So I was watching the treasure system earlier and noticed it create and spit out an enhancive item with these qualities: armor (won't say what ASG right now, but very useful), 3x enchant, 21 swimming bonus, 7 DEX bonus, 7 Combat Maneuver bonus, and 2 perception bonus.
I'm always amazed at some of the things I see it create. And I imagine there's quite a bit more I don't see when I'm logged out.
~Aulis
Forums Manager
QC'er
Random Treasure System Item on 03/21/2013 04:28 PM CDT
Re: Random Treasure System Item on 03/21/2013 08:51 PM CDT
Re: Random Treasure System Item on 03/21/2013 09:01 PM CDT
Re: Random Treasure System Item on 03/21/2013 09:48 PM CDT
If it's a higher ASG then double leather, the swimming bonus is useless for swimming Maelstrom Bay since you'd have to remove it to make the swim. I dunno if other swimming checks have the same requirement, but it's one of those things where I'd go "oh yay!.... waitaminute..."
Starchitin
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
Starchitin
A severed gnomish hand crawls in on its fingertips and makes a rude gesture before quickly decaying and rotting into dust. A gust of wind quickly scatters the dust.
Re: Random Treasure System Item on 03/22/2013 10:35 AM CDT
Re: Random Treasure System Item on 03/22/2013 08:04 PM CDT
>The pawnshop would definitely offer 35k for it.
I've yet to have the pawnshop say anything other than 'not buying anything that valuable today' for any enhancives, no matter how useful or useless they were. Does that put me in the minority? I do wish the pawnshop would deepen it's pockets a bit. I hate merchanting...I've concidered more than once having someone sell off my goodies, or selling at a significantly below margin rate just to get something out of my locker.
--Jurp
I've yet to have the pawnshop say anything other than 'not buying anything that valuable today' for any enhancives, no matter how useful or useless they were. Does that put me in the minority? I do wish the pawnshop would deepen it's pockets a bit. I hate merchanting...I've concidered more than once having someone sell off my goodies, or selling at a significantly below margin rate just to get something out of my locker.
--Jurp
Re: Random Treasure System Item on 03/22/2013 08:13 PM CDT
It's generally the gem shop that doesn't buy anything that valuable today. Not saying you are wrong but possibly you are checking with the gemshop and not the pawnshop?
-- Robert
Inside a woven copper strand basket with a partially melted handle, you see an indigo shade-newt, a scattering of deathstone granules, a miniature house-shaped topiary, and a carved miniature twisted tree with a jagged burn mark down the trunk.
-- Robert
Inside a woven copper strand basket with a partially melted handle, you see an indigo shade-newt, a scattering of deathstone granules, a miniature house-shaped topiary, and a carved miniature twisted tree with a jagged burn mark down the trunk.
Re: Random Treasure System Item on 03/22/2013 08:56 PM CDT
>It's generally the gem shop that doesn't buy anything that valuable today. Not saying you are wrong but possibly you are checking with the gemshop and not the pawnshop?
As a matter of fact, you are correct. For some reason it tends to be jewelery that I find that is enhancive, but after dragging a few things out of my locker, it appears I can finally clear out some junk afterall. While enhancives are a wonderful thing, not everything that the Treasure System generates has the value to players that the GEMshop would suggest.
Thanks!
As a matter of fact, you are correct. For some reason it tends to be jewelery that I find that is enhancive, but after dragging a few things out of my locker, it appears I can finally clear out some junk afterall. While enhancives are a wonderful thing, not everything that the Treasure System generates has the value to players that the GEMshop would suggest.
Thanks!
Re: Random Treasure System Item on 02/16/2014 05:30 PM CST
A nice fix to this would be say a travelling gem dealer or pawnbroker that would pay say 70% of true value, with a backroom offering the items for sale to others. Move the wagon from town to town periodically, and if an ambitious GM wanted to do it,that same merchant held an auction for said collected items every now and then in different towns.