Incredibly underwhelming Midsummer's Night Festival on 07/15/2017 01:45 PM CDT
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I feel like the services being offered at the festival over the past ~24 hours have been incredibly underwhelming.

This is a Premium festival and it does not feel Premium. Give us the choice of GALD rather than unlocking fluff like dolls and paper boxes and expand services to include items that aren't strictly off the shelf from the respective merchant.

The raffles have been nice, the items off the shelves are serviceable, but the merchant-offered services have been an incredible let-down thus far.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/15/2017 02:07 PM CDT
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While I too am here for the GALD, it's been less than 24 hours.

My only complaint is that Prime merchants seem to be working in Platinum. Don't they have their own set of GM's?

If not, why in the world would you run the festival in both instances at the same time?
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/15/2017 02:21 PM CDT
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Premium and Platinum GMs are part of the same team.

Platinum has had a total of 4 merchants. Premium has had a total of 9 merchants. Already over 20 live hours combined have been completed between the GMs working the event.



Wyrom, PM
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/15/2017 11:24 PM CDT
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My only complaint about this, and maybe it's because I'm relatively new to this type of stuff, is that finding information about a merchant when it happens is nightmare. I was literally in the forge when I heard about a GALD service, so I started asking around about where. I went to the shops of the said merchants, but they weren't there. By the time I found them, the raffle had already been done, and people were just being serviced. As a customer, it's frustrating to spend time trying to find details, and then to miss out on even the chance because the communication around the details were left out. We aren't all seasoned event-goers or even premium members, finding this stuff shouldn't be an exercise in frustration.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/16/2017 12:59 AM CDT
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<We aren't all seasoned event-goers or even premium members, finding this stuff shouldn't be an exercise in frustration.>

Um.... how are you getting into Midsummer's Night Festival if you aren't premium?

I do agree that it's incredibly frustrating when merchants chose to do services in obscure or hard to find places, though.

Starchitin

A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/16/2017 01:31 AM CDT
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Between Lich and the Gemstone Discord ... yeah, those are third party things, but it's been pretty easy keeping up with who, what, when, where, and why. Even Wyrom is in the Discord now!
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/16/2017 04:32 AM CDT
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<My only complaint about this, and maybe it's because I'm relatively new to this type of stuff, is that finding information about a merchant when it happens is nightmare. I was literally in the forge when I heard about a GALD service, so I started asking around about where. I went to the shops of the said merchants, but they weren't there. By the time I found them, the raffle had already been done, and people were just being serviced. As a customer, it's frustrating to spend time trying to find details, and then to miss out on even the chance because the communication around the details were left out. We aren't all seasoned event-goers or even premium members, finding this stuff shouldn't be an exercise in frustration.>

How hard would it be to have the quest transport command be setup during festivals so that people could teleport to the room the merchant is working in?

They could turn it on, announce their service as they usually do, turn it off after they have finished spinning, raffle, etc.

http://i.imgur.com/lsWPzG9.gif
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/16/2017 07:23 AM CDT
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If you want stuff from the festival, stay on the festival grounds. That way, you don't have to puzzle things out after you get the announcement from a third party source, which may drop information. Especially forging, which has long rt locks. Every merchant announcement so far has included where to look for them. The only one that had no room said to find them, which meant they were in a hallway, and there's not too many rooms here.

Did you spend the first hour shopping and familiarizing with the layout, and getting the map handy? The basic layout hasn't changed from previous years maps, and any new festival you should spend time getting familiar. The first merchant was... I think 2 or even three hours after it opened.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/16/2017 10:11 AM CDT
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>>Did you spend the first hour shopping and familiarizing with the layout, and getting the map handy? The basic layout hasn't changed from previous years maps, and any new festival you should spend time getting familiar. The first merchant was... I think 2 or even three hours after it opened.

This! Festival die-hards will know that the first thing you do is orient yourself around the grounds or remind yourself if it's a repeat. Read the forums and have a quick browse of signs and inventory to catch possible merchant names beforehand and then I'm afraid it's a case of investing time AT the festival itself. In fairness, a lot of merchants use twitter these days and people do share information by other means (lich, amulet, chat rooms) so it's not really that difficult to find them.

The race to track them down and get there first is half the fun - to me, at least, but perhaps I'm odd.



>>You slay me woman! ~ Wyrom

https://gswiki.play.net/Rohese_Bayvel-Timsh'l
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/16/2017 10:51 AM CDT
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I just don't understand complaining about a free festival. Why downplay the amount of work going into this by our wonderful sub team GMs (and likely others)? We got shops with a bunch of new, interesting items. Merchants are coming around at a pace that is much higher than a typical weekend. There are raffles being put on. I mean I get it, this isn't EG but it isn't supposed to be. It boggles my mind how often Gemstone players feel the need to gripe about being given something. How entitled are we?

Keith/Brinret/Eronderl

Keith is correct
-Wyrom, APM

Keith is correct.
-GameMaster Estild

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Re: Incredibly underwhelming Midsummer's Night Festival on 07/16/2017 11:28 AM CDT
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My merchant has been working in short sessions, but will be around more during the week. I personally announce so that you just have to be in Mist Harbor to hear it, not necessarily on the Festival grounds.

I will absolutely NOT be working tonight during the Game of Thrones premier.

~Liia

Edited to add: The next time, I'll do an "all premium" message, not a location message. Yay!

Gweneivia softly says, "Lavabombs are just the isle's way of saying it loves you."
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/16/2017 11:29 AM CDT
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How hard would it be to have the quest transport command be setup during festivals so that people could teleport to the room the merchant is working in?
They could turn it on, announce their service as they usually do, turn it off after they have finished spinning, raffle, etc.


Don't take this the wrong way, but I hope finding a merchant is never dumbed down to be "EVENT TRANSPORT MERCHANT". I love QUEST TRANSPORT <place>, but having automatic teleportation to each merchant is going a bit too far in the hand holding department. I agree with Rohese that tracking down a merchant after getting an announcement is half the fun, but I also put in a lot of effort by walking through the event grounds, having a map available, etc, etc.


Merchants aren't hard to find if you put in a little effort. I'll use this as an example:

A cool breeze rises suddenly, bringing with it a whisper, "Illthorn will be in the Circle of Trees by the rosewood tree to lighten items for twenty people!" The air grows still as the whisper fades.
[Circle of Trees, Ground Level]
Warm breezes consistently sweep the area, bringing with them the faint scent of brine, and rustling the leaves of the nearby rosewood tree. A woven rope hangs down from some unknown height and it sways gently with the slow, steady movement of the branches high above. You also see a vine-covered wooden list.
Also here: Illthorn
Obvious paths: north, southeast


All you had to do was walk around until you saw the word rosewood tree. There's a map of the festival available here: http://i.imgur.com/v6rkb4j.png - Add in a quick highlight for rosewood and it would stick out to you.

(A complete list of things available at the FWI Festival found here: https://gswiki.play.net/A_Midsummer_Night%27s_Festival_2017)


Take some time to seek out resources, a lot of work goes into documenting events to make it easier for everyone. Also, consider using Lich or the Discord channels, I've seen nearly every merchant location shared on one of those services.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/16/2017 11:42 AM CDT
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>>How hard would it be to have the quest transport command be setup during festivals so that people could teleport to the room the merchant is working in?

Fairly hard. Especially when you factor in that there could be 3-6 merchants working at once. Premium fest I think 3 is the highest I've seen, but EG it's common to get up to 6 some nights. Also, if it gets messed up, it'll go horribly, horribly wrong. So in order for things to be brought down to this level, we'd pretty much only have 1 merchant at a time, EVER, and it would be a senior GM only.

By the same token, how hard is it to read a map? And get familiar with the grounds?

Overall though, it's not about how hard or difficult it is. It's about the fact that there's been a lot of work put into crafting the grounds and you should really go to the grounds in order to participate in the festival. Find the rooms where people are sitting. Talk, or not. But participate.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/16/2017 11:56 AM CDT
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>I personally announce so that you just have to be in Mist Harbor to hear it, not necessarily on the Festival grounds.

isn't there a way to announce to get it to all logged in premium characters instead?
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/16/2017 01:17 PM CDT
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>>isn't there a way to announce to get it to all logged in premium characters instead?

I added that to my above message about 20 seconds after I posted originally.



~Liia



Gweneivia softly says, "Lavabombs are just the isle's way of saying it loves you."
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/16/2017 05:24 PM CDT
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Just for GM Liia:

https://twitter.com/GemStoneIVNews/status/886713115018108928

<3

---
Rohese: "... the TownCrier (tune in if you haven’t, it’s without doubt the best thing to ever happen on LNet)"
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/16/2017 09:27 PM CDT
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<<I just don't understand complaining about a free festival.>>

I have no idea how to quote because this forum software is awful, but...


To say this is a free festival is wildly ignorant. $39.95 is not free.

That said, Sunday has been a pretty awesome day with diversity of services provided and I apologize for my earlier rush to judgement.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/16/2017 11:22 PM CDT
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I find it a little off-putting that long-time players are poo-pooing requests to make it easier for newer players to access interesting and exciting services. I've run across multiple people who weren't even clear on how to get to the fest, let alone a specific room. One hadn't even been to the Isle yet and was trying to get to the fest overland from Illistim. Another was pleading, futilely, for help over the amunet and in the Commons. If I were one of those players or if I was a new player reading this thread, I'd come to the conclusion that Elanthia wasn't a very welcoming place.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 12:02 AM CDT
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I find it a little off-putting that long-time players are poo-pooing requests to make it easier for newer players to access interesting and exciting services. I've run across multiple people who weren't even clear on how to get to the fest, let alone a specific room. One hadn't even been to the Isle yet and was trying to get to the fest overland from Illistim. Another was pleading, futilely, for help over the amunet and in the Commons. If I were one of those players or if I was a new player reading this thread, I'd come to the conclusion that Elanthia wasn't a very welcoming place.


It's those long-time players who are making the maps and doing inventory of the festival. Are you saying those things don't make it easier?

I believe the original announcement also stated where to find the festival.

As far as the amunet goes, I think very few people actually use it now. If it were on automatically, and permanently, it might get some use.

I think there are a lot of resources available to receive help, and an automatic teleport to every merchant goes a bit too far. There should be some effort required if you want the reward. As I stated before, every merchant has been announced, with their location shared, if you choose to use the resources available to you.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 12:06 AM CDT
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I personally wouldn't mind the QUEST TRANSPORT verb being used to get to the fest
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 12:34 AM CDT
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For something like this, that town crier in Mist Harbor could stand in Gardenia Commons and also give directions, as a thought.

_ _ _
Wyrom gestures at you, causing you to explode.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 06:38 AM CDT
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I feel like a new topic could be created for Suggestions to Improve Midsummer's Night Festival but since we are going down that road in this thread...

It would be great if Locker and Bank Runners would work for players in the festival grounds! I realize the jungle might be a stretch of the mechanic but the merchants use bank runners and it could be just for the rooms of the festival only. Like the sprites carved out a secret route back to Mist Harbor only they can use or something.

Chad, player of a few
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 07:00 AM CDT
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>It would be great if Locker and Bank Runners would work for players in the festival grounds!

Ditto that please.

:D
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 08:47 AM CDT
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<I find it a little off-putting that long-time players are poo-pooing requests to make it easier for newer players to access interesting and exciting services. I've run across multiple people who weren't even clear on how to get to the fest, let alone a specific room.>

<It's those long-time players who are making the maps and doing inventory of the festival. Are you saying those things don't make it easier?>

Of course what players are doing over on the wiki is hugely beneficial. I don't think JGALT22 was attempting to minimize that, however they have a very good point that where the entrance of this festival was could very well be quite daunting for someone that hasn't played for decades to find... esp if the person in question hasn't had a reason to visit FWI previously.

Heck, every time there's something going on at FWI I have to spend 10-15 minutes flipping between the wiki and the game while hunting it down and I've been playing for 21 years. Most of the time I don't even bother because I know I'm not going to find the room in the Villa or correct garden/npc home before the merchant spins.

Starchitin

A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 10:03 AM CDT
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>Heck, every time there's something going on at FWI I have to spend 10-15 minutes flipping between the wiki and the game while hunting it down and I've been playing for 21 years. Most of the time I don't even bother because I know I'm not going to find the room in the Villa or correct garden/npc home before the merchant spins.

Now I don't feel as bad when I get lost in the Firefly Villa and it usually takes me 10 minutes to find my way out (that is, if I don't actually use my FWI pin to teleport back to town).

I can understand folks not finding things easy in FWI. I rarely frequent it and when I do, it's usually just to exchange items with people when we both don't reside around Solhaven/Landing area.

I like to help people when I can, even if that means I find them at the same merchant I'm making my way towards. I usually don't get picked anyway, so all I'm really doing is taking up space to watch everyone else get work done.

-Drumpel
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 10:22 AM CDT
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For those depending on the current wiki page the first 2-3 days of a festival, it's really not a good idea. If you're wondering why the page is not "easily findable" (e.g. featured on the front page), it's because I didn't want the site traffic to make it impossible to add to the list. This is the first year since 2014 that I am home for the fest, so it is the first time it is getting the same attention that EG gets. Only 6 different people, including 1 GM, actually made any edits on the page, only 3 inventoried any shops. People who inventory at non-EG festivals are people who are likely skipping opportunities to get services in order to get the list up as fast as sanity allows, please keep that in mind. And while there is a script to get the base of the inventory, it will only automatically add information for weapon base, container size, and worn location, if the item is even inspect-able (much less common these days), and if the setup of the shop even allows for the script to be run.

I don't believe this applies to anyone who has posted in this thread, but if you're the type asking for shop inventory listings 2 hours after the fest opens, you might want to consider looking into how to contribute to speed up the process.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 10:56 AM CDT
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Also, the suggestions being made (Instant transport directly to the merchant) aren't really going to solve the problems now being presented (dewy-eyed new players who don't even know how to get to Four Winds Isle), and definitely will make it so that people won't be AT the festival, they'll just port in the moment an announcement is made, destroying the atmosphere of people socializing at the festival as they wait for services.

I'm all for welcoming new people, but do it in a way that actually teaches them about the game. Why not ask for a Sprite quest for new premium subscribers that walks you through going to your local premium hall and picking out a transporter, using said transporter, and then getting to Gardenia Commons, and then back? For festivals, a DIR Festival command that helps you navigate to festivals would be really helpful.

Somehow, we got from a person who was off doing another activity and was scrambling last second to get to a merchant to new players who don't even know the basics of their account. Solve each problem individually.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 01:37 PM CDT
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>Why not ask for a Sprite quest for new premium subscribers that walks you through going to your local premium hall and picking out a transporter, using said transporter, and then getting to Gardenia Commons, and then back? For festivals, a DIR Festival command that helps you navigate to festivals would be really helpful.

This is a really great suggestion. I hope that it is considered.

- Overlord EK

>You now regard Eorgina with a warm demeanor.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 03:05 PM CDT
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<<For those depending on the current wiki page the first 2-3 days of a festival, it's really not a good idea. If you're wondering why the page is not "easily findable" (e.g. featured on the front page), it's because I didn't want the site traffic to make it impossible to add to the list. This is the first year since 2014 that I am home for the fest, so it is the first time it is getting the same attention that EG gets. Only 6 different people, including 1 GM, actually made any edits on the page, only 3 inventoried any shops. People who inventory at non-EG festivals are people who are likely skipping opportunities to get services in order to get the list up as fast as sanity allows, please keep that in mind. And while there is a script to get the base of the inventory, it will only automatically add information for weapon base, container size, and worn location, if the item is even inspect-able (much less common these days), and if the setup of the shop even allows for the script to be run.>>

I can vouch for that 100%. When I was doing lists, I would have people asking about it pretty much as soon as the festival would open. In my case, I'm not nearly as savvy with scripts, so my only script was to get the information from a specific object or shop container in the room. Everything else had to be done by hand, including creating and adding information to every table of items. I was pretty much also the only person working on it most of the time, though I would sometimes get awesome people who would offer information to help. It's unfortunate, but it's why lists would often take all week (or longer) to be finished.

Now, I'm not sure how long I'm back in GS, but if this is a long term return, I'll be glad to help add info to the wiki. I'm also in Plat, so I might be able to get information on that side as well. If someone versed in how it's done now might give me a crash course?

Gretchen

Meeting Nilandia: http://gsguide.wikia.com/wiki/Nilandia
AIM: Lady Nilandia
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 03:08 PM CDT
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>If someone versed in how it's done now might give me a crash course?

welcome back, I'll send you an email :)
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 07:11 PM CDT
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> how are you getting into Midsummer's Night Festival if you aren't premium?

Sorry meant seasoned premium members.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 07:21 PM CDT
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> Somehow, we got from a person who was off doing another activity and was scrambling last second to get to a merchant to new players who don't even know the basics of their account.

That player (me) was both. I was scrambling because the information given in-game, which I expect to be the most complete and informative, was lacking. I've literally never been to a festival before, so my basis for context was nill.

Tangentially related: it's amazing to me to see people praising the game for all the new players and the uptick in participation which is in part because of accessibility. Then, on the other hand players resisting MORE information be provided from the supposed source of truth (the game). As someone suggested earlier, a sprite quest would be great to go through for new premium members. Leaning on third parties for information provision may be good business, but it's bad service.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 07:30 PM CDT
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>> Tangentially related: it's amazing to me to see people praising the game for all the new players and the uptick in participation which is in part because of accessibility. Then, on the other hand players resisting MORE information be provided from the supposed source of truth (the game). As someone suggested earlier, a sprite quest would be great to go through for new premium members. Leaning on third parties for information provision may be good business, but it's bad service.

Ironically, I'm the one who suggested the sprite quest too. I'm all for helping new people get into the game, but it should be done in a way that's going to result in long-term skills that are essential for the game, and the teleport proposal (which wasn't you) isn't going to do that. I'd rather we instead encourage the GM's to add systems to help you help yourself.

A teleport system is actually going to enable the veterans to have a massive pipeline to get directly to the festival merchants, while neophytes will still need somebody to tell them about the command in the first place. Hence figuring a pixie or pixie-like system was a better option, since it provides zero value to the experienced. Same with in-game directions.

Adding the festival to the Urchin system might be a good idea too, now that I think about it. Take you to the front door, still not direct to merchant.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 07:32 PM CDT
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<Fairly hard. Especially when you factor in that there could be 3-6 merchants working at once. Premium fest I think 3 is the highest I've seen, but EG it's common to get up to 6 some nights. Also, if it gets messed up, it'll go horribly, horribly wrong. So in order for things to be brought down to this level, we'd pretty much only have 1 merchant at a time, EVER, and it would be a senior GM only.

Overall though, it's not about how hard or difficult it is. It's about the fact that there's been a lot of work put into crafting the grounds and you should really go to the grounds in order to participate in the festival. Find the rooms where people are sitting. Talk, or not. But participate.>

I think you took the wrong tone from my post. It was meant to ask would this be something difficult to complete. Not, DO THIS NOW IT'S SO SIMPLE!


http://i.imgur.com/lsWPzG9.gif
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/17/2017 07:49 PM CDT
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> I'd rather we instead encourage the GM's to add systems to help you help yourself.

So much this.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/18/2017 07:40 PM CDT
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My only real complaint that hopefully can be fixed or improved for next year:
- The noun for the entrance to the Monsoon Jungle interior to get to the path to the festival is not obvious enough, in my opinion.

It is 'passage', but I swear that noun does not appear in the actual description of the room. (Or, if it does, it doesn't seem to stand out enough as being the obvious noun.) I'm not sure if this is intentional or if it maybe can be rewritten to be a bit more obvious in the description.

I have been to this festival before and I am a veteran GS player - I knew the room where the way to get into the interior of the jungle was, but could not remember or find the noun to get to it. I must've read that room description 10x. I can't imagine how new players to FWI might feel - at least I knew it was out the south gate, through the fence, up the rocks and up the path. But I needed some help to get the last few steps. Heh.

I'm visually impaired IRL and obviously don't have the benefit of maps, so I have to navigate the old fashioned way. Vague entry descriptions are the bane of my existence, as I don't have the benefit of looking for nouns that are clickable like in StormFront.

I agree with others who said familiarizing yourself with the grounds is the best bet. With EG, I usually spend the first night/day of the opening finding where everything is. I didn't do it this time with the FWI festival, as I didn't intend to be too gung-ho about things. But for pay fests especially it's important.

And to round this lengthy post out:
- I have much enjoyed the festival so far, even though I've only spent a little time there. Kudos.
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/20/2017 11:33 AM CDT
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Welcome back, Gretchen!

~*~ Thandiwe ~*~
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/20/2017 02:34 PM CDT
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Thank you, Thandiwe! It's good to see you around as well!

Gretchen

Meeting Nilandia: http://gsguide.wikia.com/wiki/Nilandia
AIM: Lady Nilandia
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/22/2017 01:24 PM CDT
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>>https://twitter.com/GemStoneIVNews/status/886713115018108928

FOR THE WIN.

~Liia



Gweneivia softly says, "Lavabombs are just the isle's way of saying it loves you."
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Re: Incredibly underwhelming Midsummer's Night Festival on 07/22/2017 03:59 PM CDT
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Hope everyone enjoyed their fan fiction :D
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