...departing in 16 mins...
I don't know why this was made dependent on race, but I REALLY wish this was standardized across all races to 10 minutes OR the penalty for DEPARTing after the first ten minutes were removed. Being forced to wait to decay (which happens 9 times out of ten if you're not hunting around the Landing or in a group) already prevents you from doing almost anything to gain exp for 30 minutes while you wait for stats recover. Adding an extra 3-6 minutes, during which NOTHING can be done, just because one happens to play a non-elven race is just cruel... esp if you haven't seen the messaging that someone's attempted to locate you. If no one's gotten to you in the first 10 minutes, it's unlikely they're coming at all.
Those extra 6 minutes are especially obnoxious when you happen to be somewhere that critters riffle through your belongings and steal stuff from your corpse.
Starchitin
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
Death and race on 11/07/2016 11:20 AM CST
Re: Death and race on 11/09/2016 10:33 AM CST
Re: Death and race on 11/09/2016 01:44 PM CST
Re: Death and race on 11/09/2016 01:45 PM CST
Re: Death and race on 11/09/2016 02:21 PM CST
Re: Death and race on 11/09/2016 03:05 PM CST
Re: Death and race on 11/09/2016 05:12 PM CST
Re: Death and race on 11/12/2016 04:01 PM CST
Sting is worse when you voluntarily depart ANYWHERE, not just the rift. Its just the double decay timer that's a pain up there. Rescues used to be pretty readily available, but navigating the plane and moving a corpse is very time consuming in the rift. That being said, don't skip it. Its one of my absolute favorite places to hunt. The painting in there is just psychotic and brilliant! Stick to the 5 original planes and avoid the scatter, and Rift hunting isn't too bad at all. The only issue you'll have is those Vvrael if you're a magic user.