Rite of Contrition on 11/21/2012 06:57 PM CST
Links-arrows 1
Reply Reply
So on test today, RoC is a cyclic spell now.

Previously the way RoC worked was if you held (enough) mana to cover your shame (this amount of mana needed grew with DO) and a message appears so you know its doing its job.

New method, it continues to hold as long as you provide 4 mana for it ... however, this is not enough to actually do it job it would appear as RoC was not hiding my aura at all (I think i was needing about 20 mana on old RoC for it to kick in).

Can this be checked please and if 4 mana is not enough how do we make it take the required amount when it pulses ..



Words Words Words .. in the end thats all it is
Reply Reply
Re: Rite of Contrition on 11/21/2012 07:28 PM CST
Links-arrows 2
Reply Reply
>> New method, it continues to hold as long as you provide 4 mana for it ... however, this is not enough to actually do it job it would appear as RoC was not hiding my aura at all (I think i was needing about 20 mana on old RoC for it to kick in).

You should be able to prep it higher. Prep RoC 8 should ask for 8 mana. Also there is various cyclic feats you might want to take a look at. Cyclic spells do not automatically drain attunement.
Reply Reply
Re: Rite of Contrition on 11/21/2012 07:36 PM CST
Links-arrows 3
Reply Reply
Ah okay .. but if that is the case (which is fine) It would mean cyclic drain would demolish even a camb orb full of mana in less than 5 pulses ... that seems very harsh...

Will test though.

Thank you for the reply.

Words Words Words .. in the end thats all it is
Reply Reply
Re: Rite of Contrition on 11/21/2012 08:06 PM CST
Links-arrows 4
Reply Reply
Cyclics draw the prep amount each pulse, so a min cast of 4 will drain 4 mana from harnessed/cambrinth each pulse.

>It would mean cyclic drain would demolish even a camb orb full of mana in less than 5 pulses ... that seems very harsh...

You just need to find the prep that you can keep the spell active for a decent amount of time, I can keep a 19 mana RoC active nearly indefinitely. Also, if you use cambrinth and have the right feats, mana draw is actually reduced a bit. I typically see a 2 mana savings per pulse when using cambrinth for cyclics.

Elusive
mundus vult decipi, ergo decipiatur
Reply Reply
Re: Rite of Contrition on 11/21/2012 09:33 PM CST
Links-arrows 5
Reply Reply
>>It would mean cyclic drain would demolish even a camb orb full of mana in less than 5 pulses ... that seems very harsh...

Honestly, I didn't find much use in using camb for cyclics that I wanted to keep up for awhile.

I do a pretty solid job running RoC at 14 with ~500-600 in attunement and utility. That gives me both bonus levels of masking and I can keep it on indefinitely as long as I'm not really trying to do other spells to excess.



When in doubt, http://elanthipedia.org/
Reply Reply
Re: Rite of Contrition on 11/21/2012 09:40 PM CST
Links-arrows 6
Reply Reply
Oh, it'a also worth pointing out that going from say 8 mana to 10 mana should be quite a big difference. Some cyclic spells have a cap of 1-20, so every mana point is worth a ton.
Reply Reply
Re: Rite of Contrition on 11/22/2012 04:53 AM CST
Links-arrows 7
Reply Reply
okay after some testing prepping a 9 did the trick. Its not terribly hard to maintain, but it does drain mana quite quickly from Cambrinth making it quite tough in some circumstances to maintain the illusion as others will soon notice the regular harnesses or camb charges I would guess.

I think there is a definate case for having much larger capacity cambrinth items in game with the current version of cyclic spells.




Words Words Words .. in the end thats all it is
Reply Reply
Re: Rite of Contrition on 11/22/2012 07:09 AM CST
Links-arrows 8
Reply Reply
>I think there is a definate case for having much larger capacity cambrinth items in game with the current version of cyclic spells.

I believe that's going to be the goal heading forward, to get players using tons of large camb.



Adding nothing to the conversation since 1834.
Reply Reply