Re: Current State: Playershops on 09/07/2016 12:44 PM CDT
Links-arrows 41
Reply Reply
Thank you for your work on this.
Reply Reply
Re: Current State: Playershops on 09/07/2016 05:38 PM CDT
Links-arrows 42
Reply Reply
I was going to post and let you know about us looking into Cysaegir shops when I saw your post, but Retser beat me to it. Excited!

~ Valyrka ~
Ta'Illistim
Elves
Dark Elves
Reply Reply
Re: Current State: Playershops on 09/08/2016 08:11 PM CDT
Links-arrows 43
Reply Reply
Awesome news, dare I say awesomesauce even if some extra waiting will be required I'm sure it'll be worth it.

Archales
Reply Reply
Re: Current State: Playershops on 09/08/2016 08:54 PM CDT
Links-arrows 44
Reply Reply
Retser,

You seem to have a lot of talent with the Gemstone IV code. What helped you get to such a level of proficiency since you seem to be coding at an exceptionally efficient pace.

This goes for a lot of current staff as we're seeing unparalleled system review and implementation.

-G
Reply Reply
Re: Current State: Playershops on 09/08/2016 09:56 PM CDT
Links-arrows 45
Reply Reply
They drink ambrosia
Reply Reply
Re: Current State: Playershops on 09/08/2016 11:27 PM CDT
Links-arrows 46
Reply Reply
LOL. Touche Roblar.
Reply Reply
Re: Current State: Playershops on 02/17/2017 05:34 PM CST
Links-arrows 47
Reply Reply


Maybe do something so a few players aren't hogging all the shops? Maybe make 1 shop per account Then a cooldown period if you loose/sell your shop. I don't want to make a guys car payment. Because he made a script to buy a shop for a few 100k. Then sells its for 20 million.
Reply Reply
Re: Current State: Playershops on 03/08/2017 06:41 AM CST
Links-arrows 48
Reply Reply
Hopefully this isn't causing Retser to lose his mind. Although that might already be lost. Heh...
Reply Reply
Re: Current State: Playershops on 03/08/2017 06:48 AM CST
Links-arrows 49
Reply Reply
We really need to start a pool for how long before he quits...

Keith/Brinret/Eronderl

Keith is correct
-Wyrom, APM

Keith is correct.
-GameMaster Estild

Reply Reply
Re: Current State: Playershops on 03/08/2017 08:08 AM CST
Links-arrows 50
Reply Reply
Whenever I have to deal with existing spaghetti code that drives me crazy I usually just start from scratch. It's those unfortunate times when you can't :(

Drives me crazy when I look at code and there is no rhyme or reason why they are doing something that makes it less efficient. People like to do that a lot in SQL views and stored procedures... especially report writers who don't care about efficiency... end random rant.
Reply Reply
Re: Current State: Playershops on 03/08/2017 08:28 AM CST
Links-arrows 51
Reply Reply
"<Retser pool>" -- Keith

Can I get "Yesterday at 8:00pm Eastern" and "Next Tuesday at 5:15am Eastern", each for 40 silvers? Kthx.
Reply Reply
Re: Current State: Playershops on 03/08/2017 09:17 AM CST
Links-arrows 52
Reply Reply
Oh, I'm still here. I haven't had time to look at it much since my last post.

I was working on some internal updates for assists/referral. A new system (Internal and External) way to handle events/quests as debuted at Summit Academy. A couple things for duskruin. I have one more large project I have to finish up then I'll have some spare time to dabble back into player shops.

The issue is there are a lot of playershops that have been force-fixed over the years. I'll need to document each one of those and come up with my own spaghetti code to work around these exceptions. Alternatively, fix them then apply spaghetti code logic.

The overall system was working on the test server (based on feedback from everyone). After I get the above outlined done, I'll need to do more due diligence testing prior to putting it live. Hopefully with the help of the players who want this done. When I squint and look at things I don't always catch the same things that someone who actively looks at it would.

... and I'm already crazy, it is just which direction I point my crazy at.

Retser, ASGM
Reply Reply
Re: Current State: Playershops on 03/08/2017 02:31 PM CST
Links-arrows 54
Reply Reply
Are any of us on here sane?
Reply Reply
Re: Current State: Playershops on 03/16/2017 04:18 PM CDT
Links-arrows 55
Reply Reply
Thanks for the update, Retser!

When this is all fixed, and when abandoned shops start getting repossessed, is there just going to be a mad dash to buy a deed? Or is there some list I should get onto?
Reply Reply
Re: Current State: Playershops on 03/18/2017 08:36 PM CDT
Links-arrows 56
Reply Reply


To Retser:

https://youtu.be/uvLGgV4HWQY


Enjoy.


Love,

Hapenlok
Reply Reply
Re: Current State: Playershops on 05/09/2017 12:03 AM CDT
Links-arrows 58
Reply Reply
Prep 318
Cast Playershops

Retser, ASGM
Reply Reply
Re: Current State: Playershops on 05/09/2017 03:23 AM CDT
Links-arrows 59
Reply Reply
>>Prep 318
>>Cast Playershops

Did you remember to 308 them first?
_ _ _
Wyrom gestures at you, causing you to explode.
Reply Reply
Re: Current State: Playershops on 05/09/2017 01:56 PM CDT
Links-arrows 60
Reply Reply
Geez, I need ;whatis even to read the Forum now!

>;whatis 318
--- Lich: whatis active.



318 / Raise Dead


Raise Dead (318), a utility spell from the Cleric Base Spell Circle

https://gswiki.play.net/Raise_Dead_%28318%29



---
Rohese: "... the TownCrier (tune in if you haven’t, it’s without doubt the best thing to ever happen on LNet)"
Reply Reply