So... on 11/26/2012 11:36 AM CST
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Any word on them galleons? Will this be the discipline we ultimately use to assemble the various pieces we make through the other skills? I assume shaping will be the skill we use to make the planks, black smithing for lots of parts, tailoring for ropes and sails, cooking for the caulking, and maybe some enchanting for navigational odds and ends. Also, will this need to be done at a drydock/shipyard, or will we be able to make our galleons anywhere... and if anywhere, how are we going to transport them to the water? I can't imagine this will work in a crafting hall...

>tap deed
You tap your oak galleon deed...

--Wryhk

1st grade tl;dr version:

Numbers didn't change. Words changed. Words don't matter. Numbers all that matters.

--GRIM45
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Re: So... on 11/26/2012 12:03 PM CST
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As currently constructed, a single ship hogs the same memory as the entire city of the Crossings, so for resource purposes new ships have been disabled. We have been told they won't be allowed, save for special circumstances like auction prizes, till they get a rewrite.
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Re: So... on 11/26/2012 12:16 PM CST
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>>As currently constructed, a single ship hogs the same memory as the entire city of the Crossings, so for resource purposes new ships have been disabled.

That's a slight exaggeration (Always has been), but otherwise the explanation is about right. If we throw in a phrase like "A single ship can hog up to...".

-Raesh

"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose
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