one hit lucky kills are stupid on 05/11/2007 08:56 AM CDT
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>
* Driving in like the irresistable force of a cyclone, a forest geni claws savagely at you. You deflect the claw with a razor-edged dueling iltesh.
[You're solidly balanced with opponent in good position.]
>
* With the speed and temerity of a swooping falcon but stumbling into a better position, a forest geni swings at you. You fail to evade, taking the full blow. The fist lands a powerful strike that rips through muscle and organs, cutting the foe cleanly in half.
The forest geni dances lithely around your dead body!

Your dueling iltesh falls to the ground.

Your death cry echoes in your brain as it quickly dawns on you that you have just died! Already, you feel the tug of eternity upon your spirit and you struggle to remain tied to this world.

You are somewhat comforted that you have gained favor with your God and are in no danger of walking the Starry Road, never to return.

Your body will decay beyond its ability to hold your soul in 320 minutes.
[You're solidly balanced]
>

C'mon! I was dodgeing and parrying 2 geni the whole time without getting hit and them they get a lucky one hit that instakills me! That's just stupid.


Sothios Clan-Csencsits
Aesry Locksmith Union Representative
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Re: one hit lucky kills are stupid on 05/11/2007 09:22 AM CDT
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Open Rolls + Leather Armor = Dead.

I think whoever thought up the idea thought most everyone would be in chain or better.


Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
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Re: one hit lucky kills are stupid on 05/11/2007 10:16 AM CDT
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needs to be changed.


Sothios Clan-Csencsits
Aesry Locksmith Union Representative
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Re: one hit lucky kills are stupid on 05/11/2007 10:59 AM CDT
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If you are talking about how one day you can be dancing with three of a critter and they never touch you and then the next day dance with one of the same critter and out of nowhere it one hits you and you die, then yes, I completely agree. This has to go. There should be no way that a critter you can dance with three or four of all day long - that just one is able to kill you in one hit. I have yet to be able to kill one of them in one hit.


Swamp Shaman Tishra Rothem, Shadow Priest of The Locksmith Union
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Re: one hit lucky kills are stupid on 05/11/2007 11:25 AM CDT
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Well...I dunno.

You can be the best trained soldier in the world with superior equipment and experience and all it takes is one peasant with an Ak-47 to cancel all of that out.

Kind of a Soviet philosophy.

-=Dirge. We've got vaults, a bank, a temple, and we're working on a dock!=-
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Re: one hit lucky kills are stupid on 05/11/2007 11:39 AM CDT
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Long live the Zoha Crits.




Drevid
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Re: one hit lucky kills are stupid on 05/11/2007 11:41 AM CDT
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>You can be the best trained soldier in the world with superior equipment and experience and all it takes is one peasant with an Ak-47 to cancel all of that out.

Funny, I've never seen an AK-47 in DR. Don't see any Soviets either...

~Ranger Hanryu, Sword of House Calibanor
Keeper of the CEC
http://www.kynevon.info/CombatEquipmentCompendium.xls
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Re: one hit lucky kills are stupid on 05/11/2007 11:43 AM CDT
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>>Don't see any Soviets either...<<

isn't there a moon mage sect that has a "red star" for their symbol?


>assist request to bug Reexa for no good reason whatsoever
>assist position
You are number 1 in the premium assist queue.

******************
SEND[Reexa] Boohiss!
******************

>snicker
You snicker.
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Re: one hit lucky kills are stupid on 05/11/2007 01:16 PM CDT
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They aren't Zoha crits.

This wouldn't happen in geni if you were better trained.

I am --- Navak
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Re: one hit lucky kills are stupid on 05/11/2007 01:19 PM CDT
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Before I left geni, with around 315 evasion/240 parry back then, one geni it out of no where one hit me (ripped my head off). One geni was not able to get my evasion to concentrating on a wall rank. The reason im saying this is because, if its an issue of training, the point where a creatures open roll can be avoided seems pretty ridiculous.




Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
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Re: one hit lucky kills are stupid on 05/11/2007 01:31 PM CDT
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From my experience, the issue is one of damage mitigation. It seems most of the time the folks who get obliterated are evasion prime/secondary wearing lighter armor. Generally not using a much else for primary defense either. I've been critted by most baddies out there from goblins to dancers to most of the new fellas in P5. Most of the time, the worst I see is a bleeder, usually just cuts and bruises. The key to my personal luck is using 100% evasion/shield, and 4x% parry, wearing HP, but I've seen non-paladins survive as well. Keeping your other defenses on par with evasion seems to be the big key to actually surviving these hits.

Another thing to consider, its not just monsters that crit, we players do as well, and I find it adds a nice extra something to break up the dodge dodge parry over and over again.

Samsaren Remlane
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Re: one hit lucky kills are stupid on 05/11/2007 01:32 PM CDT
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Train different stats?

Out of the last 100-200 open-rolls/criticals on Navak, less than 10 even resulted in a stun.

I am --- Navak
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Re: one hit lucky kills are stupid on 05/11/2007 01:34 PM CDT
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<<Another thing to consider, its not just monsters that crit, we players do as well, and I find it adds a nice extra something to break up the dodge dodge parry over and over again.>>

Players have no issue killing monsters they are 'hunting'. I'd gladly give up my chance to one hit kill a monster if they give up theres.


Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
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Re: one hit lucky kills are stupid on 05/11/2007 01:35 PM CDT
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<<Train different stats?

Out of the last 100-200 open-rolls/criticals on Navak, less than 10 even resulted in a stun.>>

My stamina is not far behind my other combat stats. Let me ask you this; what armor are you wearing when you hunt, over vital areas (head/body?).


Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
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Re: one hit lucky kills are stupid on 05/11/2007 01:40 PM CDT
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Currently HC, however, before cloth and bone Navak was in two all-armor setups with the same results.

First setup was:
racial leather breastplate over abdomen, back, chest
LC vambraces
HC gloves
LP Helm
HP greaves

Second setup was:
HC Lorica over abdomen, back, chest
HP greaves
Leather gloves
LP Helm
LC vambraces

In both setups the pieces covering abdomen/back/chest have worse protection and worse absorbtion than a set of reinforced azures.

I am --- Navak
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Re: one hit lucky kills are stupid on 05/11/2007 01:48 PM CDT
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And I take it you took the open rolls to the chest given your argument? I can say I've really not had the same experience. I would argue that, even if there is a method to allow it, its still a silly mechanic.


Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
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Re: one hit lucky kills are stupid on 05/11/2007 02:02 PM CDT
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If it didn't exist, there would be even less danger in combat.

I guess for some people that would be welcome, but at this point Navak can already stay in combat until he is hit by multiple criticals.

As you go higher it becomes more difficult to survive nearly all criticals, but surviving most of them is still possible.

Most of this should be addressed by the combat changes which are supposed to change how damage is calculated.

One of the first parts of that change was changing how reflex/agility bonused combat.

To me as a player, I would like to always have a chance to damage a creature. The old natural 20.

I can understand though how people would not like that going the other way.

I am --- Navak
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Re: one hit lucky kills are stupid on 05/11/2007 06:41 PM CDT
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my training has nothing to do with it. You really don't know what you're talking about, Navak.

I dance with 2 geni every day and don't get hit. This was a one time lucky hit that caught me. I've been hunting geni for quite some time.
This would be considered a zoha hit. I've been back to geni since that death and not been killed or hit like that again.

regardless, these types of hits are pointless and just aggravating. I would rather have a higher chance of getting hit, then end up getting a one-hit kill done to me.


Sothios Clan-Csencsits
Aesry Locksmith Union Representative
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Re: one hit lucky kills are stupid on 05/11/2007 09:27 PM CDT
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Zoha crits would allow a ship rat to hit you.

These are not Zoha crits, which were removed a long time ago.

>>my training has nothing to do with it. You really don't know what you're talking about, Navak.

I guess I'll just stick with my training that has nothing to do with it and doesn't get me killed by criticals.

I am --- Navak
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Re: one hit lucky kills are stupid on 05/12/2007 01:29 AM CDT
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>I guess I'll just stick with my training that has nothing to do with it and doesn't get me killed by criticals.

Right, because heavy chain is exactly what a thief should be wearing. That's rock-solid advice. Good thing open rolls aren't an issue for anyone.
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Re: one hit lucky kills are stupid on 05/12/2007 02:27 AM CDT
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I noticed something odd over the past year, and was wondering if anyone else had seen the same..


My Warrior mage never used to get "criticaly hit" by black leucros, then somewhere along the line it started happening more, and more frequently. To the point where when he dances with 4 he's bound to get hit with one about every 30-60 minutes. In a year of hunting there now he's been critical'd about 20 times, and only landed a critical hit of his own maybe once or twice.

On the other hand I have a barbarian, that can only hunt in lecuros while stacking zerks. I've been hunting there the past week now, and he's LANDED about 20 critical hits! At the same time, he's not yet been critical'd.

So, my theory -

Criticals are a way to allow anything (critter or player) to have a chance to hit an enemy that they otherwise could not.

What might this mean?

Well, if you far outclass an enemy defensively, you'll get critical'd more. If you don't, you should rarely get critical'd ie if you need defensive buffs just to dance with 1. On the other hand, if you can only hit an enemy using buffs, then you'll be more likely to land criticals.

I have all the critical messages highlighted so I notice just about every one of them. Has anyone else noticed something similar?




http://www.drplat.com - The DragonRealms Platinum Community Website. Be sure to vote DragonRealms as your #1 MUD!
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Re: one hit lucky kills are stupid on 05/12/2007 08:02 AM CDT
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>>Right, because heavy chain is exactly what a thief should be wearing. That's rock-solid advice. Good thing open rolls aren't an issue for anyone.

Navak also used two different all-armor setups.

Before that Navak used all-leather.

He didn't have issues with either setup.

It really is a training of skills and stats thing. If it bothers people they can minimize it for quite some time.

>>I have all the critical messages highlighted so I notice just about every one of them. Has anyone else noticed something similar?

Nope, I haven't.

I am --- Navak
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Re: one hit lucky kills are stupid on 05/12/2007 09:51 AM CDT
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They are stupid when they happen to me. When I kill a crit with one I brag about it in the crits folder.


-/\/\
Moon mage Daellid
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Re: one hit lucky kills are stupid on 05/16/2007 12:32 PM CDT
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I'm wearing capped garg leathers and a bison helm, I hunt 3rd tier snobs all day and tend to get these a lot too, they don't one shot me though but typically cause bleeding/a nice big bruise so I have to run to the aesry autopuff and heal.

Maybe its just the higher creatures on the ladder that one shot you?

~Birkan Featherhands teh Drunken Prydaen
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Re: one hit lucky kills are stupid on 05/16/2007 01:50 PM CDT
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>Maybe its just the higher creatures on the ladder that one shot you?

Yes.
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Re: one hit lucky kills are stupid on 05/16/2007 02:01 PM CDT
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It's not just higher up critters.

Back when i had 35 stamina, 400 parry and 490 evasion with 400's leather and 300's chain. An Arzumo landed a one hit kill on me.

Was pretty stupid.


Da Madd Webba


How you expect to run with the wolves come night when you spend all day sportin' with puppies?

You might as well pay attention since your behind can't afford free speech

I'm like a pee stained mattress, don't sleep on me!
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Re: one hit lucky kills are stupid on 05/17/2007 10:38 AM CDT
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lol, that's still considered on the higher end IMO, just maybe not for you and your ranks now.


Player of Adakin Sothir

>prep sdg
You being chanting a prayer to invoke the Slow Down Greatly spell and your mind wanders slightly to remember what Halt used to be like.

"Killing Time Murders Opportunities."
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Re: one hit lucky kills are stupid on 05/22/2007 01:06 PM CDT
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S]R>
* Moving like a striking snake, a brown poloh'izh strikes out with its transluscent claws at you. You dodge, barely leaning out of harm's reach.
[You're nimbly balanced and in better position.]
[S]R>* Moving in with powerful grace while when a flash of light happens to reflect into its opponent's eyes, a green poloh'izh strikes out with its transluscent claws at you. You fail to dodge, failing miserably.

The claw lands a devastating hit that explodes the heart and lungs with a bone-shattering blow to the chest.
Your bastard sword falls to the ground.
You feel your heightened reflexes and stalking prowess slip back to normal.

Next time hopefully he will atleast give me a kiss afterwards.


Da Madd Webba


How you expect to run with the wolves come night when you spend all day sportin' with puppies?

You might as well pay attention since your behind can't afford free speech

I'm like a pee stained mattress, don't sleep on me!
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Re: one hit lucky kills are stupid on 05/22/2007 01:28 PM CDT
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zmog next time wear chain & plate of course!

Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
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Re: one hit lucky kills are stupid on 05/22/2007 02:44 PM CDT
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So you want the hiding/stealthy advantages of Leather, but no real disadvantage?
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Re: one hit lucky kills are stupid on 05/22/2007 03:03 PM CDT
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Leathers downside should be when a blow (a legitimate one) lands on you, its going to hurt. It shouldnt be when a lopsided contest ensured your hit that you should also die.


Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
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Re: one hit lucky kills are stupid on 05/22/2007 06:00 PM CDT
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I think it depends on the critter you're facing too.

A rhoat moda's tongue coils itself completely around your left arm landing a light hit.
* Moving like a striking snake while when a flash of light happens to reflect into its opponent's eyes, a rhoat moda maneuvers at you. You knock aside some of the maneuver with an iron-banded parry stick with brown leather straps. The maneuver lands a good strike to your left arm.

I only wear leathers, and my stamina is very low. I wasn't berserking or dancing at all. Now if a geni or night barg land an open roll on me it'd probably wouldn't be anything weaker than an extremely heavy hit.


Vinjince




"There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die."

- Sima Yi
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Re: one hit lucky kills are stupid on 05/22/2007 06:16 PM CDT
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Hrm, id say the moda also hit you in the arm, so if that was an open roll from it you probably dont even learn defenses from it (or limited). Thats just an assumption of course.

Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
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Re: one hit lucky kills are stupid on 05/22/2007 06:18 PM CDT
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I learn defenses from modas very well. Don't get me wrong, I have my open roll frustrations as well. Died 3 times in under 2 hours because of them before. I wouldn't mind seeing them be done away with as well. Landing only a good strike pretty much surprised me.


Vinjince




"There are five possible operations for any army. If you can fight, fight; if you cannot fight, defend; if you cannot defend, flee; if you cannot flee, surrender; if you cannot surrender, die."

- Sima Yi
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Re: one hit lucky kills are stupid on 05/22/2007 06:22 PM CDT
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Eh, ill just say that the basic combat model is good. Could use some improvements and tweaking yes. The open rolls as an exception to the normal series of contests arnt 'exciting' are frustrations.


Farewell, remorse: all good to me is lost; Evil, be thou my good.
~Paradise Lost (bk. IX, l. 171)
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