New Character Flee on 01/08/2007 10:35 PM CST
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Ssra...

I love the flee. I rolled up a new character today and played around for maybe an hour. I had her use the flee about every 6 mins to leave, which she couldn't do with retreat - at the end of the hour 11 ranks of escape. I was pretty darn happy! Really nice lil perk there, even if she was a little tired after doing so! Nice, nice!

~~~
..player of Xochi

The Empathic Alliance - http://home.earthlink.net/~empathicshifting/
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Re: New Character Flee on 01/08/2007 11:56 PM CST
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Here's a fun little suggestion if you ever change DRAG with combat mechanics, Ssra. How about a flee that pulls you and a member of your group out of combat. Flee <person> direction, or could use the verb Rescue. Paladin's could have a slight bonus to it when saving someone thats hurt or stunned.

Elusive
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Re: New Character Flee on 01/09/2007 12:23 AM CST
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<<I love the flee.>>

I'm glad you like it.

<<at the end of the hour 11 ranks of escape>>

Nice.

-Ssra


"Not everything that counts can be counted, and not everything that can be counted counts." -Albert Einstein
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Re: New Character Flee on 01/09/2007 12:28 AM CST
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<<Here's a fun little suggestion if you ever change DRAG with combat mechanics, Ssra. How about a flee that pulls you and a member of your group out of combat. Flee <person> direction, or could use the verb Rescue. Paladin's could have a slight bonus to it when saving someone thats hurt or stunned.>>

I'll put it on the list.

-Ssra

"Not everything that counts can be counted, and not everything that can be counted counts." -Albert Einstein
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Re: New Character Flee on 01/12/2007 12:36 AM CST
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>>Here's a fun little suggestion if you ever change DRAG with combat mechanics, Ssra. How about a flee that pulls you and a member of your group out of combat. Flee <person> direction, or could use the verb Rescue. Paladin's could have a slight bonus to it when saving someone thats hurt or stunned.

Beautiful.

I also really liked the appraise idea, and want to chime in in support of it.
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