Outlander Moon Window and Sounds on 02/18/2016 11:59 PM CST
Re: Outlander Moon Window and Sounds on 02/19/2016 11:35 PM CST
Re: Outlander Moon Window and Sounds on 03/24/2016 03:45 PM CDT
Good suggestions, thanks!
- Player of Saracus
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Elanthiprofiles - http://elanthiprofiles.com - Show off your numbers!
Outlander - http://outlanderapp.com - Mac game client.
- Player of Saracus
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Elanthiprofiles - http://elanthiprofiles.com - Show off your numbers!
Outlander - http://outlanderapp.com - Mac game client.
Re: Outlander Moon Window and Sounds on 03/24/2016 04:38 PM CDT
> Any way you could throw a moon window showing which moons are up and for how long?
One thing I should have mentioned is - you can create a custom window using #window, then send a message to that window when the moons rise/fall. Won't do a calculation, though will give you an idea.
#window command - https://github.com/joemcbride/outlander-osx/blob/master/commands.md#configuration-commands
Example trigger - https://github.com/joemcbride/outlander-osx/releases/tag/v0.8.0
^(Yavash|Katamba|Xibar) sets, slowly dropping below the horizon.
#echo >log #ffff00 $1 sets.
^(Yavash|Katamba|Xibar)( slowly)? rises above the horizon.
#echo >log #ffff00 $1 rises.
- Player of Saracus
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Elanthiprofiles - http://elanthiprofiles.com - Show off your numbers!
Outlander - http://outlanderapp.com - Mac game client.
One thing I should have mentioned is - you can create a custom window using #window, then send a message to that window when the moons rise/fall. Won't do a calculation, though will give you an idea.
#window command - https://github.com/joemcbride/outlander-osx/blob/master/commands.md#configuration-commands
Example trigger - https://github.com/joemcbride/outlander-osx/releases/tag/v0.8.0
^(Yavash|Katamba|Xibar) sets, slowly dropping below the horizon.
#echo >log #ffff00 $1 sets.
^(Yavash|Katamba|Xibar)( slowly)? rises above the horizon.
#echo >log #ffff00 $1 rises.
- Player of Saracus
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Elanthiprofiles - http://elanthiprofiles.com - Show off your numbers!
Outlander - http://outlanderapp.com - Mac game client.
Re: Outlander Moon Window and Sounds on 03/24/2016 08:04 PM CDT
<<One thing I should have mentioned is - you can create a custom window using #window, then send a message to that window when the moons rise/fall. Won't do a calculation, though will give you an idea.
Just as a heads up to those who use this, it's a fine way of doing the moons but has a relatively high chance of being off since you as a player will not catch every moon rise and set. This applies to everyone due to spending any amount of time indoors, and especially for non-Moon Mages due to cloud cover.
Not saying that this is a bad option at all, since there's not yet a calculated option for outlander users, but just as a word of warning that you should still double check the moon states before teleporting because the information is more likely to be less reliable.
Just as a heads up to those who use this, it's a fine way of doing the moons but has a relatively high chance of being off since you as a player will not catch every moon rise and set. This applies to everyone due to spending any amount of time indoors, and especially for non-Moon Mages due to cloud cover.
Not saying that this is a bad option at all, since there's not yet a calculated option for outlander users, but just as a word of warning that you should still double check the moon states before teleporting because the information is more likely to be less reliable.