waiting for roundtime on 01/06/2013 07:21 PM CST
Links-arrows 1
Reply Reply
When writing a lockpicking script, how do I 1)get the script to pause for the roundtime and 2) if there is no rountime perform the next function.

All I'm trying to do is set it up so that when I start my lockpick script, it picks the lock, then stores the lock back in toolkit.

Thank you,
C
Reply Reply
Re: waiting for roundtime on 01/06/2013 07:41 PM CST
Links-arrows 2
Reply Reply
Try using a pause. A pause will wait for the roundtime, and send the next action after it is up. This may be less elegant than using matches and such, but it works. If you have any lag, sometimes two pauses work to avoid getting caught in the RT. Something like this.

put (first action)
pause 1
pause 1
put (second action)

AIM: GS4Menos

>Here lies the formless world we´re living in
>Gravity is finally giving in
>High altitudes and still upward we go
>I was never meant to lead but to follow
Reply Reply