Healing on 09/27/2011 06:48 AM CDT
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Can't remember the order of healing someone dead, or wounded with massive injuries.
I used to just "transfer any" 'til the person's injuries were cleared up, but I don't know the order when I uses my spells on 'em.
I have first 14 empath spells available to use.

"Well, if this don't mess with your high, nothin' will."
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Re: Healing on 09/27/2011 12:08 PM CDT
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"...but I don't know the order when I uses my spells on 'em."

I am not sure if I am answering the correct questions here, but here goes: You don't use your spells on others. You transfer wounds to yourself and then heal yourself. There is no particular order that you HAVE to follow, but I like to take a shot of bloodloss first (especially when someone runs in screaming they're going to die), and then transfer the most severe wounds, followed by the scratches. When healing myself down I tend to make sure I have plenty of blood first. Then I heal the head wounds down to a minor scar (as this may interfere with mana sending and exp absorption), then the nerve damage down to a minor scar (same reason). Everything else is arbitrary.

You no longer get as much experience transferring "any" if you are above a certain level. I don't remember which level this is. Stormfront makes healing easy because if you APPraise a person, you get a little figure of them with all their wounds and you can just click on those to transfer (you can also click on the wounds on YOUR little figure to heal them down). You can also transfer specific body parts. You no longer cast different spells for different wound severities. 1102 will cure major (bleeding) limbs as well as scratched limbs, depending on what you have. You can either target the spell to a body part, OR let the spell activate depending on severity and location. Using 1102 for an example again: If you have a bleeding right arm and a scratched right leg, if you INCANT 1102 it will automatically heal the bleeder first. If you PREP 1102 and then CURE right leg, you can heal the right leg and leave the bleeder.

Blood loss = Transfer <person> (1101, cast, or I just type cure. 1101 cast on others is now an offensive spell)
Limb wounds = Transfer <person> right/left arm, right/left leg (1102)
Nerve damage = Transfer <person> nerves (1103)
Head/Neck wounds = Transfer <person> Head/neck (1104)
Organ wounds = Transfer <person> Right/Left Eye, chest, abdomen, back. (1105)

Scars, of course, still don't transfer.

Limb scars = 1111
Nerve scars = 1112
Head/Neck scars = 1113
Organ scars = 1114

I hope this helps!
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Re: Healing on 09/27/2011 03:00 PM CDT
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Yes, you have helped a lot, and i thank you.

Cai
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Re: Healing on 09/27/2011 06:58 PM CDT
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You can also just CURE LEFT LEG or CURE HEAD without typing anything else first. This will heal whatever wound or scar you have at that location. CURE by itself heals blood loss.
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Re: Healing on 09/27/2011 06:59 PM CDT
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Stormfront is very helpful, in that you get a picture of the injured patient. click on that part to transfer wounds. If not using stormfront, you need to "appraise" the subject which can take a few secods. To save time, you can indeed use the "tran any" command, bu my recollection is that this "speed healing" maneuver gives you half the experience of healing specific wounds.
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Re: Healing on 09/27/2011 08:35 PM CDT
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Thankyou all - just switched to StormFront a bit ago - glad for those images of injured and myself to click on.

Cai

"Well, if this don't mess with your high, nothin' will."
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