Sanctified Armor Question on 03/16/2011 10:04 AM CDT
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Hello everyone.

While testing some armor at the AI, I discovered that a set of half plate showed, "a silver nimbus glows momentarily around <armor>." According to my notes of the AI crystal, that would indicate that the armor is Sanctified.

So its purpose would be for things like tackling the undead correct? Any other purposes for sanctified armor? I can't think of anything else off hand.

Thanks much.

~Lori aka Horsefreak (One of the Many)
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Re: Sanctified Armor Question on 03/16/2011 11:13 AM CDT
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Only by a paladin (or cleric), and I don't think they can tackle. Its no use to a warrior.

You would have to check the actual CMans they can use to see which ones would need blessed/sanctified armor.

Blessed armor can be used to allow quite a few warrior CMans on undead.
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Re: Sanctified Armor Question on 03/16/2011 11:15 AM CDT
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Bullrush is the only armor related one for paladins.


AIM: GS4Menos

>Here lies the formless world we´re living in
>Gravity is finally giving in
>High altitudes and still upward we go
>I was never meant to lead but to follow
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Re: Sanctified Armor Question on 03/16/2011 02:32 PM CDT
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Also, don't forget that some of the messages have dual meanings depending on whether the item is armor or a weapon etc, and much of that is pretty old messaging. When in doubt, have a bard sing to the item. I don't have my chart with me or I'd be able to tell you if there's a secondary meaning for that message. I'll look when I get home.
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Re: Sanctified Armor Question on 03/21/2011 07:53 PM CDT
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If a paladin is using it they can also cast guiding light on it, for plasma flares. The flares will only fire when used with something like bullrush, however.
-c
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Re: Sanctified Armor Question on 03/25/2011 11:48 AM CDT
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>>>Also, don't forget that some of the messages have dual meanings depending on whether the item is armor or a weapon etc, and much of that is pretty old messaging. When in doubt, have a bard sing to the item. I don't have my chart with me or I'd be able to tell you if there's a secondary meaning for that message. I'll look when I get home. ~ARCHIGEEK

Big duh to me for eonake, sanctified being useful for a warrior. I figured you folks are the masters of armory and weaponry, so figured this was the best folder to ask in.

Just a note Kerl, except for the messaging for magical items and the amount of charges in them vs what the same note means for armor, shields or weapons, there is no duel messaging to the AI crystal for any items that I see on my chart.

The examples are:

Deep bass tone means Damage weighted (armor/weapon) and 1 charge in a magical item.
Low resonant tone means Crit weighted (armor/weapon) and 2 charges in a magical item.
Low mellow tone means a Defender weapon and 3-4 charges in a magical item.
Clear even tone means nothing on armory, but 5-8 charges in a magical item
Pure high tone means Voln blessed and 9-16 charges in a magical item.
High ringing tone means nothing on armory, but 17-32 charges in a magical item.
Shrill piercing means Elemental crits on weaponry (Not positive for armor) and Over 32 charges in a magical item.
A silver nimbus is Holy/Sanctifed/Eonake for weapon, shield and armor only.
A shadow shows up (not sure the exact wording) for a cursed item.

And that's all the tones the AI gives off.

Then again, I don't have any ranger padded vs the elements or reactive flaring armor to test, let alone TD enhancive shield or armor. Maybe the AI crystal would give off a double meaning tone in those cases, if any tone at all. I should check my spiked greaves and see if the AI crystal gives off a tone for those.

I just learned that if the magical ability is via a script added to the item(s), that neither the AI crystal nor Bard song will give off any messaging at all, like with my temporary Banshee flaring shield.

I did confirm the silver nimbus via Bard song. It is indeed sanctified armor and apparently good for only Clerics or Paladins, not Warriors. Der!

~Lori aka Horsefreak (One of the Many)
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Re: Sanctified Armor Question on 03/25/2011 01:37 PM CDT
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I'll try to remember to post my list of AI crystal responses. TD is one you don't have on there. In any case, it seems like you've got it figured out.

Kerl
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Re: Sanctified Armor Question on 03/25/2011 01:48 PM CDT
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>Just a note Kerl, except for the messaging for magical items and the amount of charges in them vs what the same note means for armor, shields or weapons, there is no duel messaging to the AI crystal for any items that I see on my chart.

The low mellow tone for a defender weapon indicates a TD boost when it appears on a shield or armour.

Dave, Brandain's Bard (spent hours playing with the AI crystal while testing the Obelisk of Knowledge from EG09)
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Re: Sanctified Armor Question on 03/25/2011 05:07 PM CDT
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>>>The low mellow tone for a defender weapon indicates a TD boost when it appears on a shield or armour. ~SUTTOND

Sweet.

Thanks much for that. Updated my chart to include that tidbit.

I checked my spiked greaves, nothing special from the AI crystal regarding spikes.

>You touch the crystal with one hand, your leg greaves in the other hand. Tiny sparks of brilliant golden light dance across your greaves. A green beam shoots up from your leg greaves toward the ceiling.

If anything, there are a lot of empty tone slots that can be assigned to the newer special stuff on armors (4 slots) and shields (6 slots). Unless elemental flaring armor and shield is assigned the shrill piercing tone already. Again, I don't have any so I can't check if it gives off the shrill piercing.

I wonder if the AI crystal is old code. That might explain why it's not being updated with the newer released enhancements.

Thanks again for the help everyone. Nice to have the TD added to my chart.

~Lori aka Horsefreak (One of the Many)
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Re: Sanctified Armor Question on 03/25/2011 05:09 PM CDT
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>I checked my spiked greaves, nothing special from the AI crystal regarding spikes.

Why would you need the AI crystal to see if something had spikes?

-farmer

*
That's just what we want, criss-crossing furrows all over the town streets from someone wandering through with their animated plow super buddy.
-Strath

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Re: Sanctified Armor Question on 03/25/2011 05:39 PM CDT
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>If anything, there are a lot of empty tone slots that can be assigned to the newer special stuff on armors (4 slots) and shields (6 slots). Unless elemental flaring armor and shield is assigned the shrill piercing tone already. Again, I don't have any so I can't check if it gives off the shrill piercing.

>I wonder if the AI crystal is old code. That might explain why it's not being updated with the newer released enhancements. - Lori

Flares on a shield or piece of armour will respond the same as a flaring weapon does, yes. I don't have any such gear in Prime, but I did in Plat where I did all my testing.

Extraordinarily old code, although I believe it has had minor tweaks over the years. When I won the Obelisk (essentially a portable/wearable AI Crystal) in Plat at EG09 I spent quite a bit of time testing and comparing the two. While the Obelisk does identify some information the AI can't, it seems to largely use the same code with some extras built in and the beams and such changed to a variety of other sights/sounds... And unless I'm missing something somewhere, it does appear that there were blank 'slots' initially built into the item(s) for new information to be added in the future.

Whether anyone would actually fancy mucking around in there is another question entirely though.

Dave, Brandain's Bard
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Re: Sanctified Armor Question on 03/25/2011 06:32 PM CDT
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I'm not sure how well this syncs with what you have, but here's my list of AI crystal signals:

FOR WEAPONS:

silver nimbus: blessed or holy
pure high note: voln or pure-potion blessed
Shrill piercing note: elemental crits
low mellow note: defender weapon
low resonant tone: crit weighted
deep bass tone: damage weighted
shadow: cursed
Red beam: +1-+5
Orange beam: +6 to +10
Yellow beam: +11 to +15
Green beam: +16 to +20
Blue beam: +21 to +25
Indigo beam: +26 to +30
Violet beam: +31 and above

FOR ARMOR AND SHIELDS:

low mellow note: TD enhancing
deep bass tone: damage padded
shrill piercing note: enchanted by a wizard
shadow: cursed
Colored beams are the same as for weapons


ITEMS:

Golden scintillating light: imbeddable
Shrill piercing note: above 32 charges remaining
High ringing note: 17-32 charges remaining
Pure high note: 9-16 charges remaining
Clear even note: 5-8 charges remaining
Low mellow note: 3-4 charges remaining
Low resonant note: 2 charges remaining
Deep bass note: 1 charges remaining
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Re: Sanctified Armor Question on 03/27/2011 11:46 AM CDT
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>>>Flares on a shield or piece of armour will respond the same as a flaring weapon does, yes. I don't have any such gear in Prime, but I did in Plat where I did all my testing. ~Dave, Brandain's Bard

Sweet again. Updated my AI crystal chart to show that shrill piercing indeed includes flaring armor and shields. If I had a set of armor or a shield and that came up while testing it on the AI crystal, it would have been a no brainer what the shrill piercing meant. But since I don't, thanks for the confirmation Dave.

>>>When I won the Obelisk (essentially a portable/wearable AI Crystal) in Plat at EG09 I spent quite a bit of time testing ....

I must say, a very nice item to have on hand. I can't recall if an Obelisk was released in Prime. Since a lot of the auction items were duplicated, they must have.

>>>Why would you need the AI crystal to see if something had spikes? ~farmer

Oh maybe because, 1) I'm not a bard and 2) some spiked armor won't show it when looked at because they have special scripts to them.

Case in point, my spiked leg greaves.

>l my grea
Perhaps you should be wearing the leg greaves.
>wear my grea
You lightly attach the leg greaves to your legs.
>l my grea
You see some intricate leg greaves. Your greaves are hinged to allow adjustability. Your greaves rest loosely on your legs.

>>>I'm not sure how well this syncs with what you have, but here's my list of AI crystal signals: ~ARCHIGEEK

With the update to the low mellow tone for armor and shields meaning TD enhanced, our information matched, except for one. The shrill piercing indicating wizard enchanting. My old chart did indeed show that the shrill piercing meant wizard enchant for armor and shields, but now, according to Dave above, it does indeed mean elemental flaring for armor and shields. So I changed it to reflect that.

That's the only difference in your information and my now updated AI crystal chart.

Thanks again for the updated information. It's always nice to have accurate information on something you constantly refer to for items.

~Lori aka Horsefreak (One of the Many)
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Re: Sanctified Armor Question on 03/27/2011 11:56 AM CDT
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Oh maybe because, 1) I'm not a bard and 2) some spiked armor won't show it when looked at because they have special scripts to them.




Try using INSPECT to check for spikes. I believe this is a reliable way to tell.

>inspect my pav

Your careful inspection of a spiked eonake scaled pavis allows you to conclude that it is a medium shield that protects the bearer if carried in the left hand. You also notice that it is spiked.

-- Robert
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Re: Sanctified Armor Question on 03/27/2011 12:08 PM CDT
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Any GM thoughts on this?
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Re: Sanctified Armor Question on 03/27/2011 01:02 PM CDT
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>>>Try using INSPECT to check for spikes. I believe this is a reliable way to tell. ~Robert

Oof, worked. It shows as spiked.

Not sure why I thought these were uninspectable, like my color changing greave set. These were able to be inspected and it showed the spikes.

Thanks Robert.

~Lori aka Horsefreak (One of the Many)
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