Re: Nobility, and the people who hate them on 10/23/2003 02:49 PM CDT
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>This is a rather easy problem to solve. People would have a lot more respect for governmental authority if each ruler could order the seizure of bank accounts and vault items in the particular province. How about executions and one is not allowed to depart for 30 minutes - not too sure how it would be explained IG. The body is guarded, so rejuvs are impossible, leading to the forced experience loss. Despite death and pain being trivial parts of the adventurer's life, there are many, many other ways to send a clear, painful message.

Sounds like a great solution if your intention is to scare people from roleplaying outside of the box at all.

Personally, I would rather see a faction system set up. Where NPC guards and shop owners would be unfriendly or even hostile to you, should you choose to actively oppose the government or break the laws.

Litharius


______________________________________________________________

No sprinkles! For every sprinkle I find, I shall kill you!

-Stewie Griffin
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Re: Nobility, and the people who hate them on 10/23/2003 02:52 PM CDT
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>Sounds like a great solution if your intention is to scare people from roleplaying outside of the box at all.

If you are going to roleplay 'outside of the box', expect there to be repercussions.

The problem is people have been going around having zero concern about pissing off someone with great power. That needs to stop. The sooner the better.

-Chris



No matter where light goes...it will find darkness has been there first.
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Re: Nobility, and the people who hate them on 10/23/2003 03:06 PM CDT
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<<This is a rather easy problem to solve. People would have a lot more respect for governmental authority if each ruler could order the seizure of bank accounts and vault items in the particular province. How about executions and one is not allowed to depart for 30 minutes - not too sure how it would be explained IG. The body is guarded, so rejuvs are impossible, leading to the forced experience loss. Despite death and pain being trivial parts of the adventurer's life, there are many, many other ways to send a clear, painful message.

That would be an excellent way to discourage participation in events, if that's the goal.
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Re: Nobility, and the people who hate them on 10/23/2003 03:20 PM CDT
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<<<That would be an excellent way to discourage participation in events, if that's the goal. >>>

I disagree. I think its a good punishment to those who get caught being trasonists :) You play the role, do the crime.
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Re: Nobility, and the people who hate them on 10/23/2003 03:35 PM CDT
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While I agree with the point about Elanthia not being democratic America, I think that it also has to be acknowledged that Elanthia isn't medieval Europe either. The historical context is completely different and the history of government is as well. While the current governing system might very well be feudal, within recorded history the Elanthians have had the 5 provinces, the tyranny of the Dragon Priests, completely separate racially segragated kingdoms, the rule of the Wizard-Kings, the Seven Star Empire...with that kind of history, I wouldn't wonder if the newest overlord wasn't viewed with a bit of suspicion and distrust, and certainly not considered an absolute authority. The question of completely different species muddies the water further...and then you have the more long lived breeds. There are Elves and Dwarves still living who could very well have known the Lanival that the current calendar is based off of. That has to do something to systems of government.


Controlling the sword is nothing more than controlling the mind.
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Re: Nobility, and the people who hate them on 10/23/2003 03:49 PM CDT
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>>Sounds like a great solution if your intention is to scare people from roleplaying outside of the box at all.<<

I've always thought that when Alignment comes, actions should default towards Evil and need to work towards Good, rather then assume they're Good and need to do bad things to be Evil. This would more accurately reflect adventurers in DR.

The same thought applies here: It's not really 'outside of the box' when every Tom, Dick, and Harry adventurer tries to light Vorclaf's surcoat on fire. You need to create the box (or the illusion of the box -- of a large number of people actually adhering to the monarchy) before you can adequately be outside it.

Those who play "rebels" and pay the piper for it have my respect. Those who want to spit at Vorclaf and get away scot free are, at best, indulging in a public form of teenage alienation and revenge fantasy.

Larcus' Player

"It's a metaphor of human bloody existence, a dragon. And if that wasn't bad enough, it's also a bloody great hot flying thing." -- Terry Pratchett
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Re: Nobility, and the people who hate them on 10/23/2003 04:15 PM CDT
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>The same thought applies here: It's not really 'outside of the box' when every Tom, Dick, and Harry adventurer tries to light Vorclaf's surcoat on fire. You need to create the box (or the illusion of the box -- of a large number of people actually adhering to the monarchy) before you can adequately be outside it.

I would agree, if that were the case. However, the fact is, 95% of Zoluren do not openly oppose Vorclaf, they just never get noticed. You always hear about those that do, so you assume that everyone does. This is just not the case, so yes, it is still 'outside of the box'.

Litharius


______________________________________________________________

No sprinkles! For every sprinkle I find, I shall kill you!

-Stewie Griffin
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Re: Nobility, and the people who hate them on 10/23/2003 04:16 PM CDT
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<<While I agree with the point about Elanthia not being democratic America, I think that it also has to be acknowledged that Elanthia isn't medieval Europe either.>>

I agree. I think everyone agrees. The point when people make a distinction is that DR and to my knowledge most fantasy rpg like it are -based- off of medieval europe. Not the same, but based from that. From the knights, lords and ladies, castles, medieval tales of monsters, demons and dragons, came what we now play out in fantasy. -None- of that came from democratic America. Democratic America has -nothig- to do with these type of rpgs IMO.

<<That would be an excellent way to discourage participation in events, if that's the goal.>>

If they want to RP their character that way seriously, they know the risk involved and will take the chance. If there were no risk, it would be easy to rp that. The point is that it -shouldn't- be easy. Wanting to oppose a monarch should be the worst and most difficult crime you can possibly commit, or in the top 3. This eliminates the casualness of such an attempt.



B-Hon, Pullin Seihjin's Strings Behind the Scenes


Your mind hears Renala thinking, "lady morganbin good evening *big cuddles an smooches*"

Un...Be...Lievable...
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Re: Nobility, and the people who hate them on 10/23/2003 04:19 PM CDT
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<<However, the fact is, 95% of Zoluren do not openly oppose Vorclaf>>

That statistic is a fact? I'll try to find the research to support it later.




B-Hon, Pullin Seihjin's Strings Behind the Scenes


Your mind hears Renala thinking, "lady morganbin good evening *big cuddles an smooches*"

Un...Be...Lievable...
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Re: Nobility, and the people who hate them on 10/23/2003 04:26 PM CDT
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>That statistic is a fact? I'll try to find the research to support it later.

Er.. heh. No, not fact. Poorly worded, sorry. That is just a guess.

Litharius

______________________________________________________________

No sprinkles! For every sprinkle I find, I shall kill you!

-Stewie Griffin
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Re: Nobility, and the people who hate them on 10/23/2003 04:31 PM CDT
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>>>That statistic is a fact? I'll try to find the research to support it later.

I would say it is a fact, yes. Considering the millions of people who live in Zoluren who support the Prince, and the 30 or 40 people who oppose him, 95% is conservative.


-Teeklin Tessenoak, Proud Ranger of Elanthia

It's only after we've lost everything, that we're free to do anything.
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Re: Nobility, and the people who hate them on 10/23/2003 04:44 PM CDT
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Out of the millions, you know how many of them are for and against? Especially considering they are not played by anyone? Im impressed.

Lets stick with what we actually -know- which is that there are too many who openly oppose the prince (PCs) and get away with way more crap than they should due to OOC limitations on the company called Simutronics. Its borderline systems abuse at times just IMO because people know they can't really be harmed. For those seemingly rare few who are serious about said RP, I salute you and think it can be great albeit very risky RP.



B-Hon, Pullin Seihjin's Strings Behind the Scenes


Your mind hears Renala thinking, "lady morganbin good evening *big cuddles an smooches*"

Un...Be...Lievable...
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Re: Nobility, and the people who hate them on 10/23/2003 04:50 PM CDT
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>>Out of the millions, you know how many of them are for and against?

No, but I know that none of them "openly oppose" the Prince, because if they did we would know their names just like we know the names of the traitors now.


-Teeklin Tessenoak, Proud Ranger of Elanthia

It's only after we've lost everything, that we're free to do anything.
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Re: Nobility, and the people who hate them on 10/23/2003 05:05 PM CDT
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On a stage it is not only courtesy but expected when someone improvises an action the others go with it. There are rules expected within the game and if it cramps the style of one person to be punished for being a rebel, find a game that is less role play and more action.

I don't see a reason against a character being locked in a dungeon where in they are expected to roleplay their confinement until they are released (not just consider it a lockout and log in after x days to play again but actual role play.) If they are going to role play the rebel fighting the system then they should be expected to roleplay through the consequences.

Put border guards on the road who will repulse those who are banned (Violently so) and if they find a ranger to lead them in on the back trail (Which makes sense) then they run the risk of being caught and confined, their gear removed (Sucks doesn't it?) and executed (all favors removed), the body thrown over the border. It isn't walking the character. They can go to any of the other 3 (soon four) provinces.
True rebels are quiet, subversive, and work behind the scenes.
Idiots gweth their opinion and whine when they are apprehended. It is RP interaction.
It's irritating when someone spouts off about the freedom of speech (after regurgitating drivel) and they are protected by PvP rules. If someone has something to say I will listen, if they try to defame my character my character should have every reason to cut them down.
Playing this game means you agree to role play most scenerios. (Some will arise that are not tenable- snert conflicts for one example).

Jerevth
"For no one in this world can you trust, not men, not women, not beasts. (points to his sword) This you can trust."
Conan's Father
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Re: Nobility, and the people who hate them on 10/23/2003 05:07 PM CDT
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Thats like saying they don't commit murder or reproduce or anything else simply because we don't... know their names? They can do all these things publically just like they have public, open aspects of their lives as well. We as the PC just don't see most of it. Quite frankly we have no idea if they express dissaproval for the Prince or not just because -we- don't hear it or RP them. Wasn't it stated by a GM that a very large number of 'commoners' making up a majority of the population are field workers/peasants and such? If not I stand corrected. If so, then we wouldn't be around them very much to know either way.


B-Hon, Pullin Seihjin's Strings Behind the Scenes


Your mind hears Renala thinking, "lady morganbin good evening *big cuddles an smooches*"

Un...Be...Lievable...
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Re: Nobility, and the people who hate them on 10/23/2003 05:11 PM CDT
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Eh, strike the reproduce part. If I clarified right now it would only make this a more interesting thread than intended hehe.




B-Hon, Pullin Seihjin's Strings Behind the Scenes


Your mind hears Renala thinking, "lady morganbin good evening *big cuddles an smooches*"

Un...Be...Lievable...
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Re: Nobility, and the people who hate them on 10/23/2003 05:31 PM CDT
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Again, drawing on the medieval european example: you had the vatican as opposed to the monarchies. In the Islamic nations you had the caliphs as opposed to the imans of the mosques. There would be a reasonable case for the clergy to oppose the monarch IF they saw him/her as a threat to their own power/funding. They would not be necessarily overt with this, as there are many temples with many gods, as opposed to a monotheistic society wherein only one "god" is supposed to be the ultimate authority. But that possibility Would exist.

Certain DR "religions" outside the norm would also have reasons of their own to oppose the official monarchy, such as the dragon priests - unless they have their own structure or belief system present, such as the temple of the Dragon in Muspar'I.

There would also possibly be species opposition. A S'Kra might resent being ruled by a human monarch for example.


:-)


~Weak of arm,crazy roar;
terrible aim,awful health;
broken fingers,no real stealth;
leave em dead,stabbed some more;
lost your coins,on the floor;
greetings!now you're out the door~
>
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Re: Nobility, and the people who hate them on 10/23/2003 05:34 PM CDT
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What would you guys recommend a bonus or reward that a successful bad guy should be given if he/she is working alone?

What would you guys recommend a bonus or reward that a successful bad guy should be given if he/she is working with another bad guy type GMPC?

Do you think that these rewards should stack upon each other (if applicable)?

Give your definition of a successful bad guy.

Ruffles Scourge of the Seas

The Yankees win, theeeeeeeee Yaaaaaaaankeeees win!
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Re: Nobility, and the people who hate them on 10/23/2003 05:44 PM CDT
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The clergy certainly opposed the ruler often. The Roman Papacy vs the Roman Emperor is a clear example of this. These are people in positions of power however, or led by one in such position as the Pope. In DR however, who would these people in positions of power be that so many adventurers are following vs the Prince? The last I knew of was the Sirolarn vs Vorclaf situation. Right now it seems like there are just folks casually opposing the Prince for who knows what reasons. Some sound reasonable, others seem to do it as some sort of rebellious trend.


B-Hon, Pullin Seihjin's Strings Behind the Scenes


Your mind hears Renala thinking, "lady morganbin good evening *big cuddles an smooches*"

Un...Be...Lievable...
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Re: Nobility, and the people who hate them on 10/23/2003 06:25 PM CDT
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Elanthia can be compared to medieval europe only in the trappings. Like it or not, aside from the window dressings, Elanthia bares very little resemblence to that period in human history, in fact it can't possibly do so.

In elanthia, folks walk the street who can kill another instantly with but a gesture, not unlike the gunslinger of the old west. In Elanthia, there is teleportation, moongates and gweths which make the world a much, much smaller place than was possible in medieval europe. Empaths who can cure disease and heal wounds far better than even modern medicine can boast change the fabric of life in Elanthia. Even death isn't permanant. Elanthia obviously has the printing press, and given the number of boxes protected by elaborate and sophisticated traps there would seem to be evidence of the existance of mass production. Somebody is manufacturing all these things in sufficient numbers that even goblins can aquire them to keep their six copper coins in.

Nothing that truly resembles medieval europe could possibly exist where such things are present. The very same effects that inventions like the telegraph and radio had on our society would be created by the existance of things like gweths and moongates. The flow of ideas and the expression of opinions would create effects on society not unlike those produced by modern media. Hell, I'm surprised the Prince doesn't have an official 'gweth cryer' to deliver daily or hourly information (news and propoganda) to the population. If I were king, I would. :-P

I would propose that in many ways, attitudes in such a world would have to more closely resemble those of the modern world than they do those of medieval europeans.
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Re: Nobility, and the people who hate them on 10/23/2003 06:25 PM CDT
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<<What would you guys recommend a bonus or reward that a successful bad guy should be given if he/she is working alone?

What would you guys recommend a bonus or reward that a successful bad guy should be given if he/she is working with another bad guy type GMPC?

Do you think that these rewards should stack upon each other (if applicable)?

Give your definition of a successful bad guy.>>

That's one the biggest problem in Dragonrealms, there's no motivation to be a "bad guy" or to role-play evil except for the sake of roleplaying. Villains are not evil for the sake of being evil, they are evil because being evil helps them either A) Become more powerful, B) Become richer, C) Change the world more to their liking. These are not mutually exclusive either.

However, in DR, these things are impossible (The Necromancer guild will flesh out some of these paths). There are no grand "evil" acts that anyone can do that is of any consequence. Being a bad guy should transcend simply being a huge jerk or a graverobber - which is essentially what role-playing a bad guy is limited to. Bad guys should be bad because their actions have far reaching effects. Suppose you and a crew could break into the vaults and make off with people's valuables? Or suppose a band of revolutionaries could actually overthrow a city government and install themselves. Suppose they could then heavily tax the populace and have their enemies jailed and tortued by the guards? Or suppose a group of barbarians, truly despising all things magical, could attack the war mage guild, slay the guildleader, and then burn the guildhall to the ground, forcing all warmages to travel to another province to circle? Or perhaps someone could actively assist Grishnok and be rewarded with the Big-Ninja-Blade-of-L33tness or the Summon-Voidspawn-that-Kill-Everything-I-Look-at spell. The possibilities are endless, but if we're going to have real punishments for bad guys, we should also have real havoc that these bad guys can wreak.

From what I've heard, the BFA did a great job attempting a grand evil plan, but ultimately it fell apart simply because their leader died and also because their really was nothing they could really do. Great you took over Langenfirth, so what? It didn't change a thing, you didn't gain a thing. Tell me why you did it again? Oh? Only for roleplaying? I hope it is worth all the times you are refused healing, rejuving, and all sorts of services as well as being hunted, exiled, and imprisoned repeatedly. No one strives to be evil for the sake of being evil. Give us some type of mechanism so that being a bad guy actually means something.



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Re: Nobility, and the people who hate them on 10/23/2003 06:38 PM CDT
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Not all the current political bodies are monarchies. At least one place is inhabited by (from their observable behavior) cheerful anarchists. Well, cheerful until you tick them off.

Meriel
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Re: Nobility, and the people who hate them on 10/23/2003 07:40 PM CDT
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<<Elanthia bares very little resemblence to that period in human history, in fact it can't possibly do so.
>>

<<Nothing that truly resembles medieval europe could possibly exist where such things are present. >>

I think you have just proven everyone who believes fantasy novels and rpgs such as DR and D&D are based in a medieval setting vs a modern American one completely wrong.

Oh wait, no you didn't ;) Interesting opinion though and I respect it but thats just way too extreme for me. To each his own.



B-Hon, Pullin Seihjin's Strings Behind the Scenes


Your mind hears Renala thinking, "lady morganbin good evening *big cuddles an smooches*"

Un...Be...Lievable...
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Re: Nobility, and the people who hate them on 10/23/2003 09:08 PM CDT
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<<Oh wait, no you didn't ;)

I was merely pointing out that a world like Elanthia would obviously produce a different mindset and way of thinking than did medieval europe. The conditions that produced the attitudes of medieval times clearly don't exist in Elanthia, nor did anything remotely resembling the conditions of Elanthia exist in medieval europe. Any suggestion that Elanthian mentality and attitude should in any way mirror those held by medieval europeans is clearly in error. Those complaining that there is too much 'modern' thinking and attitudes in Elanthia seem to be making assumptions about the lives of the Elanthian people that don't seem to be true, at least from my perspective.
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Re: Nobility, and the people who hate them on 10/23/2003 09:17 PM CDT
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>>>Any suggestion that Elanthian mentality and attitude should in any way mirror those held by medieval europeans is clearly in error. Those complaining that there is too much 'modern' thinking and attitudes in Elanthia seem to be making assumptions about the lives of the Elanthian people that don't seem to be true, at least from my perspective. <<<

Far as I can tell, you're the only one pushing this extreme of an argument. That's okay - I'll just agree to disagree.


---Brett
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Re: Nobility, and the people who hate them on 10/23/2003 09:23 PM CDT
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I'm not pushing anything, I'm bored so I'm discussing. It entertains me.
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Re: Nobility, and the people who hate them on 10/23/2003 11:18 PM CDT
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>>Elanthia bares very little resemblence to that period in human history, in fact it can't possibly do so.<<

I've always figured if DR is based in anything, it's ye olde Italian Rebirth. We had the Roma-...Seven Star Empire, its fall, and then the rise of civilization again. The printing press seems likely -- optics (the telescope) and the basis of modern astronomy (orbital mechanics, Elanthia being round, constellations as three-dimensional objects) is already here.

Transit, as you mentioned, is better then even modern times (I know I can't walk a few hundred miles in under a minute). Medicine is outmoded by Empaths. Despite the reliance on magic, technology seems to be quite high (a flying, mechanical dragon?) and is downright Steampunk-ish, except for the noticable lack of firearms.

Larcus' Player

"It's a metaphor of human bloody existence, a dragon. And if that wasn't bad enough, it's also a bloody great hot flying thing." -- Terry Pratchett
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Re: Nobility, and the people who hate them on 10/24/2003 12:33 PM CDT
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>>The conditions that produced the attitudes of medieval times clearly don't exist in Elanthia, nor did anything remotely resembling the conditions of Elanthia exist in medieval europe. Any suggestion that Elanthian mentality and attitude should in any way mirror those held by medieval europeans is clearly in error. Those complaining that there is too much 'modern' thinking and attitudes in Elanthia seem to be making assumptions about the lives of the Elanthian people that don't seem to be true, at least from my perspective.

While you make good points, you have to remember that Elanthian society is not the same as PC society. All those invisible peasants don't have gweths, or moongates, or even skilled empaths to help them. Most of them only die once and walk the starry road. Heck, even some of the "elite" (PC characters) don't have these things, and those that do for the most part grew up without them.
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Re: Nobility, and the people who hate them on 10/24/2003 10:26 PM CDT
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>Free will? to a point you should have it. But you cant seriously be denying that people are taking OOC american democratic views and applying them to elanthian culture. Thats exactly what is happening. In a medeival world, you need to BE your character. Democracy is something that is unheard of at this time. Sure, there are some who hate royalty, but speaking about it openly in such a public forum is ludicrous. They should be beheaded.


I wanted to point out that before the ignorance of the dark ages, both republics and democracies had been tried, and therefore would not be OOG. I dislike Vorclaf not because he is royal but becuase he's a bloomin idiot.

If they want to be stupid and act like dolts, who are we to stop them? Of course no one votes for the roalty in DR except for the coverning council of Ilithi, or zoulren, which is appointed by the guilds.. so calling them fudal.. well I don't know everything about DR, but it doesn't seem to fit the strict definition of the word.

Really, we use romanesque items IG why not romanesque ideas? I think the whole Democracy argument is foolish on both sides because quite frankly it's not consistent with a middle age genre, however there were other areas around that time period who had different traditions and sources of learning. It is impossible to say that the knowledge about democracy/republics did not exist then.

I think saying that 'I did not vote for him' is also insane. your character doesn't vote, except possibly with their feet.

Harhser penalties will not solve the problem, and if the nobles took more time to be more PR concious then they probably wouldn't have as many people hating them...

But lately it seems that the Nobles in DR are one PR disaster after another... and while you don't vote for nobility, rebelions did happen, and pissing off large groups of people in your 'Realm' because you can't figure out how to keep them mostly molified is insane.

Military might only goes so far, and when people do not see the benifits you are adding then they tend to get even more uptight.

The Vaults are provided by a storage company not the prince.

The banks are part of commerce, and are provided in the different towns by different people, they may be Chartered by the ruling house but are not owned by them. Nobility owns the property and most of the people, but not the skills of the craftsmen.

ah who cares ya'll just flame me anyway.


Yer all correct .




______________________________________
Your mind hears Elriic thinking, "Hey George? Yeah Bill? What was that bump in the road? I dunno Bill? Did it squish? Yep.. Oh well."
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Re: Nobility, and the people who hate them on 10/24/2003 10:55 PM CDT
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There is a difference between keeping the general populace happy...and dealing with people who openly attack and/or undermine the royalty.

>The Vaults are provided by a storage company not the prince.
>The banks are part of commerce, and are provided in the different towns by different people, they may be Chartered by the ruling house but are not owned by them

The Prince provides the land. He may recall that land at any time. He could easily put pressure upon the owners of said establishments.

>But lately it seems that the Nobles in DR are one PR disaster after another

Erm...how so?

-Chris



No matter where light goes...it will find darkness has been there first.
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Re: Nobility, and the people who hate them on 10/25/2003 07:18 PM CDT
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>Its borderline systems abuse at times just IMO because people know they can't really be harmed.

In a world where pain and death is as every day as having a glass of water(in modern society), it is not, in my opinion, unrealistic for people to shrug it off and not fear it.

By the way, how often do you decide to not hunt whatever creatures you hunt because there is a chance you could get seriously injured or killed?

>That's one the biggest problem in Dragonrealms, there's no motivation to be a "bad guy" or to role-play evil except for the sake of roleplaying.

This is an excellent point. There is absolutely no reward, other than maybe being known, to roleplaying a bad guy or rebelling. People can rebel against the prince all they want, nothing is likely to ever come of it. Another reason increasing the penalties would only discourage roleplay.

When players shape the governmental structures of Elanthia, when nations rise and fall under good or bad rulers, when rebellions make any difference at all in the world, I could see inflicting harsher penalties for roleplaying against the grain.

But until then, until there is actually something to gain from the players' efforts, I believe the current punishments and penalties in place are sufficient.

Litharius

______________________________________________________________

No sprinkles! For every sprinkle I find, I shall kill you!

-Stewie Griffin
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Re: Nobility, and the people who hate them on 10/25/2003 09:30 PM CDT
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>>>>That's one the biggest problem in Dragonrealms, there's no motivation to be a "bad guy" or to role-play evil except for the sake of roleplaying.<<<

Some people think my character is a pretty swell guy. Some think he's a monster. Which is right? I never tell, and there are good reasons for both opinions.

Not everything is about taking over a province or doing things that attract public attention. I knew a couple of characters that I would call evil without hesitation, but few people knew that about them. They were busy in their activities, and I would say, completely actualized in their roleplay.


---Brett
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Re: Nobility, and the people who hate them on 10/26/2003 03:40 PM CST
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>>Like what? Like the harsh consequences certain well known rebels against Vorclaf suffered?

I really hope you aren't talking about the original treasonists, but instead the BFA.

The original treasonists had a very close relationship with the GM involved, and we were almost all willing to do whatever under one condition:

"The game was still fun."

If a GM wants to lock Pureblade up on a remote island, or capture him for questioning, or do WHATEVER, my only requests is that they don't destory my unique/rare equipment, they don't walk him, and they don't just lock me in a room and then log off.

The original treasonists did just that, and the GMs were ready too have us killed on command. The only reason we WEREN'T executed was because the OTHER PCs saved us.

Need a babelfish for DragonRealms?
http://www.bakshiloa.com/libraryindex.html

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Re: Nobility, and the people who hate them on 10/26/2003 04:12 PM CST
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>>Give your definition of a successful bad guy.

Pureblade? :P

Need a babelfish for DragonRealms?
http://www.bakshiloa.com/libraryindex.html

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Re: Nobility, and the people who hate them on 10/27/2003 12:56 AM CST
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<<<I wanted to point out that before the ignorance of the dark ages, both republics and democracies had been tried, and therefore would not be OOG. I dislike Vorclaf not because he is royal but becuase he's a bloomin idiot.>>>

And this observation comes from your extended exposure to him I'm sure. If you would take the time to interact with him and then come to that conclusion I could respect an opinion like this.

-V
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Re: Nobility, and the people who hate them on 10/27/2003 12:59 AM CST
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<<And this observation comes from your extended exposure to him I'm sure. If you would take the time to interact with him and then come to that conclusion I could respect an opinion like this.

Well you could say this about any leader...
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Re: Nobility, and the people who hate them on 10/27/2003 01:13 AM CST
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>>Well you could say this about any leader...

Exactly! I don't have to spend intimate personal time with George Bush to think he's a moron.

However, I don't think that Vorclaf is an idiot simply based on the fact that he's never done anything to Zoluren that I would deem stupid or foolish.


-Teeklin Tessenoak, Proud Ranger of Elanthia

It's only after we've lost everything, that we're free to do anything.
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Re: Nobility, and the people who hate them on 10/27/2003 06:44 AM CST
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Bah, I'll stay in the wilderness and let the city dwellers thin themselves out.


Sylvado

"It's not much of an adventure without risk."
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Re: Nobility, and the people who hate them on 10/27/2003 12:39 PM CST
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>However, I don't think that Vorclaf is an idiot simply based on the fact that he's never done anything to Zoluren that I would deem stupid or foolish.

My paladin disagrees...but she dislikes Darius for the same reason she dislikes Vorclaf.

My other characters range from being loyal to the crown to disinterested.

~S.T., player of Coine


"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." -Albert Einstein
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Re: Nobility, and the people who hate them on 10/27/2003 01:42 PM CST
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>And this observation comes from your extended exposure to him I'm sure. If you would take the time to interact with him and then come to that conclusion I could respect an opinion like this.

Do I have to interact with someone to think thier decsions are bloomin stupid? No, I do not. I have been Jailed and Fined what most people would consider to be a significant amount for calling him a silly name. However that is not why I think he is an idiot, in addition to that I do not really need a good reason to think someone is an idiot, since I tend to consider most people idiots. (I am a trader...) Additionally I have heard about and seen some of the people he has 'working' for him. (The PC's) and well quite frankly some of them leave a lot to be desired. I have been involved peripherally in quite a few of the events surrounding zoulren's monarch and I really do think that his PR person should be shot. His PR seems to be getting better, but... well it has a long way to go.

In Closing I have good reasons for thinking him a bloomin idiot. Obviously someone else may look at the same thing and see wisdom. That is their perspective, However I am still upset about the 1/2 days wages I was fined ( 50 plat) for calling him princey pooh. A crime against the state? Hah. Anyhow that tends to color my perception of him quite a bit. Needless to say I now AVOID him. as I do not wish to be hit by his whimsical Justice again. (you know the justice that allows two time traitors to continue being commanders) Just because others have forgotten about his death after the execution of Siloran and the people involved doesn't mean that I have, and to see them given places of respect.. well Bloomin Idiot comes to mind.



Do I need more exposure to him to think he's not quite as wise as Kukakalai? No, I do not think I do. He is a great man, and a good leader, but that doesn't make him any less of a bloomin idiot in my characters eyes.

Yes she is Biased. Yes She has interacted with him.
Obviously you think That my character needs to interact with him more.
My Character is quite tight fisted and would rather not pay any more 'balance the budget' fines.

However I will admit that calling him Princey Pooh may have been a bit too familiar. <shrugs> I'm sure the punishment fit the crime.

Murder and theft are so much smaller in comparison.
______________________________________
Your mind hears Elriic thinking, "Hey George? Yeah Bill? What was that bump in the road? I dunno Bill? Did it squish? Yep.. Oh well."
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