Recent Change to Divine Outrage? on 07/30/2017 04:13 PM CDT
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Hey guys,

Anyone else noticing anything different with Divine Outrage? I've been running the same script for months in TF, but for the past 3-4 weeks I keep dying from Divine Outrage.

At first, I thought it was because I was killing faster and accruing more DO via perform preserve (that was what got me killed the past couple times), but today I took all of the preserving out of my script and I died replacing a cast of BUE.

I'm just trying to keep skills moving. I'm minimizing any DO generating activities - no Risen, only casting spells to replace (and casting at 100 so they last quite awhile). Anyone else noticing this? Perhaps DO doesn't scale to 190th as well as it should? (This is in TF.)

Related question, how long does DO take to drain to zero?

Thanks.
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Re: Recent Change to Divine Outrage? on 07/30/2017 06:48 PM CDT
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Part of me wonders if something about DO's guts got updated and that disconnected the exception TF has when it comes to DO gain/loss. I recall TF Necros having issues since the system scaled with the assumption that players wouldn't be out and about necro'ing 24/7, which is obviously not always true in TF.



Uzmam! The Chairman will NOT be pleased to know you're trying to build outside of approved zones. I'd hate for you to be charged the taxes needed to have this place re-zoned. Head for the manor if you're feeling creative.
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