Idon's Theft addition on 09/21/2008 11:35 AM CDT
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Sorry didn't have time to read all that.

Minor addition I would like.

Put in a challenge like you have for spell prepping, they need enough pp and perception to even know you took the spell from them.

The Bopper
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Re: Idon's Theft addition on 09/21/2008 03:32 PM CDT
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>>Put in a challenge like you have for spell prepping, they need enough pp and perception to even know you took the spell from them.

Interesting idea, though I'm not sure how practical it'd be between casting messaging (they'll know you did something) and Stormfront's UI.

-Armifer
"...everything can be taken from a man but one thing: the last of the human freedoms-- to choose one's attitude in any given set of circumstances, to choose one's own way."
-Viktor Frankl
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Re: Idon's Theft addition on 09/21/2008 04:19 PM CDT
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>>Interesting idea, though I'm not sure how practical it'd be between casting messaging (they'll know you did something) and Stormfront's UI.

Hmm...

Willy Warmie traces an arcane sigil in the air preparing the Fireball Spell

Cassie Cleric casts Idon's theft on Willy and begins preparing the Fireball spell.

Willy feels a jolt as suddenly the spell is wrenched from him.

Willy sees Cassie targeting him!

Willy says, "Uh-oh!"


Sometimes the key to happiness is not assuming it is locked in the first place- Ziggy

A journey of a thousand SMILES begins with a single step- Ziggy
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Re: Idon's Theft addition on 09/21/2008 04:22 PM CDT
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Your mind feels curiously numb. You suddenly realize you're no longer preparing a spell!
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Re: Idon's Theft addition on 09/21/2008 07:29 PM CDT
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If Idon's Theft goes through as you want it to Armifer will mixed mana penalties apply? I guess I mean will a cleric blow up if they steal a life mana spell? Also I might have missed this but is it only going to be TM spells? If the first question is a no and the second is a yes I'd love to steal some healing spells hehe
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Re: Idon's Theft addition on 09/21/2008 07:57 PM CDT
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>>If the first question is a no and the second is a yes I'd love to steal some healing spells hehe

I want to steal moongate...


---
"Close your eyes -
For your eyes will only tell the truth..
And the truth isn't what you want to see.
In the dark, it is easy to pretend
That the truth is what it ought to be." - Erik Claudin
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Re: Idon's Theft addition on 09/21/2008 08:04 PM CDT
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>> I want to steal moongate...

bahahahaha

all yours buddy



Rev. Reene

"When the mob and the press and the whole world tell you to move, your job is to plant yourself like a tree beside the river of truth, and tell the whole world -- 'No, you move.'"
- Captain America
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Re: Idon's Theft addition on 09/21/2008 08:23 PM CDT
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>>If Idon's Theft goes through as you want it to Armifer will mixed mana penalties apply?

Mixed mana penalty will apply in any conceptualization of this spell. As usual, do not meddle with forces beyond your ken if you're attached to your current limbs.

-Armifer
"...everything can be taken from a man but one thing: the last of the human freedoms-- to choose one's attitude in any given set of circumstances, to choose one's own way."
-Viktor Frankl
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Re: Idon's Theft addition on 09/21/2008 08:26 PM CDT
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What if you cast EWH on your arm and it blew your arms off as a result?

I mean... Irony? Or could we just fudge a little, have the spell work, have it restore the (now missing) arm, likely badly scarred, and blow the other one off?

-- Mozzik, the Fateweaver




Caelumia says, "I love the tools even more."
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Re: Idon's Theft addition on 09/21/2008 08:28 PM CDT
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What happens when you're already missing your arms? No penalty?
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Re: Idon's Theft addition on 09/21/2008 08:41 PM CDT
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Wait, we can power life spells with holy mana and holy spells with life mana? I thought that just resulted in nothing happening (a cosmic coincidence or hard rule laid down by the gods)?

DISCLAIMER: THIS POSTER IS NOT A MEMBER OF STAFF AND HIS INFORMATION IS/MIGHT BE WRONG.
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Re: Idon's Theft addition on 09/21/2008 08:48 PM CDT
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Fairly sure it always results in something happening. Something hillarious.


-- Mozzik, the Fateweaver




Caelumia says, "I love the tools even more."
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Re: Idon's Theft addition on 09/21/2008 09:03 PM CDT
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>>Wait, we can power life spells with holy mana and holy spells with life mana?

It results in things going boom. I think there's a chance of it with any type of mixed mana but holy and life are completely incompatible IIRC
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Re: Idon's Theft addition on 09/21/2008 10:37 PM CDT
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>>It results in things going boom.

I thought it was a festering malaise.

I'm still a bit miffed that my Cleric can't get the Empath charm to work. =P


---
"Close your eyes -
For your eyes will only tell the truth..
And the truth isn't what you want to see.
In the dark, it is easy to pretend
That the truth is what it ought to be." - Erik Claudin
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Re: Idon's Theft addition on 09/22/2008 02:44 AM CDT
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<<Interesting idea, though I'm not sure how practical it'd be between casting messaging (they'll know you did something) and Stormfront's UI.

Hmmm, the only thing that I can use to remotely compare this is hiding. If your character doesn't have the perception to see someone hide, you can always watch the room window and see the name disappear (or reappear if you don't see them slip out of hiding).

And while spell stealing is a bit more solid than seeing a character hide (you have to be fast to see a character hide using the room window while spells stay around a lot longer), people aren't always checking the UI like that. Usually (at least for me) it's the messaging that provides 90% of my knowledge of what's going on at the moment. So i'd say this might be a fun thing to add.

Nikpack
player of Celeiros

Climbing List:http://www.elanthipedia.com/wiki/Climbing_skill
Swimming List:http://www.elanthipedia.com/wiki/Swimming_skill

And while I am evil, I try to avoid being just plain mean.
-Z
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Re: Idon's Theft addition on 09/22/2008 08:01 PM CDT
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Couple things.

One, I follow the UI thing, but it still needs some sort of message from the server to determine what occured right?

Further, let's look at it with a mind toward soemthing called magical stealth. If a person can snipe and not be seen, surely there is a mechanical way to cast at someone that challenges their magical skills. Really, we already have this feature in the whole spell prep challenge thing anyway. It's not that big of a leap is it?

Second, mixed mana thingie.

What if we could hold within AO a spell that transmtued magical energies into something we could wield without the total mixed mana mojo nastiness thing happening. Or what if that was one of our future enchantments? Or what if that was a feature of our future barrier spell thing that has been discussed. As in something that allows a one way valve like a check valve in a water system that stops backflow. We can shoot something out, but our check valve spell stops it from coming back on us.

Now, that would be an interesting feature focus of being magic prime. Seems the whole concept of transmutation would be a nice clerical focus thing.

The Bopper
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Re: Idon's Theft addition on 09/22/2008 08:54 PM CDT
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I don't think mixing Life and Holy guarantees limbs going boom. As I recall last time I tried to cast a Life magic spell it just backfired at minimum power at full prep.

Instead of trying to get around UI issues and all that, what if you 'replaced' their currently prepared spell with a direct copy of the same spell (name and all) which just fizzled on casting. Either that, or basically a one-time HulP which made their next cast of spell XXXX fizzle when cast. No reason to make them stop preparing it, just make it fizzle when it's cast with some messaging about they forgot what they were doing.

Hide the gesture messaging so that there's no outward sign of what happened. Put some skill checks in, and that sounds like it's what people are asking for.

>What if we could hold within AO a spell that transmtued magical energies into something we could wield without the total mixed mana mojo nastiness thing happening.

I'm all for new uses of AO. This is a reasonable idea from a gameplay perspective but I'm not sure it works out from a magic theory perspective -- what if putting a spell in AO guaranteed you don't blow your arms off and releasing a spell from AO had the same guarantee. It vastly increases the overall cost of using the spell but it adds some safety. In addition, it adds some use to an existing spell which a lot of folks seem to find 'meh'.
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Re: Idon's Theft addition on 09/22/2008 08:56 PM CDT
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I don't see how, conceptually, you could steal someone's spell without them realizing.
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Re: Idon's Theft addition on 09/22/2008 10:59 PM CDT
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Maybe you don't actually STEAL the spell, per se, so much as gain control over their casting of it somehow. Misdirection. Then you could have the spell mask that you've stolen it. When they go to cast, they can't (for some unknown reason, could put in some nifty messaging or somesuch). Maybe they could release the spell to prevent you from causing them harm with their own magic, too. Just some ideas.
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Re: Idon's Theft addition on 09/22/2008 11:35 PM CDT
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I approve of the notion that Clerics are merely prestidigitating their spells in a hand-is-quicker-than-the-eye way, or at least primary-magic-is-quicker-than-power-perception.

This has in-game precedent, as every moon mage who has been ALA'd while perceiving a warrior mage knows.


---
"Close your eyes -
For your eyes will only tell the truth..
And the truth isn't what you want to see.
In the dark, it is easy to pretend
That the truth is what it ought to be." - Erik Claudin
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Re: Idon's Theft addition on 09/23/2008 06:49 AM CDT
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>>I don't think mixing Life and Holy guarantees limbs going boom.

Maybe not 100% of the time but it's much more likely than any other mana type IIRC.

Armifer, is there any chance that Clerics and their affinity to the Harness Ability might get a bonus to offset the mixed mana penalty a bit?
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Re: Idon's Theft addition on 09/23/2008 12:52 PM CDT
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>>Armifer, is there any chance that Clerics and their affinity to the Harness Ability might get a bonus to offset the mixed mana penalty a bit?

I'm on the fence. It's a complicated issue both in Teh Fictions and from the technical standpoint.

Sorcerous backlash is currently a bit of a mess. You might notice most of my spell updates recently include some form of "...and tweaked backlash chance." I'm slowly bringing all spells under a consistent scheme for determining backlash, but so far it has been a very low priority, "fix 'um when we're in them for other reasons" sort of thing.

Fiction wise, while you could have a spell (or ability, or enchantment) that helps mitigate an explosion, you can't remove the sorcery from the experience without rewriting the spell. Clear Vision is a Lunar spell, and it will never be fully compatible with Holy until such time as a researcher reverse engineers it and creates a Holy mana Perception booster that happens to look an awful lot like Clear Vision.

Life mana is also a sticky problem. As the fiction is currently written, Life and Holy are simply not meant to mix. Fin. The End. Be it an obscure natural law or the will of the Immortals, "holy necromancy" dies on the vine.

-Armifer
"...everything can be taken from a man but one thing: the last of the human freedoms-- to choose one's attitude in any given set of circumstances, to choose one's own way."
-Viktor Frankl
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Re: Idon's Theft addition on 09/23/2008 03:50 PM CDT
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Yeah I don't want a 0% chance of backlash, i just think it'd be nice to have another bonus to being "masters of harness" (not that i begrudge the ones we have). Say changing it from (completely made up numbers) 80% chance of backlash to 60%
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