Game told me I am tired, I typed 'sleep'.
I can't seem to awaken. Or find the verb that will allow me to awaken. If I perform an action that would cause me to need to be awake, the game I feel should prompt me if I want to not be asleep.
I am asleep on 04/07/2016 11:16 AM CDT
Re: I am asleep on 04/07/2016 11:22 AM CDT
Re: I am asleep on 04/07/2016 12:00 PM CDT
Re: I am asleep on 04/07/2016 12:09 PM CDT
>Game told me I am tired, I typed 'sleep'.
Oddly, I don't think sleeping actually does anything mechanically positive for you in-game at all, unless it's Symbol of Dreams.
Don't believe everything you read.
The deathbot will come back eventually.
>Daid: Pretty sure you have a whole big bucket as your penny jar. You never have only two cents. :p
Oddly, I don't think sleeping actually does anything mechanically positive for you in-game at all, unless it's Symbol of Dreams.
Don't believe everything you read.
The deathbot will come back eventually.
>Daid: Pretty sure you have a whole big bucket as your penny jar. You never have only two cents. :p
Re: I am asleep on 04/07/2016 12:46 PM CDT
>Oddly, I don't think sleeping actually does anything mechanically positive for you in-game at all
I don't remember exactly what the screen said but something to the affect that my mind/brain needed a rest. How is this achieved? How did I even reach this state, I didn't do much I just go done with the Sprite quests..
I don't remember exactly what the screen said but something to the affect that my mind/brain needed a rest. How is this achieved? How did I even reach this state, I didn't do much I just go done with the Sprite quests..
Re: I am asleep on 04/07/2016 12:53 PM CDT
Ahh, your field experience level was at about 90 percent or more. That's a fairly standard message.
You'll find a better description here:
https://gswiki.play.net/mediawiki/index.php/Experience
The long and short of it is that you don't need to 'sleep', so much as find a safe place and wait a bit.
Doug
You'll find a better description here:
https://gswiki.play.net/mediawiki/index.php/Experience
The long and short of it is that you don't need to 'sleep', so much as find a safe place and wait a bit.
Doug
Re: I am asleep on 04/07/2016 01:06 PM CDT
>I don't remember exactly what the screen said but something to the affect that my mind/brain needed a rest. How is this achieved? How did I even reach this state, I didn't do much I just go done with the Sprite quests..
you probably typed "exp" or clicked on "experience" and your mind was full. You don't need to sleep (or eat) in GS. When it says "You must rest" it means you're near or at the maximum of your character's experience bucket. In GS, experience can be related to a bucket with a small hole in the bottom. You can fill up the bucket fast, but the experience is absorbed only when it drops out the small hole in the bottom a little at a time (approximately one experience pulse a minute).
Say have jut absorbed 20 xp in the last pulse, and you're what is commonly referred to as "fried" (exp status at "must rest"), when you kill the next creature you will not put anymore than the missing 20 xp from the last pulse in your experience bucket. New player quests will cause this status, as well.
Advancing for a typical player is usually hunt (fill the bucket), go back to town and rest on a node where experience absorbs faster (empty the bucket).
As you are a new player (welcome!), I recommend ringing the bell at Silverwood Manor and speaking to a Mentor (another player who is trained to introduce new players to GS), and also reading the new player category on GSWiki for a basic introduction to the game.
https://gswiki.play.net/mediawiki/index.php/New_player
Re: I am asleep on 04/07/2016 01:32 PM CDT
Re: I am asleep on 04/07/2016 02:01 PM CDT
Re: I am asleep on 04/07/2016 02:27 PM CDT
Re: I am asleep on 04/07/2016 04:05 PM CDT
Re: I am asleep on 04/07/2016 04:35 PM CDT
>>Advancing for a typical player is usually hunt (fill the bucket), go back to town and rest on a node where experience absorbs faster (empty the bucket).
... some characters lose their experience when the bucket falls from the sky and empties their head ...
don't be a dwarf ...
Clunk
(Buy your swords at CBD weapons in Zul Logoth.)
... some characters lose their experience when the bucket falls from the sky and empties their head ...
don't be a dwarf ...
Clunk
(Buy your swords at CBD weapons in Zul Logoth.)
Re: I am asleep on 04/07/2016 06:09 PM CDT
Re: I am asleep on 04/07/2016 09:48 PM CDT
Re: I am asleep on 04/08/2016 06:15 AM CDT
Re: I am asleep on 04/08/2016 09:34 AM CDT
>future historians know ... Elanthia begins and ends with dwarves ... all others are just trials to help develop good dwarven character ...
Sounds like an actual line from a movie.
Glad you guys are joking about the Dwarf thing as I am liking the idea of my Ranger Dwarf.
I have noticed browsing the forums that a lot of skills are referenced by a number rather than a name, which seems odd.
Sounds like an actual line from a movie.
Glad you guys are joking about the Dwarf thing as I am liking the idea of my Ranger Dwarf.
I have noticed browsing the forums that a lot of skills are referenced by a number rather than a name, which seems odd.
Re: I am asleep on 04/08/2016 02:21 PM CDT
> I have noticed browsing the forums that a lot of skills are referenced by a number rather than a name, which seems odd.
Skills are usually acronyms, which I'm still not completely up to speed with. If it's a number, it's likely a spell reference. I moved from DR over a year and a half ago, and I still call the spells by name. I think people look at Luxie with a small hopeless look every time she makes them explain what spell they are referring to with a number.
Each circle of spells has it's own number series. All the 400's, for instance, are minor elemental, and all the 10xx are bard spells. I'm lucky to know that much, I have no idea what the numbers are for the rest! Most spell related things work with either the number OR the name, but I have found syntax issues with STOP that I have to look up numbers for. :( Maybe that is peculiar to bard songs, though.
There's a small group of DR Refugees playing GS now. We're quite happy to help you find your footing here. From my point of view ... the return to GS after 20 years was well worth every effort.
Welcome aboard!
Re: I am asleep on 04/08/2016 03:14 PM CDT
Not all of us give a hopeless look to those using spell names. I've been playing GS off and on since the days of AOL and I still call the spells by their names instead of #s. You give me a spell # and chances are I have to look it up on the wiki to know what you are trying to say.
Speaking in Faendryl, Jahosk says, "You will now be known as Blade Durakar, the Palestra."
Speaking in Faendryl, Jahosk says, "You will now be known as Blade Durakar, the Palestra."
Re: I am asleep on 04/08/2016 05:15 PM CDT
Re: I am asleep on 04/08/2016 08:20 PM CDT
I too only sorta know the 400's and 1000's, and I've been playing GS with a bard main since it was accessible via Prodigy. I absolutely do not know any other spell circles (even though I have a handful of alts of different classes), which is actually a little frustrating when I get dispelled and I have no idea which spells to ask for, lol :)
/seo, wheels and skulls department/
/seo, wheels and skulls department/
Re: I am asleep on 04/09/2016 09:55 AM CDT
Re: I am asleep on 04/09/2016 12:18 PM CDT
Re: I am asleep on 04/09/2016 02:21 PM CDT
Spell number usage in game can be frowned upon, though it also depends what you're doing. I got a fairly large lecture in OOC whisper the last time I used a spell number in game, though the circumstance was...
I was trying to get into the green barrier in River's Rest, which opens when some combination of first level spells are cast on it. It's kind of hard to stay IC and be asking for scrolls with other first level spells on them and get the point across. I mean, "simplest spell in a circle" would work. I figure there's some kind of library catalog with spell numbers, but your mileage will definitely vary.
Most especially, besides sorcerers and other avid scroll users, I'm not sure how many people know spell numbers for spells their character(s) doesn't know.
Spell numbers are pretty clutch if you want to use scrolls though. RUMMAGE BAKPACK SPELL 613 ... as opposed to reading like 20 scrolls looking for Self Control.
The deathbot will come back eventually.
>Daid: Pretty sure you have a whole big bucket as your penny jar. You never have only two cents. :p
I was trying to get into the green barrier in River's Rest, which opens when some combination of first level spells are cast on it. It's kind of hard to stay IC and be asking for scrolls with other first level spells on them and get the point across. I mean, "simplest spell in a circle" would work. I figure there's some kind of library catalog with spell numbers, but your mileage will definitely vary.
Most especially, besides sorcerers and other avid scroll users, I'm not sure how many people know spell numbers for spells their character(s) doesn't know.
Spell numbers are pretty clutch if you want to use scrolls though. RUMMAGE BAKPACK SPELL 613 ... as opposed to reading like 20 scrolls looking for Self Control.
The deathbot will come back eventually.
>Daid: Pretty sure you have a whole big bucket as your penny jar. You never have only two cents. :p
Re: I am asleep on 04/10/2016 10:38 AM CDT
Re: I am asleep on 04/12/2016 10:52 AM CDT
Re: I am asleep on 04/12/2016 05:19 PM CDT