I'm a very off-and-on Dragonrealms player and came back recently to see combat mechanics once again tweaked to my extreme disadvantage.
While hunting in gryphons, I lock my main weapon and then hunt with about 6 lower range weapons. My recent problem has occurred with all the weapons, but I'll use 2HB for my example, as it was the most effective before the latest changes.
I have enough skill in the weapon to knock the creature down to the ground with a stun, so it is prone, senseless, and completely helpless, right? One or two more killing blows should do it, right?
However, now gryphons are consistently dodging my attacks while -stunned and prone,- despite the fact that I am using the same weapon that put them on the ground in the first place.
What. Is. Up?
Your opponent is stunned and on the ground. And you missed? on 04/10/2009 10:04 PM CDT
Re: Your opponent is stunned and on the ground. And you missed? on 04/10/2009 10:34 PM CDT
Re: Your opponent is stunned and on the ground. And you missed? on 04/10/2009 11:14 PM CDT
Also, a year or two ago, defensive penalties were nerfed for conditions such as immobilized, prone, asleep, etc.
It sucked for people who relied on using these effects for backtraining (immobilize with magic, swing with backtraining weapon), and kills the immersion a bit (how the heck can a sleeping creature dodge?!), but it was probably better for game balance. Maybe.
Aveda's Field Guide- http://dr.aveda.googlepages.com
It sucked for people who relied on using these effects for backtraining (immobilize with magic, swing with backtraining weapon), and kills the immersion a bit (how the heck can a sleeping creature dodge?!), but it was probably better for game balance. Maybe.
Aveda's Field Guide- http://dr.aveda.googlepages.com
Re: Your opponent is stunned and on the ground. And you missed? on 04/11/2009 01:41 AM CDT
> but it was probably better for game balance. Maybe.
No maybe about it. We have global caps on how much a player can bonus or hex skills or stats. They are there for a reason. If we allow things like stun, immobilize, and sleep abilities/spells to slide neatly by those limits, then we may as well not have caps at all.
- GM Dartenian
If you think you can do a thing or think you can't do a thing, you're right. - Henry Ford
No maybe about it. We have global caps on how much a player can bonus or hex skills or stats. They are there for a reason. If we allow things like stun, immobilize, and sleep abilities/spells to slide neatly by those limits, then we may as well not have caps at all.
- GM Dartenian
If you think you can do a thing or think you can't do a thing, you're right. - Henry Ford
Re: Your opponent is stunned and on the ground. And you missed? on 04/11/2009 05:16 AM CDT
Re: Your opponent is stunned and on the ground. And you missed? on 04/11/2009 04:38 PM CDT
If the problem just recently manifested, it's probably because of the buff to natural critters that slipped in (on accident, I think) when Z was putting the new AI into effect. According to him it's something that bonueses natural critter evasion to make up for their lack of shield/parry.
Personally I think they were fine beforehand... I never noticed that much of a gap detween their defenses and attack power. Even where that gap existed, it kinda makes sense... think of large animals - bears for example. Lots of stamina, not so much evasion. Stronger in terms of attack than defense. That's what natural critters were before, and are no longer.
Maulem exclaims, "Stop shootin da wimmins!"
Gene Police! You, outta the pool!
Personally I think they were fine beforehand... I never noticed that much of a gap detween their defenses and attack power. Even where that gap existed, it kinda makes sense... think of large animals - bears for example. Lots of stamina, not so much evasion. Stronger in terms of attack than defense. That's what natural critters were before, and are no longer.
Maulem exclaims, "Stop shootin da wimmins!"
Gene Police! You, outta the pool!
Re: Your opponent is stunned and on the ground. And you missed? on 04/11/2009 04:44 PM CDT
>>Personally I think they were fine beforehand... I never noticed that much of a gap detween their defenses and attack power. Even where that gap existed, it kinda makes sense... think of large animals - bears for example. Lots of stamina, not so much evasion. Stronger in terms of attack than defense. That's what natural critters were before, and are no longer.
what? that's always been the problem with natural critters. not teaching offense anywhere near as high as they teach defense. now they teach higher...
~Arwinia
The Empath spellbook is a riddle trapped in an enigma hidden inside a lot of suck.-Armifer
what? that's always been the problem with natural critters. not teaching offense anywhere near as high as they teach defense. now they teach higher...
~Arwinia
The Empath spellbook is a riddle trapped in an enigma hidden inside a lot of suck.-Armifer
Re: Your opponent is stunned and on the ground. And you missed? on 04/11/2009 04:52 PM CDT
I've always attributed the higher defensive learning to multi situations. I never noticed a difference that was any bigger than the one seen with swains, pirates, and other swarmy armed critters.
I did figure they'd teach higher now, though, so I'm moving back to black leucs to see how they teach under the new system.
Maulem exclaims, "Stop shootin da wimmins!"
Gene Police! You, outta the pool!
I did figure they'd teach higher now, though, so I'm moving back to black leucs to see how they teach under the new system.
Maulem exclaims, "Stop shootin da wimmins!"
Gene Police! You, outta the pool!
Re: Your opponent is stunned and on the ground. And you missed? on 04/11/2009 04:56 PM CDT
Re: Your opponent is stunned and on the ground. And you missed? on 04/11/2009 05:05 PM CDT
Except that with 4 hunters in black leucs, there's a grand total of 2 or 3 leucs. The gen got seriously screwed up. I haven't been in there today, hopefully it's been fixed.
________________________________________
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
- Albert Einstein
________________________________________
Only two things are infinite, the universe and human stupidity, and I'm not sure about the former.
- Albert Einstein
Re: Your opponent is stunned and on the ground. And you missed? on 04/11/2009 05:40 PM CDT
It's just two hunters and there's about six leucs most of the time. They're also teaching weapons far better than they were when I left - I can't say I'm thrilled to be bumped back here after the swarmy goodness of gryphons, but the reasoning behind the change is sound and the alternatives are obviously out there, so I don't expect a change back.
Maulem exclaims, "Stop shootin da wimmins!"
Gene Police! You, outta the pool!
Maulem exclaims, "Stop shootin da wimmins!"
Gene Police! You, outta the pool!
Re: Your opponent is stunned and on the ground. And you missed? on 04/27/2009 08:53 PM CDT
> but it was probably better for game balance. Maybe.
No maybe about it. We have global caps on how much a player can bonus or hex skills or stats. They are there for a reason. If we allow things like stun, immobilize, and sleep abilities/spells to slide neatly by those limits, then we may as well not have caps at all.
- GM Dartenian
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
And are we equally protected, or when we are stun we become easier to be hit by the critters?
Escaped from Dirge Assylum
No maybe about it. We have global caps on how much a player can bonus or hex skills or stats. They are there for a reason. If we allow things like stun, immobilize, and sleep abilities/spells to slide neatly by those limits, then we may as well not have caps at all.
- GM Dartenian
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
And are we equally protected, or when we are stun we become easier to be hit by the critters?
Escaped from Dirge Assylum
Re: Your opponent is stunned and on the ground. And you missed? on 04/28/2009 12:22 PM CDT
Re: Your opponent is stunned and on the ground. And you missed? on 04/30/2009 05:59 PM CDT
Re: Your opponent is stunned and on the ground. And you missed? on 04/30/2009 09:50 PM CDT