Re: Moon Mage Circle Requirements on 03/16/2012 01:36 AM CDT
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I'm assuming that scholarship is a hard req, correct?
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Re: Moon Mage Circle Requirements on 03/16/2012 01:41 AM CDT
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man, I hope not. That means I'm going to have to start training some other kind of lore and theres not much left, well I am forgetting the mech lore breakup so yeah probably won't be so bad.
_______________________
It is impossible to strive for the heroic life. The title of hero is bestowed by the survivors upon the fallen, who themselves know nothing of heroism.
-Johan Huizinga
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Re: Moon Mage Circle Requirements on 03/16/2012 01:43 AM CDT
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>>I'm assuming that scholarship is a hard req, correct?

Yep. Anything not mentioned explicitly as a soft req is a hard req.

--

"The ninety and nine are with dreams, content but the hope of the world made new, is the hundredth man who is grimly bent on making those dreams come true." -E.A.P.
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Re: Moon Mage Circle Requirements on 03/16/2012 01:54 AM CDT
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Meh, honestly I'm more worried about survival since skill joining is going to force me to train something I normally don't train.
_______________________
It is impossible to strive for the heroic life. The title of hero is bestowed by the survivors upon the fallen, who themselves know nothing of heroism.
-Johan Huizinga
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Re: Moon Mage Circle Requirements on 03/16/2012 02:44 AM CDT
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I noticed we have 7 Nth Magic requirements. It was stated in your precursor post that Primary Magic will NEVER count as an Nth requirement, so... is our astrology a soft req, and that's the 7th magic? Or will Primary be taken into account for us regardless of what the precursor post said?

And way to quietly require a bit of Sorcery. I feel like that's exactly how the moon mage guild would roll.
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Re: Moon Mage Circle Requirements on 03/16/2012 02:48 AM CDT
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Attunement, Warding, Utility, Augmentation, Debilitation, Targeted, Arcana = 7
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Re: Moon Mage Circle Requirements on 03/16/2012 02:49 AM CDT
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>>so... is our astrology a soft req, and that's the 7th magic? Or will Primary be taken into account for us regardless of what the precursor post said?

Nope, Astro is currently a hard req.

There are 10 magic skills in the new world (including Astro). Get rid of Astro and PM and you've got 8 usable for circling. Since MMs get to use Sorcery to circle, a MM can choose one of these skills to not train - It can be Sorcery if you want, but you can also choose one of the others.

--

"The ninety and nine are with dreams, content but the hope of the world made new, is the hundredth man who is grimly bent on making those dreams come true." -E.A.P.
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Re: Moon Mage Circle Requirements on 03/16/2012 10:21 AM CDT
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>>And way to quietly require a bit of Sorcery. I feel like that's exactly how the moon mage guild would roll.

Yeah, we went back and forth on who to let Sorcery count for, and eventually decided it was too good of a fit for Moon Mage lore to "quietly" allow it.

-Armifer
"In our days truth is taken to result from the effacing of the living man behind the mathematical structures that think themselves out in him, rather than he be thinking them." - Emmanuel Levinas
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Re: Moon Mage Circle Requirements on 03/16/2012 10:29 AM CDT
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I was expecting the sky to fall, but the new circle requirements don't really change anything for me.
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Re: Moon Mage Circle Requirements on 03/16/2012 10:51 AM CDT
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>>10 magic skills in the new world (including Astro)

I was totally forgetting Arcana and Utility for some reason. heh.

Either way, gonna backtrain the crap out of sorcery when the S3.0 happens so I can use it to level. mua ha ha.
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Re: Moon Mage Circle Requirements on 03/16/2012 04:44 PM CDT
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I have a question about crafting and what it teaches. Does it teach scholarship? Are they lore skills? If so, then I'll be much more interested in crafting.




You're a moon mage: death should come as no surprise.
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Re: Moon Mage Circle Requirements on 03/16/2012 04:53 PM CDT
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>>I have a question about crafting and what it teaches. Does it teach scholarship? Are they lore skills? If so, then I'll be much more interested in crafting.

There will be 5 crafting skills, all of them lores: Forging, Outfitting, Engineering, Alchemy, and Enchanting. Performing the crafting itself will probably not teach anything other than the crafting skill (though I could maybe see Appraisal dabbling).

Depending on how interested you are in doing the gathering of raw materials for your craft, that will teach other skills. Right now mining teaches Foraging, with tiny bits of Appraisal and Perception. I could see the gathering of sigils for Enchanting teaching either Scholarship or Arcana.


-- Player of Eyuve
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Re: Moon Mage Circle Requirements on 03/16/2012 09:10 PM CDT
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This is probably stupid, but help me out. I'm looking at the top magic req at 150th, which as I calculate is 1050 ranks. Then I'm looking at the magic translation scheme, which was at last throw-out, in the 60-80% of PM range, but TM stays TM. Under this scheme, TM will move to #1 with me, with no grandfathering, but my next 2-3 magics probably fall under the 150th reqs if they are gimped at 60-80%. Does that mean my gimped magics will be grandfathered? I guess I'm asking if grandfathering trumps the PM-magic translation equation, whatever it ends up being.


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Re: Moon Mage Circle Requirements on 03/16/2012 09:32 PM CDT
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>>I'm looking at the top magic req at 150th, which as I calculate is 1050 ranks. Then I'm looking at the magic translation scheme, which was at last throw-out, in the 60-80% of PM range, but TM stays TM...

Are you forgetting about Attunement? I think that was last slated to be the higher of PP or Harness.

So you should have Attunement, Arcana, and TM all remaining at levels you had previously. PM becomes non-circle material, and the new skills are at undefined ranges based on PM. I have to assume they will get grandfathered if they are still too low, because of the whole big bolded statement about how everything will get grandfathered.


-- Player of Eyuve
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Re: Moon Mage Circle Requirements on 03/16/2012 09:53 PM CDT
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<<Are you forgetting about Attunement? I think that was last slated to be the higher of PP or Harness.>>

I was, thank you. So Attunement, TM, and arcana would be my top 3. That still leaves several magics for me at 5 ranks per that will be below grandfather level if translated at less than 70-75% of PM. If grandfathering doesn't trump the translation, then I think I will be under 150th a good bit, despite currently being set for 173th right now. I can't be the only one in that situation? To me that seems to support a PM-to-magics translation that isn't under 80% of PM. Maybe I'm still totally misunderstanding it. Or maybe that's supposed to be the tweak.
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Re: Moon Mage Circle Requirements on 03/16/2012 10:10 PM CDT
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>>I'm looking at the top magic req at 150th, which as I calculate is 1050 ranks.

Uhh... I think you mean 850 ranks :P

10 circles at 4 per = 40
20 circles at 4 per = 80
40 circles at 5 per = 200
30 circles at 6 per = 180
50 circles at 7 per = 350

~Leilond
http://tinyurl.com/Leilond-Portrait
http://drzeal.forumotion.com Learn How to PvP!
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Re: Moon Mage Circle Requirements on 03/16/2012 10:45 PM CDT
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Oh that was totally it, bad math across the board. I figured I was screwing something up. Thanks guys.
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Re: Moon Mage Circle Requirements on 03/17/2012 09:37 AM CDT
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150th Magic reqs are 850, 730, 670, 640, 550, 550, 410.
150th Survival reqs are 570, 520, 470, 380, 360.
150th Lore reqs are 570, 470, 370.
150th Astrology req is 720.
150th Scholarship req is 530.

-Artificer Nilassa
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Re: Moon Mage Circle Requirements on 03/18/2012 01:32 PM CDT
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Why are our magic requirements so much higher than Warrior Mages and Clerics'?



>nib eiy arm
You raise your arm up to your face and nibble on it.
>rub my left arm
Your left arm seems to be missing.
>lick eiy
You lick your lips.
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Re: Moon Mage Circle Requirements on 03/18/2012 01:34 PM CDT
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>>Why are our magic requirements so much higher than Warrior Mages and Clerics'?

To compensate for lacking armor or weapon requirements.

-Armifer
"In our days truth is taken to result from the effacing of the living man behind the mathematical structures that think themselves out in him, rather than he be thinking them." - Emmanuel Levinas
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Re: Moon Mage Circle Requirements on 03/18/2012 01:43 PM CDT
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So Moon Mages are now the Masters Of Magic! I'm okay with this.
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Re: Moon Mage Circle Requirements on 03/18/2012 04:57 PM CDT
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>> So Moon Mages are now the Masters Of Magic! I'm okay with this.

Just remember we were used as the "average" magic when they tuned clerics and war mages. :)
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Re: Moon Mage Circle Requirements on 03/18/2012 07:38 PM CDT
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>>So Moon Mages are now the Masters Of Magic! I'm okay with this.

We've moved away from the "masters of x" stuff, in part because it led to territorial ability design and in part because the inverse of "masters of magic" is "sucks at combat."
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Re: Moon Mage Circle Requirements on 03/18/2012 08:05 PM CDT
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>>We've moved away from the "masters of x" stuff, in part because it led to territorial ability design and in part because the inverse of "masters of magic" is "sucks at combat."

Which is, ironically, a better understanding of the buffed magic requirement. It isn't "we're going Moon Mages a bigger req to represent them being awesome" it's "we're giving Moon Mages a bigger req to compensate for their sanctioned cluelessness around weapons and armor."

-Armifer
"In our days truth is taken to result from the effacing of the living man behind the mathematical structures that think themselves out in him, rather than he be thinking them." - Emmanuel Levinas
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Re: Moon Mage Circle Requirements on 03/18/2012 08:40 PM CDT
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New version:

We're the masters at thinking we're the masters of X.

Kaxis



>A dobek moruryn sits perfectly still.
>The dobek moruryn crumbles apart.

You say, "Hey, use it or lose it, buddy."
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Re: Moon Mage Circle Requirements on 03/18/2012 09:30 PM CDT
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So, with the buff magic requirement (compared to other magic guilds) it could be said that Moon Mages are the compensatory, unsanctioned Master's of Magic? =P
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Re: Moon Mage Circle Requirements on 03/18/2012 09:47 PM CDT
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>So, with the buff magic requirement (compared to other magic guilds) it could be said that Moon Mages are the compensatory, unsanctioned Master's of Magic? =P

I'm sure if you wait a year everyone will be back to using 'master of X' terminology. It's too handy and simple a label to stop using it.



Let's save us all some time: I'm a troll who rarely has anything helpful. There.
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Re: Moon Mage Circle Requirements on 03/18/2012 09:53 PM CDT
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>>I'm sure if you wait a year everyone will be back to using 'master of X' terminology.

Heh, reminds me of the + infinity arguments from back in elementary school.

"Ohh yeah?! Well I'm the best at throwing a baseball plus infinity!!"

~Leilond
http://tinyurl.com/Leilond-Portrait
http://drzeal.forumotion.com Learn How to PvP!
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Re: Moon Mage Circle Requirements on 03/18/2012 09:56 PM CDT
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>>"Ohh yeah?! Well I'm the best at throwing a baseball plus infinity!!"

Hey, those were fun times! ;->
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Re: Moon Mage Circle Requirements on 03/18/2012 10:22 PM CDT
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>>Which is, ironically, a better understanding of the buffed magic requirement. It isn't "we're going Moon Mages a bigger req to represent them being awesome" it's "we're giving Moon Mages a bigger req to compensate for their sanctioned cluelessness around weapons and armor."

<3 Armifer
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Re: Moon Mage Circle Requirements on 03/18/2012 11:09 PM CDT
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>>"Ohh yeah?! Well I'm the best at throwing a baseball plus infinity!!"

Well my infinity of real numbers is bigger than your infinity of natural numbers.

Yamcer


"You know, while I understand the importance of seeing the (personal) validity in other's arguments, it's impossible for me to believe fully that others are correct. If their argument was correct, I'd change mine." - My GF
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Re: Moon Mage Circle Requirements on 03/18/2012 11:11 PM CDT
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> Well my infinity of real numbers is bigger than your infinity of natural numbers.

My infinity's so big, it's a proper class.
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Re: Moon Mage Circle Requirements on 03/18/2012 11:15 PM CDT
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> Well my infinity of real numbers is bigger than your infinity of natural numbers.

I think someone must have taken the square root of your infinity.. It seems to be imaginary.
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Re: Moon Mage Circle Requirements on 03/19/2012 01:18 AM CDT
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Yeah, well my infinity is size Aleph-one.

(I couldn't resist.)


-- Player of Eyuve
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Re: Moon Mage Circle Requirements on 03/19/2012 08:10 AM CDT
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>Yeah, well my infinity is size Aleph-one.

I feel now is a good time to inform you that your name makes me think of BBQ sauce.
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Re: Moon Mage Circle Requirements on 03/19/2012 12:58 PM CDT
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...you people are weird.

--

"The ninety and nine are with dreams, content but the hope of the world made new, is the hundredth man who is grimly bent on making those dreams come true." -E.A.P.
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Re: Moon Mage Circle Requirements on 03/19/2012 05:51 PM CDT
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Love this guild.
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Re: Moon Mage Circle Requirements on 03/19/2012 06:59 PM CDT
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I have a new sig

Moon mages: sanctioned cluelessness around weapons and armor."

-Armifer
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Re: Moon Mage Circle Requirements on 03/19/2012 09:19 PM CDT
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>>Moon mages: sanctioned cluelessness around weapons and armor.

That one's pretty good. My personal favorite old gem:

>>Moon Mage magic is already some of the most ridiculously overpowered magic in the game, second perhaps only to Warrior Mages and Barbarians.
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Re: Moon Mage Circle Requirements on 03/20/2012 12:29 AM CDT
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>Yeah, well my infinity is size Aleph-one.

One could do better than to bring the second smallest transfinite cardinal to an infinity contest.

-Artificer Nilassa
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