Event Progression and Quest Prize Details on 04/20/2018 11:10 AM CDT
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When you use QUEST to be transported to the Needle of Pentas, you'll be confined to this area of the Isle of Ornath. There is some exploration that anyone can take part in, whether you want to participate in the event or not. There are five teleportation disks, Planar, Spiritual, Elemental, Chaos, and Order, that will bring you to Liabo. Each section will have a ring you enter which is where the trials take place. This is where you'll need a scholar's card and a brooch (the relic). You are awarded an increment to your brooch upon entering the puzzle area, win, lose, or surrender. The increment is only good for the "ring" you're entering. For example, entering Planar will increment the Planar benefit by +1. If you want to increment the Elemental benefit, you'll need to visit the Elemental "ring" to try your knowledge (and maybe luck) there. Solving the puzzles will award field experience. Hopefully they are both entertaining and challenging as well.

The brooch is a pin worn item that has 5 benefits. The benefits can be changed at this event via the TURN verb. Once the event ends, the benefit selected is locked in until next time Rings of Lumnis comes around. No progress is lost on the brooch if you select a different benefit. The brooch also unlocks verbs that do cosmetic changes to your character as well as additional messaging for your relic after completing a number of increments to your brooch.

The brooch can be upgraded quite a bit. It starts out gaining benefits very rapidly, but slows downs as the potency becomes stronger.

Bonus Per RunNumber of RunsTotal Bonus
+1010 runs +100
+520 runs +100
+425 runs +100
+250 runs +100
+1200 runs +200
+1200 runs +100
+1400 runs +100
+1500 runs +100
+11000 runs +100
Totals2405 runs+1000


Planar, Spiritual, and Order take the total you have and directly add it to the benefit. Elemental is a bit different in that the number translates to a percent bonus where +100 equals 10 (always rounding down). Chaos will randomly select one of the other benefits with a chance to be up to 10% more of a bonus.

As a further example, after 250 runs, the bonus is 545. So for Planar, it increases your field exp bucket by 545. For Spiritual, you can instantly absorb 545 exp. For Elemental, you have a 54% chance for an improved roll on various Adv. Guild tasks. For Chaos, random between one of the other benefits using Chaos's increments, then you have 545 + random 1 to 54 for an addition bonus. For Order, you get +545 bounty points for completing an Adv. Guild task.

The brooch MUST be activated to use. Spiritual is instantly used. The others stays active for thirty (30) minutes. The brooch starts off at 1x/day, but with many runs, you can begin to gain additional uses. Gaining extra uses takes the entire's brooch's progress into account, not just the specific benefits, as does unlocking verbs. Don't worry about memorizing the numbers. We have a detailed ANALYZE on the item that will tell you exactly where you are with the benefits.

The brooch is account attuned, but passing the brooch off is completely your responsibility.



Wyrom, PM
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Re: Event Progression and Quest Prize Details on 04/20/2018 12:20 PM CDT
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"For Order, you get +545 bounty points for completing an Adv. Guild task." -- Wyrom's example

Does the relic have to be active when you get the task, or only when you turn it in to claim the reward?

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I will prognosticate right now that you guys may well be shooting yourselves in the foot here. Looking at the GSWiki says that something like a boss or bandit creature task is worth only around 1k BP at cap, and this (can!) be min/maxed up to more than double that figure.

Sure, only once per day for only a half hour, but if someone can slice their time thin enough to get three turn-ins (start the timer/turn in, 15 minutes/turn in, 15 minutes/turn in as the timer ends) that can get to be quite a bit.
Even before gaining extra uses.

.

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I will retract much of my doom-saying if you have already gone down the road of requiring a relatively balanced progression, a la Profession Guild skills or Adventurer Guild badge progression.

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"The brooch MUST be activated to use." -- ibid

Must it be worn to be active? Is it considered functional? Since it is already account-bound, can Premium Enhancives be applied to it?
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Re: Event Progression and Quest Prize Details on 04/20/2018 12:25 PM CDT
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>>Does the relic have to be active when you get the task, or only when you turn it in to claim the reward?

Only when turning it in.

>>I will prognosticate right now that you guys may well be shooting yourselves in the foot here. Looking at the GSWiki says that something like a boss or bandit creature task is worth only around 1k BP at cap, and this (can!) be min/maxed up to more than double that figure.

Realistically, the item is balanced around 10 to 55 entries. This factors in all of our microtransaction events to date.

>>I will retract much of my doom-saying if you have already gone down the road of requiring a relatively balanced progression, a la Profession Guild skills or Adventurer Guild badge progression.

There are no plans for the Professional Guilds at this time.

>>Must it be worn to be active? Is it considered functional? Since it is already account-bound, can Premium Enhancives be applied to it?

The item can be worn or held. Adding Premium perks is certainly possible.



Wyrom, PM
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Re: Event Progression and Quest Prize Details on 04/20/2018 12:34 PM CDT
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">>I will retract much of my doom-saying if you have already gone down the road of requiring a relatively balanced progression, a la Profession Guild skills or Adventurer Guild badge progression.

There are no plans for the Professional Guilds at this time." -- Wyrom

You mis-read my question.

I was referring to the AdvGuild badges which have (three?) facets to them, the material and the trim and the <something-or-other else>, which start out shockingly hideous and turn out (after ten ranks of improvement, in each of their three facets) to be doomstone-encrusted platinum-twined deathstone badges (of Doom!), or some similar nonsense.
And while it is--so I'm given to understand--possible to advance solely in one of the facets (10/1/1) to the exclusion of the others, it is generally considered better/easier/cheaper to take a balanced approach (3/3/3 becoming 4/3/3 to 4/4/3 to 4/4/4 to 4/4/5 to 5/4/5 to 5/5/5).

I completely understood that you were proffering no bonuses to Professional Guild tasks at this time.

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"10 to 55 entries"... this run?
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Re: Event Progression and Quest Prize Details on 04/20/2018 12:59 PM CDT
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>>I was referring to the AdvGuild badges which have (three?) facets to them, the material and the trim and the <something-or-other else>, which start out shockingly hideous and turn out (after ten ranks of improvement, in each of their three facets) to be doomstone-encrusted platinum-twined deathstone badges (of Doom!), or some similar nonsense.
And while it is--so I'm given to understand--possible to advance solely in one of the facets (10/1/1) to the exclusion of the others, it is generally considered better/easier/cheaper to take a balanced approach (3/3/3 becoming 4/3/3 to 4/4/3 to 4/4/4 to 4/4/5 to 5/4/5 to 5/5/5).

You don't need to balance the brooch in any way. You can go straight for the benefit you want. I think I'm understanding what you're asking a bit better. It's not Monopoly where you have to balance your houses to get hotels.

>>"10 to 55 entries"... this run?

Yes. We review the median number of participants when preparing for these events. Finishing a brooch this time around is not something we anticipate, but we also made the item with a lot of growth and future use.



Wyrom, PM
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Re: Event Progression and Quest Prize Details on 04/20/2018 01:15 PM CDT
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>The brooch also unlocks verbs that do cosmetic changes to your character as well as additional messaging for your relic after completing a number of increments to your brooch.

Hi, resident barbie chiming in. Tell us more about the cosmetic changes, please and thank you!

~Issalya

Liia: Blame Issalya
Omrii: Wait, we have official staff approval on blaming Issalya? Excellent.
Kormis: She seems to be to blame for everything around here!
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Re: Event Progression and Quest Prize Details on 04/20/2018 01:42 PM CDT
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>>Hi, resident barbie chiming in. Tell us more about the cosmetic changes, please and thank you!

There are three feature-changing abilities unlocked.

TICKLE: Eye characteristic changed to "[color]-haloed"
SPIN: Unique line changed to "a sheen of [color] lends his/her skin a luminous quality."
PUSH: Hair changing to "an incredibly long [special color]-highlighted Liabo-white hair"

Where [color] it is red, blue, green, black, or white. Where [special color] it is crimson, cerulean, viridian, ebon, or golden.



Wyrom, PM
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Re: Event Progression and Quest Prize Details on 04/20/2018 02:21 PM CDT
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lol. That's pretty much all I can say about this. At least the details finally came out. The day before.
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Re: Event Progression and Quest Prize Details on 04/20/2018 02:23 PM CDT
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Thanks Tysong. I deleted my original post, so to provide background I had estimated the 545 instant experience per day bonus in Wyrom's example would cost approximately $250 in SimuCoins. With my premium discount it's around $200 instead of $250.
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Re: Event Progression and Quest Prize Details on 04/20/2018 02:39 PM CDT
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Thought some people might find this useful.

Bonus Per Run: # of Runs: Bonus Provided: Total Bonus: SC Cost: Total SC Cost: Premium Rate:
10 10 100 100 950 950 9.99
5 20 100 200 1900 2850 24.98
4 25 100 300 2375 5225 44.98
2 50 100 400 4750 9975 79.97
1 200 200 600 19000 28975 219.97
0.5 200 100 700 19000 47975 359.95
0.25 400 100 800 38000 85975 644.92
0.2 500 100 900 47500 133475 994.88
0.1 1000 100 1000 95000 228475 1659.9
Totals: 2405 1000 1000 228475 228475 1659.9

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Re: Event Progression and Quest Prize Details on 04/20/2018 02:43 PM CDT
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[quote]
The brooch starts off at 1x/day, but with many runs, you can begin to gain additional uses. Gaining extra uses takes the entire's brooch's progress into account, not just the specific benefits, as does unlocking verbs. Don't worry about memorizing the numbers. We have a detailed ANALYZE on the item that will tell you exactly where you are with the benefits.
[/quote]

Please share these details.

Starts off at 1x/day. When do you get 2x, 3x, more?
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Re: Event Progression and Quest Prize Details on 04/20/2018 02:52 PM CDT
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>>Please share these details.

>>Starts off at 1x/day. When do you get 2x, 3x, more?

I'll share some information on these in just a little bit. I want to be sure the information is accurate, which means I need a few people to be available.



Wyrom, PM
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Re: Event Progression and Quest Prize Details on 04/20/2018 02:54 PM CDT
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"it would be 250 runs" -- RobertsM8

...that you successfully complete.

.

Fixed that up for you.
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Re: Event Progression and Quest Prize Details on 04/20/2018 02:58 PM CDT
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Wasnt the deal you get the bonus...win lose or surrender? The field exp is the reward for success.



Berbels shrilly exclaims, "Ise takings hims tos secretses lairses!"

Berbels grabs you and drags you east.
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Re: pricing {was long details} on 04/20/2018 02:58 PM CDT
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Great chart, Veythorne!

.

Note that for 10-46 bucks, most people can be at the 100-300 stage for an extremely reasonable buy-in.
At this run of the event.
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Re: Event Progression and Quest Prize Details on 04/20/2018 02:58 PM CDT
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"it would be 250 runs" -- RobertsM8

...that you successfully complete.

.

Fixed that up for you.




No. You get the benefit whether you complete the run or not.
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Re: Event Progression and Quest Prize Details on 04/20/2018 02:59 PM CDT
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Could be, Berbels; I didn't read the rules in great depth yet. (Jumped straight to the payoff. <cough>)
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Re: Event Progression and Quest Prize Details on 04/20/2018 03:40 PM CDT
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>>Thought some people might find this useful.

Good chart - thought-provoking, isn't it.

And all that for ONE max ring area? So 5 would be . . . 5x? Eesh.

Doug
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Re: Event Progression and Quest Prize Details on 04/20/2018 03:41 PM CDT
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Doug, if you're supporting 5 [paid!] accounts, you have more problems to worry about than what the rings will come to. :)
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Re: Event Progression and Quest Prize Details on 04/20/2018 03:59 PM CDT
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Okay, the additional uses are achieved at the following thresholds.

UsesOverall Increments
1x/day0
2x/day100
3x/day500
4x/day1000
5x/day2500
6x/day4000
7x/day6000
8x/day8000
9x/day10000
10x/day12025


Hopefully that clears things up.



Wyrom, PM
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Re: Event Progression and Quest Prize Details on 04/20/2018 04:27 PM CDT
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Those numbers for each unlock are total bonus and not total runs?

Sweet is the sound of the pouring rain,
And the stream that falls from the hill to plain.
Better than rain or rippling brook,
Is a mug of beer inside this Took.
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Re: Event Progression and Quest Prize Details on 04/20/2018 04:30 PM CDT
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Total bonus is 5,000 (1K per ring) so don't think so.
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Re: Event Progression and Quest Prize Details on 04/20/2018 04:57 PM CDT
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Are the X per day increments usable by all characters on an account? For example, my ring has 3 uses per day. Can I use it on Character 1, then pass to Character 2 for the next use, pass to Character 3, for the 3rd use; then the next day, rinse and repeat in reverse?

Thanks.
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Re: Event Progression and Quest Prize Details on 04/20/2018 04:57 PM CDT
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So for the increment bonuses, for instance to 3x, is that 500 entries, or 500 bonus gained?

_ _ _
Myasara says, "Raining rocks down on my city was not the best course of action."
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Re: Event Progression and Quest Prize Details on 04/20/2018 05:07 PM CDT
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Am I reading the increments right in that the only thing that increments the item is entering the event area? It seems like you get no "points", other than Field XP, for doing things like entering Trivia answers correctly, or getting past puzzles, etc.
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Re: Event Progression and Quest Prize Details on 04/20/2018 07:32 PM CDT
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Looks like the same question is being asked in different ways, so let me try to phrase it a bit differently.

There are three pieces to the brooch. The benefits, the verbs, and the increased usage per day.

The benefits only look at the specific "Ring" for their bonus. For example, if you want an increased experience bucket, you work on Planar. If you want extra bounty points, you work on Order. Chaos uses the increments you do in Chaos' "Ring" but it randomly chooses another benefit with the options of being up to 10% more (it will never be lower than the base). So Chaos might choose Planar, but it looks at Chaos' progression to determine your bonus.

Extra verbs, which unlock some cosmetic feature changes as well as new messaging, are unlocked on overall brooch progression. So if you have Planar at 55 and Elemental at 55, you have 110 overall. This works the same way with getting more charges per day. So if you have 300 in Spiritual and 200 in Order, you'll have 3x/day for any benefit you set it to. Keep in mind you can ONLY set the brooch at the event, but you can do it as many times as you want. Once the event is over, the benefit it is set to is what it keeps until next time.

Hopefully that answers everyone. The ANALYZE on the brooch is very detailed as well.



Wyrom, PM
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Re: Event Progression and Quest Prize Details on 04/20/2018 07:50 PM CDT
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>>So if you have 300 in Spiritual and 200 in Order, you'll have 3x/day for any benefit you set it to.

Thanks for the response, Wyrom! Quick followup question with this. What unit is that in? Is that 300 and 200 /entries/, or the bonus using the +10/+5/per etc?

_ _ _
Myasara says, "Raining rocks down on my city was not the best course of action."
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Re: Event Progression and Quest Prize Details on 04/20/2018 08:05 PM CDT
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>>Quick followup question with this. What unit is that in? Is that 300 and 200 /entries/, or the bonus using the +10/+5/per etc?

SQK is accurate here. Runs = increments. Bonus only applies to the benefit.



Wyrom, PM
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Re: Event Progression and Quest Prize Details on 04/20/2018 09:37 PM CDT
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Sheesh - this is certainly in the bad part of pay2win now. Want free instant experience absorption? Give us tons of cash...
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Re: Event Progression and Quest Prize Details on 04/20/2018 09:40 PM CDT
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>TICKLE: Eye characteristic changed to "[color]-haloed"
>SPIN: Unique line changed to "a sheen of [color] lends his/her skin a luminous quality."
>PUSH: Hair changing to "an incredibly long [special color]-highlighted Liabo-white hair"

How many runs does it take to unlock these?


Speaking in Faendryl, Jahosk says, "You will now be known as Blade Durakar, the Palestra."
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Re: Event Progression and Quest Prize Details on 04/20/2018 10:07 PM CDT
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Hello!

This is what we have:

75 >TICKLE: Eye characteristic changed to "[color]-haloed"
100>SPIN: Unique line changed to "a sheen of [color] lends his/her skin a luminous quality."
125>PUSH: Hair changing to "an incredibly long [special color]-highlighted Liabo-white hair

~*~ Thandiwe ~*~
ASGM of Events
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Re: Event Progression and Quest Prize Details on 04/21/2018 12:54 AM CDT
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Probably a limitation of the system but figured I ask. Spin doesn't appear to work with a forehead gem so I assume it doesn't work with a lot of feature worn stuff?

I get the following:

>spin my broo
You suddenly remember that something else is already affecting your uniqueness.
You can't spin that.
>remove my rub
You gently touch your blood red ruby. It glows warmly for a moment and then falls away from your face.
>spin my broo
As you spin the base of the brooch, a faint black light begins to radiate outward, and your skin takes on a black sheen.
>wear my rub
You attempt to wear a blood red ruby but, oddly, the gem does not stick to your forehead.
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Re: Event Progression and Quest Prize Details on 04/21/2018 01:09 AM CDT
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Yeah, you can only have one feature-altering item on at a time.



Wyrom, PM
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Re: Event Progression and Quest Prize Details on 04/21/2018 02:04 AM CDT
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I'm confused about something, what is it that elemental actually does in the first place? What, specifically, does it affect?
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Re: Event Progression and Quest Prize Details on 04/21/2018 02:48 AM CDT
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Question on Planar boost, say you have 500 bonus on Planar, you activate it (30 minutes duration correct?). If you get to Must Rest! during the boost, then it runs out, what happens to that extra 500 xp? Does it put you in Saturated and immediately absorb any excess?

I'm not familiar with the limits of Saturated but gut feel seems like about 30% of your normal field xp bucket can be converted to Saturated. If a normal bucket has say 1000 xp, the extra 200 xp goes where?

Thanks.
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Re: Event Progression and Quest Prize Details on 04/21/2018 05:53 AM CDT
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>Question on Planar boost, say you have 500 bonus on Planar, you activate it (30 minutes duration correct?). If you get to Must Rest! during the boost, then it runs out, what happens to that extra 500 xp? Does it put you in Saturated and immediately absorb any excess?

You go from having 1500 in your bucket and being at must rest to having 1500 in your bucket and being at saturated. (assuming this works the same way as other things that currently change the size of your bucket e.g. a DIS enhancive running out)

Bucket isn't really a good metaphor now that saturated is so common.
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Re: Event Progression and Quest Prize Details on 04/21/2018 06:03 AM CDT
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I'm enjoying the puzzles so far. The only one I'm stuck on is the stick and prayer bench.

Any chance of a hint?

I've learnt a lot about the Arkati thanks to this quest lol
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Re: Event Progression and Quest Prize Details on 04/21/2018 06:46 AM CDT
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>Any chance of a hint?

It was broken, but now it's not. Sorry. :(

~ Haliste ~
SGM, Events
Auntie H, Forever
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Re: Event Progression and Quest Prize Details on 04/21/2018 07:34 AM CDT
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Good hint :)
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Re: Event Progression and Quest Prize Details on 04/21/2018 11:22 AM CDT
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Ok, question time. I know everyone is focusing mostly on the instant absorb benefit. But my mind is got me focused on the advguild bounty boost (ELEMENTAL) bonus. In Wyrom's example of a +545 bonus to the ring, that would give a "54% chance for an improved roll on various Adv. Guild tasks.".

For math sake, let's just pretend it's a +1000 bonus. Which equates to a 100% chance for improved roll. If I was to get a 10 uncut diamond gem task, how does that help? Does it reduce down to 1 diamond? Does it do an X/roll of # of gems till it gets better than then original 10 I was default assigned? Also, how does having a better chance at an improved roll help grizzled & heirloom tasks where there is already only a single thing for you to kill/gather? I can understand the other tasks being benefited easily by the chance % (although still foggy on mechanics of how it works/applies the %).
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