To be discussed...
~Aulis
Forums Manager
QC'er
Yeah! Lots of Hot Summer Night stuff here! on 06/03/2015 10:58 PM CDT
Re: Yeah! Lots of Hot Summer Night stuff here! on 06/03/2015 11:21 PM CDT
Re: Yeah! Lots of Hot Summer Night stuff here! on 06/03/2015 11:22 PM CDT
Re: Yeah! Lots of Hot Summer Night stuff here! on 06/03/2015 11:41 PM CDT
>What can those of us who have not been around for them in the past expect?
http://www.play.net/gs4/news/2004_plans/HSN2004/home.asp
I hope a page like this will be done again
http://www.play.net/gs4/news/2004_plans/HSN2004/home.asp
I hope a page like this will be done again
Re: Yeah! Lots of Hot Summer Night stuff here! on 06/04/2015 07:36 AM CDT
Re: Yeah! Lots of Hot Summer Night stuff here! on 06/04/2015 08:45 AM CDT
>>What can those of us who have not been around for them in the past expect?
The last run of HSN was 2004, which VANKRASN39 was very helpful with sharing a link on. Basically, Hot Summer Nights are packed with releases for a portion of the season. This year, we plan to spread it out a little more and have releases (tentatively) from June 21st to September 12th.
In the example from 2004, it showcased a lot more contests/roleplay than we anticipate for 2015. Our main focus is to bring some long-awaited releases, as well as some documentation that staff has been working on for awhile. We likely won't have a detailed release schedule like the 2004 listing, but I'll see about keeping the wiki updated as things get released.
~Wyrom, APM
>>They call him Wyrom, not afraid to get dirty; work all day, in game by 5:30; loresongs eloquent, item embellishment, double speed development... ~Silvean
The last run of HSN was 2004, which VANKRASN39 was very helpful with sharing a link on. Basically, Hot Summer Nights are packed with releases for a portion of the season. This year, we plan to spread it out a little more and have releases (tentatively) from June 21st to September 12th.
In the example from 2004, it showcased a lot more contests/roleplay than we anticipate for 2015. Our main focus is to bring some long-awaited releases, as well as some documentation that staff has been working on for awhile. We likely won't have a detailed release schedule like the 2004 listing, but I'll see about keeping the wiki updated as things get released.
~Wyrom, APM
>>They call him Wyrom, not afraid to get dirty; work all day, in game by 5:30; loresongs eloquent, item embellishment, double speed development... ~Silvean
Re: Yeah! Lots of Hot Summer Night stuff here! on 06/04/2015 09:20 AM CDT
Typically, lots of changes getting rolled in. Think "an Announcement--or two, or more--pretty much every day, for two months." Across a wide gamut of races/professions/spells/skills/creatures/areas.
The culmination of the original Hot Summer Nights--these started as a promotion on the GEnie service, with them trying to get people to log more hours (== spend more money)--was the Auction, where some pretty neat-o stuff was released. (Kodos' original hedgehog, the spell-storing shield [later converted to a staff], who knows how many weapons & armor.)
The culmination of the original Hot Summer Nights--these started as a promotion on the GEnie service, with them trying to get people to log more hours (== spend more money)--was the Auction, where some pretty neat-o stuff was released. (Kodos' original hedgehog, the spell-storing shield [later converted to a staff], who knows how many weapons & armor.)
Re: Yeah! Lots of Hot Summer Night stuff here! on 06/04/2015 10:44 AM CDT
Re: Yeah! Lots of Hot Summer Night stuff here! on 06/04/2015 11:09 AM CDT
Re: Yeah! Lots of Hot Summer Night stuff here! on 06/04/2015 01:07 PM CDT
Re: Yeah! Lots of Hot Summer Night stuff here! on 06/04/2015 01:26 PM CDT
Re: Yeah! Lots of Hot Summer Night stuff here! on 06/04/2015 01:32 PM CDT
Re: Yeah! Lots of Hot Summer Night stuff here! on 06/05/2015 12:32 AM CDT
Re: Yeah! Lots of Hot Summer Night stuff here! on 06/09/2015 01:41 PM CDT