Combat Changes... on 04/08/1998 05:25 PM CDT
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Category: Suggestions and Improvements
Topic: Talk to Simutronics
Author: Zoha (DRAGONREALMS)
Posted: Apr 08, 1998 14:11:17

I've been in the process of going over combat and am now completing some of
the first changes in a series of changes/additions. This is an
informational post only.

On Monday or Tuesday (April 13/14), the following changes will be going in
for combat.

STANCE settings will have a larger and noticeable effect on how it alters
combat...especially for parry and shield settings. Settings of 100 for
parry and shield will be more effective. Alternately, low settings will
have a larger negative impact.

The effect of this will be that a parry setting of 100 and an
evasion/shield setting of 0 will almost entirely cut out the possibility
you will evade or have the attack be blocked by your shield. Similar
settings for other stances (especially shield) will yield similar effects.

EXPERIENCE and STANCE: Stance settings lower than 40% will have a negative
impact on experience gain in those areas. IE, a stance in shield of 20%
will result in aproximately 1/2 the exp gain you normally would get for the
same creature. A stance of 0 should prevent any experience gain in that
area.

Zoha

PS Oh, evasion experience has been tweaked up a bit.
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