First off, I noted that on the officials that the posted CvA of magical vs non-magical clothes/robes is possibly incorrect;
0 CvA for non magical and 15 CvA if magical (though I was informed it should be 20 for non magical)
Second, I am wondering how armored evasion will work for robed users who have a 0 AP to begin with. Can an AP be reduced below zero to a 'negative action penalty'? If AP cannot be reduced below 0, does armored evasion provide any benefit in robes?
KThnX!
Robes (clothes) on 07/27/2012 03:46 PM CDT
Re: Robes (clothes) on 07/27/2012 05:58 PM CDT
I spoke with a GM before about only getting a CvA of 25 from enchant robes and was told it was working as intended. So, I am interested in what is correct here as well. And if the website is wrong, it really needs to be updated, but nothing really new with that either. Would be good to know either way though.
Re: Robes (clothes) on 07/27/2012 08:43 PM CDT
Re: Robes (clothes) on 07/30/2012 09:32 AM CDT
"I spoke with a GM before about only getting a CvA of 25 from enchant robes and was told it was working as intended." -- Trouble13
Not according to the way armor CvA was released, it isn't.
.
"So, I am interested in what is correct here as well." -- ibid
Well, the system designer thinks it's supposed to be CvA of +20 [five (5) better than UN-Enchanted robes].
(I've reformatted the original chart to account for tabular posts on the Boards.)
Category 3
Topic 3
Message 262
Fri Sep 08, 1995
at 10:50 EDT
GAMEMASTER.2 [Cyper]
Well, right topic, just early Krak.
CvA mods by AsG
Use of a non-magical shield provides 5 and a magic shield provides 10. This is not cumulative with the above.
Not according to the way armor CvA was released, it isn't.
.
"So, I am interested in what is correct here as well." -- ibid
Well, the system designer thinks it's supposed to be CvA of +20 [five (5) better than UN-Enchanted robes].
(I've reformatted the original chart to account for tabular posts on the Boards.)
Category 3
Topic 3
Message 262
Fri Sep 08, 1995
at 10:50 EDT
GAMEMASTER.2 [Cyper]
Well, right topic, just early Krak.
CvA mods by AsG
Normal Armor | Magic Armor | ||
AsG | |||
1 | +25 | +20 | clothes |
5 | +20 | +15 | light leather |
6 | +19 | +14 | full leather |
7 | +18 | +13 | reinforced leather |
8 | +17 | +12 | double leather |
9 | +11 | +5 | leather breastplate |
10 | +10 | +4 | cuirbouilli leather |
11 | +9 | +3 | studded leather |
12 | +8 | +2 | brigandine armor |
13 | +1 | -6 | chain mail |
14 | 0 | -7 | double chain |
15 | -1 | -8 | augmented chain |
16 | -2 | -9 | chain hauberk |
17 | -10 | -18 | metal breastplate |
18 | -11 | -19 | augmented breastplate |
19 | -12 | -20 | half plate |
20 | -13 | -21 | full plate |
Use of a non-magical shield provides 5 and a magic shield provides 10. This is not cumulative with the above.