I brought this up before a couple of weeks ago, but I didn't get any response.
The Glyph of Light seems to me to provide a poor boost considering what sort of ability it is. Compared to Clear Vision the bonus it provides seems insignificant. I am not doing GvG, but I am using Clear Vision to illustrate a point. Clear Vision is a spell, thus it works on mana pools, which in most cases can easily be refilled and can be cast multiple times. GoL works on a power pool, which refills relatively much slower. By the very nature of its limitations and COSTS it should provide a better bonus than an low-cost ability like a spell...or at least a better bonus than it is currently providing. Can the P-Team please look into this and let me know if my assessment does or does not hold water?
If you don't want to accept my power pool vs. mana pool argument, please at least consider that GoL is a 30th(?) level ability while CV is a first tier spell available at the first circle.
GoL, Insignificant? Poorly Balanced? GMs please review. on 07/06/2007 01:45 PM CDT
Re: GoL, Insignificant? Poorly Balanced? GMs please review. on 07/06/2007 02:49 PM CDT
Though I'm definitly not the P-team here's my perspective. Clear vision is one of the best boosting spells in the game. Even though you recieve it as a first tier spell, you aren't capping the cast yet untill (i'm totally guessing here) 250 pm/harn. GoL is based of current perception ranks and level of user I believe for it's boost. Adds a pretty good bonus in my opinion when I've needed it. That with a quick max cast off of a CV rune you're talking massive perception boost in about a roisaen. Not too shabby at all. Look at previous posts of Schvartzgonif not being able to steal from me (right after the release of HoJ) with our spells Clarity/HoJ and a GoL after casting clear vision. I'm pretty sure she couldn't steal from me even though she's at least 10 levels higher and has if I remember 500 something ranks of stealing (Possibly more). I think us paladins with some decent practice at perception and magic can cover our backs no problem. at least enough to catch, halt and serve justice.
Player of Adakin Sothir
"The Key To Immortality Is Living A Life Worth Remembering."
"Killing Time Murders Opportunities."
Player of Adakin Sothir
"The Key To Immortality Is Living A Life Worth Remembering."
"Killing Time Murders Opportunities."
Re: GoL, Insignificant? Poorly Balanced? GMs please review. on 07/06/2007 03:56 PM CDT
//Can the P-Team please look into this and let me know if my assessment does or does not hold water?//
I took a quick look at the script. It looks ok and gives a pretty sizeable bonus that is consistent with global caps. Let me think on this one a bit.
GM Nehros
OK, we have a piece of paper, a paper clip and a straw. Let's build a tank!
I took a quick look at the script. It looks ok and gives a pretty sizeable bonus that is consistent with global caps. Let me think on this one a bit.
GM Nehros
OK, we have a piece of paper, a paper clip and a straw. Let's build a tank!
Re: GoL, Insignificant? Poorly Balanced? GMs please review. on 07/06/2007 04:01 PM CDT
Re: GoL, Insignificant? Poorly Balanced? GMs please review. on 07/06/2007 06:45 PM CDT
Re: GoL, Insignificant? Poorly Balanced? GMs please review. on 07/06/2007 06:51 PM CDT
Re: GoL, Insignificant? Poorly Balanced? GMs please review. on 07/07/2007 06:38 AM CDT