[Old Ta'Faendryl, South] |
A dense jumble of collapsed walls and toppled pillars gives way to a scattering of stone blocks spread across an open plaza to the west. A flight of wide stone steps leads up to the back of a building that is perched upon base of stone. You also see an Ithzir scout, a heavy star-flanged mace, a polished steel shield, an Ithzir scout and a war griffin that is flying around. |
Obvious paths: east, west |
R> |
An Ithzir scout swings a gleaming steel broadsword at you! |
AS: +412 vs DS: +317 with AvD: +18 + d100 roll: +17 = +130 |
... and hits for 1 point of damage! |
Thrust glances off your knee. |
Might be stiff tomorrow, but it's okay now. |
>prep 1614 |
You motion forcefully as you confidently call on your patron in the invocation for Aura of the Arkati... |
Your spell is ready. |
>cast |
You gesture. |
[Spell Hindrance for some dark vultite full plate is 8% with current Armor Use skill, d100= 7] |
Your armor prevents the spell from working correctly. |
Cast Roundtime 3 Seconds. |
> |
An Ithzir scout swings a gleaming steel broadsword at you! |
AS: +412 vs DS: +317 with AvD: +18 + d100 roll: +64 = +177 |
... and hits for 6 points of damage! |
Diagonal slash to your weapon arm. |
Strike misses but bruises a few knuckles. |
>stance def |
You are now in a defensive stance. |
> |
As you concentrate on your sigil, you become slightly more aware of your foes and the weakest spots in their defenses. |
> |
You feel recovered from your whirlwind flurry of strikes. |
>prep 1614 |
>cast |
You motion forcefully as you confidently call on your patron in the invocation for Aura of the Arkati... |
Your spell is ready. |
> |
You gesture. |
Calling upon your patron to aid your cause, a brilliant aura begins to radiate from you! |
Just as you cast, the Ithzir scout shimmers and fades away, leaving you gesturing at nothingness! |
The Ithzir scout appears startled briefly, but quickly regains her composure. |
CS: +376 - TD: +284 + CvA: +9 + d100: +52 == +153 |
Warding failed! |
An Ithzir scout gapes in awe, visibly struggling against your radiant aura! |
CS: +376 - TD: +351 + CvA: +19 + d100: +57 == +101 |
Warding failed! |
An Ithzir seer gapes in awe, visibly struggling against your radiant aura! |
CS: +376 - TD: +387 + CvA: -10 + d100: +49 == +28 |
Warded off! |
The Ithzir champion appears startled briefly, but quickly regains his composure. |
Just as you cast, the Ithzir scout shimmers and fades away, leaving you gesturing at nothingness! |
The Ithzir scout appears startled briefly, but quickly regains her composure. |
CS: +376 - TD: +284 + CvA: +9 + d100: +20 == +121 |
Warding failed! |
An Ithzir scout gapes in awe, visibly struggling against your radiant aura! |
CS: +376 - TD: +284 + CvA: +9 + d100: +65 == +166 |
Warding failed! |
An Ithzir scout gapes in awe, visibly struggling against your radiant aura! |
CS: +376 - TD: +351 + CvA: +19 + d100: +55 == +99 |
Warded off! |
The Ithzir seer appears startled briefly, but quickly regains her composure. |
CS: +376 - TD: +387 + CvA: -10 + d100: +31 == +10 |
Warded off! |
The Ithzir champion appears startled briefly, but quickly regains his composure. |
CS: +376 - TD: +381 + CvA: -10 + d100: +34 == +19 |
Warded off! |
The Ithzir champion appears startled briefly, but quickly regains her composure. |
Cast Roundtime 3 Seconds. |
(Forcing stance down to guarded) |
1614 OTF Bug? on 03/09/2018 10:00 PM CST
Bug: It targeted all "faded" or "hidden" creatures in OTF?
Re: 1614 OTF Bug? on 03/09/2018 10:01 PM CST
Re: 1614 OTF Bug? on 03/10/2018 12:33 AM CST
Bug: Janissary faded on the infused 1614, but then some of the mstrike went through? It looks like the order of operations messed up here.
>bese my spike |
You beseech your steel spikestar, causing violet flames to spring to life around it! |
>l jan |
You see a fairly typical Ithzir janissary. |
He appears to be in good shape. |
>stance offensive |
You are now in an offensive stance. |
>mstrike jani |
You concentrate intently, focusing all your energies. |
You explode into a fury of strikes and ripostes, moving with a singular purpose and will! |
As you attempt to strike with your steel spikestar, it sends a surge of power through you that quickly leaps out at the janissary! |
Calling upon your patron to aid your cause, a brilliant aura begins to radiate from you! |
Just as you mstrike, the Ithzir janissary shimmers and fades away, leaving you gesturing at nothingness! |
The Ithzir janissary appears startled briefly, but quickly regains his composure. |
You swing a perfect steel spikestar at an Ithzir janissary! |
AS: +484 vs DS: +264 with AvD: +33 + d100 roll: +91 = +344 |
... and hit for 118 points of damage! |
Deft strike to abdomen penetrates several useful organs! |
Your series of strikes and ripostes leaves you winded and out of position. |
Roundtime: 6 sec. |
Re: 1614 OTF Bug? on 03/10/2018 04:03 PM CST