grapple and kick on 02/15/2013 11:29 AM CST
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Do you have much use for them?

I use them if I have an opening, or I grapple if I am trying to disable but want the critter to hang around rather than bleed out, or I kick if I am badly encumbered and facing an easy critter. Otherwise, since I got enough skill to aim a punch decently well, I use that.

I find an aimed kick is slightly better at getting a crit kill than an aimed punch, but not enough to make the extra RT worth it, and an aimed punch is both better and faster at disabling than a grapple.
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Re: grapple and kick on 02/15/2013 01:01 PM CST
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<Do you have much use for them?>

I do, but I don't aim my attacks. When you're not aiming, grapple and kick are far more reliable at disabling and critting then punches are. If I'm fighting something I get a high enough endroll with, I generally don't bother with kick and grapple unless a tier-up opportunity presents it's self, though.

Starchitin

A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
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Re: grapple and kick on 02/15/2013 06:27 PM CST
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Yeah I only grapple/kick when they're needed for a tier opening. Grapple should be lowered to base 3 seconds and kick to 4 seconds. I won't hold my breath though. :)
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