in is all you need. Everything else is just fluff or 20,000 plat
"Game balance is sobbing over in the corner as it considers the ramifications of AoE Blufmor Garaen. Your spell slots send their condolences." - GM Raesh
custom foci are for free accounts, they are created wearing them.
good steel weapons, decent armor and shield, a ritual foci for summoning spells, and a set of good crafting tools, and something to carry it all in is all you need. Everything else is just fluff or 20,000 plat
"Game balance is sobbing over in the corner as it considers the ramifications of AoE Blufmor Garaen. Your spell slots send their condolences." - GM Raesh
Re: Recently returend War Mage player on 04/01/2015 12:28 AM CDT
Re: Recently returend War Mage player on 04/01/2015 12:38 AM CDT
Re: Recently returend War Mage player on 04/02/2015 01:02 PM CDT
Re: Recently returend War Mage player on 04/04/2015 01:38 AM CDT
You get a gold star! I actually stumbled on this just before seeing your post. I've kind-of sort-of got my training for magic down now, although I'm sure it's still far from efficient, I'm getting there a little more each day.
Thanks again, everyone!
"Give a man fire and he's warm for a day; light a man on fire and he's warm for the rest of his life." - Terry Pratchett
"You're Michael Jackson's hair and I'm a Pepsi commercial!" Bucky from Get Fuzzy
Thanks again, everyone!
"Give a man fire and he's warm for a day; light a man on fire and he's warm for the rest of his life." - Terry Pratchett
"You're Michael Jackson's hair and I'm a Pepsi commercial!" Bucky from Get Fuzzy
Re: Recently returend War Mage player on 04/04/2015 01:52 AM CDT
<<Reading a crafting book interrupts research but once you have studied the pattern you can research throughout the process.
Just out of curiosity...
Elanthipedia says that all crafting tasks can be done except studying the instructions and using an anvil. Does using the anvil still break research, or is it okay to take that bit out? And does anyone else happen to know of any other specific crafting tasks of any discipline, particularly the newer ones, that break research? E.g. using a dry press, etc.
Elanthipedia - https://elanthipedia.play.net/mediawiki/index.php/Main_Page
Epedia Admins - https://elanthipedia.play.net/mediawiki/index.php/Elanthipedia:Administrators
Just out of curiosity...
Elanthipedia says that all crafting tasks can be done except studying the instructions and using an anvil. Does using the anvil still break research, or is it okay to take that bit out? And does anyone else happen to know of any other specific crafting tasks of any discipline, particularly the newer ones, that break research? E.g. using a dry press, etc.
Elanthipedia - https://elanthipedia.play.net/mediawiki/index.php/Main_Page
Epedia Admins - https://elanthipedia.play.net/mediawiki/index.php/Elanthipedia:Administrators
Re: Recently returend War Mage player on 04/04/2015 09:15 AM CDT
>>Elanthipedia says that all crafting tasks can be done except studying the instructions and using an anvil.
Its just the studying part. Prior to getting faster/cooler tools I could study a book, app focus a book, and finish the research in about the same time as finishing the item. Now though it doesn't line up as nicely.
Samsaren
Its just the studying part. Prior to getting faster/cooler tools I could study a book, app focus a book, and finish the research in about the same time as finishing the item. Now though it doesn't line up as nicely.
Samsaren
Re: Recently returend War Mage player on 04/04/2015 11:28 AM CDT
Just to further clarify, since I didn't make note of it, does that include using an anvil while smelting an ingot? This is currently what is listed.
- Crafting (so long as you don't need to study instructions)
. - smelting metal (but not using an anvil)
Elanthipedia - https://elanthipedia.play.net/mediawiki/index.php/Main_Page
Epedia Admins - https://elanthipedia.play.net/mediawiki/index.php/Elanthipedia:Administrators
- Crafting (so long as you don't need to study instructions)
. - smelting metal (but not using an anvil)
Elanthipedia - https://elanthipedia.play.net/mediawiki/index.php/Main_Page
Epedia Admins - https://elanthipedia.play.net/mediawiki/index.php/Elanthipedia:Administrators
Re: Recently returend War Mage player on 04/04/2015 11:32 AM CDT
Re: Recently returend War Mage player on 04/04/2015 11:34 AM CDT
Okay, I'm going to remove that reference then.
Elanthipedia - https://elanthipedia.play.net/mediawiki/index.php/Main_Page
Epedia Admins - https://elanthipedia.play.net/mediawiki/index.php/Elanthipedia:Administrators
Elanthipedia - https://elanthipedia.play.net/mediawiki/index.php/Main_Page
Epedia Admins - https://elanthipedia.play.net/mediawiki/index.php/Elanthipedia:Administrators
Re: Recently returend War Mage player on 04/04/2015 03:01 PM CDT
pre ac
study project
cast
app focus skill
craft thingy
release ac
pre ac
study project
cast
app focus skill
craft thingy
pretty straight forward - you might have to pause or tailor scripts
smelting, climbing, foraging, mining, classes, summoning, and a few other things shouldn't interupt the app focus process
it's pretty much Studying anything, Combat, prepping any Magic, and Hiding?
___________________
You make a few adjustments to the Zoluren, and you feel confident that it will recognize you as its owner.
study project
cast
app focus skill
craft thingy
release ac
pre ac
study project
cast
app focus skill
craft thingy
pretty straight forward - you might have to pause or tailor scripts
smelting, climbing, foraging, mining, classes, summoning, and a few other things shouldn't interupt the app focus process
it's pretty much Studying anything, Combat, prepping any Magic, and Hiding?
___________________
You make a few adjustments to the Zoluren, and you feel confident that it will recognize you as its owner.