Is it intended that animated weapons can be poisoned by wall of thrones? This is the only thing that I have seen influence my animated weapon in combat.
I find the "trembling muscles" part of the log amusing.
An animated composite bow draws back, causing a shimmering translucent arrow to form at the center of its bowstring.
The thorny barrier surrounding the troll hunter blocks the attack from the composite bow!
One of the vines surrounding the troll hunter lashes out at the composite bow, scraping a thorn across its body! The composite bow flinches slightly.
The composite bow seems to be gradually slowing down, its muscles trembling with fatigue.
The composite bow seems to be having an increasingly difficult time moving.
No longer able to fight the odd paralysis, the composite bow collapses to the ground, as limp as an old washrag.
An animated composite bow strains but is unable to move.
[Warcamp, Outside]
You notice a Grimswarm troll ranger, a flamberge, a Grimswarm troll crusader, an animated composite bow (frozen) and the Sonics disk.
With trembling muscles, the composite bow regains at least some small ability to move, however slowly.
An animated composite bow spins around on its side for a moment before floating back into the air.
Although it can't seem to move as quickly as it had, the composite bow apppears a bit better than it was just moments ago.
Fine coordination appears difficult, but the composite bow seems to move at something close to its normal speed again.
Sonics