That EL:E Bonus Thingie with Earthen Fury on 12/22/2016 01:29 PM CST
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So I've started my sampling to see if I can discern how various status / spells / level differences etc., affect the outcome in SMR Redux (come on, you know spell users always wanted Redux. . . it's a cool name with double meaning!)

From this:

>> Earth Lore is effective for both the fire and cold versions of this spell. It works on cycles 2-6 of this spell (NOT the first), and adds (100 * Earth Lore Ranks / 202)% of the bonus for the target being stunned if the target is not stunned, and the same percentage of the bonus for the target being knocked down if the target is not knocked down.

Emphasis is mine.

It would appear based on limited testing that the values are truncated as calculated, and so far are:

Prone = +20 to bonus
Stunned = +40 to bonus

NB: I suspect these values aren't as straight-forward to calculate. I'm going to guess that our old friend Evade (with Dodge ranks, etc.) plays some role here, which will muddy these values slightly - but I'm going to guess not by more than +/- 5 or so. Still, be careful, don't expect an exact match here.

Interestingly, rooted creatures (think 512 here) seem to get +30 directly to the bonus, until such time as they are prone / stunned. Then, since rooting doesn't stack with prone / stunned the formula ignores the rooted effect when those conditions apply. This should mean that those characters who whip up a 512 to root an NPC get the 30 bonus benefit, and if they opt to use (or default to) fire as the basis for Earthen Fury, the loss of the 512 effect is minimized or non-existent presuming the first attack round results in prone and stunned.

As a disclaimer, I haven't yet been able to create a condition where a rooted NPC is not prone / stunned after the first cycle. So the +30 is direct observation, and the lack of anything beyond prone / stunned (doesn't stack) is a direct observation. Breaking the ice but not getting prone and stunned, though - I can't get a clean test case to analyze: YMMV.

As an additional note - Temporal Reversion seems to subtract 50 or 51, usually leading to a sub 100 result (NPC dodge), but that's only based off a sample of 1, so more to follow on that.

Doug
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Re: That EL:E Bonus Thingie with Earthen Fury on 12/22/2016 01:36 PM CST
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From the test server, Konacon says:
Maneuver spells are not affected by EBP.
Earth lore doesn't consider their frozen status.
If they're frozen from 512, it will still give its bonus if the target isn't knocked over and/or stunned.
They're separate from each other.
It's based on a lot of things. The penalties that creatures get from being stunned, rooted, frozen, knocked down, etc are all strong penalties.
But they're also all separate from each other.
So something that happened to be stunned, knocked down, and rooted would have a HUGE penalty.
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Re: That EL:E Bonus Thingie with Earthen Fury on 12/22/2016 01:39 PM CST
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I guess I should add - the disappointment that I felt during my testing is summarized in one observation:

512 (rooted or immobilized) doesn't seem to add appreciably to the crit results from an EL:W (cold based) Earthen Fury attack. Yes, the bonus applies, but it would be nice to see an additional boost - fire mages aren't all that, ya know!

Seems a missed opportunity.

Doug
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Re: That EL:E Bonus Thingie with Earthen Fury on 12/22/2016 01:43 PM CST
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>>From the test server, Konacon says:

Directionally all that aligns, except:

>>So something that happened to be stunned, knocked down, and rooted would have a HUGE penalty.

This is absent. Stunned / prone is a pretty hefty penalty - but there is no discernible additional penalty for rooted. I'll test it some more, but based on what I've seen so far - and based on the fact that rooted is a 'stand-alone' penalty that doesn't stack with other penalties (historically), I'm a say 'NOPE!' to that one.

Doug
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