A spell that bonuses the cleric based on the number of enemies he curses.
Yes, a spell that boosts based on curses.
Make it require MaPP, Benediction, Malediction.
Cast is roomwide; exclude those blessed via spell or commune, on the person; weapon blesses are null (SoP protects from about a half dozen spells now, bite me).
More targets debuffed = more strength of buff. Mana in should determine potential targets, with TM/PM determining effacy.
Perhaps the caster buff should be to shield; Flavius seems to want clerics to have one.
Debuff should be either 'general defense' or 'general attack' similar to Male.
Curses need a new big-brother spell. One that curses lots, while boosting the cleric (lots) is a good idea.