Measure fail on 05/31/2011 08:21 PM CDT
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You estimate that there is enough of this chalk left to draw a single summoning circle and accompanying runic pattern.
>draw sum circ
Using some fine crystalline chalk, you outline the shape of a summoning circle upon the ground.
Your crystalline chalk disintegrates!
Roundtime: 3 sec.

Measure LIED TO ME! can I have free chalk now? :D
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Re: Measure fail on 05/31/2011 09:07 PM CDT
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I'd call that a bug for sure. Unless there is some sort of variability built into the MEASURE system, but I don't think that's the case. Could you have measured the wrong chalk?




"Halflings speak Halfling & Common. They don't speak in dog whistle." - GM Thandiwe
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Re: Measure fail on 06/03/2011 03:18 AM CDT
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ha thats a letdown. simplest coding solution for both GMs and PCs is just to have the game automatically discard chalks that only have 1 "draw" left (after a rune pattern is drawn with it). ie your chalk has 3 "draws" left-->you draw a circle and a pattern with it-->automatically toss chalk aside
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Re: Measure fail on 06/18/2011 07:48 PM CDT
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That fine chalk is expensive! I'm not tossing away 20k. I just wish I could fuse together chalks with odd numbers of draws with even ones :(
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