TEASER: Daybringer on 08/09/2021 04:28 PM CDT
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Hey everyone, coming this Duskruin is a new weapon line called Daybringer.

This is a fiery undead slaying weapon. It is currently only available to held weapons like OHE/OHB/THW/Runestaves.

The weapon uses fire flares against the living and plasma against the dead. The strength scales slightly with the unlock as well as unlocks other abilities.
The fire flares are weaker than the plasma flares.


Tier 1
Daybringer Flares
Daylight (Store daylight)
Cauterize (Stop bleeders)


Tier 2
Daybringer Flares
Daylight (Store daylight)
Cauterize (Stop bleeders)
Daylight Anomaly (Summons a globe of sunlight to assist the wielder)
Magic Charging ( Allows the wielder to charge their weapon with magic. )


Tier 3
Daybringer Flares
Daylight (Store daylight)
Cauterize (Stop bleeders)
Daylight Anomaly (Summons a globe of sunlight to assist the wielder)
Magic Charging ( Allows the wielder to charge their weapon with magic. )
Daylight Infusion (Self heal on a cooldown)


Tier 4
Daybringer Flares
Daylight (Store daylight)
Cauterize (Stop bleeders)
Daylight Infusion (Self heal on a cooldown)
Daylight Anomaly (Summons a globe of sunlight to assist the wielder)
Daylight Infusion (Self heal on a cooldown)
Daybringer (Periodic damage & Healing)


Double Flares
While fighting the undead the weapon has a chance to flare twice, this draws upon the power stored within the weapon.
Cost: 5 energy per flare
Tier 1: Chance to double flare 5%
Tier 2: Chance to double flare 10%
Tier 3: Chance to double flare 15%
Tier 4: Chance to double flare 20%

Daylight
Allows the wielder to store solar energy into the weapon for use with other abilities. This only works outside and during the day. The weapon will have a gem that the wielder can customize.
Cooldown: 2 Minutes
Tier 1: Gem holds 100
Tier 2: Gem holds 150
Tier 3: Gem holds 200
Tier 4: Gem holds 250
Energy Gains
5 + (Tier * 5) per use.

Magic Charging
The wielder can cast Fire Spirit (111), Searing Light (135), Light 205, or Sunburst (609) at the weapon to charge the gem within the weapon.
Cooldown: 2 Minutes
Tier 1: Gem holds 100
Tier 2: Gem holds 150
Tier 3: Gem holds 200
Tier 4: Gem holds 250
Energy Gains
(Tier * 5 + 5) * (2 for 111)
(Tier * 5 + 5) * (3 for 609, 135, and 205)

Daylight Infusion
Allows the wielder to use energy from the weapon to heal themself for 25 energy to heal 25 health.
Cooldown: 30 minutes
Cost: 25 Energy

Cauterize
Allows the wielder to coat the weapon in a magical flame allowing them to cauterize a bleeding wound with its flames.
Cooldown: 15 Minutes
Cost: 20 energy

Daylight Anomaly
Draws from the power stored within the weapon to create an anomaly that follows the wielder around. The wielder can only summon one anomaly. While active, the anomaly has a couple of functions based on the tier.
Duration: Tier * 2 (4 minutes to 8 minutes)
Cost: 100 Energy
Cooldown: 1 hour
Tier 2: Follows the wielder and will restore 15 health, 10 mana, 5 stamina once every 30 seconds.
Tier 3: Has a standard flare chance when the wielder of the weapon attacks to provide an additional flare at a quarter of the strength of the normal flares.
Tier 4: Has a chance (25%) to bind an undead enemy for 2-5 seconds once every 20 seconds following a maneuver check using level.


Daybringer
Duration: 2 Minutes.
Cooldown: 1 hour
Cost: 100 Energy
Consecrates the ground beneath the wielder causing periodic fire damage to the living or plasma damage to the undead. It pulses once every 15 seconds as long as the wielder is present, the weapon is in their hands, and the wielder is living. The ground damage is that of a flare. The consecrated ground can only hit a random number of targets, 3 to 7 enemies. The consecration will also heal those joined to the wielder for 5 health, 3 mana, and 1 stamina per damage cycle.


Pricing is not yet available and the item is still in QC. There is a chance some things may change before it is released. It SHOULD make an appearance this Duskruin.


Retser, SGM

This message was originally posted in Paid Events: Adventures, Quests, and SimuCoins, Duskruin Arena. To discuss the above, follow the link below.

http://forums.play.net/forums/19/218/3267/view/13374
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