im a sort of new to DR and i have trouble with balance when i'm fighting. any time i hit at something my balance goes down badly and i start getting hit, how do i help this?
balance problem on 01/15/2008 03:26 PM CST
Re: balance problem on 01/15/2008 03:31 PM CST
Different weapons have different combos.
simply typing attack over and over should at least keep you balance neutral or positive.
Some specific weapons combos
Edged slicer
dodge, feint, draw, sweep, slice, chop
blunt
bash sweep draw slice
halberd
draw slice thrust sweep chop
If you can find the combat equipment compendium, the last page has all/most of the weapon combos.
simply typing attack over and over should at least keep you balance neutral or positive.
Some specific weapons combos
Edged slicer
dodge, feint, draw, sweep, slice, chop
blunt
bash sweep draw slice
halberd
draw slice thrust sweep chop
If you can find the combat equipment compendium, the last page has all/most of the weapon combos.
Re: balance problem on 01/15/2008 03:31 PM CST
There are guides out there, but I am not an expert. Mainly each weapon type has moves that either increase your balance/position or decrease, and it can depend on what moves follow what moves. So Parry, would be neutral, then Feint with a slicer/jabber would be increasing, then if you thrusted you would suffer a decrease.. etc. Play with it, it is a fun system to learn I think.
Player of Gilart
Everything written by this poster is non-guaranteed, use or accept at your own risk. All information is accessed from posters limited brain power unless log is provided.
Player of Gilart
Everything written by this poster is non-guaranteed, use or accept at your own risk. All information is accessed from posters limited brain power unless log is provided.
Re: balance problem on 01/15/2008 04:27 PM CST
Re: balance problem on 01/15/2008 05:17 PM CST
Re: balance problem on 01/15/2008 05:30 PM CST
Its a Jabber weapon (opposed to a slicer ie. Katar/Leaf-Blade Sword/Kythe). Attack is a generic command that does whats best for your weapon I believe, but I don't think it handles getting balanced on all weapons perfectly, I could be wrong I don't use it. Thrust is a command that just does exactly that, thrusts. So when it says its a weapon better used for Thrusting that means you need to gear towards that, and that it's power cycles are for thrusting moves (jab/thrust/lunge).
Player of Gilart
Everything written by this poster is non-guaranteed, use or accept at your own risk. All information is accessed from posters limited brain power unless log is provided.
Player of Gilart
Everything written by this poster is non-guaranteed, use or accept at your own risk. All information is accessed from posters limited brain power unless log is provided.
Re: balance problem on 01/15/2008 05:36 PM CST
Take a look at the combat-flow charts at www.olwydd.org: There are a few combos mapped out there that are good for jabbing weapons.
I never did quite get the hang of using a jabber, but if a weapon bashes or slices, watch me go! ;)
Sometimes the key to happiness is not assuming it is locked in the first place- Ziggy
A journey of a thousand SMILES begins with a single step- Ziggy
I never did quite get the hang of using a jabber, but if a weapon bashes or slices, watch me go! ;)
Sometimes the key to happiness is not assuming it is locked in the first place- Ziggy
A journey of a thousand SMILES begins with a single step- Ziggy
Re: balance problem on 01/15/2008 05:37 PM CST
Re: balance problem on 01/15/2008 07:03 PM CST
Re: balance problem on 01/15/2008 07:08 PM CST
I vote you write your own scripts so you have a better understanding of A)why your doing it and B)how your doing it and C)how to fix it.
The only script I use from others is the Travel one, quite frankly that is too large of a project to reinvent.
Player of Gilart
Everything written by this poster is non-guaranteed, use or accept at your own risk. All information is accessed from posters limited brain power unless log is provided.
The only script I use from others is the Travel one, quite frankly that is too large of a project to reinvent.
Player of Gilart
Everything written by this poster is non-guaranteed, use or accept at your own risk. All information is accessed from posters limited brain power unless log is provided.
Re: balance problem on 01/18/2008 10:30 PM CST