Playershops QOL on 06/10/2017 12:30 PM CDT
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Here are a few really weak points to playershops currently:

1. Temporary properties are ambiguous at best.
2. TD enhancing gear does not provide enough information to potential buyers
3. Defender gear goes not provide enough information to potential buyers
3. Stacking is really finicky

Other notes:

Thank you very much for adding more thorough information about capacity, weight and crumbliness.

Currently some gear does appear to be bugged as it shows as crumbly in a playershop, when it is not.

AIM: m444w
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Re: Playershops QOL on 06/10/2017 01:50 PM CDT
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>1. Temporary properties are ambiguous at best.
>2. TD enhancing gear does not provide enough information to potential buyers
>3. Defender gear goes not provide enough information to potential buyers

Is there a different mechanism in shops to display this information, or is it because it displays only what a loresong displays?

---
Rohese: "... the TownCrier (tune in if you haven’t, it’s without doubt the best thing to ever happen on LNet)"
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Re: Playershops QOL on 06/11/2017 08:32 AM CDT
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>>Currently some gear does appear to be bugged as it shows as crumbly in a playershop, when it is not.

Bugged this already, but let's keep mentioning it. Would love to get this fixed.

>>1. Temporary properties are ambiguous at best.
>>2. TD enhancing gear does not provide enough information to potential buyers
>>3. Defender gear goes not provide enough information to potential buyers

These, unfortunately, have more to do with the loresong and how that is set up than the shop itself. If you'll notice when you sing, it will only tell you it has a bonus of something or other, but no real details. I've found I've had to go out and test TD and Defender things myself to get a more accurate read, much like mana or acuity flares. It's not perfect, but it's as close as I can get to it. It's a pain having to get that on a sign, though, which is why things like this I just auction off instead posting up in my shop.

#bardlife
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Re: Playershops QOL on 06/11/2017 09:07 AM CDT
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<<Bugged this already, but let's keep mentioning it. Would love to get this fixed.>>

Once is enough.

SGM Sleken
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