This is probably a more appropriate question for the Clerical folders, but I thought I'd ask here first. I haven't been keeping up on the posts over there.
Question: How much healing does a body need to be Resurrected?
I thought I knew. Been around for quite a while (healed a LOT of corpses in my time), and I've always been able to judge when a body can hold life again. Until today.
I was in the Clerics' Guild and a dead Empath came in. I immediately started to heal the critical (life-threatening & bleeding) wounds, and stopped when I thought the body was set. The other Empath was fairly young, and said she'd never died before. Being a dead Empath, I didn't bother healing everything.
Now the room wasn't full of many talkers, and quite a bit of time passed without any communication. I'd announced that the Empath's body was ready, and went about healing myself back up. There were two Clerics about and at least one of them able to Resurrect.
Quite some time passed and the dead Empath started asking questions. "What do I do now?" kinda stuff.
[Cleric] says, "You should depart."
[Cleric] says, "the issue is not clerical."
You hear the ghostly voice of [Dead Empath] ask, "what is the issue?"
You ask, "Not clerical?"
[Cleric] says, "Your body is a wreck."
You say, "She'll hold life."
You say, "If not I can fix the rest."
You hear the ghostly voice of [Dead Empath] say, "it's ok. thank you ogoh"
[Dead Empath] just left.
[Cleric] says, "Specifically the gashing on the left hand will prevent my resurrection."
You say, "Should be healed enough."
[Someone Else] says to [Cleric], "Once again you are just the cleric you have no clue"
[Cleric] says, "There's a difference between holding live and stuffing a soul back into a body."
I just wish someone had said something about the hold up. It would have been a simple process to heal more of the wounds if someone had pointed out the problem. Ended up feeling pretty bad about the whole thing.
- -
WOUNDS AFTER HEALING:
She has a bruised head, severe scarring about the head, a constant twitching in the neck, tiny scratches to the right arm, a constant twitching in the right arm, some faint scars along the left arm, faint scuffing to the right leg, a constant twitching in the right leg, an occasional twitching in the left leg, minor scarring along the right hand, severe scarring and ugly gashes about the left hand, tiny scratches to the chest, a constant twitching in the chest area, faint scuffing to the abdomen, some faint scars along the back, some minor swelling and bruising around the right eye compounded by a black and blue right eye, severe scarring across the right eye, faint scuffing to the left eye, a constant twitching in the left eye.
>touch [Dead Empath] harmful
Wounds to the HEAD:
Scars External: severe scarring about the head -- harmful
Wounds to the NECK:
Scars External: severe scarring along the neck -- very harmful
Scars Internal: a constant twitching in the neck -- damaging
Wounds to the RIGHT ARM:
Scars External: severe scarring along the right arm -- harmful
Scars Internal: a constant twitching in the right arm -- damaging
Wounds to the RIGHT LEG:
Scars Internal: a constant twitching in the right leg -- damaging
Wounds to the LEFT HAND:
Scars External: severe scarring and ugly gashes about the left hand -- damaging
Scars Internal: a constant twitching in the left hand -- very harmful
Wounds to the CHEST:
Scars Internal: a constant twitching in the chest area -- very harmful
Wounds to the RIGHT EYE:
Scars External: severe scarring across the right eye -- very harmful
Wounds to the LEFT EYE:
Scars Internal: a constant twitching in the left eye -- very harmful
- -
- Ogoh
>appraise horse
Taking stock of its offensive abilities, and defending with no weapon, you estimate that the black horse is something that'd kill you quickly.
Healing Corpses on 02/09/2006 12:40 AM CST
Re: Healing Corpses on 02/09/2006 12:44 AM CST
My best guess would be that cleric is an idiot that doesn't know what they are talking about.
Rev. Reene, player of a few
Rumet asks, "You know the best thing about Talian?"
>
Talian looks around a moment before glancing at Rumet. With a small grunt, he walks over to Rumet and pokes him in the eyes!
He falls to the ground stunned!
Rev. Reene, player of a few
Rumet asks, "You know the best thing about Talian?"
>
Talian looks around a moment before glancing at Rumet. With a small grunt, he walks over to Rumet and pokes him in the eyes!
He falls to the ground stunned!
Re: Healing Corpses on 02/09/2006 12:49 AM CST
Sounds more like an RP decision to me. If not, I can see the RP POV of the Cleric. The comment 'stuffing a soul into a body' sounds like the Cleric was adverse to bringing someone back to life in such a condition.
Of course, could also mean the Cleric didn't feel like raising/coming up with an excuse to not raise/telling you he/she didnt want to raise. Can't be sure, but it might be RP in nature.
-Davidovf
Of course, could also mean the Cleric didn't feel like raising/coming up with an excuse to not raise/telling you he/she didnt want to raise. Can't be sure, but it might be RP in nature.
-Davidovf
Re: Healing Corpses on 02/09/2006 12:59 AM CST
Re: Healing Corpses on 02/09/2006 01:01 AM CST
Yes.
Either they (the player) are an idiot, they (the character) are an idiot, or they're just being difficult or choosing not to for whatever IC reason.
Rev. Reene, player of a few
Rumet asks, "You know the best thing about Talian?"
>
Talian looks around a moment before glancing at Rumet. With a small grunt, he walks over to Rumet and pokes him in the eyes!
He falls to the ground stunned!
Either they (the player) are an idiot, they (the character) are an idiot, or they're just being difficult or choosing not to for whatever IC reason.
Rev. Reene, player of a few
Rumet asks, "You know the best thing about Talian?"
>
Talian looks around a moment before glancing at Rumet. With a small grunt, he walks over to Rumet and pokes him in the eyes!
He falls to the ground stunned!
Re: Healing Corpses on 02/09/2006 01:34 AM CST
It's a little frightening that the Cleric in question was as old as I am (middle-aged) and was teaching me high level lore skills. I certainly hope it was a RP decision.
If he'd said something I would have gwethed for another Cleric. <sigh>
- Ogoh
>appraise horse
Taking stock of its offensive abilities, and defending with no weapon, you estimate that the black horse is something that'd kill you quickly.
If he'd said something I would have gwethed for another Cleric. <sigh>
- Ogoh
>appraise horse
Taking stock of its offensive abilities, and defending with no weapon, you estimate that the black horse is something that'd kill you quickly.
Re: Healing Corpses on 02/09/2006 03:29 AM CST
I have discovered (through personal experience) there is a limit to the amount of and severity of wounds that a cleric can raise a corpse based on the skills of the Cleric (at least partially). I know of a cleric that tried to allow my empath to save here bleeders, with another empath on hand (that succesivly removed one bleeder at a time) my empath had to be down to less then three bleeders before he could raise her. the next time we did this little experiment he was up to raizing my empath with 4 bleeding parts. this limit does not take into account tended wounds, and counts any potential bleeder as a bleeder.
Got Body Parts?
Got Body Parts?
Re: Healing Corpses on 02/09/2006 03:39 AM CST
This one wasn't bleeding, though. Bleeders I can understand...
Add to that that the harmful scars (still not a terribly severe level) were on a non-vital body part (I know there are experiences backing up a few severe but otherwise non-fatal scars/wounds on one part being fatal together) and there's no reason the person shouldn't have been raisable.
Perhaps it warrents further testing concerning wound levels versus actual bleeding.
Rev. Reene, player of a few
Rumet asks, "You know the best thing about Talian?"
>
Talian looks around a moment before glancing at Rumet. With a small grunt, he walks over to Rumet and pokes him in the eyes!
He falls to the ground stunned!
Add to that that the harmful scars (still not a terribly severe level) were on a non-vital body part (I know there are experiences backing up a few severe but otherwise non-fatal scars/wounds on one part being fatal together) and there's no reason the person shouldn't have been raisable.
Perhaps it warrents further testing concerning wound levels versus actual bleeding.
Rev. Reene, player of a few
Rumet asks, "You know the best thing about Talian?"
>
Talian looks around a moment before glancing at Rumet. With a small grunt, he walks over to Rumet and pokes him in the eyes!
He falls to the ground stunned!
Re: Healing Corpses on 02/09/2006 06:29 AM CST
Re: Healing Corpses on 02/09/2006 06:40 AM CST
Re: Healing Corpses on 02/09/2006 07:28 AM CST
Perhaps the clerics screen had:
blah blah blah severe scarring and (screen text wrapped here)
ugly gashes about the left hand, blah blah blah
When they were reading the screen they didn't see that the left had was scarred and thought "ugly gashes" was a live bleeder?
Just another possibility
blah blah blah severe scarring and (screen text wrapped here)
ugly gashes about the left hand, blah blah blah
When they were reading the screen they didn't see that the left had was scarred and thought "ugly gashes" was a live bleeder?
Just another possibility
Re: Healing Corpses on 02/09/2006 08:27 AM CST
I came across a cleric awhile ago who got angry when a deader asked a question. She replied, "The dead don't talk" and left the room. She said she would come back as finish the raise but the dead were not to talk to her. So of course, I had to be sarcastic and purposefully overheal just so I could die and babble non-stop about seeing the light and stuff before I simply departed. It was worth the loss of a favor. But the whole "stuffing a soul into the corpse" thing sounds like we've got either a new type of cleric that will agree with the "dead don't speak" or we just simply had an idiot.
Re: Healing Corpses on 02/09/2006 08:44 AM CST
Or you have a cleric who had a problem raising a corpse with similar injuries and thought it was a resurrection hindering wound that probably hid other more serious injuries. So it may not be an idiot or a new type of cleric but rather one who had a person die on them immediately after a raise and didn't want to go through that again. In the past, I've had a couple empaths assure me someone was healed enough to be raised and the corpse wasn't. While raising someone a second time isn't that big of a deal it's still disconcerting when it happens.
Or on the other hand it could have been an idiot. I've seen more than my fair share of them. ;)
flip
Flip what?
Need bonding or divorce roses or wedding services? Contact me at: kalira@play.net
My website of cleric info: http://hometown.aol.com/kaliradr/myhomepage/profile.html
Or on the other hand it could have been an idiot. I've seen more than my fair share of them. ;)
flip
Flip what?
Need bonding or divorce roses or wedding services? Contact me at: kalira@play.net
My website of cleric info: http://hometown.aol.com/kaliradr/myhomepage/profile.html
Re: Healing Corpses on 02/09/2006 09:09 AM CST
From a clerical perpective, I am not completely sure how much a body needs to be healed in order to be raised. I usually assume the empath knows more than I, since they train in the medicinal arts and then ask if i can raise when I am ready.
I do know that at circle 30, I cannot raise a body that is bleeding excessivly. I've gotten a message along the lines that the body is too damaged. But I have raised before only to have the deadder be slain before my eyes from what I am assuming was an internal bleeder(s).
So maybe the cleric was unable to raise the body. I am by no means an expert on wounds. But I am pretty sure I've seen a message before. This caught my eye, especially since the cleric pointed out the left hand ...
<<Wounds to the LEFT HAND:
<< Scars External: severe scarring and ugly gashes about the left hand -- damaging
I know it says scars, but who knows. A gash doesn't seem like a scar. Maybe that's too damaged, even for scars?
Though it could also either be the player's or character's choice not to raise. The player might believe that a body needs to be completely healed in order to be raised. That could be where he/she has been lead incorrectly from past experiences or a personal preferenced. Or, like previously expressed, it could be an RP choice. If the body was raisable in that condition, I would lean to the RP side of this choice, see sig. But that's my preference.
Either way though, I would much rather seen more communication on the subject. Based on the converssation, it's hard to really tell what happened. And I just really want to know if the body could be raised. :grins:
Nikpack
player of Celeiros and Makona
"I would suggest taking everything as some sort of IC bias unless you see something which seems to offer incontrovertible proof of an OOC issue." -- Navak
I do know that at circle 30, I cannot raise a body that is bleeding excessivly. I've gotten a message along the lines that the body is too damaged. But I have raised before only to have the deadder be slain before my eyes from what I am assuming was an internal bleeder(s).
So maybe the cleric was unable to raise the body. I am by no means an expert on wounds. But I am pretty sure I've seen a message before. This caught my eye, especially since the cleric pointed out the left hand ...
<<Wounds to the LEFT HAND:
<< Scars External: severe scarring and ugly gashes about the left hand -- damaging
I know it says scars, but who knows. A gash doesn't seem like a scar. Maybe that's too damaged, even for scars?
Though it could also either be the player's or character's choice not to raise. The player might believe that a body needs to be completely healed in order to be raised. That could be where he/she has been lead incorrectly from past experiences or a personal preferenced. Or, like previously expressed, it could be an RP choice. If the body was raisable in that condition, I would lean to the RP side of this choice, see sig. But that's my preference.
Either way though, I would much rather seen more communication on the subject. Based on the converssation, it's hard to really tell what happened. And I just really want to know if the body could be raised. :grins:
Nikpack
player of Celeiros and Makona
"I would suggest taking everything as some sort of IC bias unless you see something which seems to offer incontrovertible proof of an OOC issue." -- Navak
Re: Healing Corpses on 02/09/2006 10:46 AM CST
>I know it says scars, but who knows. A gash doesn't seem like a scar. Maybe that's too damaged, even for scars?
I can't imagine that a scar, even a severe one, on a non-vital body part would prevent a body from holding life, but then...I'm not a cleric. I have definitely had a cleric tell me that he didn't feel a body could hold life when it had severe scarring on head, neck, chest, abdomen or back. I've also had clerics raise bodies with severe scarring on those body parts, or minor bleeders on non-vital areas.
I assumed it was based upon the skill of the raising cleric, but I'd also love confirmation.
~ Gwynfydedig
You are unconscious. Hard to teach much in this state, so your class stops listening to you.
Want to know more about the Battle Empath Council? Visit: http://www.geocities.com/saerhyn/ESC/BattleEmpath.html
I can't imagine that a scar, even a severe one, on a non-vital body part would prevent a body from holding life, but then...I'm not a cleric. I have definitely had a cleric tell me that he didn't feel a body could hold life when it had severe scarring on head, neck, chest, abdomen or back. I've also had clerics raise bodies with severe scarring on those body parts, or minor bleeders on non-vital areas.
I assumed it was based upon the skill of the raising cleric, but I'd also love confirmation.
~ Gwynfydedig
You are unconscious. Hard to teach much in this state, so your class stops listening to you.
Want to know more about the Battle Empath Council? Visit: http://www.geocities.com/saerhyn/ESC/BattleEmpath.html
Re: Healing Corpses on 02/09/2006 12:49 PM CST
If anyone wants to wrangle a few clerics with different skill levels together, I'd be willing to donate the corpse of one of my characters for research purposes.
Not like I don't die all the time anyway.
Rev. Reene, player of a few
Rumet asks, "You know the best thing about Talian?"
>
Talian looks around a moment before glancing at Rumet. With a small grunt, he walks over to Rumet and pokes him in the eyes!
He falls to the ground stunned!
Not like I don't die all the time anyway.
Rev. Reene, player of a few
Rumet asks, "You know the best thing about Talian?"
>
Talian looks around a moment before glancing at Rumet. With a small grunt, he walks over to Rumet and pokes him in the eyes!
He falls to the ground stunned!
Re: Healing Corpses on 02/09/2006 02:43 PM CST
<<Either way though, I would much rather seen more communication on the subject. Based on the converssation, it's hard to really tell what happened. And I just really want to know if the body could be raised. :grins:>>
There wasn't much communication from the Clerics in the room, which was the biggest issue. It took quite a bit of time to get the rejuv done, so I just assumed that the Cleric was waiting for harness or something. By the time that the deader and I started asking questions the corpse had to log.
<<I just heal them completely. then if it's an empath, let them take what they want back. No problem>>
I should have taken more of the injuries in retrospect. I wasn't in any danger of an overheal.
I wonder if (in addition to the power level of the Cleric) devotion factors in to either (1) the Soul Bonding or (2) the Resurrection itself. Anyone know?
I haven't played with a Clerical character since the DR1 days. I'm going to have to wander over to the Cleric folders with this one.
Thanks for the input everyone.
- Ogoh
>appraise horse
Taking stock of its offensive abilities, and defending with no weapon, you estimate that the black horse is something that'd kill you quickly.
There wasn't much communication from the Clerics in the room, which was the biggest issue. It took quite a bit of time to get the rejuv done, so I just assumed that the Cleric was waiting for harness or something. By the time that the deader and I started asking questions the corpse had to log.
<<I just heal them completely. then if it's an empath, let them take what they want back. No problem>>
I should have taken more of the injuries in retrospect. I wasn't in any danger of an overheal.
I wonder if (in addition to the power level of the Cleric) devotion factors in to either (1) the Soul Bonding or (2) the Resurrection itself. Anyone know?
I haven't played with a Clerical character since the DR1 days. I'm going to have to wander over to the Cleric folders with this one.
Thanks for the input everyone.
- Ogoh
>appraise horse
Taking stock of its offensive abilities, and defending with no weapon, you estimate that the black horse is something that'd kill you quickly.
Re: Healing Corpses on 02/09/2006 05:04 PM CST
I remember read past posts about bleeders. It was discussed that as a cleric's magical ability, probably MD and/or PM, improved, they could raise a body with more and heavier bleeders, plus the deadder would come back with more vitality and spirit health. Also, it has been somewhat discussed that as more mana is infused into ressurection beyond the minimum required to find the soul in the void, the deadder will come back with more vitality and spirit health.
Nothing was ever said about scars though. Sounds like we need an experiment.
Nikpack
player of Celeiros and Makona
"I would suggest taking everything as some sort of IC bias unless you see something which seems to offer incontrovertible proof of an OOC issue." -- Navak
Nothing was ever said about scars though. Sounds like we need an experiment.
Nikpack
player of Celeiros and Makona
"I would suggest taking everything as some sort of IC bias unless you see something which seems to offer incontrovertible proof of an OOC issue." -- Navak
Re: Healing Corpses on 02/09/2006 07:42 PM CST
>But I have raised before only to have the deadder be slain before my eyes from what I am assuming was an internal bleeder(s).
That's a separate issue. The person in question died immediately because they had minimum vit and the bleeder pulsed before they could recover enough. But obviously the bleeder didn't prevent them getting raised in the first place.
I'd be really interested to hear back, Ogoh, what you learn from the Clerics about all this. Please post it here!
That's a separate issue. The person in question died immediately because they had minimum vit and the bleeder pulsed before they could recover enough. But obviously the bleeder didn't prevent them getting raised in the first place.
I'd be really interested to hear back, Ogoh, what you learn from the Clerics about all this. Please post it here!
Re: Healing Corpses on 02/10/2006 01:03 AM CST
I've healed plenty of corpses but know very little of clerics, but i do know that if nothing was bleeding then the body shoulda been able to hold life
i usually take the head, neck, chest, back, and abdomen scars anyway cause it kills us empaths when we get them too sever so i figure it'd cause less problems to do it
--
Treat empaths with respect, you'll live longer
--
http://people.1up.com/do/my1Up?publicUserId=5198137
i usually take the head, neck, chest, back, and abdomen scars anyway cause it kills us empaths when we get them too sever so i figure it'd cause less problems to do it
--
Treat empaths with respect, you'll live longer
--
http://people.1up.com/do/my1Up?publicUserId=5198137
Re: Healing Corpses on 02/12/2006 05:45 AM CST
what most likely happened is one of two possibilities.
1) the cleric in question couldn't raise the person with that level of scars on his/her body. some clerics actually can't raise bodies when scars are at or exceed bleeding level if it was a fresh.
2) the cleric in question didn't know much and didn't want his raising ability taken away from him. clerics are responsible for ensuring the character they raise will stay alive for at least a few minutes.
3) i didn't notice the cleric in question gazing intently at the body so the cleric in question can safely be ruled out of number 1
Wheller
try out my new reqs calculator as opposed to those circle calculators
http://robertdell.dyndns.org/cgi-bin/calculate
http://sourceforge.net/projects/yasse/
When in doubt, reinvent the wheel!
1) the cleric in question couldn't raise the person with that level of scars on his/her body. some clerics actually can't raise bodies when scars are at or exceed bleeding level if it was a fresh.
2) the cleric in question didn't know much and didn't want his raising ability taken away from him. clerics are responsible for ensuring the character they raise will stay alive for at least a few minutes.
3) i didn't notice the cleric in question gazing intently at the body so the cleric in question can safely be ruled out of number 1
Wheller
try out my new reqs calculator as opposed to those circle calculators
http://robertdell.dyndns.org/cgi-bin/calculate
http://sourceforge.net/projects/yasse/
When in doubt, reinvent the wheel!