Uploaded a script to epedia that lists off all the constellations for each skillset. I kept forgetting which constellations I wanted (and which were highest yield) when I just needed a specific pool. Of course this information can also be found on the Star Chart, but this gives you a quick reminder which constellations to be looking out for ingame. Nothing fancy. It doesn't take into account availability due to circle, time of day or season. Just a quick echo list for each skillset.
https://elanthipedia.play.net/mediawiki/index.php/Recall_%28script%29
Vote:
http://www.topmudsites.com/vote-DragonRealms.html
Constellation memory aid script on 05/27/2016 10:49 AM CDT
Re: Constellation memory aid script on 05/27/2016 11:16 AM CDT
Along the same lines, here's my genie subs for constellations as well as a short script for an IOTS cheat sheet usable in any front end.
echo **************************
echo * Wis/Cha: Durgaulda, Yoakena, (Ismenia), (Er'qutra)
echo * Dis/Int: Estrilda, Penhetia, (Morleena), (Amlothi)
echo * Ref/Agi: Verena, Szeldia, (Merewalda), Dawgolesh
echo * -Parentheses indicate detection possible without RT or tool via OBSERVE <planet>
echo * -Other planets are detection without RT via CENTER TELESCOPE ON <planet>
echo **************************
#subs {(^|\W)Xibar(\s|\.|,)} {$1Xibar (Lor1)$2} {prediction}
#subs {(^|\W)Katamba(\s|\.|,)} {$1Katamba (Def1)$2} {prediction}
#subs {(^|\W)Yavash(\s|\.|,)} {$1Yavash (Mag1)$2} {prediction}
#subs {(^|\W)(T|t)he Heart(\s|\.|,)} {$1$2he Magpie (Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Wolf(\s|\.|,)} {$1$2he Wolf (Mag1)$3} {prediction}
#subs {(^|\W)(T|t)he Lion(\s|\.|,)} {$1$2he Lion (Def1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Raven(\s|\.|,)} {$1$2he Raven (Lor1)$3} {prediction}
#subs {(^|\W)(T|t)he Unicorn(\s|\.|,)} {$1$2he Unicorn (Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Boar(\s|\.|,)} {$1$2he Boar (Off1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Panther(\s|\.|,)} {$1$2he Panther (Off1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Cobra(\s|\.|,)} {$1$2he Cobra (Mag1 Lor1)$3} {prediction}
#subs {(^|\W)(T|t)he Ox(\s|\.|,)} {$1$2he Ox(Mag1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Scorpion(\s|\.|,)} {$1$2he Scorpion (Off2 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Wren(\s|\.|,)} {$1$2he Wren (Mag2 Lor1)$3} {prediction}
#subs {(^|\W)(T|t)he Cat(\s|\.|,)} {$1$2he Cat (Off1)$3} {prediction}
#subs {(^|\W)(T|t)he Ram(\s|\.|,)} {$1$2he Ram (Sur2)$3} {prediction}
#subs {(^|\W)(T|t)he Dolphin(\s|\.|,)} {$1$2he Dolphin (Lor1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Nightingale(\s|\.|,)} {$1$2he Nightingale (Mag2 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Shardstar(\s|\.|,)} {$1$2he Shardstar (Lor2 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Wolverine(\s|\.|,)} {$1$2he Wolverine (Off1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Centaur(\s|\.|,)} {$1$2he Centaur (Off2 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Magpie(\s|\.|,)} {$1$2he Magpie (Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Weasel(\s|\.|,)} {$1$2he Weasel (Lor2 Off1)$3} {prediction}
#subs {(^|\W)(T|t)he King Snake(\s|\.|,)} {$1$2he King Snake (Lor2 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Viper(\s|\.|,)} {$1$2he Viper (Off2)$3} {prediction}
#subs {(^|\W)(T|t)he Albatross(\s|\.|,)} {$1$2he Albatross(Lor1 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Shark(\s|\.|,)} {$1$2he Shark (Off1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Donkey(\s|\.|,)} {$1$2he Donkey (Mag1 Lor1)$3} {prediction}
#subs {(^|\W)(T|t)he Coyote(\s|\.|,)} {$1$2he Coyote (Mag1 Off1)$3} {prediction}
#subs {(^|\W)(T|t)he Dove(\s|\.|,)} {$1$2he Dove (Mag1 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Phoenix(\s|\.|,)} {$1$2he Phoenix (Mag1 Lor2)$3} {prediction}
#subs {(^|\W)(T|t)he Heron(\s|\.|,)} {$1$2he Heron (Lor1 Sur2)$3} {prediction}
#subs {(^|\W)(T|t)he Mongoose(\s|\.|,)} {$1$2he Mongoose (Off1 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Goshawk(\s|\.|,)} {$1$2he Goshawk (Def1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Owl(\s|\.|,)} {$1$2he Owl (Mag2 Off1)$3} {prediction}
#subs {(^|\W)(T|t)he Welkin(\s|\.|,)} {$1$2he Welkin (Lor1 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Raccoon(\s|\.|,)} {$1$2he Raccoon (Def1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Cow(\s|\.|,)} {$1$2he Cow (Mag1 Sur2)$3} {prediction}
#subs {(^|\W)(T|t)he Adder(\s|\.|,)} {$1$2he Adder (Mag2 Off2)$3} {prediction}
#subs {(^|\W)(T|t)he Vulture(\s|\.|,)} {$1$2he Vulture(Def2 Sur2)$3} {prediction}
#subs {(^|\W)(T|t)he Shrew(\s|\.|,)} {$1$2he Shrew (Mag2 Off1)$3} {prediction}
#subs {(^|\W)(T|t)he Shrike(\s|\.|,)} {$1$2he Shrike (Mag1 Sur2)$3} {prediction}
#subs {(^|\W)(T|t)he Jackal(\s|\.|,)} {$1$2he Jackal (Mag1 Def2)$3} {prediction}
#subs {(^|\W)(T|t)he Spider(\s|\.|,)} {$1$2he Spider (Off2)$3} {prediction}
#subs {(^|\W)(T|t)he Giant(\s|\.|,)} {$1$2he Giant (Def2)$3} {prediction}
#subs {(^|\W)(T|t)he Hare(\s|\.|,)} {$1$2he Hare (Lor2 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Toad(\s|\.|,)} {$1$2he Toad (Mag2)$3} {prediction}
#subs {(^|\W)(T|t)he Archer(\s|\.|,)} {$1$2he Archer (Off2 Sur2)$3} {prediction}
#subs {(^|\W)(T|t)he Brigantine(\s|\.|,)} {$1$2he Brigantine (Lor2 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Scales(\s|\.|,)} {$1$2he Scales (Lor2 Off1)$3} {prediction}
#subs {(^|\W)(T|t)he Triquetra(\s|\.|,)} {$1$2he Triquetra (Off1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he enigma of Kertigen's Forge(\s|\.|,)} {$1$2he enigma of Kertigen's Forge (Lor3 Off2 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he enigma of Dergati's Eye(\s|\.|,)} {$1$2he enigma of Dergati's Eye (Mag2 Lor1 Off1 Def1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he planet Amlothi(\s|\.|,)} {$1$2he planet Amlothi (Mag1 Lor3 Dis/Int)$3} {prediction}
#subs {(^|\W)(T|t)he planet Dawgolesh(\s|\.|,)} {$1$2he planet Dawgolesh (Mag2 Def3 Ref/Agi)$3} {prediction}
#subs {(^|\W)(T|t)he planet Durgaulda(\s|\.|,)} {$1$2he planet Durgaulda (Mag3 Wis/Cha)$3} {prediction}
#subs {(^|\W)(T|t)he planet Er'qutra(\s|\.|,)} {$1$2he planet Er'qutra (Off3 Sur2 Wis/Cha)$3} {prediction}
#subs {(^|\W)(T|t)he planet Estrilda(\s|\.|,)} {$1$2he planet Estrilda (Off3 Dis/Int)$3} {prediction}
#subs {(^|\W)(T|t)he planet Ismenia(\s|\.|,)} {$1$2he planet Ismenia (Mag3 Lor1 Wis/Cha)$3} {prediction}
#subs {(^|\W)(T|t)he planet Merewalda(\s|\.|,)} {$1$2he planet Merewalda (Off1 Def3 Ref/Agi)$3} {prediction}
#subs {(^|\W)(T|t)he planet Morleena(\s|\.|,)} {$1$2he planet Morleena (Def1 Sur3 Dis/Int)$3} {prediction}
#subs {(^|\W)(T|t)he planet Penhetia(\s|\.|,)} {$1$2he planet Penhetia (Def3 Dis/Int)$3} {prediction}
#subs {(^|\W)(T|t)he planet Szeldia(\s|\.|,)} {$1$2he planet Szeldia (Off3 Sur1 Ref/Agi)$3} {prediction}
#subs {(^|\W)(T|t)he planet Verena(\s|\.|,)} {$1$2he planet Verena (Lor3 Ref/Agi)$3} {prediction}
#subs {(^|\W)(T|t)he planet Yoakena(\s|\.|,)} {$1$2he planet Yoakena (Sur3 Wis/Cha)$3} {prediction}
#subs {(^|\W)(T|t)he( morning| mid-morning| noon| early afternoon| afternoon| mid-afternoon|) sun(\s|\.|,)} {$1$2he$3 sun (Sur1)$4} {prediction}
A note about the subs: They will tend to bleed into non-constellation things, particularly the moons, sun, and the wolf, although others occasionally do so as well. I haven't figured out a good way to make them more selective by automatically turning them on when needed and turning them off when not, since not all observation and telescope related actions have a closing line to match for turning them off.
Elanthipedia - https://elanthipedia.play.net/mediawiki/index.php/Main_Page
Epedia Admins - https://elanthipedia.play.net/mediawiki/index.php/Elanthipedia:Administrators
echo **************************
echo * Wis/Cha: Durgaulda, Yoakena, (Ismenia), (Er'qutra)
echo * Dis/Int: Estrilda, Penhetia, (Morleena), (Amlothi)
echo * Ref/Agi: Verena, Szeldia, (Merewalda), Dawgolesh
echo * -Parentheses indicate detection possible without RT or tool via OBSERVE <planet>
echo * -Other planets are detection without RT via CENTER TELESCOPE ON <planet>
echo **************************
#subs {(^|\W)Xibar(\s|\.|,)} {$1Xibar (Lor1)$2} {prediction}
#subs {(^|\W)Katamba(\s|\.|,)} {$1Katamba (Def1)$2} {prediction}
#subs {(^|\W)Yavash(\s|\.|,)} {$1Yavash (Mag1)$2} {prediction}
#subs {(^|\W)(T|t)he Heart(\s|\.|,)} {$1$2he Magpie (Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Wolf(\s|\.|,)} {$1$2he Wolf (Mag1)$3} {prediction}
#subs {(^|\W)(T|t)he Lion(\s|\.|,)} {$1$2he Lion (Def1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Raven(\s|\.|,)} {$1$2he Raven (Lor1)$3} {prediction}
#subs {(^|\W)(T|t)he Unicorn(\s|\.|,)} {$1$2he Unicorn (Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Boar(\s|\.|,)} {$1$2he Boar (Off1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Panther(\s|\.|,)} {$1$2he Panther (Off1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Cobra(\s|\.|,)} {$1$2he Cobra (Mag1 Lor1)$3} {prediction}
#subs {(^|\W)(T|t)he Ox(\s|\.|,)} {$1$2he Ox(Mag1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Scorpion(\s|\.|,)} {$1$2he Scorpion (Off2 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Wren(\s|\.|,)} {$1$2he Wren (Mag2 Lor1)$3} {prediction}
#subs {(^|\W)(T|t)he Cat(\s|\.|,)} {$1$2he Cat (Off1)$3} {prediction}
#subs {(^|\W)(T|t)he Ram(\s|\.|,)} {$1$2he Ram (Sur2)$3} {prediction}
#subs {(^|\W)(T|t)he Dolphin(\s|\.|,)} {$1$2he Dolphin (Lor1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Nightingale(\s|\.|,)} {$1$2he Nightingale (Mag2 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Shardstar(\s|\.|,)} {$1$2he Shardstar (Lor2 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Wolverine(\s|\.|,)} {$1$2he Wolverine (Off1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Centaur(\s|\.|,)} {$1$2he Centaur (Off2 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Magpie(\s|\.|,)} {$1$2he Magpie (Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Weasel(\s|\.|,)} {$1$2he Weasel (Lor2 Off1)$3} {prediction}
#subs {(^|\W)(T|t)he King Snake(\s|\.|,)} {$1$2he King Snake (Lor2 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Viper(\s|\.|,)} {$1$2he Viper (Off2)$3} {prediction}
#subs {(^|\W)(T|t)he Albatross(\s|\.|,)} {$1$2he Albatross(Lor1 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Shark(\s|\.|,)} {$1$2he Shark (Off1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Donkey(\s|\.|,)} {$1$2he Donkey (Mag1 Lor1)$3} {prediction}
#subs {(^|\W)(T|t)he Coyote(\s|\.|,)} {$1$2he Coyote (Mag1 Off1)$3} {prediction}
#subs {(^|\W)(T|t)he Dove(\s|\.|,)} {$1$2he Dove (Mag1 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Phoenix(\s|\.|,)} {$1$2he Phoenix (Mag1 Lor2)$3} {prediction}
#subs {(^|\W)(T|t)he Heron(\s|\.|,)} {$1$2he Heron (Lor1 Sur2)$3} {prediction}
#subs {(^|\W)(T|t)he Mongoose(\s|\.|,)} {$1$2he Mongoose (Off1 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Goshawk(\s|\.|,)} {$1$2he Goshawk (Def1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Owl(\s|\.|,)} {$1$2he Owl (Mag2 Off1)$3} {prediction}
#subs {(^|\W)(T|t)he Welkin(\s|\.|,)} {$1$2he Welkin (Lor1 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Raccoon(\s|\.|,)} {$1$2he Raccoon (Def1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Cow(\s|\.|,)} {$1$2he Cow (Mag1 Sur2)$3} {prediction}
#subs {(^|\W)(T|t)he Adder(\s|\.|,)} {$1$2he Adder (Mag2 Off2)$3} {prediction}
#subs {(^|\W)(T|t)he Vulture(\s|\.|,)} {$1$2he Vulture(Def2 Sur2)$3} {prediction}
#subs {(^|\W)(T|t)he Shrew(\s|\.|,)} {$1$2he Shrew (Mag2 Off1)$3} {prediction}
#subs {(^|\W)(T|t)he Shrike(\s|\.|,)} {$1$2he Shrike (Mag1 Sur2)$3} {prediction}
#subs {(^|\W)(T|t)he Jackal(\s|\.|,)} {$1$2he Jackal (Mag1 Def2)$3} {prediction}
#subs {(^|\W)(T|t)he Spider(\s|\.|,)} {$1$2he Spider (Off2)$3} {prediction}
#subs {(^|\W)(T|t)he Giant(\s|\.|,)} {$1$2he Giant (Def2)$3} {prediction}
#subs {(^|\W)(T|t)he Hare(\s|\.|,)} {$1$2he Hare (Lor2 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he Toad(\s|\.|,)} {$1$2he Toad (Mag2)$3} {prediction}
#subs {(^|\W)(T|t)he Archer(\s|\.|,)} {$1$2he Archer (Off2 Sur2)$3} {prediction}
#subs {(^|\W)(T|t)he Brigantine(\s|\.|,)} {$1$2he Brigantine (Lor2 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he Scales(\s|\.|,)} {$1$2he Scales (Lor2 Off1)$3} {prediction}
#subs {(^|\W)(T|t)he Triquetra(\s|\.|,)} {$1$2he Triquetra (Off1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he enigma of Kertigen's Forge(\s|\.|,)} {$1$2he enigma of Kertigen's Forge (Lor3 Off2 Def1)$3} {prediction}
#subs {(^|\W)(T|t)he enigma of Dergati's Eye(\s|\.|,)} {$1$2he enigma of Dergati's Eye (Mag2 Lor1 Off1 Def1 Sur1)$3} {prediction}
#subs {(^|\W)(T|t)he planet Amlothi(\s|\.|,)} {$1$2he planet Amlothi (Mag1 Lor3 Dis/Int)$3} {prediction}
#subs {(^|\W)(T|t)he planet Dawgolesh(\s|\.|,)} {$1$2he planet Dawgolesh (Mag2 Def3 Ref/Agi)$3} {prediction}
#subs {(^|\W)(T|t)he planet Durgaulda(\s|\.|,)} {$1$2he planet Durgaulda (Mag3 Wis/Cha)$3} {prediction}
#subs {(^|\W)(T|t)he planet Er'qutra(\s|\.|,)} {$1$2he planet Er'qutra (Off3 Sur2 Wis/Cha)$3} {prediction}
#subs {(^|\W)(T|t)he planet Estrilda(\s|\.|,)} {$1$2he planet Estrilda (Off3 Dis/Int)$3} {prediction}
#subs {(^|\W)(T|t)he planet Ismenia(\s|\.|,)} {$1$2he planet Ismenia (Mag3 Lor1 Wis/Cha)$3} {prediction}
#subs {(^|\W)(T|t)he planet Merewalda(\s|\.|,)} {$1$2he planet Merewalda (Off1 Def3 Ref/Agi)$3} {prediction}
#subs {(^|\W)(T|t)he planet Morleena(\s|\.|,)} {$1$2he planet Morleena (Def1 Sur3 Dis/Int)$3} {prediction}
#subs {(^|\W)(T|t)he planet Penhetia(\s|\.|,)} {$1$2he planet Penhetia (Def3 Dis/Int)$3} {prediction}
#subs {(^|\W)(T|t)he planet Szeldia(\s|\.|,)} {$1$2he planet Szeldia (Off3 Sur1 Ref/Agi)$3} {prediction}
#subs {(^|\W)(T|t)he planet Verena(\s|\.|,)} {$1$2he planet Verena (Lor3 Ref/Agi)$3} {prediction}
#subs {(^|\W)(T|t)he planet Yoakena(\s|\.|,)} {$1$2he planet Yoakena (Sur3 Wis/Cha)$3} {prediction}
#subs {(^|\W)(T|t)he( morning| mid-morning| noon| early afternoon| afternoon| mid-afternoon|) sun(\s|\.|,)} {$1$2he$3 sun (Sur1)$4} {prediction}
A note about the subs: They will tend to bleed into non-constellation things, particularly the moons, sun, and the wolf, although others occasionally do so as well. I haven't figured out a good way to make them more selective by automatically turning them on when needed and turning them off when not, since not all observation and telescope related actions have a closing line to match for turning them off.
Elanthipedia - https://elanthipedia.play.net/mediawiki/index.php/Main_Page
Epedia Admins - https://elanthipedia.play.net/mediawiki/index.php/Elanthipedia:Administrators
Re: Constellation memory aid script on 09/02/2016 11:00 AM CDT
I know this is old, but it helps me. Feel free to update my errors. I still have problems with moons. This is for genie.
# usage: .starchart or .starchart x
if_1 then goto info
action var Heart 1 when Heart is|Heart has|of Heart|Heart should
action var Sun 1 when sun|sun is
action var Yavash 1 when Yavash is unobscured|Yavash has|of Yavash|Yavash should
action var Yavash 0 when Yavash is below the horizon
action var Xibar 1 when Xibar is unobscured|Xibar has|of Xibar|Xibar should
action var Xibar 0 when Xibar is below the horizon
action var Katamba 1 when Katamba is unobscured|Katamba has|of Katamba|Katamba should
action var Katamba 0 when Katamba is below the horizon
action var Wolf 1 when Wolf is|Wolf has|of the Wolf|Wolf should
action var Lion 1 when Lion is|Lion has|of the Lion|Lion should
action var Raven 1 when Raven is|Raven has|of the Raven|Raven should
action var Unicorn 1 when Unicorn is|Unicorn has|of the Unicorn|Unicorn should
action var Boar 1 when Boar is|Boar has|of the Boar|Boar should
action var Panther 1 when Panther is|Panther has|of the Panther|Panther should
action var Cobra 1 when Cobra is|Cobra has|of the Cobra|Cobra should
action var Ox 1 when Ox is|Ox has|of the Ox|Ox should
action var Scorpion 1 when Scorpion is|Scorpion has|of the Scorpion|Scorpion should
action var Wren 1 when Wren is|Wren has|of the Wren|Wren should
action var Cat 1 when Cat is|Cat has|of the Cat|Cat should
action var Ram 1 when Ram is|Ram has|of the Ram|Ram should
action var Dolphin 1 when Dolphin is|Dolphin has|of the Dolphin|Dolphin should
action var Shardstar 1 when Shardstar is|Shardstar has|of the Shardstar|Shardstar should
action var Nightingale 1 when Nightingale is|Nightingale has|of the Nightingale|Nightingale should
action var Wolverine 1 when Wolverine is|Wolverine has|of the Wolverine|Wolverine should
action var Centaur 1 when Centaur is|Centaur has|of the Centaur|Centaur should
action var Magpie 1 when Magpie is|Magpie has|of the Magpie|Magpie should
action var Weasel 1 when Weasel is|Weasel has|of the Weasel|Weasel should
action var King.Snake 1 when King Snake is|King Snake has|of the King Snake|King Snake should
action var Viper 1 when Viper is|Viper has|of the Viper|Viper should
action var Albatross 1 when Albatross is|Albatross has|of the Albatross|Albatross should
action var Shark 1 when Shark is|Shark has|of the Shark|Shark should
action var Donkey 1 when Donkey is|Donkey has|of the Donkey|Donkey should
action var Coyote 1 when Coyote is|Coyote has|of the Coyote|Coyote should
action var Dove 1 when Dove is|Dove has|of the Dove|Dove should
action var Phoenix 1 when Phoenix is|Phoenix has|of the Phoenix|Phoenix should
action var Heron 1 when Heron is|Heron has|of the Heron|Heron should
action var Mongoose 1 when Mongoose is|Mongoose has|of the Mongoose|Mongoose should
action var Goshawk 1 when Goshawk is|Goshawk has|of the Goshawk|Goshawk should
action var Owl 1 when Owl is|Owl has|of the Owl|Owl should
action var Welkin 1 when Welkin is|Welkin has|of the Welkin|Welkin should
action var Raccoon 1 when Raccoon is|Raccoon has|of the Raccoon|Raccoon should
action var Cow 1 when Cow is|Cow has|of the Cow|Cow should
action var Adder 1 when Adder is|Adder has|of the Adder|Adder should
action var Vulture 1 when Vulture is|Vulture has|of the Vulture|Vulture should
action var Shrew 1 when Shrew is|Shrew has|of the Shrew|Shrew should
action var Shrike 1 when Shrike is|Shrike has|of the Shrike|Shrike should
action var Jackal 1 when Jackal is|Jackal has|of the Jackal|Jackal should
action var Spider 1 when Spider is|Spider has|of the Spider|Spider should
action var Giant 1 when Giant is|Giant has|of the Giant|Giant should
action var Hare 1 when Hare is|Hare has|of the Hare|Hare should
action var Verena 1 when Verena is|Verena has|of Verena|planet Verena|Verena should
action var Toad 1 when Toad is|Toad has|of the Toad|Toad should
action var Archer 1 when Archer is|Archer has|of the Archer|Archer should
action var Estrilda 1 when Estrilda is|Estrilda has|of Estrilda|planet Estrilda|Estrilda should
action var Brigantine 1 when Brigantine is|Brigantine has|of the Brigantine|Brigantine should
action var Scales 1 when Scales is|Scales has|of the Scales|Scales should
action var Durgaulda 1 when Durgaulda is|Durgaulda has|of Durgaulda|planet Durgaulda|Durgaulda should
action var Triquetra 1 when Triquetra is|Triquetra has|of the Triquetra|Triquetra should
action var Yoakena 1 when Yoakena is|Yoakena has|of Yoakena|planet Yoakena|Yoakena should
action var Penhetia 1 when Penhetia is|Penhetia has|of Penhetia|planet Penhetia|Penhetia should
action var Szeldia 1 when Szeldia is|Szeldia has|of Szeldia|planet Szeldia|Szeldia should
action var Merewalda 1 when Merewalda is|Merewalda has|of Merewalda|planet Merewalda|Merewalda should
action var Ismenia 1 when Ismenia is|Ismenia has|of Ismenia|planet Ismenia|Ismenia should
action var Morleena 1 when Morleena is|Morleena has|of Morleena|planet Morleena|Morleena should
action var Amlothi 1 when Amlothi is|Amlothi has|of Amlothi|planet Amlothi|Amlothi should
action var Dawgolesh 1 when Dawgolesh is|Dawgolesh has|of Dawgolesh|planet Dawgolesh|Dawgolesh should
action var Er'qutra 1 when Er'qutra is|Er'qutra has|of Er'qutra|planet Er'qutra|Er'qutra should
action var Kertigen's.Forge 1 when Kertigen's Forge
action var Dergati's.Eye 1 when Dergati's Eye
observe.sky:
matchre observe.sky \.\.\.|^Sorry\, you may only type ahead 1 command|^The clumps of dirt stinging your eyes
matchre reflect.stars You scan the sky|You glance outside
put observe sky in sky
matchwait
reflect.stars:
Echo Taking time (~2 seconds) to reflect the stars
pause 2
if %Heart = 1 then ECHO Heart Skillsets SURVIVAL
if %Sun = 1 then ECHO Sun Skillsets SURVIVAL
if %Yavash = 1 then ECHO Yavash Skillsets MAGIC
if %Xibar = 1 then ECHO Xibar Skillsets LORE
if %Katamba = 1 then ECHO Katamba Skillsets DEFENSE
if %Wolf = 1 then ECHO Wolf Skillsets MAGIC
if %Lion = 1 then ECHO Lion Skillsets DEFENSE, SURVIVAL
if %Raven = 1 then ECHO Raven Skillsets LORE
if %Unicorn = 1 then ECHO Unicorn Skillsets SURVIVAL*
if %Boar = 1 then ECHO Boar Skillsets OFFENSE, SURVIVAL
if %Panther = 1 then ECHO Panther Skillsets OFFENSE, SURVIVAL
if %Cobra = 1 then ECHO Cobra Skillsets LORE*, MAGIC*
if %Ox = 1 then ECHO Ox Skillsets MAGIC, SURVIVAL
if %Scorpion = 1 then ECHO Scorpion (telescope only*) Skillsets DEFENSE*, OFFENSE*
if %Wren = 1 then ECHO Wren (telescope only*) Skillsets LORE*, MAGIC*
if %Cat = 1 then ECHO Cat Skillsets OFFENSE
if %Ram = 1 then ECHO Ram Skillsets SURVIVAL
if %Dolphin = 1 then ECHO Dolphin Skillsets LORE*, SURVIVAL*
if %Shardstar = 1 then ECHO Shardstar (telescope only) Skillsets DEFENSE, LORE
if %Nightingale = 1 then ECHO Nightingale Skillsets DEFENSE*, MAGIC*
if %Wolverine = 1 then ECHO Wolverine Skillsets OFFENSE*, SURVIVAL*
if %Centaur = 1 then ECHO Centaur (telescope only) Skillsets DEFENSE, OFFENSE
if %Magpie = 1 then ECHO Magpie Skillsets DEFENSE
if %Weasel = 1 then ECHO Weasel Skillsets LORE*, OFFENSE*
if %King.Snake = 1 then ECHO King Snake Skillsets DEFENSE, LORE
if %Viper = 1 then ECHO Viper (telescope only) Skillsets OFFENSE
if %Albatross = 1 then ECHO Albatross Skillsets DEFENSE*, LORE*
if %Shark = 1 then ECHO Shark Skillsets OFFENSE*, SURVIVAL*
if %Donkey = 1 then ECHO Donkey Skillsets LORE, MAGIC
if %Coyote = 1 then ECHO Coyote Skillsets MAGIC*, OFFENSE*
if %Dove = 1 then ECHO Dove Skillsets DEFENSE*, MAGIC*
if %Phoenix = 1 then ECHO Phoenix (telescope only) Skillsets LORE, MAGIC
if %Heron = 1 then ECHO Heron Skillsets LORE*, SURVIVAL*
if %Mongoose = 1 then ECHO Mongoose Skillsets DEFENSE*, OFFENSE*
if %Goshawk = 1 then ECHO Goshawk Skillsets DEFENSE*, SURVIVAL*
if %Owl = 1 then ECHO Owl (telescope only) Skillsets MAGIC, OFFENSE
if %Welkin = 1 then ECHO Welkin Skillsets DEFENSE*, LORE*
if %Raccoon = 1 then ECHO Raccoon Skillsets DEFENSE*, SURVIVAL*
if %Cow = 1 then ECHO Cow Skillsets MAGIC, SURVIVAL
if %Adder = 1 then ECHO Adder (telescope only*) Skillsets MAGIC*, OFFENSE*
if %Vulture = 1 then ECHO Vulture (telescope only*) Skillsets DEFENSE*, SURVIVAL*
if %Shrew = 1 then ECHO Shrew (telescope only*) Skillsets OFFENSE*, MAGIC*
if %Shrike = 1 then ECHO Shrike Skillsets MAGIC*, SURVIVAL*
if %Jackal = 1 then ECHO Jackal Skillsets DEFENSE*, MAGIC*
if %Spider = 1 then ECHO Spider Skillsets OFFENSE
if %Giant = 1 then ECHO Giant Skillsets DEFENSE
if %Hare = 1 then ECHO Hare Skillsets DEFENSE*, LORE*
if %Verena = 1 then ECHO Verena Skillsets LORE
if %Toad = 1 then ECHO Toad Skillsets MAGIC
if %Archer = 1 then ECHO Archer (telescope only*) Skillsets OFFENSE*, SURVIVAL*
if %Estrilda = 1 then ECHO Estrilda Skillsets OFFENSE
if %Brigantine = 1 then ECHO Brigantine Skillsets LORE*, SURVIVAL*
if %Scales = 1 then ECHO Scales Skillsets LORE, OFFENSE
if %Durgaulda = 1 then ECHO Durgaulda Skillsets MAGIC
if %Triquetra = 1 then ECHO Triquetra Skillsets OFFENSE, SURVIVAL
if %Yoakena = 1 then ECHO Yoakena Skillsets SURVIVAL
if %Penhetia = 1 then ECHO Penhetia Skillsets DEFENSE
if %Szeldia = 1 then ECHO Szeldia Skillsets OFFENSE, SURVIVAL
if %Merewalda = 1 then ECHO Merewalda Skillsets DEFENSE, OFFENSE
if %Ismenia = 1 then ECHO Ismenia Skillsets LORE, MAGIC
if %Morleena = 1 then ECHO Morleena Skillsets DEFENSE, SURVIVAL
if %Amlothi = 1 then ECHO Amlothi (telescope only) Skillsets LORE, MAGIC
if %Dawgolesh = 1 then ECHO Dawgolesh Skillsets DEFENSE, MAGIC
if %Er'qutra = 1 then ECHO Er'qutra Skillsets OFFENSE, SURVIVAL
if %Kertigen's.Forge = 1 then ECHO Kertigen's Forge Skillsets DEFENSE*, LORE*, OFFENSE*
if %Dergati's.Eye = 1 then ECHO Derati's Eye Skillsets DEFENSE*, LORE*, OFFENSE*, MAGIC*, SURVIVAL*
exit
info:
if %Heart != 1 then ECHO Heart Skillsets SURVIVAL (Days 1-400)
if %Sun != 1 then ECHO Sun Skillsets SURVIVAL (Days 1-400)
if %Yavash != 1 then ECHO Yavash Skillsets MAGIC (Days 1-400)
if %Xibar != 1 then ECHO Xibar Skillsets LORE (Days 1-400)
if %Katamba != 1 then ECHO Katamba Skillsets DEFENSE (Days 1-400)
if %Wolf != 1 then ECHO Wolf Skillsets MAGIC (Days 1-400)
if %Lion != 1 then ECHO Lion Skillsets DEFENSE, SURVIVAL (Days 251-361, Fall)
if %Raven != 1 then ECHO Raven Skillsets LORE (Days 1-400)
if %Unicorn != 1 then ECHO Unicorn Skillsets SURVIVAL* (Days 1-111, Spring, Winter)
if %Boar != 1 then ECHO Boar Skillsets OFFENSE, SURVIVAL (Days 166-276, Summer)
if %Panther != 1 then ECHO Panther Skillsets OFFENSE, SURVIVAL (Days 287-397, Fall)
if %Cobra != 1 then ECHO Cobra Skillsets LORE*, MAGIC* (Days 51-161, Spring)
if %Ox != 1 then ECHO Ox Skillsets MAGIC, SURVIVAL (Days 228-338, Summer, Fall)
if %Scorpion != 1 then ECHO Scorpion (telescope only*) Skillsets DEFENSE*, OFFENSE* (Days 389-99, Winter)
if %Wren != 1 then ECHO Wren (telescope only*) Skillsets LORE*, MAGIC* (Days 72-182, Spring)
if %Cat != 1 then ECHO Cat Skillsets OFFENSE (Days 1-400)
if %Ram != 1 then ECHO Ram Skillsets SURVIVAL (Days 1-400, 6p-2a)
if %Dolphin != 1 then ECHO Dolphin Skillsets LORE*, SURVIVAL* (Days 13-123, Spring, Winter)
if %Shardstar != 1 then ECHO Shardstar (telescope only) Skillsets DEFENSE, LORE (Days 192-302, Summer)
if %Nightingale != 1 then ECHO Nightingale Skillsets DEFENSE*, MAGIC* (Days 343-53, Fall, Winter, 10p-2a)
if %Wolverine != 1 then ECHO Wolverine Skillsets OFFENSE*, SURVIVAL* (Days 38-148, Spring, Winter)
if %Centaur != 1 then ECHO Centaur (telescope only) Skillsets DEFENSE, OFFENSE (Days 234-344, Summer, Fall)
if %Magpie != 1 then ECHO Magpie Skillsets DEFENSE (Days 1-400)
if %Weasel != 1 then ECHO Weasel Skillsets LORE*, OFFENSE* (Days 318-28, Fall, Winter, 2a-6a)
if %King.Snake != 1 then ECHO King Snake Skillsets DEFENSE, LORE (Days 214-324, Summer, Fall)
if %Viper != 1 then ECHO Viper (telescope only) Skillsets OFFENSE (Days 1-400, 10p-6a)
if %Albatross != 1 then ECHO Albatross Skillsets DEFENSE*, LORE* (Days 25-135, Spring, Winter)
if %Shark != 1 then ECHO Shark Skillsets OFFENSE*, SURVIVAL* (Days 355-65, Winter)
if %Donkey != 1 then ECHO Donkey Skillsets LORE, MAGIC (Days 266-375, Fall)
if %Coyote != 1 then ECHO Coyote Skillsets MAGIC*, OFFENSE* (Days 377-87, Winter)
if %Dove != 1 then ECHO Dove Skillsets DEFENSE*, MAGIC* (Days 45-195, Spring)
if %Phoenix != 1 then ECHO Phoenix (telescope only) Skillsets LORE, MAGIC (Days 1-400, 1a-4a)
if %Heron != 1 then ECHO Heron Skillsets LORE*, SURVIVAL* (Days 131-241, Spring, Summer)
if %Mongoose != 1 then ECHO Mongoose Skillsets DEFENSE*, OFFENSE* (Days 59-166, Spring)
if %Goshawk != 1 then ECHO Goshawk Skillsets DEFENSE*, SURVIVAL* (Days 361-71, Winter)
if %Owl != 1 then ECHO Owl (telescope only) Skillsets MAGIC, OFFENSE (Days 201-318, Summer, Fall)
if %Welkin != 1 then ECHO Welkin Skillsets DEFENSE*, LORE* (Days 328-28, Fall, Winter)
if %Raccoon != 1 then ECHO Raccoon Skillsets DEFENSE*, SURVIVAL* (Days 111-221, Spring, Summer)
if %Cow != 1 then ECHO Cow Skillsets MAGIC, SURVIVAL (Days 181-291, Summer, 2a-4a)
if %Adder != 1 then ECHO Adder (telescope only*) Skillsets MAGIC*, OFFENSE* (Days 116-226, Spring, Summer, 10p-4a)
if %Vulture != 1 then ECHO Vulture (telescope only*) Skillsets DEFENSE*, SURVIVAL* (Days 274-384, Fall, 12a-4a)
if %Shrew != 1 then ECHO Shrew (telescope only*) Skillsets OFFENSE*, MAGIC* (Days 101-211, Spring, Summer)
if %Shrike != 1 then ECHO Shrike Skillsets MAGIC*, SURVIVAL* (Days 302-12, Fall, Winter, 12a-2a)
if %Jackal != 1 then ECHO Jackal Skillsets DEFENSE*, MAGIC* (Days 154-264, Summer, 10p-2a)
if %Spider != 1 then ECHO Spider Skillsets OFFENSE (Days 1-400)
if %Giant != 1 then ECHO Giant Skillsets DEFENSE (Days 1-400)
if %Hare != 1 then ECHO Hare Skillsets DEFENSE*, LORE* (Days 153-263, Summer)
if %Verena != 1 then ECHO Verena Skillsets LORE (All Day and All Night)
if %Toad != 1 then ECHO Toad Skillsets MAGIC (Days 1-400)
if %Archer != 1 then ECHO Archer (telescope only*) Skillsets OFFENSE*, SURVIVAL* (Days 53-185, Spring)
if %Estrilda != 1 then ECHO Estrilda Skillsets OFFENSE (All day and all night)
if %Brigantine != 1 then ECHO Brigantine Skillsets LORE*, SURVIVAL* (Days 360-78, Spring, Winter)
if %Scales != 1 then ECHO Scales Skillsets LORE, OFFENSE (Days 231-339, Summer, Fall)
if %Durgaulda != 1 then ECHO Durgaulda Skillsets MAGIC (All day and all night)
if %Triquetra != 1 then ECHO Triquetra Skillsets OFFENSE, SURVIVAL (Days 165-276, Summer)
if %Yoakena != 1 then ECHO Yoakena Skillsets SURVIVAL (All day and all night)
if %Penhetia != 1 then ECHO Penhetia Skillsets DEFENSE (all day and all night)
if %Szeldia != 1 then ECHO Szeldia Skillsets OFFENSE, SURVIVAL (all day and all night)
if %Merewalda != 1 then ECHO Merewalda Skillsets DEFENSE, OFFENSE (all day and all night)
if %Ismenia != 1 then ECHO Ismenia Skillsets LORE, MAGIC (all day and all night)
if %Morleena != 1 then ECHO Morleena Skillsets DEFENSE, SURVIVAL (all day and all night)
if %Amlothi != 1 then ECHO Amlothi (telescope only) Skillsets LORE, MAGIC (all day and all night)
if %Dawgolesh != 1 then ECHO Dawgolesh Skillsets DEFENSE, MAGIC (all day and all night)
if %Er'qutra != 1 then ECHO Er'qutra Skillsets OFFENSE, SURVIVAL
if %Kertigen's.Forge != 1 then ECHO Kertigen's Forge Skillsets DEFENSE*, LORE*, OFFENSE* (Days 166-170, 278-284, Summer, Fall)
if %Dergati's.Eye != 1 then ECHO Derati's Eye Skillsets DEFENSE*, LORE*, OFFENSE*, MAGIC*, SURVIVAL* (Days 279-285, 393, Fall, Winter)
exit
# usage: .starchart or .starchart x
if_1 then goto info
action var Heart 1 when Heart is|Heart has|of Heart|Heart should
action var Sun 1 when sun|sun is
action var Yavash 1 when Yavash is unobscured|Yavash has|of Yavash|Yavash should
action var Yavash 0 when Yavash is below the horizon
action var Xibar 1 when Xibar is unobscured|Xibar has|of Xibar|Xibar should
action var Xibar 0 when Xibar is below the horizon
action var Katamba 1 when Katamba is unobscured|Katamba has|of Katamba|Katamba should
action var Katamba 0 when Katamba is below the horizon
action var Wolf 1 when Wolf is|Wolf has|of the Wolf|Wolf should
action var Lion 1 when Lion is|Lion has|of the Lion|Lion should
action var Raven 1 when Raven is|Raven has|of the Raven|Raven should
action var Unicorn 1 when Unicorn is|Unicorn has|of the Unicorn|Unicorn should
action var Boar 1 when Boar is|Boar has|of the Boar|Boar should
action var Panther 1 when Panther is|Panther has|of the Panther|Panther should
action var Cobra 1 when Cobra is|Cobra has|of the Cobra|Cobra should
action var Ox 1 when Ox is|Ox has|of the Ox|Ox should
action var Scorpion 1 when Scorpion is|Scorpion has|of the Scorpion|Scorpion should
action var Wren 1 when Wren is|Wren has|of the Wren|Wren should
action var Cat 1 when Cat is|Cat has|of the Cat|Cat should
action var Ram 1 when Ram is|Ram has|of the Ram|Ram should
action var Dolphin 1 when Dolphin is|Dolphin has|of the Dolphin|Dolphin should
action var Shardstar 1 when Shardstar is|Shardstar has|of the Shardstar|Shardstar should
action var Nightingale 1 when Nightingale is|Nightingale has|of the Nightingale|Nightingale should
action var Wolverine 1 when Wolverine is|Wolverine has|of the Wolverine|Wolverine should
action var Centaur 1 when Centaur is|Centaur has|of the Centaur|Centaur should
action var Magpie 1 when Magpie is|Magpie has|of the Magpie|Magpie should
action var Weasel 1 when Weasel is|Weasel has|of the Weasel|Weasel should
action var King.Snake 1 when King Snake is|King Snake has|of the King Snake|King Snake should
action var Viper 1 when Viper is|Viper has|of the Viper|Viper should
action var Albatross 1 when Albatross is|Albatross has|of the Albatross|Albatross should
action var Shark 1 when Shark is|Shark has|of the Shark|Shark should
action var Donkey 1 when Donkey is|Donkey has|of the Donkey|Donkey should
action var Coyote 1 when Coyote is|Coyote has|of the Coyote|Coyote should
action var Dove 1 when Dove is|Dove has|of the Dove|Dove should
action var Phoenix 1 when Phoenix is|Phoenix has|of the Phoenix|Phoenix should
action var Heron 1 when Heron is|Heron has|of the Heron|Heron should
action var Mongoose 1 when Mongoose is|Mongoose has|of the Mongoose|Mongoose should
action var Goshawk 1 when Goshawk is|Goshawk has|of the Goshawk|Goshawk should
action var Owl 1 when Owl is|Owl has|of the Owl|Owl should
action var Welkin 1 when Welkin is|Welkin has|of the Welkin|Welkin should
action var Raccoon 1 when Raccoon is|Raccoon has|of the Raccoon|Raccoon should
action var Cow 1 when Cow is|Cow has|of the Cow|Cow should
action var Adder 1 when Adder is|Adder has|of the Adder|Adder should
action var Vulture 1 when Vulture is|Vulture has|of the Vulture|Vulture should
action var Shrew 1 when Shrew is|Shrew has|of the Shrew|Shrew should
action var Shrike 1 when Shrike is|Shrike has|of the Shrike|Shrike should
action var Jackal 1 when Jackal is|Jackal has|of the Jackal|Jackal should
action var Spider 1 when Spider is|Spider has|of the Spider|Spider should
action var Giant 1 when Giant is|Giant has|of the Giant|Giant should
action var Hare 1 when Hare is|Hare has|of the Hare|Hare should
action var Verena 1 when Verena is|Verena has|of Verena|planet Verena|Verena should
action var Toad 1 when Toad is|Toad has|of the Toad|Toad should
action var Archer 1 when Archer is|Archer has|of the Archer|Archer should
action var Estrilda 1 when Estrilda is|Estrilda has|of Estrilda|planet Estrilda|Estrilda should
action var Brigantine 1 when Brigantine is|Brigantine has|of the Brigantine|Brigantine should
action var Scales 1 when Scales is|Scales has|of the Scales|Scales should
action var Durgaulda 1 when Durgaulda is|Durgaulda has|of Durgaulda|planet Durgaulda|Durgaulda should
action var Triquetra 1 when Triquetra is|Triquetra has|of the Triquetra|Triquetra should
action var Yoakena 1 when Yoakena is|Yoakena has|of Yoakena|planet Yoakena|Yoakena should
action var Penhetia 1 when Penhetia is|Penhetia has|of Penhetia|planet Penhetia|Penhetia should
action var Szeldia 1 when Szeldia is|Szeldia has|of Szeldia|planet Szeldia|Szeldia should
action var Merewalda 1 when Merewalda is|Merewalda has|of Merewalda|planet Merewalda|Merewalda should
action var Ismenia 1 when Ismenia is|Ismenia has|of Ismenia|planet Ismenia|Ismenia should
action var Morleena 1 when Morleena is|Morleena has|of Morleena|planet Morleena|Morleena should
action var Amlothi 1 when Amlothi is|Amlothi has|of Amlothi|planet Amlothi|Amlothi should
action var Dawgolesh 1 when Dawgolesh is|Dawgolesh has|of Dawgolesh|planet Dawgolesh|Dawgolesh should
action var Er'qutra 1 when Er'qutra is|Er'qutra has|of Er'qutra|planet Er'qutra|Er'qutra should
action var Kertigen's.Forge 1 when Kertigen's Forge
action var Dergati's.Eye 1 when Dergati's Eye
observe.sky:
matchre observe.sky \.\.\.|^Sorry\, you may only type ahead 1 command|^The clumps of dirt stinging your eyes
matchre reflect.stars You scan the sky|You glance outside
put observe sky in sky
matchwait
reflect.stars:
Echo Taking time (~2 seconds) to reflect the stars
pause 2
if %Heart = 1 then ECHO Heart Skillsets SURVIVAL
if %Sun = 1 then ECHO Sun Skillsets SURVIVAL
if %Yavash = 1 then ECHO Yavash Skillsets MAGIC
if %Xibar = 1 then ECHO Xibar Skillsets LORE
if %Katamba = 1 then ECHO Katamba Skillsets DEFENSE
if %Wolf = 1 then ECHO Wolf Skillsets MAGIC
if %Lion = 1 then ECHO Lion Skillsets DEFENSE, SURVIVAL
if %Raven = 1 then ECHO Raven Skillsets LORE
if %Unicorn = 1 then ECHO Unicorn Skillsets SURVIVAL*
if %Boar = 1 then ECHO Boar Skillsets OFFENSE, SURVIVAL
if %Panther = 1 then ECHO Panther Skillsets OFFENSE, SURVIVAL
if %Cobra = 1 then ECHO Cobra Skillsets LORE*, MAGIC*
if %Ox = 1 then ECHO Ox Skillsets MAGIC, SURVIVAL
if %Scorpion = 1 then ECHO Scorpion (telescope only*) Skillsets DEFENSE*, OFFENSE*
if %Wren = 1 then ECHO Wren (telescope only*) Skillsets LORE*, MAGIC*
if %Cat = 1 then ECHO Cat Skillsets OFFENSE
if %Ram = 1 then ECHO Ram Skillsets SURVIVAL
if %Dolphin = 1 then ECHO Dolphin Skillsets LORE*, SURVIVAL*
if %Shardstar = 1 then ECHO Shardstar (telescope only) Skillsets DEFENSE, LORE
if %Nightingale = 1 then ECHO Nightingale Skillsets DEFENSE*, MAGIC*
if %Wolverine = 1 then ECHO Wolverine Skillsets OFFENSE*, SURVIVAL*
if %Centaur = 1 then ECHO Centaur (telescope only) Skillsets DEFENSE, OFFENSE
if %Magpie = 1 then ECHO Magpie Skillsets DEFENSE
if %Weasel = 1 then ECHO Weasel Skillsets LORE*, OFFENSE*
if %King.Snake = 1 then ECHO King Snake Skillsets DEFENSE, LORE
if %Viper = 1 then ECHO Viper (telescope only) Skillsets OFFENSE
if %Albatross = 1 then ECHO Albatross Skillsets DEFENSE*, LORE*
if %Shark = 1 then ECHO Shark Skillsets OFFENSE*, SURVIVAL*
if %Donkey = 1 then ECHO Donkey Skillsets LORE, MAGIC
if %Coyote = 1 then ECHO Coyote Skillsets MAGIC*, OFFENSE*
if %Dove = 1 then ECHO Dove Skillsets DEFENSE*, MAGIC*
if %Phoenix = 1 then ECHO Phoenix (telescope only) Skillsets LORE, MAGIC
if %Heron = 1 then ECHO Heron Skillsets LORE*, SURVIVAL*
if %Mongoose = 1 then ECHO Mongoose Skillsets DEFENSE*, OFFENSE*
if %Goshawk = 1 then ECHO Goshawk Skillsets DEFENSE*, SURVIVAL*
if %Owl = 1 then ECHO Owl (telescope only) Skillsets MAGIC, OFFENSE
if %Welkin = 1 then ECHO Welkin Skillsets DEFENSE*, LORE*
if %Raccoon = 1 then ECHO Raccoon Skillsets DEFENSE*, SURVIVAL*
if %Cow = 1 then ECHO Cow Skillsets MAGIC, SURVIVAL
if %Adder = 1 then ECHO Adder (telescope only*) Skillsets MAGIC*, OFFENSE*
if %Vulture = 1 then ECHO Vulture (telescope only*) Skillsets DEFENSE*, SURVIVAL*
if %Shrew = 1 then ECHO Shrew (telescope only*) Skillsets OFFENSE*, MAGIC*
if %Shrike = 1 then ECHO Shrike Skillsets MAGIC*, SURVIVAL*
if %Jackal = 1 then ECHO Jackal Skillsets DEFENSE*, MAGIC*
if %Spider = 1 then ECHO Spider Skillsets OFFENSE
if %Giant = 1 then ECHO Giant Skillsets DEFENSE
if %Hare = 1 then ECHO Hare Skillsets DEFENSE*, LORE*
if %Verena = 1 then ECHO Verena Skillsets LORE
if %Toad = 1 then ECHO Toad Skillsets MAGIC
if %Archer = 1 then ECHO Archer (telescope only*) Skillsets OFFENSE*, SURVIVAL*
if %Estrilda = 1 then ECHO Estrilda Skillsets OFFENSE
if %Brigantine = 1 then ECHO Brigantine Skillsets LORE*, SURVIVAL*
if %Scales = 1 then ECHO Scales Skillsets LORE, OFFENSE
if %Durgaulda = 1 then ECHO Durgaulda Skillsets MAGIC
if %Triquetra = 1 then ECHO Triquetra Skillsets OFFENSE, SURVIVAL
if %Yoakena = 1 then ECHO Yoakena Skillsets SURVIVAL
if %Penhetia = 1 then ECHO Penhetia Skillsets DEFENSE
if %Szeldia = 1 then ECHO Szeldia Skillsets OFFENSE, SURVIVAL
if %Merewalda = 1 then ECHO Merewalda Skillsets DEFENSE, OFFENSE
if %Ismenia = 1 then ECHO Ismenia Skillsets LORE, MAGIC
if %Morleena = 1 then ECHO Morleena Skillsets DEFENSE, SURVIVAL
if %Amlothi = 1 then ECHO Amlothi (telescope only) Skillsets LORE, MAGIC
if %Dawgolesh = 1 then ECHO Dawgolesh Skillsets DEFENSE, MAGIC
if %Er'qutra = 1 then ECHO Er'qutra Skillsets OFFENSE, SURVIVAL
if %Kertigen's.Forge = 1 then ECHO Kertigen's Forge Skillsets DEFENSE*, LORE*, OFFENSE*
if %Dergati's.Eye = 1 then ECHO Derati's Eye Skillsets DEFENSE*, LORE*, OFFENSE*, MAGIC*, SURVIVAL*
exit
info:
if %Heart != 1 then ECHO Heart Skillsets SURVIVAL (Days 1-400)
if %Sun != 1 then ECHO Sun Skillsets SURVIVAL (Days 1-400)
if %Yavash != 1 then ECHO Yavash Skillsets MAGIC (Days 1-400)
if %Xibar != 1 then ECHO Xibar Skillsets LORE (Days 1-400)
if %Katamba != 1 then ECHO Katamba Skillsets DEFENSE (Days 1-400)
if %Wolf != 1 then ECHO Wolf Skillsets MAGIC (Days 1-400)
if %Lion != 1 then ECHO Lion Skillsets DEFENSE, SURVIVAL (Days 251-361, Fall)
if %Raven != 1 then ECHO Raven Skillsets LORE (Days 1-400)
if %Unicorn != 1 then ECHO Unicorn Skillsets SURVIVAL* (Days 1-111, Spring, Winter)
if %Boar != 1 then ECHO Boar Skillsets OFFENSE, SURVIVAL (Days 166-276, Summer)
if %Panther != 1 then ECHO Panther Skillsets OFFENSE, SURVIVAL (Days 287-397, Fall)
if %Cobra != 1 then ECHO Cobra Skillsets LORE*, MAGIC* (Days 51-161, Spring)
if %Ox != 1 then ECHO Ox Skillsets MAGIC, SURVIVAL (Days 228-338, Summer, Fall)
if %Scorpion != 1 then ECHO Scorpion (telescope only*) Skillsets DEFENSE*, OFFENSE* (Days 389-99, Winter)
if %Wren != 1 then ECHO Wren (telescope only*) Skillsets LORE*, MAGIC* (Days 72-182, Spring)
if %Cat != 1 then ECHO Cat Skillsets OFFENSE (Days 1-400)
if %Ram != 1 then ECHO Ram Skillsets SURVIVAL (Days 1-400, 6p-2a)
if %Dolphin != 1 then ECHO Dolphin Skillsets LORE*, SURVIVAL* (Days 13-123, Spring, Winter)
if %Shardstar != 1 then ECHO Shardstar (telescope only) Skillsets DEFENSE, LORE (Days 192-302, Summer)
if %Nightingale != 1 then ECHO Nightingale Skillsets DEFENSE*, MAGIC* (Days 343-53, Fall, Winter, 10p-2a)
if %Wolverine != 1 then ECHO Wolverine Skillsets OFFENSE*, SURVIVAL* (Days 38-148, Spring, Winter)
if %Centaur != 1 then ECHO Centaur (telescope only) Skillsets DEFENSE, OFFENSE (Days 234-344, Summer, Fall)
if %Magpie != 1 then ECHO Magpie Skillsets DEFENSE (Days 1-400)
if %Weasel != 1 then ECHO Weasel Skillsets LORE*, OFFENSE* (Days 318-28, Fall, Winter, 2a-6a)
if %King.Snake != 1 then ECHO King Snake Skillsets DEFENSE, LORE (Days 214-324, Summer, Fall)
if %Viper != 1 then ECHO Viper (telescope only) Skillsets OFFENSE (Days 1-400, 10p-6a)
if %Albatross != 1 then ECHO Albatross Skillsets DEFENSE*, LORE* (Days 25-135, Spring, Winter)
if %Shark != 1 then ECHO Shark Skillsets OFFENSE*, SURVIVAL* (Days 355-65, Winter)
if %Donkey != 1 then ECHO Donkey Skillsets LORE, MAGIC (Days 266-375, Fall)
if %Coyote != 1 then ECHO Coyote Skillsets MAGIC*, OFFENSE* (Days 377-87, Winter)
if %Dove != 1 then ECHO Dove Skillsets DEFENSE*, MAGIC* (Days 45-195, Spring)
if %Phoenix != 1 then ECHO Phoenix (telescope only) Skillsets LORE, MAGIC (Days 1-400, 1a-4a)
if %Heron != 1 then ECHO Heron Skillsets LORE*, SURVIVAL* (Days 131-241, Spring, Summer)
if %Mongoose != 1 then ECHO Mongoose Skillsets DEFENSE*, OFFENSE* (Days 59-166, Spring)
if %Goshawk != 1 then ECHO Goshawk Skillsets DEFENSE*, SURVIVAL* (Days 361-71, Winter)
if %Owl != 1 then ECHO Owl (telescope only) Skillsets MAGIC, OFFENSE (Days 201-318, Summer, Fall)
if %Welkin != 1 then ECHO Welkin Skillsets DEFENSE*, LORE* (Days 328-28, Fall, Winter)
if %Raccoon != 1 then ECHO Raccoon Skillsets DEFENSE*, SURVIVAL* (Days 111-221, Spring, Summer)
if %Cow != 1 then ECHO Cow Skillsets MAGIC, SURVIVAL (Days 181-291, Summer, 2a-4a)
if %Adder != 1 then ECHO Adder (telescope only*) Skillsets MAGIC*, OFFENSE* (Days 116-226, Spring, Summer, 10p-4a)
if %Vulture != 1 then ECHO Vulture (telescope only*) Skillsets DEFENSE*, SURVIVAL* (Days 274-384, Fall, 12a-4a)
if %Shrew != 1 then ECHO Shrew (telescope only*) Skillsets OFFENSE*, MAGIC* (Days 101-211, Spring, Summer)
if %Shrike != 1 then ECHO Shrike Skillsets MAGIC*, SURVIVAL* (Days 302-12, Fall, Winter, 12a-2a)
if %Jackal != 1 then ECHO Jackal Skillsets DEFENSE*, MAGIC* (Days 154-264, Summer, 10p-2a)
if %Spider != 1 then ECHO Spider Skillsets OFFENSE (Days 1-400)
if %Giant != 1 then ECHO Giant Skillsets DEFENSE (Days 1-400)
if %Hare != 1 then ECHO Hare Skillsets DEFENSE*, LORE* (Days 153-263, Summer)
if %Verena != 1 then ECHO Verena Skillsets LORE (All Day and All Night)
if %Toad != 1 then ECHO Toad Skillsets MAGIC (Days 1-400)
if %Archer != 1 then ECHO Archer (telescope only*) Skillsets OFFENSE*, SURVIVAL* (Days 53-185, Spring)
if %Estrilda != 1 then ECHO Estrilda Skillsets OFFENSE (All day and all night)
if %Brigantine != 1 then ECHO Brigantine Skillsets LORE*, SURVIVAL* (Days 360-78, Spring, Winter)
if %Scales != 1 then ECHO Scales Skillsets LORE, OFFENSE (Days 231-339, Summer, Fall)
if %Durgaulda != 1 then ECHO Durgaulda Skillsets MAGIC (All day and all night)
if %Triquetra != 1 then ECHO Triquetra Skillsets OFFENSE, SURVIVAL (Days 165-276, Summer)
if %Yoakena != 1 then ECHO Yoakena Skillsets SURVIVAL (All day and all night)
if %Penhetia != 1 then ECHO Penhetia Skillsets DEFENSE (all day and all night)
if %Szeldia != 1 then ECHO Szeldia Skillsets OFFENSE, SURVIVAL (all day and all night)
if %Merewalda != 1 then ECHO Merewalda Skillsets DEFENSE, OFFENSE (all day and all night)
if %Ismenia != 1 then ECHO Ismenia Skillsets LORE, MAGIC (all day and all night)
if %Morleena != 1 then ECHO Morleena Skillsets DEFENSE, SURVIVAL (all day and all night)
if %Amlothi != 1 then ECHO Amlothi (telescope only) Skillsets LORE, MAGIC (all day and all night)
if %Dawgolesh != 1 then ECHO Dawgolesh Skillsets DEFENSE, MAGIC (all day and all night)
if %Er'qutra != 1 then ECHO Er'qutra Skillsets OFFENSE, SURVIVAL
if %Kertigen's.Forge != 1 then ECHO Kertigen's Forge Skillsets DEFENSE*, LORE*, OFFENSE* (Days 166-170, 278-284, Summer, Fall)
if %Dergati's.Eye != 1 then ECHO Derati's Eye Skillsets DEFENSE*, LORE*, OFFENSE*, MAGIC*, SURVIVAL* (Days 279-285, 393, Fall, Winter)
exit