the cap on refresh is between 70 and 80. most likely 70 or 75. I can cast with a prep of 65 and it lasts...
You sense the Refresh spell upon you which should last around fifty-six roisaen.
Wheller
No good deed goes unpunished!
http://sourceforge.net/projects/yasse/
When in doubt, reinvent the wheel!
refresh cap localized on 12/23/2005 04:28 PM CST
Re: refresh cap localized on 12/23/2005 04:51 PM CST
30? I think you're mistaken...I can put 10 mana (channeling all or almost all) into mine 11 times before it says it only takes a little and the rest is wasted.
Some orbs hold 144 even...though not mine.
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-Clemency
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"Put your head up to my heart, hear me live and follow suit, this will all be over soon, it's gonna hurt a little." -Emberghost
Some orbs hold 144 even...though not mine.
---
-Clemency
---
"Put your head up to my heart, hear me live and follow suit, this will all be over soon, it's gonna hurt a little." -Emberghost
Re: refresh cap localized on 12/23/2005 06:12 PM CST
There were some orbs sold at a fest although I can't remember which one or when it occured but they can hold about 100 mana. (I think they sold for about 100 plats?)
'Lint
Dare to be Different:
You have elegant arched eyebrows, pointed ears, ale-brown eyes and a wart-tipped nose.
Missing Tooth for Free! contact AIM: Iamempres
'Lint
Dare to be Different:
You have elegant arched eyebrows, pointed ears, ale-brown eyes and a wart-tipped nose.
Missing Tooth for Free! contact AIM: Iamempres
Re: refresh cap localized on 12/23/2005 09:31 PM CST
Re: refresh cap localized on 12/23/2005 11:30 PM CST
Re: refresh cap localized on 12/24/2005 02:54 AM CST
It can't be much less, my orb is from haven and was purchased about a week ago and I can do this 11 times:
>charge orb 10
You harness some energy and attempt to channel it into your cambrinth orb.
The cambrinth orb absorbs almost all of the energy.
Roundtime: 10 seconds.
---
-Clemency
---
"Put your head up to my heart, hear me live and follow suit, this will all be over soon, it's gonna hurt a little." -Emberghost
>charge orb 10
You harness some energy and attempt to channel it into your cambrinth orb.
The cambrinth orb absorbs almost all of the energy.
Roundtime: 10 seconds.
---
-Clemency
---
"Put your head up to my heart, hear me live and follow suit, this will all be over soon, it's gonna hurt a little." -Emberghost
Re: refresh cap localized on 12/24/2005 04:41 PM CST
Re: refresh cap localized on 12/25/2005 12:44 PM CST
Normal cambrinth orbs hold 108 mana.
Each time starting with an empty orb from haven shop:
> charge orb 109
You harness a lot of energy and attempt to channel it into your cambrinth orb.
The cambrinth orb resists, only absorbing part of the energy while the rest dissipates harmlessly.
Roundtime: 59 seconds.
...
> charge orb 108
You harness a lot of energy and attempt to channel it into your cambrinth orb.
The cambrinth orb absorbs all of the energy.
Roundtime: 59 seconds.
I believe the rare faceted cambrinth orbs hold 144 mana. Also, they supposedly leak rather quickly; the more mana a cambrinth item holds, the faster it leaks.
-- Borodon
Each time starting with an empty orb from haven shop:
> charge orb 109
You harness a lot of energy and attempt to channel it into your cambrinth orb.
The cambrinth orb resists, only absorbing part of the energy while the rest dissipates harmlessly.
Roundtime: 59 seconds.
...
> charge orb 108
You harness a lot of energy and attempt to channel it into your cambrinth orb.
The cambrinth orb absorbs all of the energy.
Roundtime: 59 seconds.
I believe the rare faceted cambrinth orbs hold 144 mana. Also, they supposedly leak rather quickly; the more mana a cambrinth item holds, the faster it leaks.
-- Borodon
Re: refresh cap localized on 12/25/2005 01:42 PM CST
Re: refresh cap localized on 12/25/2005 03:13 PM CST
Re: refresh cap localized on 12/26/2005 02:18 PM CST
Re: refresh cap localized on 12/28/2005 06:53 PM CST