Mimics - Boxie Critters! on 02/01/2011 04:00 PM CST
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I would like to have boxes which turn out to be critters which magically transform themselves into exact replicas of treasure boxes and then attack whatever discovers or opens it. Could make it totally secondary to the lock and trap mechanism!
Then they could leave some special box behind with something unique to mimics in the box.
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Re: Mimics - Boxie Critters! on 02/01/2011 05:16 PM CST
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These should always have a component trap on them, so you could disarm the corpse for LfM.


Ack! Scarab!
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Re: Mimics - Boxie Critters! on 02/01/2011 06:43 PM CST
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Gary Gygax's estate would sue you.


"So, what does that green line on the graph represent?"

"Oh, that's the projection of a hypothetical offspring from a union between Sauron and Cruella de Ville; we use that as a baseline for determining character alignment."
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Re: Mimics - Boxie Critters! on 02/02/2011 08:58 AM CST
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<< Gary Gygax's estate would sue you. >>

Why? If anyone, Hasbro/Wizards of the Coast would be the holders of any D&D-related copyrights today, if that's the point here. Even so, copyright doesn't protect ideas or concepts; it protects specific expressions or realizations of those ideas.

On the topic at hand, a mimic creature would be an amusing surprise, but they're still creatures so I don't see how they would have anything to do with lock picking or Lock Mastery.

--
Naos

I'm immune to fire! Now with more banhammer! You sense the bond between you and your grey cat grow stronger.
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Re: Mimics - Boxie Critters! on 02/02/2011 02:29 PM CST
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Whatever happened to box-found critters, like those black asps?

They made boxes more exciting. Why were they stopped, and can they come back?
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Re: Mimics - Boxie Critters! on 02/02/2011 02:33 PM CST
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>They made boxes more exciting. Why were they stopped, and can they come back?

Such critters were never stopped, but their use usually depends on the whim of a mischief-making GM. I'll remember your interest in them, the next time I'm in a mood to put drop a few out there...
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Re: Mimics - Boxie Critters! on 02/02/2011 02:36 PM CST
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Bring it!!
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Re: Mimics - Boxie Critters! on 02/02/2011 03:10 PM CST
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I have been attacked by packs of box "found" ghosts several times in the past few weeks.. don't worry, box critters are out there, lol. Just catch the aforementioned mischievous attention!

/cough
/glance kenstrom


~Diana, Seomanthe's (much less colorful) keeper
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Re: Mimics - Boxie Critters! on 02/02/2011 06:36 PM CST
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>>copyright doesn't protect ideas or concepts; it protects specific expressions or realizations of those ideas.<<

Right; so I suspect that you wouldn't be able to use the term "mimics" when naming them. "Box chameleons" maybe?




"So, what does that green line on the graph represent?"

"Oh, that's the projection of a hypothetical offspring from a union between Sauron and Cruella de Ville; we use that as a baseline for determining character alignment."
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Re: Mimics - Boxie Critters! on 02/03/2011 04:56 AM CST
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I've seen mimics in loads of games.

The ones in Lufia 2 chase you around.

When you're doing the 99 lvl dungeon the blue ones are a PITA.
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Re: Mimics - Boxie Critters! on 02/04/2011 10:19 AM CST
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>Right; so I suspect that you wouldn't be able to use the term "mimics" when naming them. "Box chameleons" maybe?

Mimic is fine. See Naos' post as to why.

>... but they're still creatures so I don't see how they would have anything to do with lock picking or Lock Mastery.

They come alive after an attempt to pick them. DUH!?!


~Eugenides, The Last


The town guard says, "Just when I think I've seen it all, someone like Eugenides walks by and well...." The town guard nods to you.
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