I've read up on some of the various contests that spells are subject to. I'm almost 60th now...I've got most of my skills up to 30 (no poking fun, I'm a circle chaser...no extra tdps), and not sure where I should start putting emphasis. Is it just a constant rounding out to get all your stats to the next mark? 40, 50 and so on?
Strength : 21 Reflex : 30
Agility : 31 Charisma : 30
Discipline : 30 Wisdom : 30
Intelligence : 30 Stamina : 30
Favors: 7
Concentration: 165 Max: 165
TDPs: 6
Encumbrance: None
You hear the ghostly voice of Redeth say, "That plan worked better in my head."
15 favors would make clerics happier. Other than that, when you've got your stats under 40 or so, all that really matters is the order that you train them, since eventually you'll likely want them all to at least 40. Here's some tips:
1. Train to fix current problem areas (RTs, mentals, defense, etc)
2. If you have no current problems, train discipline.
3. If your discipline is prohibitively expensive, train whatever is cheapest.
-Sephos
1. Train to fix current problem areas (RTs, mentals, defense, etc)
2. If you have no current problems, train discipline.
3. If your discipline is prohibitively expensive, train whatever is cheapest.
-Sephos
>I need to make an effort to figure out how to get them around Lang. I've been lazy about it.
There is a pelt/skin/hide offering Altar very near to Lang. Skin somthing for their hide/skin/pelt go offer it on the altar get the orb. Two orbs at a time no more than that. Go into Fens. KILL like mad. Kill/rub first/Kill/rub second. Both will fill up real quick. Go back to altar rub first to enusre it is full put on altar for Favour. Second one will need to be topped up. So Power walk a few paces and rub to top it up. Place on altar for another Favour. Repeat till you get the number you want.
Favours got from altars I find fil lot quicker than ones got the ole fashioned way from the Puzzle temples.
>I HAVE been having problems with fatigue, I'll train that till I can swing away without a zephyr.
Strenght unfortunately is your paroblem for that. Stamina and discipline help also but if you are still getting fatigued quickly it is because of your low strenght. This will become an increasing problem as your Agility gets higher. You see Agility OR strenght reduce RT time on swinging weapons. Add a capped SUF and you will swing weapons as a WM with reduced RT times sooner rahter than latter ... not a good thing when your fatigue tanks as a result. End result move your Strenght to 30 as well, you got to. I ignored my charisma till everything else was 35 and just recently brought it up to 30 and wont touch it till rest is at 40.
You pretty much want everything at 40 eventually. What you do past there is up to you and mostly dependant on your combat style. A lot of folk opt for pushing any combination of Dic/Agility/Reflex/Stamina as those 4 seem to be key statistics for various spell VS stat contests. Or just do the easy thing as Sephos said and push whatevers the cheepest provided that does not happen to be somthing that is not that much use past 40 as a WM such as STR.
There is a pelt/skin/hide offering Altar very near to Lang. Skin somthing for their hide/skin/pelt go offer it on the altar get the orb. Two orbs at a time no more than that. Go into Fens. KILL like mad. Kill/rub first/Kill/rub second. Both will fill up real quick. Go back to altar rub first to enusre it is full put on altar for Favour. Second one will need to be topped up. So Power walk a few paces and rub to top it up. Place on altar for another Favour. Repeat till you get the number you want.
Favours got from altars I find fil lot quicker than ones got the ole fashioned way from the Puzzle temples.
>I HAVE been having problems with fatigue, I'll train that till I can swing away without a zephyr.
Strenght unfortunately is your paroblem for that. Stamina and discipline help also but if you are still getting fatigued quickly it is because of your low strenght. This will become an increasing problem as your Agility gets higher. You see Agility OR strenght reduce RT time on swinging weapons. Add a capped SUF and you will swing weapons as a WM with reduced RT times sooner rahter than latter ... not a good thing when your fatigue tanks as a result. End result move your Strenght to 30 as well, you got to. I ignored my charisma till everything else was 35 and just recently brought it up to 30 and wont touch it till rest is at 40.
You pretty much want everything at 40 eventually. What you do past there is up to you and mostly dependant on your combat style. A lot of folk opt for pushing any combination of Dic/Agility/Reflex/Stamina as those 4 seem to be key statistics for various spell VS stat contests. Or just do the easy thing as Sephos said and push whatevers the cheepest provided that does not happen to be somthing that is not that much use past 40 as a WM such as STR.
Thanks! I didn't even know strength helped with fatigue. You're right about the RT's though, I get minimum RT with a capped SUF on and that's what's dragging the ole' fatigue down. I'll throw some tdp's at it and get it passable.
You hear the ghostly voice of Redeth say, "That plan worked better in my head."
You hear the ghostly voice of Redeth say, "That plan worked better in my head."