I appreciate keeping it in Crossing for my young Kaldaran Bard.
_____________________________________
Victory Over Lyras, on the 397th year and 156 days since the Victory of Lanival the Redeemer.
Re: Reminder: Meeting tomorrow at 5pm EST on 10/23/2010 07:39 PM CDT
Kaldar Meeting on 10/24/2010 06:24 PM CDT
The meeting Finished and several things were agreed upon:
First we'd like to do this more regularly, roughly once a month.
The Kaldar being naturalists wear armor they are comfortable to work in predominately. Weapons can range from farm tools, survivalists tools, to the pride of Kaldaran smithing.
Most of us want to get away from the Gorbesh fist.
The store named Albaran Imports would like to be seen returned, preferrably without Icesilk, and those items replaced with more Naturalistic slant.
We also want Tribes, and while we are Naturalistic we aren't Nomadic. We live in lodges or longhouses, maybe vardo.
This was Jerecis player's stuff on the Tribal system, below the line our 'homework':
Is to bring about a tribe we want our character(s) to be a part of and flesh it out. Remake what we need, and be prepared with it come next meeting, where we will try to mesh and compromise it into a bigger REALER tribe.
One of the bigger projects that was discussed was to author a book on these tribes to be produced in game.
As a smaller thing we'd like to possibly have a 'room' off a path from the Gnome village in QC, where a lodge/longhouse for each of the tribes is.
(One again Jerecis' post on his idea of the 4 tribes of Kaldar):
_______________________________________________________
Well, thinking on the tribal system for Kaldar, I agree that the 7 Belladzia put forth would probably be too many to support, especially with the current population but I believe that we could probably do 4 without too much of an issue. Seperating them by philosophy/function on top of location would also make for more diversity rather than just location (plains, forest, river, etc.) So here are my ideas on the 4 tribes.
1.Sedraha vaz Duveus (Children of Duveus)- This would be the largest, and most clearly Kaldar of the tribes, forming the bulk of the population. They would be followers of Elder Duveus' original ideas, divesting themselves of the city life and living in small villages and communites throughout most of the western province. I imagine they'd be led by a council of elders type system, each village having a representative. This would be a good tribe to use the mist-shrouded white ironwood tree that Belladzia had designed for us.
2.Luyoenedra (Frostblood) They would inhabit primarily the northern and easter reaches of the Kaldaran lands, the high plains, tundras and western ends of the Stormcrest mountains. They would pretty much encompass the mammoth/mountain tribes, be primarily nomadic, following the large herds of mammoth or antelope or what have you that would travel around the tundras. I could see them being led much in the same fashion as the first tribe, with the exception that the elder would be more like an alpha hunter rather than simply one respected for his/her age and wisdom. As far as a symbol I could see something like a jagged snow-capped peak surrounded by a triangle of crossing mammoth tusks or some such thing.
3.Sava Pane (Southern Watch)- This would be a tribe that simply evolved over time, with the solidifying factor being the advancement of the Mists. They would have been the Kaldar living closest to the border with the Ocular, and would have formed from the Sons of Duveus out of a shared responsibility for guarding the border and a desire for revenge against the Ocular for lost lands and lives. I could see them being much closer to the Gorbesh in culture, more militaristic and less averse to living inside walls than the other Kaldar tribes, given the nature of their responsibility. Probably would be led by a Lord Marshal type character, whoever would command the defenses of the border. As far as an emblem something along the lines of a staring, wide-open eye from which springs a malevolent whirlwind (the malevolent whirlwind being Sieben's icon).
4. Taka Apapoehi vaz Ameshi (True Heirs of the Dragon)- This would be the newest of the tribes, Kaldar who had converted to worship of the Thirteen after Akran Dein came to the Empire. Culturally they would be from all the other tribes but would probably hold themselves a bit apart from the others since religion is such a divisive factor in Albaria. Leadership would probably be held by a council of 13 high priests or priestesses, one for each of the Kermorian gods. Symbolically I could see something along the lines of two concentric rings, the inner formed of 10 dull points of light with the larger outer ring being made of 13 blazing beacons.
As far as Kaldar in Kermoria. Obviously the largest number of Kaldar travelling with Trimbolt would have been from the Heirs of the Dragon, since coming to the place of Lanival's birth would be a sort of holy pilgrimage to them, but I could see members of the other 3 coming over as well. The Children of Duveus are too numerous to realy pin down as one type or another so many would have decided to come for a myriad of reasons, the Frostbloods intrepid nature may have sent some of their number over the mountains simply for the idea of exploring, and while I believe the smallest number would have come from the Southern Watch since they would view their responsibilities there as sacred, some may have come as protectors of the other tribes, possibly to see if Ocular had infiltrated Kermora or some may have just come for purely selfish reasons to escape their existence as guardians of the mist.
Anyway, just some ideas on the topic. Let me know what you guys think.
_____________________________________
Victory Over Lyras, on the 397th year and 156 days since the Victory of Lanival the Redeemer.
First we'd like to do this more regularly, roughly once a month.
The Kaldar being naturalists wear armor they are comfortable to work in predominately. Weapons can range from farm tools, survivalists tools, to the pride of Kaldaran smithing.
Most of us want to get away from the Gorbesh fist.
The store named Albaran Imports would like to be seen returned, preferrably without Icesilk, and those items replaced with more Naturalistic slant.
We also want Tribes, and while we are Naturalistic we aren't Nomadic. We live in lodges or longhouses, maybe vardo.
This was Jerecis player's stuff on the Tribal system, below the line our 'homework':
Is to bring about a tribe we want our character(s) to be a part of and flesh it out. Remake what we need, and be prepared with it come next meeting, where we will try to mesh and compromise it into a bigger REALER tribe.
One of the bigger projects that was discussed was to author a book on these tribes to be produced in game.
As a smaller thing we'd like to possibly have a 'room' off a path from the Gnome village in QC, where a lodge/longhouse for each of the tribes is.
(One again Jerecis' post on his idea of the 4 tribes of Kaldar):
_______________________________________________________
Well, thinking on the tribal system for Kaldar, I agree that the 7 Belladzia put forth would probably be too many to support, especially with the current population but I believe that we could probably do 4 without too much of an issue. Seperating them by philosophy/function on top of location would also make for more diversity rather than just location (plains, forest, river, etc.) So here are my ideas on the 4 tribes.
1.Sedraha vaz Duveus (Children of Duveus)- This would be the largest, and most clearly Kaldar of the tribes, forming the bulk of the population. They would be followers of Elder Duveus' original ideas, divesting themselves of the city life and living in small villages and communites throughout most of the western province. I imagine they'd be led by a council of elders type system, each village having a representative. This would be a good tribe to use the mist-shrouded white ironwood tree that Belladzia had designed for us.
2.Luyoenedra (Frostblood) They would inhabit primarily the northern and easter reaches of the Kaldaran lands, the high plains, tundras and western ends of the Stormcrest mountains. They would pretty much encompass the mammoth/mountain tribes, be primarily nomadic, following the large herds of mammoth or antelope or what have you that would travel around the tundras. I could see them being led much in the same fashion as the first tribe, with the exception that the elder would be more like an alpha hunter rather than simply one respected for his/her age and wisdom. As far as a symbol I could see something like a jagged snow-capped peak surrounded by a triangle of crossing mammoth tusks or some such thing.
3.Sava Pane (Southern Watch)- This would be a tribe that simply evolved over time, with the solidifying factor being the advancement of the Mists. They would have been the Kaldar living closest to the border with the Ocular, and would have formed from the Sons of Duveus out of a shared responsibility for guarding the border and a desire for revenge against the Ocular for lost lands and lives. I could see them being much closer to the Gorbesh in culture, more militaristic and less averse to living inside walls than the other Kaldar tribes, given the nature of their responsibility. Probably would be led by a Lord Marshal type character, whoever would command the defenses of the border. As far as an emblem something along the lines of a staring, wide-open eye from which springs a malevolent whirlwind (the malevolent whirlwind being Sieben's icon).
4. Taka Apapoehi vaz Ameshi (True Heirs of the Dragon)- This would be the newest of the tribes, Kaldar who had converted to worship of the Thirteen after Akran Dein came to the Empire. Culturally they would be from all the other tribes but would probably hold themselves a bit apart from the others since religion is such a divisive factor in Albaria. Leadership would probably be held by a council of 13 high priests or priestesses, one for each of the Kermorian gods. Symbolically I could see something along the lines of two concentric rings, the inner formed of 10 dull points of light with the larger outer ring being made of 13 blazing beacons.
As far as Kaldar in Kermoria. Obviously the largest number of Kaldar travelling with Trimbolt would have been from the Heirs of the Dragon, since coming to the place of Lanival's birth would be a sort of holy pilgrimage to them, but I could see members of the other 3 coming over as well. The Children of Duveus are too numerous to realy pin down as one type or another so many would have decided to come for a myriad of reasons, the Frostbloods intrepid nature may have sent some of their number over the mountains simply for the idea of exploring, and while I believe the smallest number would have come from the Southern Watch since they would view their responsibilities there as sacred, some may have come as protectors of the other tribes, possibly to see if Ocular had infiltrated Kermora or some may have just come for purely selfish reasons to escape their existence as guardians of the mist.
Anyway, just some ideas on the topic. Let me know what you guys think.
_____________________________________
Victory Over Lyras, on the 397th year and 156 days since the Victory of Lanival the Redeemer.
Re: Kaldar Meeting on 10/24/2010 06:58 PM CDT
Here's the log of the conversation that happened at the meeting, for general review and use.
[17:00] Iraujin says, "He likes to show off to company."
[17:00] Jerecis says, "Welcome welcome."
[17:00] You say, "Greetings, all."
[17:01] Jerecis says, "Name's Jerecis, tha's Iraujin. Dunno who I've met 'fore an' who I haven't. Sides Broichan at least."
[17:01] Ruhlio says, "I forgot to learn my next enchante."
[17:01] Jerecis says, "Memory's all fulla holes."
[17:01] Ruhlio says, "I'm Ruhlio."
[17:01] Kethir says to Jerecis, "Don't think we've met. I am called Kethir."
[17:01] Fraestfynger says, "I never learned an enchant."
[17:01] Iraujin says, "Quite pleased too meet you all."
[17:01] You say, "Nice to meet new faces. I'm Broichan."
[17:02] Fraestfynger says, "I came all the way from Ilithi to learn under Silvyrfrost."
[17:02] Fraestfynger says, "And what have I been doing."
[17:02] Ruhlio says, "She's a strict taskmaster. But fair."
[17:02] Jerecis says, "Been some time since we last gathered up like this. Far too long."
[17:02] You say to Ruhlio, "Get ye to Silvyrfrost! You know she's always excited to teach enchantes."
[17:02] Kethir says, "I prefer Macfrae myself."
[17:03] You say, "I'm a bit sad to think that she's already taught me all that she can for now."
[17:03] Fraestfynger says, "I appreciate your input."
[17:03] Fraestfynger says, "I have learned a lot, but also very little."
[17:03] You say, "At least until some new enchantes are discovered."
[17:03] Jerecis says, "OOC once we get beyond a bit of the in-character stuff we'll start in on development ideas, hopefully we can go to Raesh with something concrete."
[17:03] Jerecis says, "Ain't never seen so many Albarain songsters in 'un place."
[17:04] Fraestfynger says, "And tell him that we have a Contrabass and a contralto in the group."
[17:04] Jerecis says, "I avoid singin' at all costs for the most part, sound like a dyin' Barghest."
[17:04] Fraestfynger says, "And we're both bards."
[17:04] Iraujin says, "Not just when you sing, brother."
[17:04] Jerecis says, "Oi, stop that."
[17:04] Jerecis says, "We'll give a few more minutes an' see if we ain't got a few stragglers comin' 'long."
[17:05] Ruhlio says, "Nae sure if ye advertised on the gweth."
[17:05] Fraestfynger says, "Don't mind listening to a skill I may need in battle."
[17:05] Jerecis says, "A bit ago, might as well again."
[17:06] Jerecis says, "Thank ya."
[17:06] Fraestfynger says, "I don't have a gweth, but I heard about the gathering else way."
[17:07] Jerecis says, "Tried to get a messenger out but turns out one needs to get 'un hired a bit more in advance n' I thought."
[17:07] Jerecis says, "S'cuse me one moment."
[17:10] Jerecis says, "Oi, sorry 'bout that, had to take a long circular walk in the tiny place I call m'head."
[17:10] Kethir asks Jerecis, "Did you get lost?"
[17:10] Jerecis says, "Aye, sadly."
[17:10] Jerecis says, "Don't have much stock left, but a taste of Home at least."
[17:11] You say to Jerecis, "Thanks."
[17:11] Jerecis says, "Aye, only wish I could've raided Unorina's stock 'fore I came down 'ere."
[17:12] Fraestfynger says, "Sorry."
[17:12] Ruhlio says, "Thank ye."
[17:12] Jerecis says, "'Course."
[17:12] Jerecis says, "Alright then, seems this'll be 'bout it for now."
[17:13] Iraujin says, "You social draw is staggering brother."
[17:13] Jerecis says, "Ah well, least I'm not stuck with you alone."
[17:13] You say, "Ah, brotherly affection..."
[17:14] Jerecis says, "Alright guess we can drop the IC stuff for now. Hopefully Raesh will show up in a bit."
[17:14] Kethir asks, "So I've been noticing on the boards that they don't seem to want to make the Albarian gods give favors. Anyone know anything about that?"
[17:14] Fraestfynger says, "I'm fairly new to the Kaldar ways, and I guess I just want to hear stuff and learn and what not."
[17:15] Fraestfynger says, "Well, its adding a whole new bit to the mechanics."
[17:15] Jerecis says, "Yeah unfortunately they've been saying fora couple years now that we won't be getting favors from the Ten."
[17:15] You say, "It seems to be a combination of the coding logistics as well as some of the lore about a good number of Kaldar being converted to worship of the thirteen."
[17:15] Jerecis says, "Yeah most of the Kaldar who came over with Trimbolt were worshippers of the 13."
[17:16] Fraestfynger says, "Including a prayer place, altars, and the names and what not. Other things probably could get developed with all that it intells."
[17:16] Jerecis says, "They give the 10 a little love with tabards, clerical bells and a few other items."
[17:16] Ruhlio asks, "Will we ever see our homeland?"
[17:16] Jerecis says, "But as far as system support I don't know how much we'll get."
[17:16] Fraestfynger says, "You mean them adding a continent."
[17:16] Jerecis says, "I'd love to get back there at some point ruhlio."
[17:16] Fraestfynger says, "I could see it as some kind of Quest visit but nothing widespread or regular."
[17:17] Jerecis says, "There was talk of Albaria being p6, but that was at least 5 years ago."
[17:17] Jerecis says, "And never beyond the 'ideas' stage as far as I knew."
[17:17] Kethir says, "I doubt it will be happening any time soon."
[17:17] Fraestfynger says, "I was on semi-retirement from the game 5 years ago."
[17:17] Kethir says, "Or even 'soon'."
[17:17] Jerecis says, "I'd love to see it released as a quest."
[17:17] Jerecis says, "Although not sure I could attack Gorbesh, even for one hell of a prize."
[17:17] Fraestfynger says, "No jokes about soon."
[17:18] Fraestfynger says, "I want to deal in more concrete notions then fairy tales of soon."
[17:18] Jerecis says, "I think our best bet for development from here would be the tribal system that's been kicked around for the past 2 years or so."
[17:18] Kethir asks, "Well, since Bella left, was anything left behind from her?"
[17:18] Jerecis says, "Belladzia had it set for seven tribes I believe, but not sure we've got the numbers or the lore to support that many."
[17:18] Fraestfynger says, "Only what we forwarded to Raesh,."
[17:18] You say, "Nothing was left behind as far as things from Bella given to Raesh, just what he's gotten from players."
[17:19] Fraestfynger says, "At least that was my impression from the boards."
[17:19] Kethir says to Jerecis, "If you build it, they will come."
[17:19] Jerecis says, "Well, I took a break from the game while she was still around so not sure how much got passed on."
[17:19] Jerecis says, "I posted on the boards a while ago with a few tribal ideas."
[17:19] Jerecis says, "Seemed to be received fairly well but not sure if Raesh responded to them or not."
[17:20] Kethir says, "He's been doing so much work on other projects, I would hate to see him spread too thin and get burned out."
[17:20] Jerecis says, "Well, besides favors from the Ten, what would you guys like to see put first as far as Dev."
[17:20] Fraestfynger says, "I think he wants to remain non-committed because well he only wants to commit to what he can do."
[17:20] Fraestfynger says, "He wants to be straight."
[17:20] Jerecis says, "Oh yeah, especially with Hollow's Eve this month."
[17:20] Fraestfynger says, "No fairy tales of soon."
[17:21] Fraestfynger says, "Well, I'd like updated lore."
[17:21] Jerecis says, "Yeah, rather him be straight with us than make a lot of wild promises. Just burns everyone out."
[17:21] Kethir says, "I'd like to see the Albarian Imports merchant come back."
[17:21] Jerecis says, "Aye me too."
[17:21] You say, "And the difficulty of working on both Kaldar and Bard things at once."
[17:21] Fraestfynger says, "I know a lot of people agreed to old lore, and I agree with that."
[17:21] Jerecis says, "That might actually happen, I think it was at last years Hollow fest but I wasn't there so not sure."
[17:21] You say, "Albaran Imports is also something I'd like to see return."
[17:21] Ruhlio says, "Yea definitely."
[17:21] Jerecis says, "And if there's any specific items you want from the wagon I've got a TON of extras I bought last time."
[17:21] Fraestfynger asks, "So everyone voted on this Albaran Imports?"
[17:22] Jerecis says, "Aye."
[17:22] Ruhlio says, "I second."
[17:22] Fraestfynger says, "I'm unsure, because well I wasn't around for it before."
[17:22] Jerecis says, "Which is something I'm fairly sure woun't be too big of a deal."
[17:22] Jerecis says, "Had quite a few items from the Ten, as well as Albarian-style clothing."
[17:22] Fraestfynger says, "Though I heard of icesilk and it puts me off for what I've read about the Kaldar."
[17:22] Jerecis says, "Aye, icesilk wasn't my favorite."
[17:23] Iraujin says, "Stuff it, brother."
[17:23] Fraestfynger says, "Down with icesilk, bring something else to be our 'thing'."
[17:23] Kethir says, "I thought icesilk wasn't that popular. Awesomesilk was more popular."
[17:23] You say, "It just seems that everyone else, many non-Kaldar, were all about the icesilk."
[17:23] Fraestfynger says, "Awesomesilk... excellent idea, no its about the same."
[17:23] Fraestfynger says, "But good for a joke."
[17:23] Jerecis says, "Seems Kaldar would be more about rugged leather type. Or maybe very heavy linen."
[17:24] Jerecis says, "Silk seems a bit light for most Albarian weather."
[17:24] Fraestfynger says, "Heavy linen, wool, and tough rugged weaves."
[17:24] Kethir says, "When I think Kaldar I still imagine Nordic people and their look."
[17:25] You say, "That does seem like a good general idea."
[17:25] Fraestfynger says, "Reminds me of my name choice, it looked weird so in the end I went different."
[17:25] Jerecis asks, "What name were you looking at?"
[17:26] Fraestfynger says, "Well Frostfinger in nordic."
[17:26] Fraestfynger says, "Let me find my note."
[17:27] Jerecis says, "As far as old/new lore, I think if we had more specific background on the Kaldar, rather than just the gorbesh we'd be able to base our current RP off of that. Plus I always think having too specific current lore it tends to limit what we can and can't RP our characters as."
[17:27] Fraestfynger says, "Frjosafynger."
[17:27] Kethir says, "I'd like to see more lore about the geography of Albaria in general. Maybe just names of small towns or geographical areas so people can write their history of their ancestors coming from this place or that."
[17:27] Fraestfynger says, "No wait."
[17:27] Fraestfynger says, "Frjosalofi."
[17:27] Fraestfynger says, "Which is frosthand."
[17:28] Jerecis says, "Aye, as far as I know the only towns ever mentioned are Eimetek Eimuetek and the Necropolis."
[17:28] Fraestfynger says, "Freezing hand or something to that extent."
[17:28] Ruhlio says, "Hmm there is a timeline on Elanthipedia."
[17:28] Kethir says, "Albaria doesn't equal Gorbesh which is good in my book."
[17:28] Jerecis says, "There's a timeline, language, information on the gods all up on Elanthipedia."
[17:28] You say, "Mmm, and speaking of towns, it'd be nice to have something in development as far as a Kaldaran town or settlement in Albaria."
[17:28] Kethir says, "That's where I've found most of my information."
[17:28] You say, "Like what the Gnomes have in development."
[17:28] Jerecis says, "I've been pushing for that as hard as I can Broichan."
[17:29] Jerecis says, "Even if it's only a few houses with maybe a communal lodge in the center."
[17:29] Fraestfynger says, "I was thinking that maybe we could beggy back the gnomes."
[17:29] Jerecis says, "I'd spoken with Dart a couple years ago about adding a small area onto the gnome village."
[17:29] Fraestfynger says, "I know it'll be difficult with our height descrepancies."
[17:29] Jerecis says, "But he's got more on his plate than anyone."
[17:29] Jerecis says, "No, we just step over the gnome buildings."
[17:30] Kethir says, "What? Like rewriting the entire combat system is hard or something..."
[17:30] You say, "The Gnomish buidings are actually stools for us."
[17:30] You say, "Very convenient."
[17:30] Fraestfynger says, "But we might have like each of the tribe or clans have a longhouse or something approriate in a room off a path in some woods, in a clearing similar to this."
[17:30] Jerecis says, "Ok so we've decided we'd definately like to see a return of Albarian Imports. Though we might see it at the fest."
[17:30] Jerecis says, "Aye I think that'd be really nice."
[17:31] Jerecis says, "We'd have to wait on approval for tribes, but as long as I know it's in the works waiting is easy."
[17:31] Fraestfynger asks, "And I thought the gnomes were or our allies, and we shouldn't use their homes for stools?"
[17:31] Jerecis says, "And incidentally, if anyone who doesn't have a festival ticket needs anything from there just let me know, don't mind being a shopper."
[17:31] You say, "They certainly are good allies."
[17:32] You say, "Just convenotely small ones."
[17:32] You say, "Convenitently*."
[17:33] Fraestfynger says, "And then it was very quiet."
[17:33] Ruhlio asks, "Do ye consider us nomadic?"
[17:34] Fraestfynger says, "I have no idea."
[17:34] Fraestfynger says, "I heard about a magic thing."
[17:34] Ruhlio asks, "Magic thing?"
[17:34] Fraestfynger says, "But we seem to be listening to magic."
[17:34] Fraestfynger says, "Well till the teacher left."
[17:35] Fraestfynger says, "So the last question was on do we see ourselves as nomadic."
[17:35] Fraestfynger says, "My characters background is that after the family got through DarkHand, they found some land to farm and settled there."
[17:35] Fraestfynger says, "Don't know how right that seems."
[17:35] Fraestfynger says, "But that is right now what I am going with."
[17:35] You say, "Mmmm, I felt as though that would fit well with the current lore of not wanting to live within city walls and become soft."
[17:36] You say, "But that really seems like a personal choice."
[17:36] Fraestfynger says, "Anyone want to pick up teaching."
[17:36] You ask, "More TM?"
[17:36] Fraestfynger says, "I've had a bit of it."
[17:36] Fraestfynger says, "It's cool."
[17:37] Fraestfynger asks, "Is anyone else seeming to have bad connection?"
[17:38] Ruhlio says, "Get foggy from time to time."
[17:38] Fraestfynger says, "Suddenly I'm getting foggy too."
[17:38] You say, "I seem to be getting much the same."
[17:40] Fraestfynger says, "Lost him again."
[17:40] Ruhlio asks, "Whose chair?"
[17:40] Ruhlio says, "Oh there he is."
[17:40] Fraestfynger says, "Darn this is just not seemingly a good deal with this meeting."
[17:40] Fraestfynger asks, "Jerecis is back?"
[17:40] Ruhlio says, "He is now."
[17:41] Ruhlio says to Kethir, "If that's yer chair ye might want to pick it up."
[17:42] Fraestfynger says, "Anyone, I'm going to see if I can find Jerecis AIM."
[17:42] Fraestfynger asks, "Or is someone actually hearing him here?"
[17:42] Ruhlio says, "Nae."
[17:43] Ruhlio says, "He's playing the strong silent type."
[17:43] Ruhlio says, "Oops there he goes again."
[17:43] You say, "He does seem to be, heh."
[17:43] Kethir says, "Wow..."
[17:43] Jerecis says, "Well that was interesting."
[17:43] Ruhlio says, "Oh it was yer chair."
[17:43] Ruhlio asks, "Yea what happened?"
[17:43] Jerecis says, "Been happening a lot the past few days."
[17:43] Kethir says, "Guess that's what we get for plotting.... er, gathering."
[17:44] Fraestfynger says, "That would be something interesting to explain in character."
[17:44] Jerecis says, "Well then."
[17:45] Fraestfynger says, "We were wondering about are that Kaldars nomads, or just tough naturalists, who work the land where it is."
[17:45] Kethir says, "That's a good question."
[17:45] Jerecis says, "Well from what I understand they settle down in small towns."
[17:45] Kethir says, "I think naturalists. Nomads would seem that they constantly are on the move."
[17:45] Jerecis says, "But I could definately see the northern tribes as being more nomadic."
[17:45] Fraestfynger asks, "Is that gorbesh, kaldar or both?"
[17:45] Kethir says, "And they did settle here."
[17:46] Jerecis says, "Kaldar. Gorbesh generally tend to larger cities."
[17:46] Fraestfynger says, "Well the Horse Clan of the Elves are considered Nomads, but they only range the plains out to the west of Ilithi."
[17:46] You say, "That was my understanding."
[17:46] Jerecis says, "That was the big split between the Kaldar and Gorbesh, Kaldar wanted to live more naturally. Thought cities made the race soft."
[17:47] Kethir says, "So again like the Norse. They settle in small towns, go out for their work (herding, farming, pillaging, whatever) and come home to their hearth and family."
[17:47] Jerecis says, "That's how I always saw it yes."
[17:47] Kethir says, "Me too."
[17:47] Fraestfynger asks, "So any idea of the typical or traditional Kaldaran home?"
[17:48] Jerecis says, "But like I said, I could see the tribes that dealt with the Mammoths as being much more nomadic."
[17:48] Ruhlio says, "Probably tents."
[17:48] Fraestfynger asks, "Why she ducking?"
[17:48] Ruhlio says, "So I do nae get bopped on the head."
[17:48] Jerecis says, "Could be tents, depending on the environment. Lodges always came to mind for the ones that lived in the larger forests."
[17:48] Kethir says, "Any tribe that follows a herd would have to be nomadic. Like the Elves that follow the herds of horses."
[17:48] Jerecis says, "Maybe something like the Boar Clan longhouses."
[17:48] Kethir says, "Yes, I like longhouses."
[17:48] Ruhlio says, "Or vardo."
[17:49] You say, "Yeah, I had though of the most stationary but still wild-loving Kaldar to live in lodge-type buildings."
[17:49] Fraestfynger asks, "Vardo?"
[17:49] You say, "With more nomadic Kaldar living in things like yurts."
[17:49] Ruhlio says, "Gyspy's used them to travel from area to area."
[17:49] Ruhlio says, "Wagon."
[17:49] Ruhlio says, "That ye can live in."
[17:49] Jerecis says, "Caravan-style."
[17:49] You say, "More than just simple tents, yet still amenable to being moved when needed."
[17:49] Fraestfynger says, "Gyspy's do travel place to place."
[17:50] Jerecis says, "Ok so we'd definately like to see a return of Albarian Imports, housing, and a real solidification of tribal identities."
[17:51] Fraestfynger says, "Yes, and I agree with the more realistic number of tribes for player count."
[17:51] Jerecis says, "I think if the tribes get settled we can really expand on current lore."
[17:51] Ruhlio says, "True."
[17:51] Kethir says, "Albarian Imports in the short term. Long term a new merchant with new merchandise that doesn't have fists all over everything."
[17:51] Fraestfynger says, "Plus it would mean more time to spend in each lore for the tribe,."
[17:51] Ruhlio asks, "Oh is there a place that has a gorbesh dictionary?"
[17:51] Fraestfynger says, "Instead of small amount over seven or whatever."
[17:51] Jerecis says, "I'm Gorbesh and even I get tired of all the fists."
[17:51] Ruhlio says, "Ah."
[17:51] Ruhlio says, "But I meant in a library."
[17:52] Fraestfynger asks, "So have I been using bad grammar?"
[17:52] Jerecis says, "And yeah Ruhlio. Elanthipedia has the full dictionary."
[17:52] Ruhlio says, "I was looking for it."
[17:52] Jerecis says, "Got me Fraestfynger. Casimont gave this to me and I'm barely literate."
[17:52] Jerecis says, "Hrm, lemme check Ruhlio."
[17:53] Jerecis says, "If you just search gorbesh from the main page there's a link to it."
[17:53] Kethir says, "Or just click on the Kaldar race page and there are a number of books linked."
[17:53] You say, "Yeah, it's well-linked from the Gorbesh and Kaldar pages."
[17:54] Ruhlio says, "I see it."
[17:54] Jerecis says, "Well if anyone wants to read back a page or two in the boards and look at my post on tribal ideas and give any suggestion that'd be great. I kinda did them on the fly so they're not really fleshed out to any degree but I think the better idea we can give Raesh the quicker he'ld be able to put something together."
[17:55] Fraestfynger says, "What about armor."
[17:55] Fraestfynger says, "And weapons."
[17:55] Jerecis says, "Well, unfortuantely racial armor and weapons seem to be a real sticking point for QC."
[17:55] Fraestfynger says, "Has there been any weapons or armor that have been showcased as being Gorbesh and/or Kaldar."
[17:55] Jerecis says, "Belladzia tried for a while but I don't think she ever got anythign off the ground."
[17:55] You say, "I've not come across any particular examples of Kaldaran armor or weapons."
[17:55] Jerecis says, "Well, other than the original invasion items the only one I've ever seen is the twin-bladed Kaldaran warrior's slaughtersword."
[17:56] Kethir says, "I see Kaldar mostly in Leathers, or occational chain."
[17:56] Fraestfynger says, "I'm not looking for kick the crap out dwarven tunneler's axes wielded by dwarves."
[17:56] Fraestfynger says, "Nor oh this is the verby verbed varporl blade of flashy dashy dances."
[17:56] Jerecis says, "Aye I'd like to see some basic designs as well."
[17:57] Jerecis says, "Bella had cobalt-steel slated as an Albarian material for weapons, but I think she left before any blades came out of QC."
[17:57] Fraestfynger says, "Just things to be like alright that's naturalist."
[17:57] Ruhlio says, "Hmm I can see them using field implements."
[17:57] Ruhlio says, "Like a sycthe type weapon."
[17:57] Fraestfynger says, "Oh martial arts, weapons that are natural setting."
[17:57] Fraestfynger says, "I like the feel for that."
[17:57] Ruhlio asks, "Brawling weapons?"
[17:57] Fraestfynger says, "Wood chopping axes, turned to weapons."
[17:58] Fraestfynger says, "Farming tools."
[17:58] Kethir says, "Very basic brawling weapons, nothing fancy."
[17:58] Ruhlio says, "Right."
[17:58] Fraestfynger says, "Survivalist equipment."
[17:58] Jerecis says, "Be right back."
[17:58] Ruhlio says, "Ropes ye can lasso with."
[17:58] You say, "Yeah, I think one of the cornerstone of Kaldarn gear would be a very no-frills design, for the most part."
[17:58] Mellicent says, "Hey you."
[17:58] Ruhlio says, "Ye came."
[17:58] Fraestfynger says, "We have a trader."
[17:58] Jerecis says, "'The' trader."
[17:59] Fraestfynger says, "Alright go trade for some Kaldaran weapons and armor."
[17:59] Mellicent says, "THE trader? Hardly."
[17:59] Ruhlio says, "Nae fists."
[17:59] Mellicent asks, "So, what did I miss?"
[17:59] Fraestfynger asks, "If I recall correcly you argued for more eye colors shaded as gemstones on the boards?"
[17:59] Ruhlio says, "Oh just a lot of coming and going."
[17:59] Mellicent says, "Only because we'd talked about that with Beladzia."
[17:59] Jerecis says, "Well, we'd basically settled on. We want to see Albarian Imports come back, Kaldar housing, and a real tribal system."
[17:59] Fraestfynger says, "I wasn't around in those days."
[18:00] You say, "But having split off from a militaristic society like the GOrbesh, I think the Kaldar would still know a great deal about making highly effective armaments and gear."
[18:00] Mellicent says, "Sweet."
[18:00] Jerecis says, "And currently we were trying to come up with ideas for Kaldaran weapons and armor."
[18:00] Ruhlio says, "I can see leather and chain and cloth."
[18:00] Ruhlio says, "Definitely cloth and leather."
[18:00] Fraestfynger says, "Naturalistic, Farming, Stuff at hand, Survivalist style weapons."
[18:00] Fraestfynger says, "Similar for armor."
[18:00] Mellicent says, "That would be leather and bone."
[18:00] Fraestfynger says, "Things that would be comfortable working hard long days in."
[18:01] Jerecis says, "Aye, armor I could see being a bit more basic. Homemade leathers and whatnot. Weaponry would be quite fine, Kaldar aren't any less warlike than Gorbesh. They'd still take enormous pride in their smithing."
[18:01] Fraestfynger says, "Because we're naturalists."
[18:01] Mellicent asks, "Didn't we also mine?"
[18:01] Ruhlio says, "I can see clubs used too."
[18:01] Fraestfynger says, "I see that as a good point too."
[18:01] You say, "Pride would dictate a drive to excel in crafting armor and weapons."
[18:01] Jerecis says, "Don't know if anyone else has read the wheel of time (and I hate to reference it) but I see Kaldar respecting their smiths like the Aiel do."
[18:01] Mellicent says, "If I remember correctly, some tribes also were miners."
[18:02] Jerecis exclaims, "And no bloody 'shade n' water' references!"
[18:02] You say, "Kaldar may be good at taking simple things and turning them into fuctional weapons, but that shouldn't preculde them from also being good smilths as well."
[18:02] Ruhlio says, "Or carvers."
[18:02] Fraestfynger says, "I'm not really aware of the Wheel of Time series."
[18:02] You say, "Making more noteworthy armor when in a more established setting."
[18:03] Mellicent says, "I like the idea of kaldar's being able to add a bit of enhancement to armor and weapons."
[18:03] Jerecis says, "Ok so we need a few albarian-specific, or at least centric weapon and armor materials."
[18:03] Fraestfynger says, "Wait wait."
[18:03] Fraestfynger says, "That brings the magic question up."
[18:03] Mellicent says, "Hmmm, it does."
[18:03] Fraestfynger asks, "Wasn't there some there that we mistrust magic?"
[18:03] Jerecis says, "That'd be nice, but with the changes they're talking about to the lore systems I doubt they'll give any racial bonuses to crafting."
[18:03] Mellicent says, "But....I mean also material enhancement."
[18:03] Fraestfynger says, "Lore, I mean."
[18:03] Mellicent says, "As in crafting beautiful designs on weapons and armor."
[18:04] Mellicent says, "Beautiful, natural designs."
[18:04] Jerecis says, "Not as far as I know Fraest, we generally leave most magic to the Gnomes since they seem to be better at it. But I don't remember reading anything that we're against it."
[18:04] Mellicent says, "Think creation system."
[18:04] Kethir says, "I can see Kaldar mistrusting arcane magics even including Lunar. But for things like Bardic enchantes, it's the song that creates the magic. Not some unknown and unseen force."
[18:04] Mellicent says, "Sorry about the OOC."
[18:04] Jerecis says, "Ok gotcha."
[18:04] Jerecis says, "That would make sens."
[18:04] Kethir says, "Even Holy magic is divine from the gods."
[18:04] Jerecis says, "Oh dont' be, we've all been OOC for about an hour now."
[18:04] Ruhlio says, "This is ooc meeting."
[18:04] Mellicent says, "That'll make things a lot easier."
[18:05] Mellicent says, "Okay, I'm thinking primarily of using the creation system to enhance weapons and armor with natural designs."
[18:05] Ruhlio says, "I can see bardic with Kaldar for one reason. They are naturalists, therefore they sing and play instruments made from nature."
[18:05] Mellicent says, "It's something I've always wanted to do."
[18:05] Ruhlio says, "Like shamanistic races."
[18:05] Mellicent says, "Good point."
[18:06] You exclaim to Mellicent, "I like idea a good bit!"
[18:06] Jerecis says, "Aye, could see each clan having a talesinger or some such title."
[18:06] Mellicent says, "'Speaking of clans...."
[18:06] Ruhlio says, "For singing the lore."
[18:06] Jerecis says, "Both teacher and entertainer."
[18:06] Mellicent asks, "Has there been any talk about how to form clans?"
[18:07] Fraestfynger says, "Well I think we're going with our 'clans' being tribes."
[18:07] Jerecis says, "That was the bulk of discussion earlier. We think we need to pair down the number Bella had from seven to something a bit smaller."
[18:07] Mellicent says, "I like tribe rather than clan."
[18:07] Mellicent asks, "So, have we named any of the tribes yet?"
[18:07] Ruhlio asks, "Do we know their heritage?"
[18:07] Mellicent asks, "Or figured out what each tribe does? makes? exels at?"
[18:08] Jerecis says, "Aye, tribes for larger divisions. When I said clans I meant more along the line of town-sized groups."
[18:08] Jerecis says, "Maybe 50-100 people."
[18:08] Mellicent asks, "How many kaldar are in the realms?"
[18:08] Kethir asks, "Do we let other races into the tribes? Gnomes?"
[18:08] Mellicent asks, "Anyone know?"
[18:08] Jerecis says, "Well PCs? Not many."
[18:08] Mellicent says, "I would think the tribes should be along racial lines...."
[18:08] Fraestfynger says, "Yes, but there aren't that many PCs either."
[18:08] Kethir says, "If there are more perks to being Kaldar, more people will roll them up."
[18:08] Jerecis says, "Trimbolt supposedly led thousands across the mountains."
[18:08] Fraestfynger says, "Especially ones that should be designated as RP heavy."
[18:09] Mellicent asks, "He may have led thousands, but how many are left? eh?"
[18:09] Jerecis says, "We've been the redheaded stepchild as far as dev has gone for years now."
[18:09] Jerecis says, "Apologies to any redheaded stepchildren here."
[18:09] Mellicent says, "Aye, getting tired of being a second class race."
[18:09] Fraestfynger says, "Not a stepchild."
[18:09] Fraestfynger says, "Nor readheaded."
[18:10] Fraestfynger says, "I think the sad thing is that plenty of groups haven't got a bit of infusion of lore in a bit."
[18:10] Jerecis says, "Well Melli, I posted up 4 ideas for tribes on the boards, should be a page or two back if you wanna take a look."
[18:10] Jerecis says, "I've got them written down somewhere around here."
[18:10] Mellicent says, "I certainly will."
[18:10] Jerecis says, "But I'm scatterbrained as hell."
[18:10] Mellicent says, "I think we have to start with something concrete. Then go from there. We need to START...not just discuss."
[18:10] Fraestfynger says, "I agree."
[18:10] Mellicent says, "We've been discussing forever."
[18:10] Jerecis says, "Well I posted up names, basic tribal makeup and emblem ideas."
[18:11] Mellicent says, "And although we come up with great ideas...nothing ever moves forward."
[18:11] Fraestfynger says, "And I know Tiesse is part of the publishing of books."
[18:11] Jerecis says, "But am VERY open to help."
[18:11] Mellicent says, "We need to get proactive."
[18:11] Jerecis says, "If you can give her a finised product and it passes QC as far as lore she's very good at getting them out."
[18:11] Fraestfynger says, "My problem is I know so little of the Kaldar I don't want to try to put things down, because well."
[18:11] Fraestfynger says, "It might not fit."
[18:11] Jerecis says, "Aye that's the main problem."
[18:11] Fraestfynger exclaims, "And I like things that FIT!"
[18:11] Jerecis says, "Until we've got some background it's hard to build anything."
[18:11] Mellicent asks, "Have you sent here your tribes information?"
[18:12] Fraestfynger asks, "So we are for that Old lore ASAP?"
[18:12] Mellicent says, "Erm, sent her your info."
[18:12] Mellicent says, "And...."
[18:12] Jerecis says, "But I think she can't do anything till we get approval from Raesh at the very least."
[18:12] Mellicent says, "Good grief, they'll mire us in red tape if we let them."
[18:12] Jerecis says, "Honestly I'm not sure who's decision it is to set some lore in stone."
[18:13] Jerecis says, "Seems it's always someone higher up."
[18:13] Kethir says, "Yeah, I'd like to hear from Raesh where he wants us to go."
[18:13] Mellicent says, "Okay, I'm going to look at what you've done. THEN, it's time for us to be the squeaky wheel."
[18:13] Kethir says, "Make all four wheels on your caravan squeek."
[18:13] Fraestfynger says, "We need to do this semi-regularly."
[18:13] Mellicent says, "We'll forever be in the position we are in now unless we oraganize and become vocal."
[18:13] Fraestfynger says, "I think if it gets regular."
[18:13] Fraestfynger says, "And we have an IC reason for it."
[18:13] Jerecis says, "Aye I plan to host once a month if I can."
[18:13] Mellicent says, "Every time we get a mentor, or whatever, they leave."
[18:13] Fraestfynger says, "We may draw more people in."
[18:13] Mellicent says, "We have to do this ourselves."
[18:14] Jerecis says, "Craetos and Maulem send their apologies for not making it."
[18:14] Jerecis says, "RL stuff."
[18:14] Mellicent says, "We need them in on this."
[18:14] Fraestfynger says, "Well I figured Maulem couldn't with the midterms."
[18:14] Mellicent says, "Talk about vocal personalities."
[18:14] Ruhlio says, "Those two..."
[18:14] Mellicent says, "They can squeak pretty darn louldy."
[18:14] Kethir says, "Maybe we can change the days and times around each meeting to accomidate more people."
[18:14] Jerecis says, "Aye, if we can get better numbers I'd like to discuss even getting a real council together."
[18:15] Jerecis says, "As long as I don't get nominated for anything important."
[18:15] Mellicent says, "Good idea."
[18:15] Fraestfynger says, "I second that nomination."
[18:15] Jerecis says, "Perfect. Important and something I'm good at."
[18:15] Mellicent asks, "A council to propose our ideas?"
[18:15] Fraestfynger says, "Do we have a third."
[18:15] Mellicent says, "I third it."
[18:15] Jerecis says, "So we can put a unified front on our ideas."
[18:16] Fraestfynger says, "I nominate myself as impartial loud mouth and talker."
[18:16] Jerecis says, "I've even got the old silk mantle from HoK days."
[18:16] Mellicent says, "Yes."
[18:16] Fraestfynger says, "Because I feel I am decent at those things."
[18:16] Kethir says, "A council to do and plan IC events to get the word out and educate more people about Kaldars."
[18:16] Fraestfynger asks, "HoK?"
[18:16] You say, "Then everyone will know how awesome we truly are."
[18:16] Jerecis says, "Heart of the Kaldar. Pretty much the first PC kaldar group."
[18:16] You say, "And that we're not just big humans."
[18:16] Jerecis says, "Leader of the group has a tribal Kaldaran spear and this white silk mantle."
[18:17] Fraestfynger asks, "We are Big Humans?"
[18:17] Jerecis says, "Spear's lost forever."
[18:17] Kethir says, "And not always Gorbesh either."
[18:17] Mellicent says, "Or small gor togs."
[18:17] Mellicent says, "Or thicker elves."
[18:17] Jerecis says, "Eh, we Gorbesh have enough lore for now. Need to push for Kaldar."
[18:17] Kethir says, "Very tall Gnomes."
[18:17] Fraestfynger asks, "Wait we lost the spear?"
[18:17] Jerecis says, "Aye."
[18:17] Mellicent says, "Enough with the gorbesh lore."
[18:17] Jerecis says, "Been trying to track it down for years."
[18:17] Jerecis says, "Nobody knows who had it last."
[18:17] Kethir says, "We were saying that no more fists all over Kaldar fluff."
[18:18] Mellicent says, "From what Belladzia said...or tried to say...is that we need to create our own lore."
[18:18] Fraestfynger asks, "Isn't fists more of a Gorbesh thing?"
[18:18] You ask, "What spear is this?"
[18:18] Mellicent says, "I think Jerecis has made great strides in formulating the tribal system."
[18:18] Jerecis says, "Alright I hate to do this but I need to throw dinner on, getting yelled at."
[18:18] You say, "I'm a bit out of the loop on this part of the lore."
[18:18] Fraestfynger says, "Okay so let's agree on some homework."
[18:18] Jerecis says, "Was a tribal Kaldaran spear, had it altered almost a decade ago."
[18:18] Mellicent says, "I think we need to all read it, and help him expand on it."
[18:18] Fraestfynger says, "My point of view is that we need to submit on the board our outline agreements from this meeting."
[18:19] Jerecis says, "Leader of the council used it as a symbol for station."
[18:19] Mellicent asks, "Is anyone in charge of logging meetings?"
[18:19] Jerecis says, "I'll post what I've taken down so far, if you guys discuss anything else after I leave please get it up there as well."
[18:19] Mellicent says, "Thanks."
[18:19] Fraestfynger says, "Then we need to try to come up with a tribe or clan we are part of."
[18:19] Jerecis says, "I've got this one. Though I'll probably just post a truncated version."
[18:19] Fraestfynger says, "And then come back and mesh them with others."
[18:19] Jerecis says, "The lag would make for an interesting addition."
[18:19] Mellicent says, "Fraestfynger, read Jerecis post."
[18:20] Jerecis says, "4 pages of nothing."
[18:20] Mellicent says, "Ha, don't believe that for a minute."
[18:20] Fraestfynger says, "I read a lot of posts."
[18:20] Mellicent says, "We need to read whay Jerecis has done...then expand on it."
[18:20] Fraestfynger says, "Including his tribe things."
[18:20] Mellicent says, "I'm sure what he has is a great starting point."
[18:20] Fraestfynger says, "Okay, so chose one of those that we feel our character is part of."
[18:20] Mellicent says, "Point is...we always seem to each have a pet idea and we don't come together as ONE to get what we need."
[18:20] Fraestfynger asks, "And try to expand and make their own, but also all our own?"
[18:20] Kethir asks, "No lone rebels here?"
[18:20] Fraestfynger asks, "For next meeting?"
[18:21] Jerecis says, "Ok once again hate to cut out while we've got such a good discussion going on but RL calls. I'll make sure to et another meeting about this time next month set on the calendar. Gonna scream at events until they do."
[18:21] Fraestfynger says, "And we may be lone rebels, but we were part of something."
[18:21] Mellicent says, "Take care."
[18:21] Ruhlio says, "Do it 30 days in advance."
[18:21] Jerecis says, "Thanks for coming. This was really a lot of fun."
[18:21] Fraestfynger says, "Oh wait Jerecis is Gorbesh..."
[18:21] Ruhlio says, "Thank ye for hosting the meeting."
[18:21] Jerecis says, "But Albarian-centric."
[18:21] Jerecis exclaims, "I'm for the continent!"
[18:22] Mellicent asks, "So, who hasn't read Jerecis' post on tribes? Am I the only one?"
[18:22] Ruhlio says, "Probably."
[18:22] Fraestfynger says, "You may be."
[18:22] Kethir says, "I read it a while ago. I plan on going over it again later."
[18:22] Fraestfynger exclaims, "We are all die hard Kaldarans here!"
[18:22] Kethir says, "Infact I want to go over the whole folder again, with my notebook handy."
[18:22] Mellicent says, "I plan on reading it right after this meeting."
[18:22] You say, "I remember reading it, but not the content in particular."
[18:22] Fraestfynger says, "Actually I am not."
[18:22] Fraestfynger says, "But I am a big for the game player."
[18:23] Fraestfynger exclaims, "I liked what I saw about the Kaldar and made a character, and now I want MORE!"
[18:23] Mellicent says, "So, did everyone LIKE or DISLIKE what he proposed."
[18:23] Fraestfynger asks, "Which part?"
[18:23] Kethir says, "I liked for the most part."
[18:23] Mellicent says, "Any of it."
[18:23] Fraestfynger says, "Well I agree with everything we agreed about."
[18:23] Mellicent says, "I'll have to read the post of this meeting to see what you said before I got here."
[18:23] Kethir says, "People were picking nits at it, which is what people on the boards do about any idea."
[18:23] Fraestfynger asks, "What's a yarghul?"
[18:24] Ruhlio says, "Well I thought the Taka Apapoehi vaz Ameshi was kind of a lame excuse as to why we only honor the thirteen."
[18:24] Mellicent says, "That's what I hope we can avoid...nit picking...it always stops progress."
[18:24] Ruhlio says, "It makes sense but I think it needs more fleshing out."
[18:24] You say, "Yarghul's just a nice wind instrument."
[18:24] Mellicent says, "Ruhlio, I think you need to take that on as your project."
[18:24] Fraestfynger asks, "Is it Kaldar?"
[18:24] Mellicent says, "Really."
[18:24] Mellicent says, "IF you feel that strongly about it...flesh it out...make it work."
[18:24] Ruhlio says, "Fine."
[18:25] Fraestfynger asks, "Why you look so miserable so suddenly?"
[18:25] Fraestfynger says, "Seemed to be having a fine day."
[18:25] Ruhlio says, "I wish I had the original seven tribes information."
[18:25] Mellicent says, "Great."
[18:25] You say, "It's a Skra instrument, actually."
[18:25] Kethir says to Mellicent, "I was going to ask for a general layout of Albarian geography. Names of towns and areas and such. Don't need to build them, just need names. So people can write history for their characters from those places."
[18:25] Mellicent asks, "Anyone else see something that you think needs work on?"
[18:25] You say, "A gift from a close friend."
[18:25] You say, "I also think that the town names would be great for character development."
[18:26] Fraestfynger says, "I need to read a lot."
[18:26] Mellicent says, "We all do."
[18:26] You say, "Even though my own characetr's age means that he was born after the exodus, it'd be good to have a family history."
[18:26] Kethir asks, "Arn't we reading right now?"
[18:26] Fraestfynger says, "True."
[18:26] Fraestfynger says, "Oh my father's father was part of the exodus."
[18:26] Mellicent says, "Belladzia encouraged us to CREATE our own history."
[18:27] Fraestfynger says, "Which I think he traveled with his father too."
[18:27] Mellicent says, "In essence, she was trying to tell us that was the only way we'd have a history. We have to create it ourselves, from the little info we have."
[18:27] Mellicent says, "Tall order, I know."
[18:27] You say, "I'm just wary of creating too much of a history if there's already stated work on offical lore a la Raesh."
[18:28] Mellicent asks, "Is it on the boards?"
[18:28] Fraestfynger exclaims, "Someone give a heads up to Malum and whoever else missed the meeting on our plans for our attack!"
[18:28] Kethir says, "I read a post from Soloman once that they have the geography of all of Elantia done out. And the current world only is about 10% of that map."
[18:28] You say, "Unless we manage to get our ideas to him regrading these things."
[18:28] Mellicent says, "Perhaps we should request that he attend one of our meetings and give us all the information we need to move forward."
[18:28] Fraestfynger says, "I think you have that backwards Kethir."
[18:28] Kethir says, "I think Zoha was the one who first made it."
[18:29] Mellicent asks, "Not Raesh?"
[18:29] Fraestfynger says, "I remember that post, and I think it wasn't a very detailed map either."
[18:29] Mellicent says, "The big problem here is that the GM's are very forthcoming on the history of Kaldars."
[18:29] Kethir says, "Just general layouts and such. What I'm looking for."
[18:29] Mellicent says, "I've never seen or heard anything about that."
[18:30] Kethir says, "Ok, I gotta run off to work. Post anything that I miss."
[18:30] Ruhlio says, "Odd."
[18:30] Mellicent asks, "What?"
[18:30] Fraestfynger says, "We are dwiddling."
[18:30] Ruhlio says, "I'm still looking for the original seven tribes."
[18:30] Fraestfynger says, "Dwendling."
[18:30] Fraestfynger asks, "Dwindling?"
[18:30] Mellicent says, "Yes."
[18:31] Mellicent says, "I'm still trying to remember where I saw all of the information on Kaldars. It had to do with the immortals and the races of albaria...with a timeline."
[18:31] Mellicent says, "That was pretty much all of the history I could find."
[18:31] Mellicent says, "Jerecisi pointed me to it."
[18:31] Fraestfynger says, "Let me find it on Elanthipedia."
[18:32] Mellicent says, "That one treatise constituted just about everything we know about kaldars."
[18:32] You say, "There's an Albarian timeline if you search elanthipedia for "timeline"."
[18:32] Mellicent says, "Sad, really."
[18:32] Mellicent says, "If you find the timeline, you'll find the history of Albarian races...which includes kaldars."
[18:32] You say, "And if you go to the page on the 13/19, there's a link at the bottom ot the Albarian pantheon."
[18:32] Mellicent says, "That's it."
[18:32] You say, "13/39*."
[18:32] Fraestfynger says, "Http://elanthipedia.com/wiki/Albarian_Timeline."
[18:33] Mellicent says, "From the pantheon there should be a link to the races."
[18:33] Fraestfynger says, "And there is another timeline of Albaria on the bottom."
[18:33] You say, "Http://elanthipedia.com/wiki/Book:MarRGS."
[18:33] You say, "That's the Alaudian pantheon book/link."
[18:33] Mellicent asks, "Does it talk about the races of Albaria?"
[18:34] Mellicent says, "That's the one. It also has a brief synopsis of the races of Albaria."
[18:34] Fraestfynger says, "Http://elanthipedia.com/wiki/Albarian."
[18:34] Fraestfynger says, "The races of Albaria."
[18:34] You say, "Http://elanthipedia.com/wiki/Albaria."
[18:34] Mellicent says, "There you go."
[18:34] Mellicent says, "That's everything we have."
[18:34] Mellicent says, "Not much."
[18:34] Fraestfynger says, "Theres also the God page."
[18:34] Fraestfynger says, "Which has the Albarian gods."
[18:35] Mellicent says, "That's the pantheon."
[18:35] Mellicent says, "Guys, I have to go."
[18:35] Ruhlio says, "Also."
[18:36] Ruhlio says, "I noticed that dart posted that there are kaldar and gnome items in the treasure system."
[18:36] Mellicent asks, "There are?"
[18:36] Ruhlio says, "Just that hunters are ignoring them."
[18:36] Fraestfynger asks, "Really?"
[18:36] Mellicent asks, "Like?"
[18:36] Ruhlio says, "That was in 2006."
[18:36] Mellicent says, "Treasure system has undergone a lot of changes since then."
[18:36] Fraestfynger says, "Err kicks."
[18:37] Mellicent says, "I'll post if I find anything."
[18:39] Ruhlio says, "Well I need to get going myself."
[17:00] Iraujin says, "He likes to show off to company."
[17:00] Jerecis says, "Welcome welcome."
[17:00] You say, "Greetings, all."
[17:01] Jerecis says, "Name's Jerecis, tha's Iraujin. Dunno who I've met 'fore an' who I haven't. Sides Broichan at least."
[17:01] Ruhlio says, "I forgot to learn my next enchante."
[17:01] Jerecis says, "Memory's all fulla holes."
[17:01] Ruhlio says, "I'm Ruhlio."
[17:01] Kethir says to Jerecis, "Don't think we've met. I am called Kethir."
[17:01] Fraestfynger says, "I never learned an enchant."
[17:01] Iraujin says, "Quite pleased too meet you all."
[17:01] You say, "Nice to meet new faces. I'm Broichan."
[17:02] Fraestfynger says, "I came all the way from Ilithi to learn under Silvyrfrost."
[17:02] Fraestfynger says, "And what have I been doing."
[17:02] Ruhlio says, "She's a strict taskmaster. But fair."
[17:02] Jerecis says, "Been some time since we last gathered up like this. Far too long."
[17:02] You say to Ruhlio, "Get ye to Silvyrfrost! You know she's always excited to teach enchantes."
[17:02] Kethir says, "I prefer Macfrae myself."
[17:03] You say, "I'm a bit sad to think that she's already taught me all that she can for now."
[17:03] Fraestfynger says, "I appreciate your input."
[17:03] Fraestfynger says, "I have learned a lot, but also very little."
[17:03] You say, "At least until some new enchantes are discovered."
[17:03] Jerecis says, "OOC once we get beyond a bit of the in-character stuff we'll start in on development ideas, hopefully we can go to Raesh with something concrete."
[17:03] Jerecis says, "Ain't never seen so many Albarain songsters in 'un place."
[17:04] Fraestfynger says, "And tell him that we have a Contrabass and a contralto in the group."
[17:04] Jerecis says, "I avoid singin' at all costs for the most part, sound like a dyin' Barghest."
[17:04] Fraestfynger says, "And we're both bards."
[17:04] Iraujin says, "Not just when you sing, brother."
[17:04] Jerecis says, "Oi, stop that."
[17:04] Jerecis says, "We'll give a few more minutes an' see if we ain't got a few stragglers comin' 'long."
[17:05] Ruhlio says, "Nae sure if ye advertised on the gweth."
[17:05] Fraestfynger says, "Don't mind listening to a skill I may need in battle."
[17:05] Jerecis says, "A bit ago, might as well again."
[17:06] Jerecis says, "Thank ya."
[17:06] Fraestfynger says, "I don't have a gweth, but I heard about the gathering else way."
[17:07] Jerecis says, "Tried to get a messenger out but turns out one needs to get 'un hired a bit more in advance n' I thought."
[17:07] Jerecis says, "S'cuse me one moment."
[17:10] Jerecis says, "Oi, sorry 'bout that, had to take a long circular walk in the tiny place I call m'head."
[17:10] Kethir asks Jerecis, "Did you get lost?"
[17:10] Jerecis says, "Aye, sadly."
[17:10] Jerecis says, "Don't have much stock left, but a taste of Home at least."
[17:11] You say to Jerecis, "Thanks."
[17:11] Jerecis says, "Aye, only wish I could've raided Unorina's stock 'fore I came down 'ere."
[17:12] Fraestfynger says, "Sorry."
[17:12] Ruhlio says, "Thank ye."
[17:12] Jerecis says, "'Course."
[17:12] Jerecis says, "Alright then, seems this'll be 'bout it for now."
[17:13] Iraujin says, "You social draw is staggering brother."
[17:13] Jerecis says, "Ah well, least I'm not stuck with you alone."
[17:13] You say, "Ah, brotherly affection..."
[17:14] Jerecis says, "Alright guess we can drop the IC stuff for now. Hopefully Raesh will show up in a bit."
[17:14] Kethir asks, "So I've been noticing on the boards that they don't seem to want to make the Albarian gods give favors. Anyone know anything about that?"
[17:14] Fraestfynger says, "I'm fairly new to the Kaldar ways, and I guess I just want to hear stuff and learn and what not."
[17:15] Fraestfynger says, "Well, its adding a whole new bit to the mechanics."
[17:15] Jerecis says, "Yeah unfortunately they've been saying fora couple years now that we won't be getting favors from the Ten."
[17:15] You say, "It seems to be a combination of the coding logistics as well as some of the lore about a good number of Kaldar being converted to worship of the thirteen."
[17:15] Jerecis says, "Yeah most of the Kaldar who came over with Trimbolt were worshippers of the 13."
[17:16] Fraestfynger says, "Including a prayer place, altars, and the names and what not. Other things probably could get developed with all that it intells."
[17:16] Jerecis says, "They give the 10 a little love with tabards, clerical bells and a few other items."
[17:16] Ruhlio asks, "Will we ever see our homeland?"
[17:16] Jerecis says, "But as far as system support I don't know how much we'll get."
[17:16] Fraestfynger says, "You mean them adding a continent."
[17:16] Jerecis says, "I'd love to get back there at some point ruhlio."
[17:16] Fraestfynger says, "I could see it as some kind of Quest visit but nothing widespread or regular."
[17:17] Jerecis says, "There was talk of Albaria being p6, but that was at least 5 years ago."
[17:17] Jerecis says, "And never beyond the 'ideas' stage as far as I knew."
[17:17] Kethir says, "I doubt it will be happening any time soon."
[17:17] Fraestfynger says, "I was on semi-retirement from the game 5 years ago."
[17:17] Kethir says, "Or even 'soon'."
[17:17] Jerecis says, "I'd love to see it released as a quest."
[17:17] Jerecis says, "Although not sure I could attack Gorbesh, even for one hell of a prize."
[17:17] Fraestfynger says, "No jokes about soon."
[17:18] Fraestfynger says, "I want to deal in more concrete notions then fairy tales of soon."
[17:18] Jerecis says, "I think our best bet for development from here would be the tribal system that's been kicked around for the past 2 years or so."
[17:18] Kethir asks, "Well, since Bella left, was anything left behind from her?"
[17:18] Jerecis says, "Belladzia had it set for seven tribes I believe, but not sure we've got the numbers or the lore to support that many."
[17:18] Fraestfynger says, "Only what we forwarded to Raesh,."
[17:18] You say, "Nothing was left behind as far as things from Bella given to Raesh, just what he's gotten from players."
[17:19] Fraestfynger says, "At least that was my impression from the boards."
[17:19] Kethir says to Jerecis, "If you build it, they will come."
[17:19] Jerecis says, "Well, I took a break from the game while she was still around so not sure how much got passed on."
[17:19] Jerecis says, "I posted on the boards a while ago with a few tribal ideas."
[17:19] Jerecis says, "Seemed to be received fairly well but not sure if Raesh responded to them or not."
[17:20] Kethir says, "He's been doing so much work on other projects, I would hate to see him spread too thin and get burned out."
[17:20] Jerecis says, "Well, besides favors from the Ten, what would you guys like to see put first as far as Dev."
[17:20] Fraestfynger says, "I think he wants to remain non-committed because well he only wants to commit to what he can do."
[17:20] Fraestfynger says, "He wants to be straight."
[17:20] Jerecis says, "Oh yeah, especially with Hollow's Eve this month."
[17:20] Fraestfynger says, "No fairy tales of soon."
[17:21] Fraestfynger says, "Well, I'd like updated lore."
[17:21] Jerecis says, "Yeah, rather him be straight with us than make a lot of wild promises. Just burns everyone out."
[17:21] Kethir says, "I'd like to see the Albarian Imports merchant come back."
[17:21] Jerecis says, "Aye me too."
[17:21] You say, "And the difficulty of working on both Kaldar and Bard things at once."
[17:21] Fraestfynger says, "I know a lot of people agreed to old lore, and I agree with that."
[17:21] Jerecis says, "That might actually happen, I think it was at last years Hollow fest but I wasn't there so not sure."
[17:21] You say, "Albaran Imports is also something I'd like to see return."
[17:21] Ruhlio says, "Yea definitely."
[17:21] Jerecis says, "And if there's any specific items you want from the wagon I've got a TON of extras I bought last time."
[17:21] Fraestfynger asks, "So everyone voted on this Albaran Imports?"
[17:22] Jerecis says, "Aye."
[17:22] Ruhlio says, "I second."
[17:22] Fraestfynger says, "I'm unsure, because well I wasn't around for it before."
[17:22] Jerecis says, "Which is something I'm fairly sure woun't be too big of a deal."
[17:22] Jerecis says, "Had quite a few items from the Ten, as well as Albarian-style clothing."
[17:22] Fraestfynger says, "Though I heard of icesilk and it puts me off for what I've read about the Kaldar."
[17:22] Jerecis says, "Aye, icesilk wasn't my favorite."
[17:23] Iraujin says, "Stuff it, brother."
[17:23] Fraestfynger says, "Down with icesilk, bring something else to be our 'thing'."
[17:23] Kethir says, "I thought icesilk wasn't that popular. Awesomesilk was more popular."
[17:23] You say, "It just seems that everyone else, many non-Kaldar, were all about the icesilk."
[17:23] Fraestfynger says, "Awesomesilk... excellent idea, no its about the same."
[17:23] Fraestfynger says, "But good for a joke."
[17:23] Jerecis says, "Seems Kaldar would be more about rugged leather type. Or maybe very heavy linen."
[17:24] Jerecis says, "Silk seems a bit light for most Albarian weather."
[17:24] Fraestfynger says, "Heavy linen, wool, and tough rugged weaves."
[17:24] Kethir says, "When I think Kaldar I still imagine Nordic people and their look."
[17:25] You say, "That does seem like a good general idea."
[17:25] Fraestfynger says, "Reminds me of my name choice, it looked weird so in the end I went different."
[17:25] Jerecis asks, "What name were you looking at?"
[17:26] Fraestfynger says, "Well Frostfinger in nordic."
[17:26] Fraestfynger says, "Let me find my note."
[17:27] Jerecis says, "As far as old/new lore, I think if we had more specific background on the Kaldar, rather than just the gorbesh we'd be able to base our current RP off of that. Plus I always think having too specific current lore it tends to limit what we can and can't RP our characters as."
[17:27] Fraestfynger says, "Frjosafynger."
[17:27] Kethir says, "I'd like to see more lore about the geography of Albaria in general. Maybe just names of small towns or geographical areas so people can write their history of their ancestors coming from this place or that."
[17:27] Fraestfynger says, "No wait."
[17:27] Fraestfynger says, "Frjosalofi."
[17:27] Fraestfynger says, "Which is frosthand."
[17:28] Jerecis says, "Aye, as far as I know the only towns ever mentioned are Eimetek Eimuetek and the Necropolis."
[17:28] Fraestfynger says, "Freezing hand or something to that extent."
[17:28] Ruhlio says, "Hmm there is a timeline on Elanthipedia."
[17:28] Kethir says, "Albaria doesn't equal Gorbesh which is good in my book."
[17:28] Jerecis says, "There's a timeline, language, information on the gods all up on Elanthipedia."
[17:28] You say, "Mmm, and speaking of towns, it'd be nice to have something in development as far as a Kaldaran town or settlement in Albaria."
[17:28] Kethir says, "That's where I've found most of my information."
[17:28] You say, "Like what the Gnomes have in development."
[17:28] Jerecis says, "I've been pushing for that as hard as I can Broichan."
[17:29] Jerecis says, "Even if it's only a few houses with maybe a communal lodge in the center."
[17:29] Fraestfynger says, "I was thinking that maybe we could beggy back the gnomes."
[17:29] Jerecis says, "I'd spoken with Dart a couple years ago about adding a small area onto the gnome village."
[17:29] Fraestfynger says, "I know it'll be difficult with our height descrepancies."
[17:29] Jerecis says, "But he's got more on his plate than anyone."
[17:29] Jerecis says, "No, we just step over the gnome buildings."
[17:30] Kethir says, "What? Like rewriting the entire combat system is hard or something..."
[17:30] You say, "The Gnomish buidings are actually stools for us."
[17:30] You say, "Very convenient."
[17:30] Fraestfynger says, "But we might have like each of the tribe or clans have a longhouse or something approriate in a room off a path in some woods, in a clearing similar to this."
[17:30] Jerecis says, "Ok so we've decided we'd definately like to see a return of Albarian Imports. Though we might see it at the fest."
[17:30] Jerecis says, "Aye I think that'd be really nice."
[17:31] Jerecis says, "We'd have to wait on approval for tribes, but as long as I know it's in the works waiting is easy."
[17:31] Fraestfynger asks, "And I thought the gnomes were or our allies, and we shouldn't use their homes for stools?"
[17:31] Jerecis says, "And incidentally, if anyone who doesn't have a festival ticket needs anything from there just let me know, don't mind being a shopper."
[17:31] You say, "They certainly are good allies."
[17:32] You say, "Just convenotely small ones."
[17:32] You say, "Convenitently*."
[17:33] Fraestfynger says, "And then it was very quiet."
[17:33] Ruhlio asks, "Do ye consider us nomadic?"
[17:34] Fraestfynger says, "I have no idea."
[17:34] Fraestfynger says, "I heard about a magic thing."
[17:34] Ruhlio asks, "Magic thing?"
[17:34] Fraestfynger says, "But we seem to be listening to magic."
[17:34] Fraestfynger says, "Well till the teacher left."
[17:35] Fraestfynger says, "So the last question was on do we see ourselves as nomadic."
[17:35] Fraestfynger says, "My characters background is that after the family got through DarkHand, they found some land to farm and settled there."
[17:35] Fraestfynger says, "Don't know how right that seems."
[17:35] Fraestfynger says, "But that is right now what I am going with."
[17:35] You say, "Mmmm, I felt as though that would fit well with the current lore of not wanting to live within city walls and become soft."
[17:36] You say, "But that really seems like a personal choice."
[17:36] Fraestfynger says, "Anyone want to pick up teaching."
[17:36] You ask, "More TM?"
[17:36] Fraestfynger says, "I've had a bit of it."
[17:36] Fraestfynger says, "It's cool."
[17:37] Fraestfynger asks, "Is anyone else seeming to have bad connection?"
[17:38] Ruhlio says, "Get foggy from time to time."
[17:38] Fraestfynger says, "Suddenly I'm getting foggy too."
[17:38] You say, "I seem to be getting much the same."
[17:40] Fraestfynger says, "Lost him again."
[17:40] Ruhlio asks, "Whose chair?"
[17:40] Ruhlio says, "Oh there he is."
[17:40] Fraestfynger says, "Darn this is just not seemingly a good deal with this meeting."
[17:40] Fraestfynger asks, "Jerecis is back?"
[17:40] Ruhlio says, "He is now."
[17:41] Ruhlio says to Kethir, "If that's yer chair ye might want to pick it up."
[17:42] Fraestfynger says, "Anyone, I'm going to see if I can find Jerecis AIM."
[17:42] Fraestfynger asks, "Or is someone actually hearing him here?"
[17:42] Ruhlio says, "Nae."
[17:43] Ruhlio says, "He's playing the strong silent type."
[17:43] Ruhlio says, "Oops there he goes again."
[17:43] You say, "He does seem to be, heh."
[17:43] Kethir says, "Wow..."
[17:43] Jerecis says, "Well that was interesting."
[17:43] Ruhlio says, "Oh it was yer chair."
[17:43] Ruhlio asks, "Yea what happened?"
[17:43] Jerecis says, "Been happening a lot the past few days."
[17:43] Kethir says, "Guess that's what we get for plotting.... er, gathering."
[17:44] Fraestfynger says, "That would be something interesting to explain in character."
[17:44] Jerecis says, "Well then."
[17:45] Fraestfynger says, "We were wondering about are that Kaldars nomads, or just tough naturalists, who work the land where it is."
[17:45] Kethir says, "That's a good question."
[17:45] Jerecis says, "Well from what I understand they settle down in small towns."
[17:45] Kethir says, "I think naturalists. Nomads would seem that they constantly are on the move."
[17:45] Jerecis says, "But I could definately see the northern tribes as being more nomadic."
[17:45] Fraestfynger asks, "Is that gorbesh, kaldar or both?"
[17:45] Kethir says, "And they did settle here."
[17:46] Jerecis says, "Kaldar. Gorbesh generally tend to larger cities."
[17:46] Fraestfynger says, "Well the Horse Clan of the Elves are considered Nomads, but they only range the plains out to the west of Ilithi."
[17:46] You say, "That was my understanding."
[17:46] Jerecis says, "That was the big split between the Kaldar and Gorbesh, Kaldar wanted to live more naturally. Thought cities made the race soft."
[17:47] Kethir says, "So again like the Norse. They settle in small towns, go out for their work (herding, farming, pillaging, whatever) and come home to their hearth and family."
[17:47] Jerecis says, "That's how I always saw it yes."
[17:47] Kethir says, "Me too."
[17:47] Fraestfynger asks, "So any idea of the typical or traditional Kaldaran home?"
[17:48] Jerecis says, "But like I said, I could see the tribes that dealt with the Mammoths as being much more nomadic."
[17:48] Ruhlio says, "Probably tents."
[17:48] Fraestfynger asks, "Why she ducking?"
[17:48] Ruhlio says, "So I do nae get bopped on the head."
[17:48] Jerecis says, "Could be tents, depending on the environment. Lodges always came to mind for the ones that lived in the larger forests."
[17:48] Kethir says, "Any tribe that follows a herd would have to be nomadic. Like the Elves that follow the herds of horses."
[17:48] Jerecis says, "Maybe something like the Boar Clan longhouses."
[17:48] Kethir says, "Yes, I like longhouses."
[17:48] Ruhlio says, "Or vardo."
[17:49] You say, "Yeah, I had though of the most stationary but still wild-loving Kaldar to live in lodge-type buildings."
[17:49] Fraestfynger asks, "Vardo?"
[17:49] You say, "With more nomadic Kaldar living in things like yurts."
[17:49] Ruhlio says, "Gyspy's used them to travel from area to area."
[17:49] Ruhlio says, "Wagon."
[17:49] Ruhlio says, "That ye can live in."
[17:49] Jerecis says, "Caravan-style."
[17:49] You say, "More than just simple tents, yet still amenable to being moved when needed."
[17:49] Fraestfynger says, "Gyspy's do travel place to place."
[17:50] Jerecis says, "Ok so we'd definately like to see a return of Albarian Imports, housing, and a real solidification of tribal identities."
[17:51] Fraestfynger says, "Yes, and I agree with the more realistic number of tribes for player count."
[17:51] Jerecis says, "I think if the tribes get settled we can really expand on current lore."
[17:51] Ruhlio says, "True."
[17:51] Kethir says, "Albarian Imports in the short term. Long term a new merchant with new merchandise that doesn't have fists all over everything."
[17:51] Fraestfynger says, "Plus it would mean more time to spend in each lore for the tribe,."
[17:51] Ruhlio asks, "Oh is there a place that has a gorbesh dictionary?"
[17:51] Fraestfynger says, "Instead of small amount over seven or whatever."
[17:51] Jerecis says, "I'm Gorbesh and even I get tired of all the fists."
[17:51] Ruhlio says, "Ah."
[17:51] Ruhlio says, "But I meant in a library."
[17:52] Fraestfynger asks, "So have I been using bad grammar?"
[17:52] Jerecis says, "And yeah Ruhlio. Elanthipedia has the full dictionary."
[17:52] Ruhlio says, "I was looking for it."
[17:52] Jerecis says, "Got me Fraestfynger. Casimont gave this to me and I'm barely literate."
[17:52] Jerecis says, "Hrm, lemme check Ruhlio."
[17:53] Jerecis says, "If you just search gorbesh from the main page there's a link to it."
[17:53] Kethir says, "Or just click on the Kaldar race page and there are a number of books linked."
[17:53] You say, "Yeah, it's well-linked from the Gorbesh and Kaldar pages."
[17:54] Ruhlio says, "I see it."
[17:54] Jerecis says, "Well if anyone wants to read back a page or two in the boards and look at my post on tribal ideas and give any suggestion that'd be great. I kinda did them on the fly so they're not really fleshed out to any degree but I think the better idea we can give Raesh the quicker he'ld be able to put something together."
[17:55] Fraestfynger says, "What about armor."
[17:55] Fraestfynger says, "And weapons."
[17:55] Jerecis says, "Well, unfortuantely racial armor and weapons seem to be a real sticking point for QC."
[17:55] Fraestfynger says, "Has there been any weapons or armor that have been showcased as being Gorbesh and/or Kaldar."
[17:55] Jerecis says, "Belladzia tried for a while but I don't think she ever got anythign off the ground."
[17:55] You say, "I've not come across any particular examples of Kaldaran armor or weapons."
[17:55] Jerecis says, "Well, other than the original invasion items the only one I've ever seen is the twin-bladed Kaldaran warrior's slaughtersword."
[17:56] Kethir says, "I see Kaldar mostly in Leathers, or occational chain."
[17:56] Fraestfynger says, "I'm not looking for kick the crap out dwarven tunneler's axes wielded by dwarves."
[17:56] Fraestfynger says, "Nor oh this is the verby verbed varporl blade of flashy dashy dances."
[17:56] Jerecis says, "Aye I'd like to see some basic designs as well."
[17:57] Jerecis says, "Bella had cobalt-steel slated as an Albarian material for weapons, but I think she left before any blades came out of QC."
[17:57] Fraestfynger says, "Just things to be like alright that's naturalist."
[17:57] Ruhlio says, "Hmm I can see them using field implements."
[17:57] Ruhlio says, "Like a sycthe type weapon."
[17:57] Fraestfynger says, "Oh martial arts, weapons that are natural setting."
[17:57] Fraestfynger says, "I like the feel for that."
[17:57] Ruhlio asks, "Brawling weapons?"
[17:57] Fraestfynger says, "Wood chopping axes, turned to weapons."
[17:58] Fraestfynger says, "Farming tools."
[17:58] Kethir says, "Very basic brawling weapons, nothing fancy."
[17:58] Ruhlio says, "Right."
[17:58] Fraestfynger says, "Survivalist equipment."
[17:58] Jerecis says, "Be right back."
[17:58] Ruhlio says, "Ropes ye can lasso with."
[17:58] You say, "Yeah, I think one of the cornerstone of Kaldarn gear would be a very no-frills design, for the most part."
[17:58] Mellicent says, "Hey you."
[17:58] Ruhlio says, "Ye came."
[17:58] Fraestfynger says, "We have a trader."
[17:58] Jerecis says, "'The' trader."
[17:59] Fraestfynger says, "Alright go trade for some Kaldaran weapons and armor."
[17:59] Mellicent says, "THE trader? Hardly."
[17:59] Ruhlio says, "Nae fists."
[17:59] Mellicent asks, "So, what did I miss?"
[17:59] Fraestfynger asks, "If I recall correcly you argued for more eye colors shaded as gemstones on the boards?"
[17:59] Ruhlio says, "Oh just a lot of coming and going."
[17:59] Mellicent says, "Only because we'd talked about that with Beladzia."
[17:59] Jerecis says, "Well, we'd basically settled on. We want to see Albarian Imports come back, Kaldar housing, and a real tribal system."
[17:59] Fraestfynger says, "I wasn't around in those days."
[18:00] You say, "But having split off from a militaristic society like the GOrbesh, I think the Kaldar would still know a great deal about making highly effective armaments and gear."
[18:00] Mellicent says, "Sweet."
[18:00] Jerecis says, "And currently we were trying to come up with ideas for Kaldaran weapons and armor."
[18:00] Ruhlio says, "I can see leather and chain and cloth."
[18:00] Ruhlio says, "Definitely cloth and leather."
[18:00] Fraestfynger says, "Naturalistic, Farming, Stuff at hand, Survivalist style weapons."
[18:00] Fraestfynger says, "Similar for armor."
[18:00] Mellicent says, "That would be leather and bone."
[18:00] Fraestfynger says, "Things that would be comfortable working hard long days in."
[18:01] Jerecis says, "Aye, armor I could see being a bit more basic. Homemade leathers and whatnot. Weaponry would be quite fine, Kaldar aren't any less warlike than Gorbesh. They'd still take enormous pride in their smithing."
[18:01] Fraestfynger says, "Because we're naturalists."
[18:01] Mellicent asks, "Didn't we also mine?"
[18:01] Ruhlio says, "I can see clubs used too."
[18:01] Fraestfynger says, "I see that as a good point too."
[18:01] You say, "Pride would dictate a drive to excel in crafting armor and weapons."
[18:01] Jerecis says, "Don't know if anyone else has read the wheel of time (and I hate to reference it) but I see Kaldar respecting their smiths like the Aiel do."
[18:01] Mellicent says, "If I remember correctly, some tribes also were miners."
[18:02] Jerecis exclaims, "And no bloody 'shade n' water' references!"
[18:02] You say, "Kaldar may be good at taking simple things and turning them into fuctional weapons, but that shouldn't preculde them from also being good smilths as well."
[18:02] Ruhlio says, "Or carvers."
[18:02] Fraestfynger says, "I'm not really aware of the Wheel of Time series."
[18:02] You say, "Making more noteworthy armor when in a more established setting."
[18:03] Mellicent says, "I like the idea of kaldar's being able to add a bit of enhancement to armor and weapons."
[18:03] Jerecis says, "Ok so we need a few albarian-specific, or at least centric weapon and armor materials."
[18:03] Fraestfynger says, "Wait wait."
[18:03] Fraestfynger says, "That brings the magic question up."
[18:03] Mellicent says, "Hmmm, it does."
[18:03] Fraestfynger asks, "Wasn't there some there that we mistrust magic?"
[18:03] Jerecis says, "That'd be nice, but with the changes they're talking about to the lore systems I doubt they'll give any racial bonuses to crafting."
[18:03] Mellicent says, "But....I mean also material enhancement."
[18:03] Fraestfynger says, "Lore, I mean."
[18:03] Mellicent says, "As in crafting beautiful designs on weapons and armor."
[18:04] Mellicent says, "Beautiful, natural designs."
[18:04] Jerecis says, "Not as far as I know Fraest, we generally leave most magic to the Gnomes since they seem to be better at it. But I don't remember reading anything that we're against it."
[18:04] Mellicent says, "Think creation system."
[18:04] Kethir says, "I can see Kaldar mistrusting arcane magics even including Lunar. But for things like Bardic enchantes, it's the song that creates the magic. Not some unknown and unseen force."
[18:04] Mellicent says, "Sorry about the OOC."
[18:04] Jerecis says, "Ok gotcha."
[18:04] Jerecis says, "That would make sens."
[18:04] Kethir says, "Even Holy magic is divine from the gods."
[18:04] Jerecis says, "Oh dont' be, we've all been OOC for about an hour now."
[18:04] Ruhlio says, "This is ooc meeting."
[18:04] Mellicent says, "That'll make things a lot easier."
[18:05] Mellicent says, "Okay, I'm thinking primarily of using the creation system to enhance weapons and armor with natural designs."
[18:05] Ruhlio says, "I can see bardic with Kaldar for one reason. They are naturalists, therefore they sing and play instruments made from nature."
[18:05] Mellicent says, "It's something I've always wanted to do."
[18:05] Ruhlio says, "Like shamanistic races."
[18:05] Mellicent says, "Good point."
[18:06] You exclaim to Mellicent, "I like idea a good bit!"
[18:06] Jerecis says, "Aye, could see each clan having a talesinger or some such title."
[18:06] Mellicent says, "'Speaking of clans...."
[18:06] Ruhlio says, "For singing the lore."
[18:06] Jerecis says, "Both teacher and entertainer."
[18:06] Mellicent asks, "Has there been any talk about how to form clans?"
[18:07] Fraestfynger says, "Well I think we're going with our 'clans' being tribes."
[18:07] Jerecis says, "That was the bulk of discussion earlier. We think we need to pair down the number Bella had from seven to something a bit smaller."
[18:07] Mellicent says, "I like tribe rather than clan."
[18:07] Mellicent asks, "So, have we named any of the tribes yet?"
[18:07] Ruhlio asks, "Do we know their heritage?"
[18:07] Mellicent asks, "Or figured out what each tribe does? makes? exels at?"
[18:08] Jerecis says, "Aye, tribes for larger divisions. When I said clans I meant more along the line of town-sized groups."
[18:08] Jerecis says, "Maybe 50-100 people."
[18:08] Mellicent asks, "How many kaldar are in the realms?"
[18:08] Kethir asks, "Do we let other races into the tribes? Gnomes?"
[18:08] Mellicent asks, "Anyone know?"
[18:08] Jerecis says, "Well PCs? Not many."
[18:08] Mellicent says, "I would think the tribes should be along racial lines...."
[18:08] Fraestfynger says, "Yes, but there aren't that many PCs either."
[18:08] Kethir says, "If there are more perks to being Kaldar, more people will roll them up."
[18:08] Jerecis says, "Trimbolt supposedly led thousands across the mountains."
[18:08] Fraestfynger says, "Especially ones that should be designated as RP heavy."
[18:09] Mellicent asks, "He may have led thousands, but how many are left? eh?"
[18:09] Jerecis says, "We've been the redheaded stepchild as far as dev has gone for years now."
[18:09] Jerecis says, "Apologies to any redheaded stepchildren here."
[18:09] Mellicent says, "Aye, getting tired of being a second class race."
[18:09] Fraestfynger says, "Not a stepchild."
[18:09] Fraestfynger says, "Nor readheaded."
[18:10] Fraestfynger says, "I think the sad thing is that plenty of groups haven't got a bit of infusion of lore in a bit."
[18:10] Jerecis says, "Well Melli, I posted up 4 ideas for tribes on the boards, should be a page or two back if you wanna take a look."
[18:10] Jerecis says, "I've got them written down somewhere around here."
[18:10] Mellicent says, "I certainly will."
[18:10] Jerecis says, "But I'm scatterbrained as hell."
[18:10] Mellicent says, "I think we have to start with something concrete. Then go from there. We need to START...not just discuss."
[18:10] Fraestfynger says, "I agree."
[18:10] Mellicent says, "We've been discussing forever."
[18:10] Jerecis says, "Well I posted up names, basic tribal makeup and emblem ideas."
[18:11] Mellicent says, "And although we come up with great ideas...nothing ever moves forward."
[18:11] Fraestfynger says, "And I know Tiesse is part of the publishing of books."
[18:11] Jerecis says, "But am VERY open to help."
[18:11] Mellicent says, "We need to get proactive."
[18:11] Jerecis says, "If you can give her a finised product and it passes QC as far as lore she's very good at getting them out."
[18:11] Fraestfynger says, "My problem is I know so little of the Kaldar I don't want to try to put things down, because well."
[18:11] Fraestfynger says, "It might not fit."
[18:11] Jerecis says, "Aye that's the main problem."
[18:11] Fraestfynger exclaims, "And I like things that FIT!"
[18:11] Jerecis says, "Until we've got some background it's hard to build anything."
[18:11] Mellicent asks, "Have you sent here your tribes information?"
[18:12] Fraestfynger asks, "So we are for that Old lore ASAP?"
[18:12] Mellicent says, "Erm, sent her your info."
[18:12] Mellicent says, "And...."
[18:12] Jerecis says, "But I think she can't do anything till we get approval from Raesh at the very least."
[18:12] Mellicent says, "Good grief, they'll mire us in red tape if we let them."
[18:12] Jerecis says, "Honestly I'm not sure who's decision it is to set some lore in stone."
[18:13] Jerecis says, "Seems it's always someone higher up."
[18:13] Kethir says, "Yeah, I'd like to hear from Raesh where he wants us to go."
[18:13] Mellicent says, "Okay, I'm going to look at what you've done. THEN, it's time for us to be the squeaky wheel."
[18:13] Kethir says, "Make all four wheels on your caravan squeek."
[18:13] Fraestfynger says, "We need to do this semi-regularly."
[18:13] Mellicent says, "We'll forever be in the position we are in now unless we oraganize and become vocal."
[18:13] Fraestfynger says, "I think if it gets regular."
[18:13] Fraestfynger says, "And we have an IC reason for it."
[18:13] Jerecis says, "Aye I plan to host once a month if I can."
[18:13] Mellicent says, "Every time we get a mentor, or whatever, they leave."
[18:13] Fraestfynger says, "We may draw more people in."
[18:13] Mellicent says, "We have to do this ourselves."
[18:14] Jerecis says, "Craetos and Maulem send their apologies for not making it."
[18:14] Jerecis says, "RL stuff."
[18:14] Mellicent says, "We need them in on this."
[18:14] Fraestfynger says, "Well I figured Maulem couldn't with the midterms."
[18:14] Mellicent says, "Talk about vocal personalities."
[18:14] Ruhlio says, "Those two..."
[18:14] Mellicent says, "They can squeak pretty darn louldy."
[18:14] Kethir says, "Maybe we can change the days and times around each meeting to accomidate more people."
[18:14] Jerecis says, "Aye, if we can get better numbers I'd like to discuss even getting a real council together."
[18:15] Jerecis says, "As long as I don't get nominated for anything important."
[18:15] Mellicent says, "Good idea."
[18:15] Fraestfynger says, "I second that nomination."
[18:15] Jerecis says, "Perfect. Important and something I'm good at."
[18:15] Mellicent asks, "A council to propose our ideas?"
[18:15] Fraestfynger says, "Do we have a third."
[18:15] Mellicent says, "I third it."
[18:15] Jerecis says, "So we can put a unified front on our ideas."
[18:16] Fraestfynger says, "I nominate myself as impartial loud mouth and talker."
[18:16] Jerecis says, "I've even got the old silk mantle from HoK days."
[18:16] Mellicent says, "Yes."
[18:16] Fraestfynger says, "Because I feel I am decent at those things."
[18:16] Kethir says, "A council to do and plan IC events to get the word out and educate more people about Kaldars."
[18:16] Fraestfynger asks, "HoK?"
[18:16] You say, "Then everyone will know how awesome we truly are."
[18:16] Jerecis says, "Heart of the Kaldar. Pretty much the first PC kaldar group."
[18:16] You say, "And that we're not just big humans."
[18:16] Jerecis says, "Leader of the group has a tribal Kaldaran spear and this white silk mantle."
[18:17] Fraestfynger asks, "We are Big Humans?"
[18:17] Jerecis says, "Spear's lost forever."
[18:17] Kethir says, "And not always Gorbesh either."
[18:17] Mellicent says, "Or small gor togs."
[18:17] Mellicent says, "Or thicker elves."
[18:17] Jerecis says, "Eh, we Gorbesh have enough lore for now. Need to push for Kaldar."
[18:17] Kethir says, "Very tall Gnomes."
[18:17] Fraestfynger asks, "Wait we lost the spear?"
[18:17] Jerecis says, "Aye."
[18:17] Mellicent says, "Enough with the gorbesh lore."
[18:17] Jerecis says, "Been trying to track it down for years."
[18:17] Jerecis says, "Nobody knows who had it last."
[18:17] Kethir says, "We were saying that no more fists all over Kaldar fluff."
[18:18] Mellicent says, "From what Belladzia said...or tried to say...is that we need to create our own lore."
[18:18] Fraestfynger asks, "Isn't fists more of a Gorbesh thing?"
[18:18] You ask, "What spear is this?"
[18:18] Mellicent says, "I think Jerecis has made great strides in formulating the tribal system."
[18:18] Jerecis says, "Alright I hate to do this but I need to throw dinner on, getting yelled at."
[18:18] You say, "I'm a bit out of the loop on this part of the lore."
[18:18] Fraestfynger says, "Okay so let's agree on some homework."
[18:18] Jerecis says, "Was a tribal Kaldaran spear, had it altered almost a decade ago."
[18:18] Mellicent says, "I think we need to all read it, and help him expand on it."
[18:18] Fraestfynger says, "My point of view is that we need to submit on the board our outline agreements from this meeting."
[18:19] Jerecis says, "Leader of the council used it as a symbol for station."
[18:19] Mellicent asks, "Is anyone in charge of logging meetings?"
[18:19] Jerecis says, "I'll post what I've taken down so far, if you guys discuss anything else after I leave please get it up there as well."
[18:19] Mellicent says, "Thanks."
[18:19] Fraestfynger says, "Then we need to try to come up with a tribe or clan we are part of."
[18:19] Jerecis says, "I've got this one. Though I'll probably just post a truncated version."
[18:19] Fraestfynger says, "And then come back and mesh them with others."
[18:19] Jerecis says, "The lag would make for an interesting addition."
[18:19] Mellicent says, "Fraestfynger, read Jerecis post."
[18:20] Jerecis says, "4 pages of nothing."
[18:20] Mellicent says, "Ha, don't believe that for a minute."
[18:20] Fraestfynger says, "I read a lot of posts."
[18:20] Mellicent says, "We need to read whay Jerecis has done...then expand on it."
[18:20] Fraestfynger says, "Including his tribe things."
[18:20] Mellicent says, "I'm sure what he has is a great starting point."
[18:20] Fraestfynger says, "Okay, so chose one of those that we feel our character is part of."
[18:20] Mellicent says, "Point is...we always seem to each have a pet idea and we don't come together as ONE to get what we need."
[18:20] Fraestfynger asks, "And try to expand and make their own, but also all our own?"
[18:20] Kethir asks, "No lone rebels here?"
[18:20] Fraestfynger asks, "For next meeting?"
[18:21] Jerecis says, "Ok once again hate to cut out while we've got such a good discussion going on but RL calls. I'll make sure to et another meeting about this time next month set on the calendar. Gonna scream at events until they do."
[18:21] Fraestfynger says, "And we may be lone rebels, but we were part of something."
[18:21] Mellicent says, "Take care."
[18:21] Ruhlio says, "Do it 30 days in advance."
[18:21] Jerecis says, "Thanks for coming. This was really a lot of fun."
[18:21] Fraestfynger says, "Oh wait Jerecis is Gorbesh..."
[18:21] Ruhlio says, "Thank ye for hosting the meeting."
[18:21] Jerecis says, "But Albarian-centric."
[18:21] Jerecis exclaims, "I'm for the continent!"
[18:22] Mellicent asks, "So, who hasn't read Jerecis' post on tribes? Am I the only one?"
[18:22] Ruhlio says, "Probably."
[18:22] Fraestfynger says, "You may be."
[18:22] Kethir says, "I read it a while ago. I plan on going over it again later."
[18:22] Fraestfynger exclaims, "We are all die hard Kaldarans here!"
[18:22] Kethir says, "Infact I want to go over the whole folder again, with my notebook handy."
[18:22] Mellicent says, "I plan on reading it right after this meeting."
[18:22] You say, "I remember reading it, but not the content in particular."
[18:22] Fraestfynger says, "Actually I am not."
[18:22] Fraestfynger says, "But I am a big for the game player."
[18:23] Fraestfynger exclaims, "I liked what I saw about the Kaldar and made a character, and now I want MORE!"
[18:23] Mellicent says, "So, did everyone LIKE or DISLIKE what he proposed."
[18:23] Fraestfynger asks, "Which part?"
[18:23] Kethir says, "I liked for the most part."
[18:23] Mellicent says, "Any of it."
[18:23] Fraestfynger says, "Well I agree with everything we agreed about."
[18:23] Mellicent says, "I'll have to read the post of this meeting to see what you said before I got here."
[18:23] Kethir says, "People were picking nits at it, which is what people on the boards do about any idea."
[18:23] Fraestfynger asks, "What's a yarghul?"
[18:24] Ruhlio says, "Well I thought the Taka Apapoehi vaz Ameshi was kind of a lame excuse as to why we only honor the thirteen."
[18:24] Mellicent says, "That's what I hope we can avoid...nit picking...it always stops progress."
[18:24] Ruhlio says, "It makes sense but I think it needs more fleshing out."
[18:24] You say, "Yarghul's just a nice wind instrument."
[18:24] Mellicent says, "Ruhlio, I think you need to take that on as your project."
[18:24] Fraestfynger asks, "Is it Kaldar?"
[18:24] Mellicent says, "Really."
[18:24] Mellicent says, "IF you feel that strongly about it...flesh it out...make it work."
[18:24] Ruhlio says, "Fine."
[18:25] Fraestfynger asks, "Why you look so miserable so suddenly?"
[18:25] Fraestfynger says, "Seemed to be having a fine day."
[18:25] Ruhlio says, "I wish I had the original seven tribes information."
[18:25] Mellicent says, "Great."
[18:25] You say, "It's a Skra instrument, actually."
[18:25] Kethir says to Mellicent, "I was going to ask for a general layout of Albarian geography. Names of towns and areas and such. Don't need to build them, just need names. So people can write history for their characters from those places."
[18:25] Mellicent asks, "Anyone else see something that you think needs work on?"
[18:25] You say, "A gift from a close friend."
[18:25] You say, "I also think that the town names would be great for character development."
[18:26] Fraestfynger says, "I need to read a lot."
[18:26] Mellicent says, "We all do."
[18:26] You say, "Even though my own characetr's age means that he was born after the exodus, it'd be good to have a family history."
[18:26] Kethir asks, "Arn't we reading right now?"
[18:26] Fraestfynger says, "True."
[18:26] Fraestfynger says, "Oh my father's father was part of the exodus."
[18:26] Mellicent says, "Belladzia encouraged us to CREATE our own history."
[18:27] Fraestfynger says, "Which I think he traveled with his father too."
[18:27] Mellicent says, "In essence, she was trying to tell us that was the only way we'd have a history. We have to create it ourselves, from the little info we have."
[18:27] Mellicent says, "Tall order, I know."
[18:27] You say, "I'm just wary of creating too much of a history if there's already stated work on offical lore a la Raesh."
[18:28] Mellicent asks, "Is it on the boards?"
[18:28] Fraestfynger exclaims, "Someone give a heads up to Malum and whoever else missed the meeting on our plans for our attack!"
[18:28] Kethir says, "I read a post from Soloman once that they have the geography of all of Elantia done out. And the current world only is about 10% of that map."
[18:28] You say, "Unless we manage to get our ideas to him regrading these things."
[18:28] Mellicent says, "Perhaps we should request that he attend one of our meetings and give us all the information we need to move forward."
[18:28] Fraestfynger says, "I think you have that backwards Kethir."
[18:28] Kethir says, "I think Zoha was the one who first made it."
[18:29] Mellicent asks, "Not Raesh?"
[18:29] Fraestfynger says, "I remember that post, and I think it wasn't a very detailed map either."
[18:29] Mellicent says, "The big problem here is that the GM's are very forthcoming on the history of Kaldars."
[18:29] Kethir says, "Just general layouts and such. What I'm looking for."
[18:29] Mellicent says, "I've never seen or heard anything about that."
[18:30] Kethir says, "Ok, I gotta run off to work. Post anything that I miss."
[18:30] Ruhlio says, "Odd."
[18:30] Mellicent asks, "What?"
[18:30] Fraestfynger says, "We are dwiddling."
[18:30] Ruhlio says, "I'm still looking for the original seven tribes."
[18:30] Fraestfynger says, "Dwendling."
[18:30] Fraestfynger asks, "Dwindling?"
[18:30] Mellicent says, "Yes."
[18:31] Mellicent says, "I'm still trying to remember where I saw all of the information on Kaldars. It had to do with the immortals and the races of albaria...with a timeline."
[18:31] Mellicent says, "That was pretty much all of the history I could find."
[18:31] Mellicent says, "Jerecisi pointed me to it."
[18:31] Fraestfynger says, "Let me find it on Elanthipedia."
[18:32] Mellicent says, "That one treatise constituted just about everything we know about kaldars."
[18:32] You say, "There's an Albarian timeline if you search elanthipedia for "timeline"."
[18:32] Mellicent says, "Sad, really."
[18:32] Mellicent says, "If you find the timeline, you'll find the history of Albarian races...which includes kaldars."
[18:32] You say, "And if you go to the page on the 13/19, there's a link at the bottom ot the Albarian pantheon."
[18:32] Mellicent says, "That's it."
[18:32] You say, "13/39*."
[18:32] Fraestfynger says, "Http://elanthipedia.com/wiki/Albarian_Timeline."
[18:33] Mellicent says, "From the pantheon there should be a link to the races."
[18:33] Fraestfynger says, "And there is another timeline of Albaria on the bottom."
[18:33] You say, "Http://elanthipedia.com/wiki/Book:MarRGS."
[18:33] You say, "That's the Alaudian pantheon book/link."
[18:33] Mellicent asks, "Does it talk about the races of Albaria?"
[18:34] Mellicent says, "That's the one. It also has a brief synopsis of the races of Albaria."
[18:34] Fraestfynger says, "Http://elanthipedia.com/wiki/Albarian."
[18:34] Fraestfynger says, "The races of Albaria."
[18:34] You say, "Http://elanthipedia.com/wiki/Albaria."
[18:34] Mellicent says, "There you go."
[18:34] Mellicent says, "That's everything we have."
[18:34] Mellicent says, "Not much."
[18:34] Fraestfynger says, "Theres also the God page."
[18:34] Fraestfynger says, "Which has the Albarian gods."
[18:35] Mellicent says, "That's the pantheon."
[18:35] Mellicent says, "Guys, I have to go."
[18:35] Ruhlio says, "Also."
[18:36] Ruhlio says, "I noticed that dart posted that there are kaldar and gnome items in the treasure system."
[18:36] Mellicent asks, "There are?"
[18:36] Ruhlio says, "Just that hunters are ignoring them."
[18:36] Fraestfynger asks, "Really?"
[18:36] Mellicent asks, "Like?"
[18:36] Ruhlio says, "That was in 2006."
[18:36] Mellicent says, "Treasure system has undergone a lot of changes since then."
[18:36] Fraestfynger says, "Err kicks."
[18:37] Mellicent says, "I'll post if I find anything."
[18:39] Ruhlio says, "Well I need to get going myself."
Re: Kaldar Meeting on 10/24/2010 07:15 PM CDT
Re: Kaldar Meeting on 10/24/2010 07:53 PM CDT
Thanks again for those who showed up tonight, had a lot of fun hashing stuff out. Keep in mind that the ideas I posted for tribes were just that, ideas. No feelings are gonna be hurt if you guys have others or disagree on points with me, I'd rather see discussion and input from Kaldars as a whole than people try to fit into a quickly-designed mold and not be happy with it. Only thing I'd like to see is us to hash this out by next months meeting so we can go to the GM's with a real solid set of ideas.
Also if anyone has ideas on Albarian specific crafting materials, or types of weapons/armor that you think Kaldar/Gorbesh would use please post them up here. We've got a dearth of albarian materials other than icesilk, and I'd love to see some more rugged materials.
<<I wonder if the items in the treasure system that Dart was talking about are the samite stuff? I have seen those from time to time.
I've seen a bit of Kaldaran (or Albarian, can't reall remember) samite in-game, although mostly on GMNPC's prior to Belladzia being named our champion. (I believe the samite was property of the Kaldar champion before her) However if you see any of it drop in the treasure system I'd love to get my hands on some, so if you find any please let me know!
Jerecis Luyovathe, Fist of the Empire
-player of
Also if anyone has ideas on Albarian specific crafting materials, or types of weapons/armor that you think Kaldar/Gorbesh would use please post them up here. We've got a dearth of albarian materials other than icesilk, and I'd love to see some more rugged materials.
<<I wonder if the items in the treasure system that Dart was talking about are the samite stuff? I have seen those from time to time.
I've seen a bit of Kaldaran (or Albarian, can't reall remember) samite in-game, although mostly on GMNPC's prior to Belladzia being named our champion. (I believe the samite was property of the Kaldar champion before her) However if you see any of it drop in the treasure system I'd love to get my hands on some, so if you find any please let me know!
Jerecis Luyovathe, Fist of the Empire
-player of
Re: Kaldar Meeting on 10/24/2010 08:54 PM CDT
>>Also if anyone has ideas on Albarian specific crafting materials, or types of weapons/armor that you think Kaldar/Gorbesh would use please post them up here. We've got a dearth of albarian materials other than icesilk, and I'd love to see some more rugged materials.
I hadn't heard about it before tonight, but I remember from the discussion that someone had mentioned cobalt-steel, which seemed like a pretty great idea for a crafting material. Icesilk has its uses, but it does seem to be a bit overused in terms of materials associated with the Kaldar (which I always found amusing considering that silk is a rather delicate material and the Kaldar tend to be a bit more on the rough side of things.
In addition to something like cobalt-steel, which might be good for plate and mail, perhaps there'd be something like a specially-cured hide for leather gear (though I don't really know the native fauna of Albraia too well) and a particular kind of wood that's characteristic of Albraian crafts. I really like ironwood, but I don't know if that'd tie in well with the Kaldaran lore.
I hadn't heard about it before tonight, but I remember from the discussion that someone had mentioned cobalt-steel, which seemed like a pretty great idea for a crafting material. Icesilk has its uses, but it does seem to be a bit overused in terms of materials associated with the Kaldar (which I always found amusing considering that silk is a rather delicate material and the Kaldar tend to be a bit more on the rough side of things.
In addition to something like cobalt-steel, which might be good for plate and mail, perhaps there'd be something like a specially-cured hide for leather gear (though I don't really know the native fauna of Albraia too well) and a particular kind of wood that's characteristic of Albraian crafts. I really like ironwood, but I don't know if that'd tie in well with the Kaldaran lore.
Re: Kaldar Meeting on 10/25/2010 01:54 AM CDT