Just wanted to give a big thanks for the new wyvern / telga orek hunting ground. When you guys said you'd be releasing more high level hunting grounds, I never expected it would happen before the release of 3.1. Not only is this place awesome and helps bridge the gap between zombies/malchata and assassins, but it has several rooms and brings more high level creatures (some appear higher than cabalists) to the mainland.
Thanks!
Thank you! on 01/14/2014 10:19 PM CST
Re: Thank you! on 01/14/2014 10:36 PM CST
Re: Thank you! on 01/15/2014 10:11 AM CST
Hey there,
About the new wyvern hunting area, Wyverns seem really cool, I really like them a lot. But two things.
1. I waited 7-0 min just to get 4 in the room with me, when i was training TM there would be very long waits between getting more. Spawn needs to be
improved for sure.
2. Thanatology exp for first aid with preserve and harvest for skinning are really low. Assassins teach better then they do. I tested both on juvies and adults.
That is all.
-Grave Lord Zerreck Arkarm
Re: Thank you! on 01/15/2014 05:03 PM CST
I got say that is new area is amazing! I love how big and varied the creatures are skillwise. The fact that I can actually work skinning on the mainland for the first time in years is a big plus!
The only issue I have is that the spawn rate seems really slow for an HLC hunting area. Perhaps if you can crank up the spawn rate to be more like celps and armadillos then I'd set for hunting on the mainland for quite awhile.
Overall I like it and I wanted to add in my thanks as well!
The only issue I have is that the spawn rate seems really slow for an HLC hunting area. Perhaps if you can crank up the spawn rate to be more like celps and armadillos then I'd set for hunting on the mainland for quite awhile.
Overall I like it and I wanted to add in my thanks as well!
Re: Thank you! on 01/18/2014 02:43 AM CST
Yeah, I also gotta say the spawn is really slow, except for maybe the bone wyverns.
I'd probably move to Archons full time if I could find enough of em to kill.
But don't get me wrong; it's a beautiful area with a fun and diverse set of critters, the whole thing seems like a huge project and my hat is off to anyone who worked hard on it.
Well done.
Re: Thank you! on 01/18/2014 05:17 PM CST
Re: Thank you! on 01/18/2014 06:01 PM CST
<<spawn rate>>
I don't know, it seems like the number of creatures is okay in the juvenile area. They could probably use some help finding players more effectively though...it's a pretty big area. I'll often have none in HUNT range but still see one off in the fringes of my PERCEIVE HEALTH range.
Thanks,
-Life Sustainer Karthor
I don't know, it seems like the number of creatures is okay in the juvenile area. They could probably use some help finding players more effectively though...it's a pretty big area. I'll often have none in HUNT range but still see one off in the fringes of my PERCEIVE HEALTH range.
Thanks,
-Life Sustainer Karthor
Re: Thank you! on 01/18/2014 07:23 PM CST