Once again, hunting pressure is broken.
Eight boxes from plane 4: pink topaz, rusty doorknob, blue coral, acantha leaf, feras mattock, corroded medallion, transparent spherine, black crystal, green garnet, blue and green spherine, and coins.
This loot is not even worth picking up. I realize a certain someone is running 5+ characters simultaneously in the area every day now, but this is getting ridiculous.
What happened to risk vs. reward?
~Taverkin
Please Fix on 01/14/2015 10:12 AM CST
Re: Please Fix on 01/14/2015 10:18 AM CST
Re: Please Fix on 01/14/2015 10:32 AM CST
Re: Please Fix on 01/14/2015 10:39 AM CST
I actually agree with Taverkin on this. One of the reasons I don't even bother hunting the rift anymore, even when I'm in the area and have nothing to do. I feel like it would cost more for me to put on my enhancives for it than the treasure return. If nothing can be done in the near future for a permanent fix, that reset button needs to be pressed more frequently.
Re: Please Fix on 01/14/2015 10:59 AM CST
I'm not sure how the hunting pressure formula works, but would it be possible to have the capped areas set on a different scale than the rest of the areas? If so, my quickly thought out suggestion would be to set the baseline up as (# of capped hunting area capable accounts/# of capped hunting areas) X area modifier.
Since we are always seeing more players progressing to the capped hunting areas this sort of formula would need to be relooked at and possibly adjusted on an annual basis to keep it at appropriate levels.
Since we are always seeing more players progressing to the capped hunting areas this sort of formula would need to be relooked at and possibly adjusted on an annual basis to keep it at appropriate levels.
Re: Please Fix on 01/14/2015 11:10 AM CST
Re: Please Fix on 01/14/2015 12:03 PM CST
>>I realize a certain someone is running 5+ characters simultaneously in the area every day now, but this is getting ridiculous.
Hey hey now, it's only 4 characters.
>>What happened to risk vs. reward?
GMs have insisted before that there is just as much risk for a level 30 character hunting in a level 30 hunting grounds as there is for a capped character hunting in a capped hunting grounds. I don't agree with this assessment but that seems to be their answer to the "risk vs. reward" argument.
Hey hey now, it's only 4 characters.
>>What happened to risk vs. reward?
GMs have insisted before that there is just as much risk for a level 30 character hunting in a level 30 hunting grounds as there is for a capped character hunting in a capped hunting grounds. I don't agree with this assessment but that seems to be their answer to the "risk vs. reward" argument.
Re: Please Fix on 01/14/2015 02:04 PM CST
Re: Please Fix on 01/14/2015 02:05 PM CST
Re: Please Fix on 01/14/2015 03:22 PM CST
Don't worry about my bank account. Trust me. It will be okay and as this is almost entirely a cash-based market at the high end, how much silver I have has little to do with what I am able to purchase. That has a lot more to do with how many premium points I have or how many event tickets I purchase.
This is a game design complaint. It's a poor design that allows loot at any capped level hunting area to drop to this level. Hunting pressure was intended to do what it does, but the treasure system is also supposed to take into account risk vs. reward.
~Taverkin
This is a game design complaint. It's a poor design that allows loot at any capped level hunting area to drop to this level. Hunting pressure was intended to do what it does, but the treasure system is also supposed to take into account risk vs. reward.
~Taverkin
Re: Please Fix on 01/14/2015 10:10 PM CST
Hey! A feras mattock and a rusty doorknob! That's a treasure trove! (Hint: doorknobs can be used for a practical joke in any room that has a door ... also screws up scripters moving through).
"So, what does that green line on the graph represent?"
"Oh, that's the projection of a hypothetical offspring from a union between Sauron and Cruella de Ville; we use that as a baseline for determining character alignment."
"So, what does that green line on the graph represent?"
"Oh, that's the projection of a hypothetical offspring from a union between Sauron and Cruella de Ville; we use that as a baseline for determining character alignment."