Stealth stats on 05/23/2007 12:32 PM CDT
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Does anyone know which stats affect stealth actions the most? I'm concerned with hiding and stalking primarily. Thanks for the help.

Roger
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Re: Stealth stats on 05/23/2007 12:58 PM CDT
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Agility and discipline.. I've heard charisma, but I'm not sure about that.


________
"Just an observation, but you do not seem to know what you are talking about, and the things you say seem generally unintelligent."
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Re: Stealth stats on 05/23/2007 04:17 PM CDT
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Discipline is the winner in my experience, seems to provide a significantly larger boost than agility.


~Purehand

A neatly dressed guard glances at the board. Spotting something of interest, he pauses to write down the name of Purehand in a small book.
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Re: Stealth stats on 05/23/2007 04:44 PM CDT
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If you count stealing in "stealth" then agility will help a fair bit there. If you're really curious though do some testing with the figurines that were just sold in shard (I know I bought tons of each type for this kinda stuff) Find someone with liiike 25 more perception than your hiding, and like 50 more and see if agility or discipline helps more. Did a lil testing with mark and the Poz figurine (agility) was reducing difficulty of grabs by a few steps it seemed.
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Re: Stealth stats on 05/23/2007 08:05 PM CDT
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The short term, ultimate goal is to hide and not be seen. My character has a conflict to resolve and lacks the necessary skills. He's counting on his ability to hide and move undetected.

Roger
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Re: Stealth stats on 05/24/2007 08:50 AM CDT
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Agility seems to be favored on the <hide> contest and discipline on the <search> contest, but I could be wrong.


Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
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Re: Stealth stats on 05/24/2007 10:24 AM CDT
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>Agility seems to be favored on the <hide> contest and discipline on the <search> contest, but I could be wrong.

Do you mean as far as successfully hiding and successfully avoiding a search? Higher agility allows you to slip into hiding undetected, higher discipline allows you to remain in hiding undetected?


________
"Just an observation, but you do not seem to know what you are talking about, and the things you say seem generally unintelligent."
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Re: Stealth stats on 05/24/2007 01:52 PM CDT
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Correct.

Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
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Re: Stealth stats on 05/24/2007 01:53 PM CDT
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Good tip. Thanks.


________
"Just an observation, but you do not seem to know what you are talking about, and the things you say seem generally unintelligent."
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Re: Stealth stats on 05/24/2007 03:11 PM CDT
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Ditto on the thanks. Exactly what I was looking for. I'm surprised that Reflex isn't a factor at all...

Roger
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Re: Stealth stats on 05/24/2007 05:06 PM CDT
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I wish I had done some testing on hiding on people with different ranks in perception as I progessed in my stats. At one point I had 50 discipline and 15 or less in Agility and Reflex, and it seemed to me I could hide very well for my ranks, but I wasn't doing any hard testing. Here is my feeble attempt at one though.

Hiding vs. Players:
WM has 30 agility (only perc modifier?)
Empath has 50 disc, 44 agility and 28 reflex.
Empath has 7 rank advantage over war mage's perception, so basically equal.

Hiding at missile: WM has no prayer of seeing the empath hide or searching him out, not even signs.
Hiding at pole: Auto-pointed the empath 1/2 of the time, and could search him out every time.
Hiding at melee: Empath could not hide on the warrior mage, although could advance to melee without war mage seeing.

Doesn't seem like the stat advantage are giving enough of a boost to overcome the pole/melee penalties, so it's not like the stats have boosted the empath's effective hiding by 40-50 ranks or anything.

Hiding vs. Critters:
I'm only hiding on third tier snow goblins, so i'm not in the upper ranks or anything, but I can hide on several of them 2/3 of the time at melee, injured, during the day, with mixed LC and Leather on. That's pretty convenient training for a survival secondary (we get a small penalty for melee hiding right? I could be wrong here). If I go all leather or no armor and uninjured, I can hide on them all day long. I have 24 ranks until I cap them, so I'm pretty much in the sweet spot of their teaching. I think that's pretty good for survival secondary, and I don't think I could hide on them much at all if I just had 30 disc/agil.

Anyway, there might be some innaccuracies in there due to my lazy knowledge of stealth systems, so take it with a grain of salt.


~Purehand
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