Paralysis on 07/07/2014 08:22 AM CDT
Links-arrows 1
Reply Reply
Is the spell Paralysis just hard(er) to target and hit than other spells or is there a stat I could train to improve my targeting? Seems most times I target and cast, it zips by the critter and rarely hits. 31 ranks in TM, hard to hit hogs and goblins. Tried rats/louts, barely learned anything, if at all.
Reply Reply
Re: Paralysis on 07/07/2014 08:32 AM CDT
Links-arrows 2
Reply Reply
Years ago, Agility factored into the "to hit" calculations with TM. I've always focused on Agility and Discipline for TM. I have found in 3.1 that (low ranks|low stats|low circle) leads to general failure in many endeavors, whether it's combat, athletics, lore, or otherwise. Training gets better/easier with more ranks/stats/circles under your belt.

As long as you're able to keep TM moving and training, you should be fine.

________________________________________________________________


"I only automatically kill players when they're asking for it or it's funny. Or both." ~GM Raesh
Reply Reply
Re: Paralysis on 07/07/2014 12:26 PM CDT
Links-arrows 3
Reply Reply
I was under the impression the Discipline is the 'to hit' stat for spells, with Int and Disc factoring into the 'how hard' component.

MRDAHJR1971, make sure you're getting full targets.
Reply Reply
Re: Paralysis on 07/07/2014 12:31 PM CDT
Links-arrows 4
Reply Reply
>I was under the impression the Discipline is the 'to hit' stat for spells, with Int and Disc factoring into the 'how hard' component.

It was talked about that Disc would become the new 'to hit' and Int/Wis would be damage modifiers. I don't recall if all of this has been implemented yet or not.
Reply Reply
Re: Paralysis on 07/07/2014 08:03 PM CDT
Links-arrows 5
Reply Reply
If you reduce attack stance it effects TM attacks too. So make sure you're attack stance is set to 100%.

~Engineer Ascot Ryuzzaki, Bonecutter of M'riss
Reply Reply
Re: Paralysis on 07/07/2014 10:39 PM CDT
Links-arrows 6
Reply Reply
>>It was talked about that Disc would become the new 'to hit' and Int/Wis would be damage modifiers. I don't recall if all of this has been implemented yet or not.

Elanthipedia says those are the stats for TM for what it's worth. We'd probably need a GM to tell us that's how it works with paralysis. Paralysis is a subtype TM spell, the sole NDT (Non-Damaging Targeted) spell in the game with two further subtypes of NDT-Dissable and NDT-Debuff so I guess it's possible that they run through a different formula.

I think The Plan was for us to get more TM spells that are apart of that subtype and for Empaths to be the best at that type of TM spell(like clerics an undead TM spell). Though it always felt like that type of TM spell was always just TM getting attached and changing the stat content(if it does) as opposed to a normal disable/debuff spell. Hopefully we'll get a few more sometime soonish.
Reply Reply
Re: Paralysis on 07/07/2014 10:46 PM CDT
Links-arrows 7
Reply Reply
Feels sort of weird that Paralysis doesn't teach TM + Debil now that I think about it.



Never attribute to malice that which is adequately explained by stupidity.
Reply Reply
Re: Paralysis on 07/07/2014 10:58 PM CDT
Links-arrows 8
Reply Reply
>Feels sort of weird that Paralysis doesn't teach TM + Debil now that I think about it.

GM explanation last time I saw one: Empaths needed a TM spell and we hand-waved it for quality of life.

Kind of makes sense, you're targeting the effect, rather than simple waving your hand and going 'be tired now'?



I'm a badger, I be badgerin'
Reply Reply
Re: Paralysis on 07/08/2014 12:55 AM CDT
Links-arrows 9
Reply Reply
<<GM explanation last time I saw one: Empaths needed a TM spell and we hand-waved it for quality of life.

Which is totally cool and understandable. There are far worse places to be. I did sort of hope that once 3.0 stuff calmed down we'd get a spell that felt a little more TM-ish and less debil with target matrix. I mean I get the subtype is debil with a target matrix, but something like the old energy manacles would make more sense if it was re-released as this subtype more then paralysis does. Maybe Mel has a bunch already approved and is just waiting until she clears some of the other 800 things she's responsible for off her plate before getting to.
Reply Reply
Re: Paralysis on 07/08/2014 02:55 AM CDT
Links-arrows 10
Reply Reply
Make sure you're using TARGET <spell> not PREPARE <spell>. The former starts at fully prepared and just requires 8 to 15 seconds to fully target depending on the spell and feats. The second can be done as long as you also do a TARGET after you prepare it, but there's no point since it's always better to combine the commands into a single TARGET.
Reply Reply
Re: Paralysis on 07/08/2014 03:47 AM CDT
Links-arrows 11
Reply Reply
I have an idea for an empath TM spell (vs constructs only) that amuses me greatly. I haven't had a chance to see if anyone else on staff approves, but I'm trying guys!

-Raesh

"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose
Reply Reply
Re: Paralysis on 07/08/2014 08:54 AM CDT
Links-arrows 12
Reply Reply
> If you reduce attack stance it effects TM attacks too. So make sure you're attack stance is set to 100%.

Yea, have to go check that. I normally have Attack set to zero.
Reply Reply
Re: Paralysis on 07/08/2014 09:03 AM CDT
Links-arrows 13
Reply Reply
Yea, setting attack stance to 100 percent made ALL the difference. Thanks.

Maybe we need to be able to SET !ATTACK, to prevent physically attacking if we desire?
Reply Reply
Re: Paralysis on 07/08/2014 09:54 AM CDT
Links-arrows 14
Reply Reply
This does that, for the most part:

>brawl
You are now set to avoid aggressive brawling manuevers.
>brawl
You will no longer avoid aggressive brawling manuevers.



Never attribute to malice that which is adequately explained by stupidity.
Reply Reply
Re: Paralysis on 07/08/2014 10:51 AM CDT
Links-arrows 15
Reply Reply
If you're hunting living critters, just don't use offensive maneuvers (slice punch etc). My tactics routine uses circle weave bob. If you're feeling frisky, grab -> circle.
Reply Reply
Re: Paralysis on 07/08/2014 11:47 AM CDT
Links-arrows 16
Reply Reply
>>I have an idea for an empath TM spell (vs constructs only) that amuses me greatly. I haven't had a chance to see if anyone else on staff approves, but I'm trying guys!<<

>>-Raesh<<

Raesh and his ideas scare me. This is a good thing.

________________________________________________________________


"I only automatically kill players when they're asking for it or it's funny. Or both." ~GM Raesh
Reply Reply
Re: Paralysis on 07/08/2014 08:29 PM CDT
Links-arrows 17
Reply Reply
>>I have an idea for an empath TM spell (vs constructs only) that amuses me greatly. I haven't had a chance to see if anyone else on staff approves, but I'm trying guys!

Ya know Raesh, when you mention something amusing you I just assume that means we'll be able to accidentally kill ourselves with it.
Reply Reply
Re: Paralysis on 07/09/2014 12:57 AM CDT
Links-arrows 18
Reply Reply
No, actually not in this case. It does amuse me on many levels however.

How off putting would it be for the spell to be scroll only (As in: You couldn't perm learn it) as long as the scroll wasn't very hard to find? This is being discussed mostly because conceptually the spell is clearly Nature Manipulation (A Ranger spellbook) and not any of the Empath spellbooks.

-Raesh

"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose
Reply Reply
Re: Paralysis on 07/09/2014 01:08 AM CDT
Links-arrows 19
Reply Reply
I already use a lot of ranger spells, so I don't really mind that plan (Earth Meld is amazing). I wish the sorcery voodoo that makes you lose scrolls when you backfire had less of a chance to impact same-type mana scrolls.



Never attribute to malice that which is adequately explained by stupidity.
Reply Reply
Re: Paralysis on 07/09/2014 01:19 AM CDT
Links-arrows 20
Reply Reply
>>I wish the sorcery voodoo that makes you lose scrolls when you backfire had less of a chance to impact same-type mana scrolls.

Stick to life mana and there's no problem :)

-Raesh

"Ever notice that B.A.'s flavor text swells in direct proportion to how much one of our characters is getting screwed?" - Brian Van Hoose
Reply Reply
Re: Paralysis on 07/09/2014 02:10 AM CDT
Links-arrows 21
Reply Reply
>>Stick to life mana and there's no problem :)

Unless you're doing reckless life-mana research :P



Never attribute to malice that which is adequately explained by stupidity.
Reply Reply
Re: Paralysis on 07/09/2014 02:02 PM CDT
Links-arrows 22
Reply Reply
Scroll only would be fine with me as well.

________________________________________________________________


"I only automatically kill players when they're asking for it or it's funny. Or both." ~GM Raesh
Reply Reply