R>loot
You search the xxxxx.
It had a long-hafted feras maul.
You discard the xxxxx's remaining useless equipment.
It had 96 silvers on it.
You gather the remaining 96 coins.
It had nothing else of value.
xxxxxxx decays into compost.
Are feras back on the random treasure generation lists? The loss of them when it was last updated was really my only complaint about the whole system (except the dropping veil iron bit).
AIM: GS4Menos
>Here lies the formless world we´re living in
>Gravity is finally giving in
>High altitudes and still upward we go
>I was never meant to lead but to follow
Please tell me it is so. on 06/05/2011 07:30 AM CDT
Re: Please tell me it is so. on 06/05/2011 08:22 AM CDT
Re: Please tell me it is so. on 06/05/2011 08:36 AM CDT
Re: Please tell me it is so. on 06/05/2011 08:25 PM CDT
Re: Please tell me it is so. on 06/05/2011 08:28 PM CDT
Nope, both were non-invasion creatures and the items didn't go poof (not even in the landing). I still have both on hand. I also saw two like them in the pawnshops.
AIM: GS4Menos
>Here lies the formless world we´re living in
>Gravity is finally giving in
>High altitudes and still upward we go
>I was never meant to lead but to follow
AIM: GS4Menos
>Here lies the formless world we´re living in
>Gravity is finally giving in
>High altitudes and still upward we go
>I was never meant to lead but to follow
Re: Please tell me it is so. on 06/05/2011 09:01 PM CDT
Re: Please tell me it is so. on 06/05/2011 09:02 PM CDT
Re: Please tell me it is so. on 06/05/2011 10:22 PM CDT
Not the standard feras (a feras dagger, a feras hammer, a feras rapier) but weapons made from the random generator (IE a scratched feras backsword, a vultite-edged feras longsword, an orange feras pilum). Ones that come in other bases.
AIM: GS4Menos
>Here lies the formless world we´re living in
>Gravity is finally giving in
>High altitudes and still upward we go
>I was never meant to lead but to follow
AIM: GS4Menos
>Here lies the formless world we´re living in
>Gravity is finally giving in
>High altitudes and still upward we go
>I was never meant to lead but to follow
Re: Please tell me it is so. on 06/06/2011 12:47 PM CDT
Re: Please tell me it is so. on 06/06/2011 02:17 PM CDT
Re: Please tell me it is so. on 06/06/2011 02:23 PM CDT
Re: Please tell me it is so. on 06/06/2011 04:23 PM CDT
Re: Please tell me it is so. on 06/06/2011 06:44 PM CDT
Re: Please tell me it is so. on 06/07/2011 08:34 AM CDT
Re: Please tell me it is so. on 06/08/2011 02:56 AM CDT
Feras weapons are not currently being generated by the system, aside from the standard ones (feras daggers, etc.) as already pointed out. If you find an unusual one, it was probably hand-created by a staff member and put into the feeders. Drake weapons are in the normal generator mix.
The lack of feras in the generator is more of an oversight than anything else. It was somehow omitted when the old system was given an extensive overhaul, rather than purposefully removed. I'm looking into putting it back in as a valid material.
The lack of feras in the generator is more of an oversight than anything else. It was somehow omitted when the old system was given an extensive overhaul, rather than purposefully removed. I'm looking into putting it back in as a valid material.
Re: Please tell me it is so. on 06/08/2011 06:26 AM CDT
Re: Please tell me it is so. on 06/08/2011 07:33 AM CDT
Re: Please tell me it is so. on 06/18/2011 03:44 PM CDT
Re: Please tell me it is so. on 12/31/2013 10:41 AM CST
Re: Please tell me it is so. on 12/31/2013 10:45 AM CST
Re: Please tell me it is so. on 12/31/2013 11:46 AM CST
Glad to hear this is possible. I've hunted Nelemar for several? (maybe more) years now and while I have found a substantial number of interesting weapons and runestaves I don't recall having found a single unusual shield.
Which creatures in Nelemar are you finding genned shields on?
-- Robert
Which creatures in Nelemar are you finding genned shields on?
-- Robert
Re: Please tell me it is so. on 12/31/2013 12:15 PM CST
I think two things are being confused here. There are GM created items. And there are randomly created ones. GM created weapons should almost ALWAYS be in the creature's hand. Everything else GM made will be in a box. Randomly created weapons and items can be on a creature or in a box.
~Wyrom, SGM
Premium
Platinum
Promotions
~Wyrom, SGM
Premium
Platinum
Promotions
Re: Please tell me it is so. on 12/31/2013 12:25 PM CST
Thanks for the response Wyrom! So for clarity in my request, can we have something implemented down the road such that critters spawn with unusual/interesting shield in hand with more frequency than they do today? Not sure if this means that GMs need to create shields with more frequency for the treasure hopper or if a hopper needs to be added for shields or what. Simply would like to have an opportunity to face some critters with unique/unusual shields in hand with more frequency than I do today (my personal experience being that this doesn't happen at all today).
Thanks!
-- Robert
Thanks!
-- Robert
Re: Please tell me it is so. on 12/31/2013 03:18 PM CST
Re: Please tell me it is so. on 01/08/2014 11:16 AM CST
I have found a few shields, all the ones I know were GM created came in a box. I agree that would be neat to see a critter holding something with a fancier description.
I've found random generator ones in boxes too and a few random generated critters with a shield in hand. I say random cause they didn't have anything to the look or scripts. Some were Sanct', flared, enhancive, or spiked but none had a GM's touch as to the look or any actions/scripts attached to them.
Senglent and his wayward kin.
I've found random generator ones in boxes too and a few random generated critters with a shield in hand. I say random cause they didn't have anything to the look or scripts. Some were Sanct', flared, enhancive, or spiked but none had a GM's touch as to the look or any actions/scripts attached to them.
Senglent and his wayward kin.
Re: Please tell me it is so. on 01/08/2014 11:19 AM CST
Re: Please tell me it is so. on 01/08/2014 12:41 PM CST
In all my years of hunting, I've found 2 shields carried by critters. Countless weapons, but only 2 shields. Would be nice for that rate to be increased a little bit.
Droit
Speaking to you, Ceyrin asks, "Do you spontaneously come back to life when you die?"
Speaking to you, Ceyrin says, "Because I do."
You say, "Yes. I have a condition called Annoraxia.""
Droit
Speaking to you, Ceyrin asks, "Do you spontaneously come back to life when you die?"
Speaking to you, Ceyrin says, "Because I do."
You say, "Yes. I have a condition called Annoraxia.""
Re: Please tell me it is so. on 01/08/2014 10:39 PM CST
Re: Please tell me it is so. on 01/08/2014 10:48 PM CST
Re: Please tell me it is so. on 01/09/2014 11:55 AM CST
Re: Please tell me it is so. on 01/09/2014 01:49 PM CST
Re: Please tell me it is so. on 01/09/2014 03:13 PM CST
Re: Please tell me it is so. on 01/09/2014 03:21 PM CST
Re: Please tell me it is so. on 01/09/2014 03:39 PM CST
Your personal fame is 298089094.
I've killed hundreds of thousands of creatures. Yes, the last few years have been spent mainly in the Scatter with no shield users, but I've killed thousands of Grimswarm during that time as well. Only 2 shields. Just saying.
Droit
Speaking to you, Ceyrin asks, "Do you spontaneously come back to life when you die?"
Speaking to you, Ceyrin says, "Because I do."
You say, "Yes. I have a condition called Annoraxia.""
I've killed hundreds of thousands of creatures. Yes, the last few years have been spent mainly in the Scatter with no shield users, but I've killed thousands of Grimswarm during that time as well. Only 2 shields. Just saying.
Droit
Speaking to you, Ceyrin asks, "Do you spontaneously come back to life when you die?"
Speaking to you, Ceyrin says, "Because I do."
You say, "Yes. I have a condition called Annoraxia.""
Re: Please tell me it is so. on 01/09/2014 03:41 PM CST
Re: Please tell me it is so. on 01/10/2014 07:30 AM CST
Re: Please tell me it is so. on 01/10/2014 02:51 PM CST
Re: Please tell me it is so. on 01/10/2014 08:07 PM CST
>Grimswarm don't follow the normal rules. They are too cool for school.
Then I must amend my original point, since at least one of the two shields I found were on Grimswarm: In a decade of hunting, I have found only one shield held by a creature. Maybe zero.
Just saying.
Droit
Speaking to you, Ceyrin asks, "Do you spontaneously come back to life when you die?"
Speaking to you, Ceyrin says, "Because I do."
You say, "Yes. I have a condition called Annoraxia.""
Then I must amend my original point, since at least one of the two shields I found were on Grimswarm: In a decade of hunting, I have found only one shield held by a creature. Maybe zero.
Just saying.
Droit
Speaking to you, Ceyrin asks, "Do you spontaneously come back to life when you die?"
Speaking to you, Ceyrin says, "Because I do."
You say, "Yes. I have a condition called Annoraxia.""